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On September 28 2014 03:03 TheYango wrote: Start missile from fog->invis in->autoattack->Rocket Barrage/ult if necessary
invis in -> drop missile obviously doesn't work.
Dropping the missile reveals you, so they know there's an invisible Gyrocopter around if they're paying attention. Which, granted, pubbies might not be.
Given that build, I think the optimal kill sequence is actually invis in -> autoattack -> start rocket barrage -> drop missile and hope they run away on low enough HP that a 500 damage nuke kills them. With that sequence, it gets about the same amount of damage as a max Rocket Barrage build, but without the ability to instead use Shadow Blade to chase between Rocket Barrages.
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On September 28 2014 03:36 Buckyman wrote:Show nested quote +On September 28 2014 03:03 TheYango wrote: Start missile from fog->invis in->autoattack->Rocket Barrage/ult if necessary invis in -> drop missile obviously doesn't work. Dropping the missile reveals you, so they know there's an invisible Gyrocopter around if they're paying attention. Which, granted, pubbies might not be. Given that build, I think the optimal kill sequence is actually invis in -> autoattack -> start rocket barrage -> drop missile and hope they run away on low enough HP that a 500 damage nuke kills them. With that sequence, it gets about the same amount of damage as a max Rocket Barrage build, but without the ability to instead use Shadow Blade to chase between Rocket Barrages.
You don't explain the next part: they know there's an invisible Gyrocopter, so what do they do?
In addition, given that they know, you can choose to engage or not depending if the missile works.
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United States47024 Posts
On September 28 2014 03:36 Buckyman wrote:Show nested quote +On September 28 2014 03:03 TheYango wrote: Start missile from fog->invis in->autoattack->Rocket Barrage/ult if necessary invis in -> drop missile obviously doesn't work. Dropping the missile reveals you, so they know there's an invisible Gyrocopter around if they're paying attention. Which, granted, pubbies might not be. Given that build, I think the optimal kill sequence is actually invis in -> autoattack -> start rocket barrage -> drop missile and hope they run away on low enough HP that a 500 damage nuke kills them. With that sequence, it gets about the same amount of damage as a max Rocket Barrage build, but without the ability to instead use Shadow Blade to chase between Rocket Barrages. The Missile needs to move 1500 range to get 500 damage. That's not possible if you start it on their face.
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Proofreading issue:
In this version of the guide, Nyx Assassin stays in the side-lane and either pulls jungle creeps to the lane and harasses foes with his Impale ability.
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On September 28 2014 15:04 Buckyman wrote:Proofreading issue: Show nested quote +In this version of the guide, Nyx Assassin stays in the side-lane and either pulls jungle creeps to the lane and harasses foes with his Impale ability.
fixed
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Lifestealer build you linked is for Lane, not middle. Weaver build you linked is for Lane, not middle. Warlock Mid build should max Upheaval? (IDK if this was discussed before) BS builds descriptions should reflect that blademail can be used in conjunction with bloodrage to deal even more damage Beastmaster build should have blink as core IMO, and ditch the mek (after mana cost nerf he can't sustain it anymore)
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On September 28 2014 15:20 tehh4ck3r wrote: Lifestealer build you linked is for Lane, not middle. Weaver build you linked is for Lane, not middle. Warlock Mid build should max Upheaval? (IDK if this was discussed before) BS builds descriptions should reflect that blademail can be used in conjunction with bloodrage to deal even more damage Beastmaster build should have blink as core IMO, and ditch the mek (after mana cost nerf he can't sustain it anymore)
Fixed typos. Bloodseeker Blade Mail description should be updated in the next 15 seconds.
We may need to discuss about Warlock maxing Upheaval.
Beastmaster no longer Meka sounds right, but let's get a second opinion.
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I've had more success as mid Warlock when I max Shadow Word first instead of Fatal Bonds, particularly against long-ranged heroes who don't ever need to come within bonds range of their melee creeps.
On September 28 2014 05:04 Torte de Lini wrote: You don't explain the next part: they know there's an invisible Gyrocopter, so what do they do?
Best case scenario against a competent opponent is that they TP out. Worst case is they go somewhere you can't fight them, which may even mean 'on top of the missile when it activates'.
(E) In my opinion, Spectre (Lane) should take Dispersion at level 2 instead of Desolate. I'm not usually chasing people down until I have more ranks in dagger, but am often being harassed.
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Hi Torte,
I don't have any constructive criticism to offer at this point, but I just want to say thanks for putting in all the effort on making these guides! They make learning all the heroes a lot less intimidating.
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On September 29 2014 06:36 Felonious Monk wrote: Hi Torte,
I don't have any constructive criticism to offer at this point, but I just want to say thanks for putting in all the effort on making these guides! They make learning all the heroes a lot less intimidating.
Thanks! Your kind words and feedback are actually what keep this going!
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On September 29 2014 02:13 Buckyman wrote:I've had more success as mid Warlock when I max Shadow Word first instead of Fatal Bonds, particularly against long-ranged heroes who don't ever need to come within bonds range of their melee creeps. Show nested quote +On September 28 2014 05:04 Torte de Lini wrote: You don't explain the next part: they know there's an invisible Gyrocopter, so what do they do?
Best case scenario against a competent opponent is that they TP out. Worst case is they go somewhere you can't fight them, which may even mean 'on top of the missile when it activates'. (E) In my opinion, Spectre (Lane) should take Dispersion at level 2 instead of Desolate. I'm not usually chasing people down until I have more ranks in dagger, but am often being harassed.
For Warlock, I would assume you want Q maxed first for when you hit 6-7 you can immediately Fatal Bonds max level into ultimate.
I'll change Spectre.
What do you think of Carry Leshrac (Middle)?
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Skadi seems fairly good on the new PL as an alternative to Heart. It is better for fighting, and if you drop Diffusal after buying Skadi and then pick it up again, your illusions will get the mana burn orb, and the hero gets the skadi slow.
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Phantom Lancer (Middle) Moved Heart of Tarrasque to Extension Items Removed Assault Cuirass Added Abyssal Blade
Phantom Lancer (Lane) Moved Heart of Tarrasque to Extension Items Removed Assault Cuirass Added Abyssal Blade
Sniper (Middle) New Skill Build: E Q Q W Q R Q E E E R W W W R (1. Shrapnel 2. Take Aim 3. Headshot)
Elder Titan (Middle) Removed Phase Boots Added Power Treads to Core Items
Elder Titan (Lane) Removed Rod of Atos Added Crimson Guard to Situational Items Removed Tranquil Boots (Bottle is in Core Items) Added Power Treads
Spectre New Skill Build: Q E Q W Q R Q W W W R E E E (1. Spectral Dagger 2. Desolate 3. Dispersion)
Beastermaster (Lane) Removed Mekansm Moved Blink Dagger to Core Items Before Arcane Boots Added Vladmir's Offering to Situational Items Removed Drums of Endurance
Beastermaster (Middle) Removed Mekansm Moved Blink Dagger to Core Items Before Arcane Boots Added Vladmir's Offering to Situational Items
Pugna Removed Healing Salve
Abaddon Removed Urn of Shadows Added Bottle to Core Items
Axe (Lane) Removed Mekansm Moved Crimson Guard to Core Items
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I'm still looking for feedback regarding the new heroes such as Sniper and Leshrac middle.
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United States47024 Posts
Explain why you removed Healing Salve from Pugna and not Clarity.
Also, why did you remove Mek from BM? Blink is still situational on that hero.
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On October 02 2014 22:37 TheYango wrote: Explain why you removed Healing Salve from Pugna and not Clarity.
Also, why did you remove Mek from BM? Blink is still situational on that hero.
I felt that Tangos were typically enough and Clarity kept because of early-game spell cost.
Mana cost on BM didn't feel like it was worthwhile given Whirling Axes is taxing already.
I felt since Mek was removed and ancients are easier on both sides, Blink would be more suited.
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BM's worse at ancients tho now since his dmg vs them got reduced.
Still an important farming method but a 40 dmg nerf (20x2 hits) adds up when u have to throw like 8 axes to clear a stack.
Also what does ancients have to do with blink? I mean the item is still fine when u need it and bad when u dont. Mek is admittedly somewhat worse but whatever still good if ur looking to push with his aura and/or fight early.
Also ancients are definitely harder now as dire offlane, you ahve to run back like 3x further to stack with axes from lane.
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When is blink bad when you don't need it? What do you mean?
On October 02 2014 23:19 Sn0_Man wrote: BM's worse at ancients tho now since his dmg vs them got reduced.
Still an important farming method but a 40 dmg nerf (20x2 hits) adds up when u have to throw like 8 axes to clear a stack.
Also what does ancients have to do with blink? I mean the item is still fine when u need it and bad when u dont. Mek is admittedly somewhat worse but whatever still good if ur looking to push with his aura and/or fight early.
Also ancients are definitely harder now as dire offlane, you ahve to run back like 3x further to stack with axes from lane.
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