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Ability Draft Thread - Page 28

Forum Index > The Tavern
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Severedevil
Profile Blog Joined April 2009
United States4839 Posts
February 19 2014 04:12 GMT
#541
Just now -- Unstable Concoction, Teleport, Epicenter.

Start the concoction, bounce in, fling the stun and start the epi. Although, between the recent two-second nerf to Concoction and Teleport's long cast time, I got a lot of self-stuns.
My strategy is to fork people.
Velzi
Profile Joined June 2012
Finland659 Posts
February 19 2014 04:52 GMT
#542
On February 19 2014 08:29 Svetz wrote:
Show nested quote +
On February 19 2014 08:25 jinorazi wrote:
On February 19 2014 04:40 SKC wrote:
On February 19 2014 04:32 jinorazi wrote:
what are some abilities to take advantage of overload?

does frost/searing arrows work with overload, along with other autocasts including morph?

i laned with someone with split shot and overload, it was the most hilarious/annoying thing i've seen early game.

Orbs don't, Split shot and other toggles used to work, but as far as I know all have been fixed. So you basically need spammable cheap skills, like Quillspray/Goo/Arcane bolt/Remnant, etc. Depends on your mana pool as well. It the same with Aftershock.

Enchant Totem can be pretty ridiculous with it.


has anyone tried overload + burning spear?



Spell triggers don't work with orbs, so wouldn't work.

I had goo + overload + warpath + nethertoxin on viper, that worked pretty well, but base cast animation felt too slow so it didn't feel as effective as it should be.

Got totally destroyed that game by a bristle with aftershock + static remnant + ball lightning.

He literally jumped on you, spammed ball lightning/remnant and kept you perma stunned until you died.

Somehow managed to kill him in second half of game then just desperately rushed throne before he respawned

poison attack, rot,overload,clinkz ulti with mid ursa. was kinda fun.
Never argue with stupid people, they will drag you to their level and then beat you with experience. http://www.dotabuff.com/players/115305822 https://yasp.co/players/115305822
DaiWales
Profile Joined August 2011
United Kingdom94 Posts
February 19 2014 08:32 GMT
#543
Oh boy, this was a good combo:

Sprout + Glimpse + Mystic Flare.

If the enemy had no Tangos or a QB (who does after 5/10 minutes?) then I was pretty much guaranteed to land a full ulti on someone. If they stand still, Sprout and Mystic Flare. If they've run away, Glimpse - Sprout - Mystic Flare.

My fourth skill was Thunder Strike, which was okay, and I suppose the vision it gives helps with Glimpse but I would have rather had something else.

The hero I had was Jakiro, so the high Str and Int helped somewhat. It was such a fun game to play.
SilverSkyLark
Profile Blog Joined April 2008
Philippines8437 Posts
February 19 2014 09:00 GMT
#544
Does this game mode require a 5 man stack? Also, Invoker is pretty useless, yes?
"If i lost an arm, I would play w3." -IntoTheWow || "Member of Hyuk Hyuk Hyuk cafe. He's the next Jaedong, baby!"
Aes the tic
Profile Joined June 2012
United States10 Posts
Last Edited: 2014-02-22 00:20:32
February 19 2014 09:07 GMT
#545
i had a mirana with moon glaive + geminate attack + flesh heap + time lapse... lets just say the hardest right-click carry ever. I could flash farm a 1st item linkens super quickly with geminate->glaive, and I was completely invincible after a couple kills with flesh heap stacks to time lapse with

edit: I just played a DP with tombstone + march of the machines + OD's essence aura + rearm. Once I got sheep + shivas I didn't even have to go to base, I could just TP around ganking people with infinite mana and perma-sheep tombstone stacks.
Rodberd
Profile Blog Joined February 2011
Germany531 Posts
February 19 2014 09:40 GMT
#546
On February 19 2014 18:00 SilverSkyLark wrote:
Does this game mode require a 5 man stack? Also, Invoker is pretty useless, yes?

the mode can be played with solo-queueueue but its better for combining the skill-picks if you have some ppl on yout team that you know and communicate with.

invoker is not in this mode, no hero that has 5+ skillslots can be used. so heros like meepo, rubick and some more wont show up.
and since your hero is randomed for you, you cant even decide what look you want. and the skills are piked 1 by 1.
Ooooh, look at it go
Discarder
Profile Joined July 2012
Philippines411 Posts
February 19 2014 10:08 GMT
#547
I actually got a supercarry one game. holy sheet.. so fun!
sven:
1. stiffling dagger
2. windrun
3. cleave
4. Coup De grace
You can take the lion out of the jungle, but you can't take the jungle out of the lion
Achaia
Profile Joined July 2010
United States643 Posts
February 19 2014 17:20 GMT
#548
So I just got shat on last night by a DS that picked up Ion Shell and Sticky Napalm... that was not a fun game. Honestly I don't even know what other abilities he had, it doesn't matter anyways. It's bananas how quickly your health disappears when that combo hits you. With 1300+ hp I would literally die in about a second. No one on our team had an answer for him which is unfortunate because aside from their DS destroying us I was actually doing pretty well as LC.
http://www.youtube.com/SCBattleGrounds
FFGenerations
Profile Blog Joined April 2011
7088 Posts
February 19 2014 19:54 GMT
#549
does blademail work vs it? i just tell everyone to get a blademail if the opposing team has something op
Cool BW Music Vid - youtube.com/watch?v=W54nlqJ-Nx8 ~~~~~ ᕤ OYSTERS ᕤ CLAMS ᕤ AND ᕤ CUCKOLDS ᕤ ~~~~~~ ༼ ᕤ◕◡◕ ༽ᕤ PUNCH HIM ༼ ᕤ◕◡◕ ༽ᕤ
CustomKal
Profile Blog Joined November 2010
Canada749 Posts
February 19 2014 22:04 GMT
#550
On February 20 2014 02:20 Achaia wrote:
So I just got shat on last night by a DS that picked up Ion Shell and Sticky Napalm... that was not a fun game. Honestly I don't even know what other abilities he had, it doesn't matter anyways. It's bananas how quickly your health disappears when that combo hits you. With 1300+ hp I would literally die in about a second. No one on our team had an answer for him which is unfortunate because aside from their DS destroying us I was actually doing pretty well as LC.


blademail or BKB. Had a team respond with this when i had barrage + napalm. Makes that person fall off till all the bkb's die down to 4 seconds.
SKC
Profile Joined October 2010
Brazil18828 Posts
Last Edited: 2014-02-19 22:14:37
February 19 2014 22:07 GMT
#551
The answer is not letting anyone get ion shell and sticky napalm. You won't have blademail on level 2. By the point you have it, he will have a BKB because of his beyond godlike streaks.

I got Ion Shell and Sticky Napalm once, and a guy didn't let me mid because I had shit skills. Not that it mattered that much in the end, but it was funny.
me_viet
Profile Blog Joined April 2010
Australia1350 Posts
Last Edited: 2014-02-19 22:31:35
February 19 2014 22:31 GMT
#552
lol had a game with viper's corrosive skin, napalm and rocket barrage, on a cm (-_-)

During laning, the visage accidentally hit me once with 8 stacks of napalm on him, he lost 3/4 hp lol, that was hilarious, I never never got harassed again :D

ps. CM is by far the worse hero base ever lol
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
Last Edited: 2014-02-19 23:37:36
February 19 2014 23:37 GMT
#553
On February 20 2014 07:31 me_viet wrote:
lol had a game with viper's corrosive skin, napalm and rocket barrage, on a cm (-_-)

During laning, the visage accidentally hit me once with 8 stacks of napalm on him, he lost 3/4 hp lol, that was hilarious, I never never got harassed again :D

ps. CM is by far the worse hero base ever lol


Weaver's about as bad. He has worse strength, far worse int, and 175 less attack range. His attack animation is better, but his ms is only 10 units better.
Severedevil
Profile Blog Joined April 2009
United States4839 Posts
February 20 2014 00:18 GMT
#554
Speaking of chassis..

Do you think ability draft would be better if the hero chassis were also part of the picking pool?
My strategy is to fork people.
SKC
Profile Joined October 2010
Brazil18828 Posts
February 20 2014 00:25 GMT
#555
On February 20 2014 09:18 Severedevil wrote:
Speaking of chassis..

Do you think ability draft would be better if the hero chassis were also part of the picking pool?

If it was done at the same time as the skills, it would be weird, because skills depends on which body you get. If it was done beforehand, it would be bad, because it would just mean first picks get the good bodies.

I honestly don't mind it being random, as bad as it can be. Picking bodies just leads to the same bodies being picked every game and I don't think drafting them would work that well.
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
February 20 2014 00:33 GMT
#556
On February 20 2014 08:37 TheTenthDoc wrote:
Show nested quote +
On February 20 2014 07:31 me_viet wrote:
lol had a game with viper's corrosive skin, napalm and rocket barrage, on a cm (-_-)

During laning, the visage accidentally hit me once with 8 stacks of napalm on him, he lost 3/4 hp lol, that was hilarious, I never never got harassed again :D

ps. CM is by far the worse hero base ever lol


Weaver's about as bad. He has worse strength, far worse int, and 175 less attack range. His attack animation is better, but his ms is only 10 units better.


dude slark is by far the worst ._______.
just as bad statwise as the heros you listed, and a melee on top of it.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Resisty
Profile Joined December 2011
United States375 Posts
February 20 2014 00:38 GMT
#557
I would prefer if they could put in all the functional hero skills randomly into a pool than only getting the skills from the body. So many fun hero abilities aren't being used at the moment.
Humans are greedy, therefore they are human.
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
February 20 2014 00:44 GMT
#558
Broodmother also makes it up to the list of terrible heroes, you can build CM as a support at the very least.

At least Weaver is ranged, Slark is also pretty bad.
WriterXiao8~~
Belisarius
Profile Joined November 2010
Australia6233 Posts
February 20 2014 02:19 GMT
#559
Personally I think you should get the chassis from the first skill you pick. If that chassis is already assigned then you get a random one.
Svetz
Profile Joined April 2010
Australia311 Posts
February 20 2014 02:38 GMT
#560
I feel like it works fine as it is, it can be slightly frustrating getting an entire team of int heroes (like last game) but it just makes it fun to try and play around it.

When I grow up I want to be Harry Dresden ;(
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