Ability Draft Thread - Page 30
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SKC
Brazil18828 Posts
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ZeaL.
United States5955 Posts
interesting ideas: Death pulse + healing wave + essence aura. Unstoppable healing/damaging ball. Mirror image + juxtapose billion image push Storm hammer + vacuum ^^push idea (eidolons, treants, HOLY PERSUASION FOR UBER MICRO 5X CHEN IMBA) greater bash + hunter in the night + take aim on a ranged hero = 1000 range bashing machine | ||
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woreyour
582 Posts
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Rodberd
Germany531 Posts
some heros its totally fine with, sometimes your hero getsu selss when you have it. so my advice: dont pick it at all, only on DK or heros you are 100% sure it works | ||
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ionlyplayPROtoss
Canada573 Posts
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SKC
Brazil18828 Posts
On February 26 2014 05:07 Rodberd wrote: dragonform seems to be the most random skill some heros its totally fine with, sometimes your hero getsu selss when you have it. so my advice: dont pick it at all, only on DK or heros you are 100% sure it works From what I could gather, most melee heroes have a projectile speed of 0, which is fine because they never use ranged attacks, but that breaks Luna's Glaives and Elder Dragon form and the attacks basically never move. Which is why those skills works only in ranged heroes and some melee heroes. | ||
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r_con
United States824 Posts
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Sn0_Man
Tebellong44238 Posts
On February 26 2014 06:05 r_con wrote: what heroes are not in ad? All heroes with more than 4 abilities on their bar (aka any hero with a subability etc). Even heroes like ogre count here because if he gets an aghs thats an extra ability. | ||
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Rodberd
Germany531 Posts
On February 26 2014 05:57 SKC wrote: From what I could gather, most melee heroes have a projectile speed of 0, which is fine because they never use ranged attacks, but that breaks Luna's Glaives and Elder Dragon form and the attacks basically never move. Which is why those skills works only in ranged heroes and some melee heroes. would be great if it was so easy, sometimes you get ranged attacks if you pick these skills, or you get screwed and end up with useless slots. havent seen a real pattern so far. | ||
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SKC
Brazil18828 Posts
On February 26 2014 06:36 Rodberd wrote: would be great if it was so easy, sometimes you get ranged attacks if you pick these skills, or you get screwed and end up with useless slots. havent seen a real pattern so far. They talk a bit about it here, regarding to moon glaives: http://dev.dota2.com/showthread.php?t=124115&page=2 I don't recall if I ever saw a ranged hero where it was bugged, and the issue may be that there's no standard rule for what melee heroes actually have 0 projectile speed, since it's a meaningless number in regular games for most of them. | ||
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Fumanchu
Canada669 Posts
Some games you get guys who seem absolutely mental at picking. Untouchable + BB = physical and magical attacks useless. Not to mention the insane attk speed with arcane orb. Lifebreak for the slow + initiate. And with aghs it has a cd of 4 seconds. | ||
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lookfirewood
1212 Posts
Decay, Morph Strength Gain, Return, Life Break. Mad hp and damage. Perhaps Just a theory. | ||
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Jinxed
United States6450 Posts
On February 26 2014 09:02 lookfirewood wrote: Dunno if it has been posted yet but: Decay, Morph Strength Gain, Return, Life Break. Mad hp and damage. Perhaps Just a theory.Morph (like all heroes with more than 4 abilities) is not in the pool | ||
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lookfirewood
1212 Posts
On February 26 2014 09:07 LeLoup wrote: Morph (like all heroes with more than 4 abilities) is not in the pool DOH >_< | ||
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Kamille
Monaco1035 Posts
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[Erasmus]
Australia286 Posts
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FFGenerations
7088 Posts
warlock 1) sb charge 2) sven stun 3) soul assumption 4) song of the siren buy bottle and collect runes safely since you just killed everyone least fun hero ever: undying with repel and untouchable.... constant magic immunity + physical immunity = not a fun game if it wasnt bad enough he also had gravekeepers cloak (reduces your attack speed even more...) i didnt know that repel lasts 12 frickin seconds | ||
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Jinxed
United States6450 Posts
Still that does sound really annoying. | ||
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zlefin
United States7689 Posts
It's like they completely ignore all the lessons learned from dota1's omg mode. | ||
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rabidch
United States20289 Posts
On February 26 2014 14:01 zlefin wrote: It's sad that they were so incompetent as to put divided we stand into ad mode. It's like they completely ignore all the lessons learned from dota1's omg mode. omg never had divided we stand. lod had it but it granted additional meepos | ||
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Just a theory.