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Ability Draft Thread - Page 25

Forum Index > The Tavern
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Prev 1 23 24 25 26 27 38 Next All
randombum
Profile Blog Joined April 2007
United States2378 Posts
February 12 2014 00:25 GMT
#481
^
to be fair, with 8 stacks you probably would've killed him with auto attacks.
Svetz
Profile Joined April 2010
Australia311 Posts
February 12 2014 01:53 GMT
#482
I thought I was being incredibly cunning and getting viper poison attack with bristle ulti. Didn't realise orb attacks didn't count as spell casts and ended up having a completely useless ulti
When I grow up I want to be Harry Dresden ;(
Rodberd
Profile Blog Joined February 2011
Germany531 Posts
February 12 2014 08:51 GMT
#483
im waiting to get my hands on this combo:
hook, fleshheap, X , rupture

than you can rupture, hook, forcestaff. that should be ebough movement to kill almost all heros that got hit. of not, add drow-silence for more knockback.
Ooooh, look at it go
me_viet
Profile Blog Joined April 2010
Australia1350 Posts
Last Edited: 2014-02-12 10:45:08
February 12 2014 10:32 GMT
#484
On February 12 2014 17:51 Rodberd wrote:
im waiting to get my hands on this combo:
hook, fleshheap, X , rupture

than you can rupture, hook, forcestaff. that should be ebough movement to kill almost all heros that got hit. of not, add drow-silence for more knockback.


it's actually not that strong lol, if you really wanna be gosu, go rupture + toss + skewer and buy a blink dagger
+ force staff

Blink in, rupture + skewer 1000 range, toss 1300 range back and force staff another 1000 range = 1980 hp removal + 350 initial rupture damage + 360 toss damage + 280 skewer damage = 2970 damage lollol, add in hook for another 1000 damage lol.

Now that's alot of damage, and the combo can't be blocked by bkb lol
Gowerly
Profile Blog Joined July 2011
United Kingdom916 Posts
February 12 2014 11:22 GMT
#485
Could you not add X so that you can X yourself at full rupture range before doing all that to bring them back to that point at the end of skewer?

i.e. Rupture, X yourself, blink, time skewer so that X brings you back just as skewer finishes (which brings back the people being skewered iirc).
I will reduce you to a series of numbers.
run.at.me
Profile Joined December 2011
Australia550 Posts
February 12 2014 11:27 GMT
#486
mana shield and essence aura proccing needs to be fixed
SigmaoctanusIV
Profile Blog Joined April 2010
United States3313 Posts
February 12 2014 11:33 GMT
#487
I haven't tried it yet but has anyone tried Mirror image and Rearm? couldn't you sit in fountain and make 100s of images?
I am Godzilla You are Japan
Jotoco
Profile Joined October 2010
Brazil1342 Posts
February 12 2014 13:28 GMT
#488
On February 12 2014 20:33 SigmaoctanusIV wrote:
I haven't tried it yet but has anyone tried Mirror image and Rearm? couldn't you sit in fountain and make 100s of images?


Nah

Too busy rearming a bazillion pugna wards to watch people exploding from a TP.
Unattended Cake
Profile Joined December 2012
United States877 Posts
February 12 2014 15:56 GMT
#489
On February 12 2014 22:28 Jotoco wrote:
Show nested quote +
On February 12 2014 20:33 SigmaoctanusIV wrote:
I haven't tried it yet but has anyone tried Mirror image and Rearm? couldn't you sit in fountain and make 100s of images?


Nah

Too busy rearming a bazillion pugna wards to watch people exploding from a TP.


I had ONE game where I managed to get Rearm and Nether Ward, but I had a leaver RIGHT before I hit level 9, which was when I would've have my first level of Rearm (I had Shockwave and March as well, I had a hard time figuring out what to prioritize).

Anyway, I'm incredibly envious of having teammates that know how to prevent disasters from happening (I only solo queue). Getting everyone on my team to pick every low CD spell when an enemy has Aftershock is pretty sweet. Or taking Eclipse/Lucent Beam.
"It's Santa! Get him, Jesus!"
Demus
Profile Joined May 2010
Netherlands305 Posts
February 12 2014 17:17 GMT
#490
Still want to get Grow and enchant totem on a decent ranged hero, any mobility skill after that is just icing on the cake. With that combo you can do a 1500 damage hit around the time you get lvl 11 or so
GentleDrill
Profile Joined June 2011
United Kingdom672 Posts
Last Edited: 2014-02-12 21:09:14
February 12 2014 21:08 GMT
#491
On February 12 2014 09:25 randombum wrote:
^
to be fair, with 8 stacks you probably would've killed him with auto attacks.


Not necessarily, Napalm is only 10 damage per stack at lvl 1, 80 bonus damage per auto attack is alot, but they can still just run away when they see how much damage they're taking unless they're disabled (and it was Lycan + Nightstalker, so they both have pretty good base HP).

8 was definitely redundant, I just didn't realise how fast Shackles ticks. I stuck to one stack + Cold Feet into Shackles after that.
LSB
Profile Blog Joined April 2010
United States5171 Posts
February 12 2014 21:59 GMT
#492
We should make a tier list for ability draft. But I am kindof conflicted because I like drafting my sticky napalm combinations
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
SKC
Profile Joined October 2010
Brazil18828 Posts
February 12 2014 22:18 GMT
#493
On February 13 2014 06:59 LSB wrote:
We should make a tier list for ability draft. But I am kindof conflicted because I like drafting my sticky napalm combinations

It's less about tier lists and more about combo's and how the skill fits the hero. Besides obvious OP stuff like Shukuchi, the rule of thumb is more like "please pick stuns".
Svetz
Profile Joined April 2010
Australia311 Posts
February 12 2014 23:04 GMT
#494
It's worth getting split shot on lightning revenant just for the awesome fork lightning attack animation!
When I grow up I want to be Harry Dresden ;(
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
February 13 2014 00:19 GMT
#495
Where do you like drafting?
On Twitter @GosuGamers_LotI | Grubby has a huge head!
Najda
Profile Joined June 2010
United States3765 Posts
Last Edited: 2014-02-13 00:45:24
February 13 2014 00:44 GMT
#496
On February 13 2014 09:19 LuckoftheIrish wrote:
Where do you like drafting?


I like being in one of the last slots so you can autodraft a combo instead of picking half the combo and hoping that no one else picks the other half in the next ~16 picks, but it really depends.

Sometimes there's that one broken skill for your hero though so you wanna be first pick.
G3CKO
Profile Blog Joined March 2009
Canada1430 Posts
February 13 2014 04:53 GMT
#497
I want to try Sven cleave, empower, RP, storm bolt. Mass cleaver!
┌⋉⊳∀⊲) ☆ If your soul has not truly given up, then you can hear the sound that races through the end of the world.
LSB
Profile Blog Joined April 2010
United States5171 Posts
February 13 2014 05:02 GMT
#498
On February 13 2014 09:19 LuckoftheIrish wrote:
Where do you like drafting?

First pick so I can get a stab at the amazing ability (as well as two consecutive picks), or one of the last picks so I can get a good combo
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
levelping
Profile Joined May 2010
Singapore759 Posts
February 13 2014 05:44 GMT
#499
If you're in the first few picks I think you should not try for combos. Just get the op skills like shukuchi.
Belisarius
Profile Joined November 2010
Australia6233 Posts
February 13 2014 07:32 GMT
#500
The worst ones are like 4th/5th, you're not close enough to the start to get an OP skill and not far enough down to guarantee an OP combo.
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