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Bosnia-Herzegovina261 Posts
On May 07 2012 08:55 Wabooz wrote:I hate the people complaining about their upload. I want to stream, and my PC is decent. However... ![[image loading]](http://www.speedtest.net/result/1936136857.png) It just isn't feasible with that upload.
Yeah, I have similar upload and can't seem to get it working without lagging and my stream looks like a comic book, everything happens in episodes.
![[image loading]](http://www.speedtest.net/result/2012577401.png)
My upload is similar to yours, which makes me cry
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On June 17 2012 03:36 ysnake wrote:Show nested quote +On May 07 2012 08:55 Wabooz wrote:I hate the people complaining about their upload. I want to stream, and my PC is decent. However... ![[image loading]](http://www.speedtest.net/result/1936136857.png) It just isn't feasible with that upload. Yeah, I have similar upload and can't seem to get it working without lagging and my stream looks like a comic book, everything happens in episodes. ![[image loading]](http://www.speedtest.net/result/2012577401.png) My upload is similar to yours, which makes me cry  I had a similar (.44) upload speed and I managed to stream with a 300kbit video and 64kbit audio, you can try 200kbit video and 64kbit audio with as slow of a preset as possible. If you play on 1080p res, downscale it to 1/2 (so 540p which is still high for your bitrate) so downscale it 1/2 again... basically every 4 pixels on screen is 1 pixel to your stream. It will look bad, but it'll probably be watchable.
If you do manage to get some better speeds.. anything under 1mbit upload is still too low for anything over 480p in most cases (I stream Civ V at 1080p because.. you don't really move around too much, so the still image quality is worth the macro blocking when you do move, this is with .7mbit upload)
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Bosnia-Herzegovina261 Posts
On June 17 2012 03:41 Nabutso wrote:Show nested quote +On June 17 2012 03:36 ysnake wrote:On May 07 2012 08:55 Wabooz wrote:I hate the people complaining about their upload. I want to stream, and my PC is decent. However... ![[image loading]](http://www.speedtest.net/result/1936136857.png) It just isn't feasible with that upload. Yeah, I have similar upload and can't seem to get it working without lagging and my stream looks like a comic book, everything happens in episodes. ![[image loading]](http://www.speedtest.net/result/2012577401.png) My upload is similar to yours, which makes me cry  I had a similar (.44) upload speed and I managed to stream with a 300kbit video and 64kbit audio, you can try 200kbit video and 64kbit audio with as slow of a preset as possible. If you play on 1080p res, downscale it to 1/2 (so 540p which is still high for your bitrate) so downscale it 1/2 again... basically every 4 pixels on screen is 1 pixel to your stream. It will look bad, but it'll probably be watchable. If you do manage to get some better speeds.. anything under 1mbit upload is still too low for anything over 480p in most cases (I stream Civ V at 1080p because.. you don't really move around too much, so the still image quality is worth the macro blocking when you do move, this is with .7mbit upload)
Thanks for the detailed reply, I have messed with the settings a lot (I've even put the stream on minimum, 100kbit), but I still lag (I have around 800 ping on Ventrilo where I usually have around 150, it is located in the US), and game is unplayable. Just have to be patient until I get more ram (2gb ram, 8800 gts, 2.4 quadcore, which should be enough, but my connection is godhorrible). And quite frankly, that is the only internet provider here where I live in Bosnia.
I'll keep messing with it though, it'll work somehow, thanks again
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Do you guys think its possible to stream my game ( at low quality like 480p ) With 4.20 Mb/s and 0,8 Upload!
And with that cumputer : Intel Core 2 Duo E8400 Wolfdale Socket 775 LGA (@45 nm) 3000 Mhz ( L1I: 2 x 32 Ko, L1D: 2 x 32 Ko, L2: 6144 Ko ) DDR2 Kingston 9905315-019.A02LF 512 Mo PC2-6400 (400 Mhz) nVidia Corporation:G92 [GeForce 9800 GT]
I know its really bad but i just wonder if its possible because im trying with only xsplit and screen capture but right now im lagging in macro game! so i cant really stream my ladder and real game! :/
I might upgrade my internet for 15/10 so thats would help! but still :/ and i might have a laptop so i was wondering if its possible to play on cumputer but stream on my laptop? well thanks for all those information!
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On June 24 2012 02:39 zerK wrote: Do you guys think its possible to stream my game ( at low quality like 480p ) With 4.20 Mb/s and 0,8 Upload!
Yes, but barely. Your internet is okay for 480p, but since you are on a dual core, you will need to use the fastest preset 'superfast' to allow your game access to more cpu resources, but you might also need to drop the fps and resolution further. When using screen regions make sure that Aero is completely disabled. XSplit does this by default, but to make double sure, you can switch to a classic Windows theme while streaming.
On June 24 2012 02:39 zerK wrote: I might upgrade my internet for 15/10 so thats would help!
That will not help in your case. Your cpu is severely holding you back.
On June 24 2012 02:39 zerK wrote: i might have a laptop so i was wondering if its possible to play on cumputer but stream on my laptop? well thanks for all those information!
Depends on the laptop. The best way is to use a capture card, and while some do support USB, it's mostly USB3 and only certain USB controllers that are compatible (ie. for the BlackMagic Intensity Shuttle). There are software only solutions (ie. VLC) but they require quite a lot of power and patience setting up.
Depending on what your goals for your stream is, it may look like you need to consider upgrading your hardware.
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Hey,
I have a CRT monitor (so 4:3 obviously) but I'm playing Starcraft at a 1280x720 (16 : 9) windowed resolution. I try to stream with Xsplit and Dxtory, the quality is "ok", however for some weird reasons, whenever I play against the AI (offline) my ingame fps are pretty high and the game is smooth, but whenever I play online (ladder, custom games etc) I have like 30-40 fps and it's just unplayable.
How can I fix this? Also, which settings am I supposed to use with my internet connection and the fact that I use 1280x720 windowed SC2 resolution on a CRT monitor?
http://www.speedtest.net/result/2027705616.png
I5 2500K 4 GB RAM DDR3 GeForce GTX 570
Thanks
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![[image loading]](http://www.speedtest.net/result/2028314952.png)
Anyone think I will be able to stream with that Internet? That is a speedtest on wireless. I play at 1080p resolution and my CPU specs are as follows:
Intel i5 2500K - Overclocked to 4.3GHz Corsair Vengeance 8GB 1600MHz DDR3 RAM PNY XLR8 GTX 560Ti OC2 1024MB Crucial M4 64GB SSD - SC2 is installed on the SSD
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On June 26 2012 01:00 Mackem wrote:![[image loading]](http://www.speedtest.net/result/2028314952.png) Anyone think I will be able to stream with that Internet? That is a speedtest on wireless. I play at 1080p resolution and my CPU specs are as follows: Intel i5 2500K - Overclocked to 4.3GHz Corsair Vengeance 8GB 1600MHz DDR3 RAM PNY XLR8 GTX 560Ti OC2 1024MB Crucial M4 64GB SSD - SC2 is installed on the SSD
There's absolutely no way you'll be able to stream with that Upload speed. Imo you need like a minimum of 5 mbps in order to have a comfortable and watchable stream, even 2 - 3 mbps would result in a laggy or low quality stream. You need to factor in the fact that some of your upload is used for the game you're playing and various other things.
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Well the guy who started this thread has a worse upload and worse PC than me, yet to me his stream looks perfectly fine. What makes you think I need a 'minimum' of 5Mbps upload? I'd love to know.
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Mackem, if you use DXTory and your wireless is STABLE (a rarity) you could be looking to push an ok quality 640p stream at something like 650/700kbps. But it's not going to be the most clear thing, but could be watchable.
The big thing about streaming is stability, and any hiccups in your wifi will be reflected very clearly on your stream.
On June 26 2012 02:24 Snuggles wrote:Show nested quote +On June 26 2012 01:00 Mackem wrote:![[image loading]](http://www.speedtest.net/result/2028314952.png) Anyone think I will be able to stream with that Internet? That is a speedtest on wireless. I play at 1080p resolution and my CPU specs are as follows: Intel i5 2500K - Overclocked to 4.3GHz Corsair Vengeance 8GB 1600MHz DDR3 RAM PNY XLR8 GTX 560Ti OC2 1024MB Crucial M4 64GB SSD - SC2 is installed on the SSD There's absolutely no way you'll be able to stream with that Upload speed. Imo you need like a minimum of 5 mbps in order to have a comfortable and watchable stream, even 2 - 3 mbps would result in a laggy or low quality stream. You need to factor in the fact that some of your upload is used for the game you're playing and various other things. A 950kbps stream is perfectly watchable, what are you talking about?
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On June 26 2012 04:17 Ner0 wrote:Mackem, if you use DXTory and your wireless is STABLE (a rarity) you could be looking to push an ok quality 640p stream at something like 650/700kbps. But it's not going to be the most clear thing, but could be watchable. The big thing about streaming is stability, and any hiccups in your wifi will be reflected very clearly on your stream. Show nested quote +On June 26 2012 02:24 Snuggles wrote:On June 26 2012 01:00 Mackem wrote:![[image loading]](http://www.speedtest.net/result/2028314952.png) Anyone think I will be able to stream with that Internet? That is a speedtest on wireless. I play at 1080p resolution and my CPU specs are as follows: Intel i5 2500K - Overclocked to 4.3GHz Corsair Vengeance 8GB 1600MHz DDR3 RAM PNY XLR8 GTX 560Ti OC2 1024MB Crucial M4 64GB SSD - SC2 is installed on the SSD There's absolutely no way you'll be able to stream with that Upload speed. Imo you need like a minimum of 5 mbps in order to have a comfortable and watchable stream, even 2 - 3 mbps would result in a laggy or low quality stream. You need to factor in the fact that some of your upload is used for the game you're playing and various other things. A 950kbps stream is perfectly watchable, what are you talking about?
I don't usually use WiFi, that test was just because I don't have my desktop up and running at the moment because my motherboard is away getting repaired. I always use Ethernet. Would this make a difference in terms of the quality of the stream?
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@Mackem and the following 4 posts: Snuggles seem to assume you wanted to stream in 1080p, and that's why he reacts the way he does . You can stream 480p and possibly 720p (but likely with a lot of pixelation). Personally I would most definitely go for a clean/smooth 480p stream rather than the 720p (720p@30fps requires around 1500-3000 kbps for optimum high end quality conditions).
@soldiuM Playing vs. the AI means you are not connected (while playing) to Bnet, this reduces the stress on your computer (a little). You don't mention your online fps, nor your non-streaming fps. I would like to see those to compare with the 30-40 you have when streaming. 30-40 is not completely unheard of, but to make sure you are using the optimum settings for the chosen capture method you are using, please have a quick look at these two FAQ entries: Screen Region: https://www.xsplit.com/forum/faq.php#f4r2 GameSource: https://www.xsplit.com/forum/faq.php#f4r3 Then go back and test some more, while monitoring your cpu usage (on each core, not the average value). Make sure you don't max out any core. If you do, you need to lower your settings. What I'd recommend is that you start low and work your way up, not the other way around, and only change one setting at the time. This will give you a much better understanding of each setting too. Here's my suggestions: Stream resolution: 480p @ 25 fps. Video settings: VeryFast preset, quality, 7, bitrate 500, buffer 1000. Audio settings: If possible (paid users only): AAC LC, 44.1KHz 16bit Stereo and 96 kbps.
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Going to post this here since you guys are into streaming.
Almost set to purchase this new setup, but just want to make sure it's adequate to stream at a decent quality at 480p while maintaining good performance (60+ fps) on high settings in SC2.
CPU: Intel i5 3570k RAM: 8GB (will this help if I go to 16GB? I don't mind spending an extra $50 if it'll make an impact) GPU: GTX 670
Monitor I have is at 1920x1080, and internet UL speeds are 25 down + 2.5 up. Thanks for any help you guys can offer
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On June 26 2012 16:35 HellGreen wrote: @soldiuM Here's my suggestions: Stream resolution: 480p @ 25 fps. Video settings: VeryFast preset, quality, 7, bitrate 500, buffer 1000. Audio settings: If possible (paid users only): AAC LC, 44.1KHz 16bit Stereo and 96 kbps.
He has a 0.84Mbit upload connection, his buffer should be equal that of bitrate. So he should be using 500 bitrate and buffer 500.
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On June 26 2012 16:35 HellGreen wrote:@Mackem and the following 4 posts: Snuggles seem to assume you wanted to stream in 1080p, and that's why he reacts the way he does  . You can stream 480p and possibly 720p (but likely with a lot of pixelation). Personally I would most definitely go for a clean/smooth 480p stream rather than the 720p (720p@30fps requires around 1500-3000 kbps for optimum high end quality conditions). @soldiuM Playing vs. the AI means you are not connected (while playing) to Bnet, this reduces the stress on your computer (a little). You don't mention your online fps, nor your non-streaming fps. I would like to see those to compare with the 30-40 you have when streaming. 30-40 is not completely unheard of, but to make sure you are using the optimum settings for the chosen capture method you are using, please have a quick look at these two FAQ entries: Screen Region: https://www.xsplit.com/forum/faq.php#f4r2GameSource: https://www.xsplit.com/forum/faq.php#f4r3Then go back and test some more, while monitoring your cpu usage (on each core, not the average value). Make sure you don't max out any core. If you do, you need to lower your settings. What I'd recommend is that you start low and work your way up, not the other way around, and only change one setting at the time. This will give you a much better understanding of each setting too. Here's my suggestions: Stream resolution: 480p @ 25 fps. Video settings: VeryFast preset, quality, 7, bitrate 500, buffer 1000. Audio settings: If possible (paid users only): AAC LC, 44.1KHz 16bit Stereo and 96 kbps.
Yeah I play in 1080p but want to stream in 720p if possible or I wouldn't mind 480p as long as it looked decent enough (Would it look alright fullscreen on Twitch for example)
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On June 26 2012 19:03 Avean wrote:Show nested quote +On June 26 2012 16:35 HellGreen wrote: @soldiuM Here's my suggestions: Stream resolution: 480p @ 25 fps. Video settings: VeryFast preset, quality, 7, bitrate 500, buffer 1000. Audio settings: If possible (paid users only): AAC LC, 44.1KHz 16bit Stereo and 96 kbps. He has a 0.84Mbit upload connection, his buffer should be equal that of bitrate. So he should be using 500 bitrate and buffer 500. No, the buffer does not care about the bitrate no matter the speed available. As this low bitrate you actually stand a chance to gain quality from using a larger buffer, which I'll explain in a bit. The official recommended buffer size from us are 1-2 times the bitrate depending on the scenario. The buffer is really a user side setting for decoding, and does not affect much else than how long the user has to wait for the player to begin streaming. Assuming you can download with at least the speed of the stream bitrate, if the buffer is set 1:1 with the bitrate, the player needs to wait 1 second. If the buffer is 2:1 then it's two seconds. However, the reason behind my recommendation is that there are opportunities to slightly improve quality if the buffer is larger. Specifically the bigger buffer allows to look ahead and predict which frames to encode in which order, thus optimizing the encoding process. Roughly spoken the stream will look as if you had more bandwidth available (for a very short time). However this trick does not mean you can bump the buffer indefinitely. This is all explained in our blog post here: https://www.xsplit.com/blog.php?post_id=305.
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On June 26 2012 20:04 Mackem wrote: [...]I wouldn't mind 480p as long as it looked decent enough (Would it look alright fullscreen on Twitch for example) That answer is subject to personal preference. It really depends on the viewer, their monitor resolution, monitor size, distance from the monitor etc. I'd recommend to go look at a 480p and decide for yourself. I'll stick to my previous recommendation on resolutions though.
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How is xsplit game source capture performance vs dxtory capture performance doing these days? It appears whether xsplit is broadcasting or not, enabling dxtory capture automatically drops my frame rates by nearly 50% or more in some cases. I thought dxtory had pretty minimal effect on performance hits, but my recent testing has shown otherwise.
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On June 27 2012 20:03 mrgoochio wrote: How is xsplit game source capture performance vs dxtory capture performance doing these days? It appears whether xsplit is broadcasting or not, enabling dxtory capture automatically drops my frame rates by nearly 50% or more in some cases. I thought dxtory had pretty minimal effect on performance hits, but my recent testing has shown otherwise. Dxtory is a great piece of software that works really well with XSplit. Are you testing this while having Dxtory added in an XSplit scene? If yes, then the load likely comes from XSplit when it starts capturing the frames from Dxtory. You can do a simple test with XSplit closed and start/stop Dxtory to see its affect on performance, or just look at the individual processes in Task Manager. As for our own full screen capture method GameSource we are able to match Dxtory in several games but I have to say it's quite dependent on the game, settings and the system specs. R1CH recently did a comparison though initially it did not follow the recommended settings and the results were affected by this. Dxtory and GameSource should always be compared rather than Dxtory and ScreenRegion .
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On June 27 2012 21:12 HellGreen wrote:Show nested quote +On June 27 2012 20:03 mrgoochio wrote: How is xsplit game source capture performance vs dxtory capture performance doing these days? It appears whether xsplit is broadcasting or not, enabling dxtory capture automatically drops my frame rates by nearly 50% or more in some cases. I thought dxtory had pretty minimal effect on performance hits, but my recent testing has shown otherwise. Dxtory is a great piece of software that works really well with XSplit. Are you testing this while having Dxtory added in an XSplit scene? If yes, then the load likely comes from XSplit when it starts capturing the frames from Dxtory. You can do a simple test with XSplit closed and start/stop Dxtory to see its affect on performance, or just look at the individual processes in Task Manager. As for our own full screen capture method GameSource we are able to match Dxtory in several games but I have to say it's quite dependent on the game, settings and the system specs. R1CH recently did a comparison though initially it did not follow the recommended settings and the results were affected by this. Dxtory and GameSource should always be compared rather than Dxtory and ScreenRegion  . I didn't test that extensively so I will keep trying different methods, thanks for the quick info by the way.
Also another quick question, is xsplit able to take advantage of multi core CPU's?
I'm currently running a 980x OC'd to 4.4Ghz but I'm waiting on a mounting bracket so I can setup my Intel DX79SR 2011 motherboard with an i7 3960X. Will be putting it under water and seeing what kind of OC I can achieve and will use that machine to stream with. My 980x is OC'd on air right now so I'm hopeful for a moderate speed increase
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