• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:38
CEST 14:38
KST 21:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 28ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon295.0.16 Hotfix (June 30) - Balance + Bug Fixes35Weekly Cups (June 22-28): Zergs thrive in new patch2[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon 5.0.16 Hotfix (June 30) - Balance + Bug Fixes Serral wins Maestros of the Game 2 HomeStory Cup In Early July 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
HomeStory Cup 29 Douyu Cup 2026: $20,000 Legends Event (June 26-28) Vespene Cup #1 — $300+ USD, July 10 Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
BW General Discussion Starcraft vs Retro Category on Twitch First season(s) of tastosis gomtv gsl vods? ASL 22 Proposed Map Pool Best thing happen to StarCraft since Remastered?
Tourneys
The Casual Games of the Week Thread [Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread Summer Games Done Quick 2026! Nintendo Switch Thread Dawn of War IV ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Men's Fashion Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 16833 users

[EP1] Starcraft 2 Battle Report #1 - Page 9

Forum Index > SC2 General
Post a Reply
Prev 1 7 8 9 10 11 22 Next All
Wuselmops
Profile Joined December 2004
Germany346 Posts
December 20 2008 12:59 GMT
#161
On December 20 2008 21:47 Zoler wrote:
Show nested quote +
On December 20 2008 20:46 Wuselmops wrote:
i really miss spider mines


Spider mines are still in the game? It's the nighthawk that has them tho.

oh, i wasn't up to date.
KaasZerg
Profile Joined November 2005
Netherlands927 Posts
December 20 2008 13:05 GMT
#162
There wasn't much in the game. Groups of units duking it out. A bit of harrasment. The only special abillity displayed was the warpgate. Building unitcounters. A regular BW PvT is more interesting. I guess the more interesting abilities are too high up the techtree.
I miss the minedragging zealotbomb crazyness and dropplay.
HypnoticPoo
Profile Blog Joined March 2008
Singapore291 Posts
December 20 2008 13:19 GMT
#163
Future PvWadever: pylons everywhere and protoss units warping in from all directions
MEOW.
-orb-
Profile Blog Joined September 2007
United States5770 Posts
December 20 2008 13:53 GMT
#164
On December 19 2008 17:29 milly9 wrote:
i really hate the style of commentating in this. they're like auctioneers. and they dont say anything interesting


I agree, they say a ton of stupid stuff. Like when they're like "he's placing a proxy pylon, as we've come to call it in this build of starcraft 2 alpha," like it wasn't called a proxy pylon before that build of starcraft 2 alpha...
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
genwar
Profile Blog Joined March 2008
Canada537 Posts
December 20 2008 14:04 GMT
#165
On December 20 2008 22:53 -orb- wrote:
Show nested quote +
On December 19 2008 17:29 milly9 wrote:
i really hate the style of commentating in this. they're like auctioneers. and they dont say anything interesting


I agree, they say a ton of stupid stuff. Like when they're like "he's placing a proxy pylon, as we've come to call it in this build of starcraft 2 alpha," like it wasn't called a proxy pylon before that build of starcraft 2 alpha...



you kinda have to realize that the ideal market for sc2 has never played sc1.
fearus
Profile Blog Joined December 2003
China2164 Posts
December 20 2008 14:17 GMT
#166
Are they still going with the protoss = strong but expensive philosophy?

Because them protoss units looked a little fragile to me.. then again maybe Im biased.
bisu fanboy
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2008-12-20 14:32:22
December 20 2008 14:31 GMT
#167
On December 20 2008 22:53 -orb- wrote:
Show nested quote +
On December 19 2008 17:29 milly9 wrote:
i really hate the style of commentating in this. they're like auctioneers. and they dont say anything interesting


I agree, they say a ton of stupid stuff. Like when they're like "he's placing a proxy pylon, as we've come to call it in this build of starcraft 2 alpha," like it wasn't called a proxy pylon before that build of starcraft 2 alpha...

Why d you guys put so much importance on a simple phrase like that? It could be that it's a new term to him or it could be a word slip - either way it's not stupid..

On December 20 2008 23:17 fearus wrote:
Are they still going with the protoss = strong but expensive philosophy?

Because them protoss units looked a little fragile to me.. then again maybe Im biased.

Terran tech units rape protoss tech units in SC as well tho (ie tanks/vultures out-perform zealots/goons).
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Ki_Do
Profile Blog Joined July 2008
Korea (South)981 Posts
December 20 2008 14:32 GMT
#168
definitelly protoss units arent that tough anymore, it seems that even workers>zealots easily
I've got a point, and i'm ready to kill or die for it.
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
December 20 2008 14:39 GMT
#169
First produced protoss unit is a zealot with 100 armor +50 shield with 16 damage with a 100 mineral cost and 2 supply.

First Terran produced unit is the marine with 40 hitpoints and 8 damage with a 50 mineral cost and 1 supply.So yes, protoss = strong but expensive philosophy.

Oh, btw I wouldn't use the battlereport to make any definite conclusions of the strenghts or weaknesses since the players suck balls and just as well could had missmacroed the units horribly and the fact that the balancing will get done during beta, not during alpha.


"Dark Pleasure" | | I survived the Locust war of May 3, 2014
village_idiot
Profile Blog Joined July 2008
2436 Posts
December 20 2008 15:17 GMT
#170
The unit death animations are a bit messy. In SC the units either exploded or disappeared in a bloody eruption, but units like the marauder just fall down and disappear a moment later.

It isn't clear when a unit dies in SC2.
LonelyMargarita
Profile Blog Joined August 2007
1845 Posts
December 20 2008 15:47 GMT
#171
I think they'll really need to adjust a few things for balance. The protoss shield regen rate once they're not being attacked is way too fast. I doubt you could ever kill the scouting probe without 2-3 ranged units or 6 speedlings, since melee units can't really trap workers anymore. I only watched once, but the warp gate tech seemed really low on the tech tree. Even if you can't get a pylon in their base, a pylon just outside their base will have range to warp into their base. It seems like there's no macro strategies viable. You need to have pretty much equal units at all times or you'll be overrun.

I'm really hoping their game was pre-planned. Perhaps tanks would in fact allow a terran to turtle, as opposed to just massing mauraders and those bikes to match the protoss army all game. The small battle after small battle didn't seem that fun to me at all. The watch towers seem horribly imbalanced for a game like starcraft (not to mention reeking of WC3). If they were in brood war it would always be zerg getting them over protoss over terran, since map control is race dependent. At least map-makers wont have to put them in. The transporting CC will obviously be countered by putting a min patch or doodad down on every island expansion. I'm trying to base judgments on both the video and the recent playable builds, but it's still really hard to tell because we don't know if the battle was scripted or if the players are bad. Either way, there are some pretty noticeable problems with the game.
I <3 서지훈
zer0das
Profile Blog Joined May 2007
United States8519 Posts
December 20 2008 16:06 GMT
#172
On December 20 2008 21:55 GearitUP wrote:
Anyone else believe the CC float is IMBA as fuck? I demand mineral patch on those islands... unfair IMO


Not going to do anything unless the whole island can't be landed on. Scvs can be loaded into the command center now...

Also, it seems like the ability to warp units in next to a pylon is a bit strong. But I guess gateways need to be upgraded into warp gates...
Woyn
Profile Blog Joined March 2007
United Kingdom1628 Posts
December 20 2008 16:24 GMT
#173
On December 20 2008 20:45 Boonbag wrote:
this game is omfg terribad

really sad

wont buy it


Shrewd point..
Puosu
Profile Blog Joined April 2007
7034 Posts
December 20 2008 17:02 GMT
#174
Everything was super clear, didn't expect that! Good job on that Blizzard.

Only concern is the speed, like many already said, it looks a little bit slow right now.
GunsofthePatriots
Profile Joined August 2007
South Africa991 Posts
December 20 2008 18:00 GMT
#175
The terran player seemed like a higher level player, but the protoss did terrible... His macro was not even good.
D10
Profile Blog Joined December 2007
Brazil3409 Posts
December 20 2008 18:53 GMT
#176
On December 21 2008 03:00 GunsofthePatriots wrote:
The terran player seemed like a higher level player, but the protoss did terrible... His macro was not even good.


The terran player is Korean witch means in D&D terms

+2 dexterity +2 Inteligence
Endurance for the purpose of sitting for long periods of time
+5 bonus on your skill test of sc match and sc knowledge
and Asian heritage, you can use any asian only magical item

Also you have Favorite enemy North Korean and Japanese (or not ?)
" We are not humans having spiritual experiences. - We are spirits having human experiences." - Pierre Teilhard de Chardin
GogoKodo
Profile Blog Joined April 2003
Canada1785 Posts
Last Edited: 2008-12-20 19:51:56
December 20 2008 19:42 GMT
#177
Why are people so hung up on the proxy pylon quote?

I think it makes sense to point it out. For viewers who aren't familiar with Starcraft, or at least not the competitive side.

Also, the use of 'proxy pylon' in SC1 is different than here because in SC1 you are more focused on what is going to be built after the pylon: proxy robo, proxy gate etc. and not the pylon itself.

edit: Currently it does seem a little too good. Amazing mobility and map control with that pylon. Perhaps pylons should require an upgrade to a 'Warp Pylon' or something to be used with warp gates.
It doesn't have to cost hardly any resources either, just a significant amount of time so it gives the opponent a greater chance to find it and take it out before it comes into play.
twitter: @terrancem
Avidkeystamper
Profile Blog Joined June 2008
United States8556 Posts
December 20 2008 21:03 GMT
#178
On December 21 2008 01:06 zer0das wrote:
Show nested quote +
On December 20 2008 21:55 GearitUP wrote:
Anyone else believe the CC float is IMBA as fuck? I demand mineral patch on those islands... unfair IMO


Not going to do anything unless the whole island can't be landed on. Scvs can be loaded into the command center now...

Also, it seems like the ability to warp units in next to a pylon is a bit strong. But I guess gateways need to be upgraded into warp gates...

Well, the loading SCVs doesn't affect the effect of a mineral patch, just make it like the Python corners, just enough rough terrain that's unbuildable so the CC can't land.
Jaedong
zer0das
Profile Blog Joined May 2007
United States8519 Posts
December 20 2008 21:25 GMT
#179
I just realized something... this was a TvP with no siege tanks. O_o
GunsofthePatriots
Profile Joined August 2007
South Africa991 Posts
Last Edited: 2008-12-20 21:41:06
December 20 2008 21:39 GMT
#180
Anyone notice how strong the banshees are? They kill probes in two shots...

Prev 1 7 8 9 10 11 22 Next All
Please log in or register to reply.
Live Events Refresh
HomeStory Cup
11:00
XXIX - Group Stage Day 1
TaKeTV 2037
TaKeSeN 302
SteadfastSC285
IndyStarCraft 159
EnkiAlexander 39
Liquipedia
The PondCast
10:00
Episode 99
CranKy Ducklings91
CranKy Ducklings SOOP54
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 387
SteadfastSC 285
IndyStarCraft 159
Rex 76
StarCraft: Brood War
Britney 32001
Sea 4127
Shuttle 1320
firebathero 661
Mini 574
Hyuk 472
BeSt 445
Soma 301
EffOrt 300
Leta 247
[ Show more ]
actioN 217
Snow 153
Mind 129
Pusan 87
Sharp 68
Rush 61
JYJ 57
ToSsGirL 52
[sc1f]eonzerg 47
Aegong 47
soO 43
hero 43
Sea.KH 41
Free 40
scan(afreeca) 29
Hm[arnc] 27
910 24
sSak 21
Bale 17
Barracks 15
HiyA 15
Terrorterran 14
GoRush 14
Noble 14
Sacsri 12
IntoTheRainbow 11
zelot 11
NotJumperer 5
Dota 2
singsing4789
XcaliburYe1112
XaKoH 457
Counter-Strike
olofmeister1962
byalli269
Super Smash Bros
Mew2King119
Westballz33
Other Games
B2W.Neo489
Happy275
Sick195
Pyrionflax176
BEARDiaguz9
Organizations
StarCraft 2
ComeBackTV 646
Dota 2
PGL Dota 2 - Main Stream254
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 74
• Adnapsc2 5
• sooper7s
• Migwel
• LaughNgamezSOOP
• IndyKCrew
• Kozan
• intothetv
• AfreecaTV YouTube
StarCraft: Brood War
• escodisco2711
• STPLYoutube
• BSLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis1911
Upcoming Events
Replay Cast
11h 22m
HomeStory Cup
22h 22m
Replay Cast
1d 11h
HomeStory Cup
1d 22h
OSC
2 days
Sparkling Tuna Cup
2 days
WardiTV Weekly
3 days
The PondCast
4 days
Replay Cast
5 days
CrankTV Team League
5 days
[ Show More ]
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

YSL S3
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
Escore Tournament S3: W1
SCTL 2026 Spring
HSC XXIX
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSL 2026 Summer (S21)
Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.