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[EP1] Starcraft 2 Battle Report #1 - Page 11

Forum Index > SC2 General
Post a Reply
Prev 1 9 10 11 12 13 22 Next All
SaharaDrac
Profile Joined May 2008
United States76 Posts
December 21 2008 11:50 GMT
#201
You guys are absolutely, mind-blowingly ridiculous.
We are Venom
MuR)Ernu
Profile Joined September 2008
Finland768 Posts
December 21 2008 11:54 GMT
#202
The units seem to be like inside each other. The armies seem like a color blob, compared to BW, where it is so simple and clear that you can like count their units with just 1 quick look etc., it looks horrible, i couldn't really tell what units where in their armies.

The attack animations look slow, so it looks like you have to micro them valkyrie style (wait for the attack animation to finish).

The graphics dont have the unique style of starcraft anymore, it looks just like RA3, even the units do.

The xel naga watchtowers are stupid.

The camera is annoying, it accelerates slowly when you try to scroll it with mouse (or that is what it looks like) Kinda like ice maps in platformer games =d. Also when it goes over high ground it looks kinda silly.

The workers look faster now, but other units are slow.

Dont get me wrong, it looks like a VERY fun RTS game. But i do not see it becoming an e-sport right now. It looks just like RA3 or Supreme commander or any other new RTS lately.

I think its the perfect casual oriented rts.

Also it looks like it will lag like hell, also when protoss buildings explode, it covers the whole screen with blue smoke and stuff. You can't see shit under that.

Also the buildings are an eysore, both protoss and terran, the terran buildings have too much shit spinning around them when they build stuff etc.

It has lost the simplicity of SC.
Ziph
Profile Blog Joined March 2008
Netherlands970 Posts
Last Edited: 2008-12-21 12:06:28
December 21 2008 12:05 GMT
#203
Remove the worker AI already those perfect drill surrounds OMG, all you can do is attack move into those workers and hope you can get some kills because micro will be completely gone.

Well maybe not if you are very carefull and attack a worker on one of the side mineralpatches but running into a mineral line is suicide.

Besides that you couldn't see if the zealots killed any scv's at all wtf was going on 2000 scv's huggin those zealots goddamn =|
Starcraft 2 - Beta
PH
Profile Blog Joined June 2008
United States6173 Posts
December 21 2008 12:11 GMT
#204
On December 21 2008 20:50 SaharaDrac wrote:
You guys are absolutely, mind-blowingly ridiculous.

Considering how much of most of our lives BW takes up, if SC2 is going to replace BW, it had better be near damn perfect... :\
Hello
SaharaDrac
Profile Joined May 2008
United States76 Posts
Last Edited: 2008-12-21 12:42:05
December 21 2008 12:29 GMT
#205
On December 21 2008 20:54 MuR)Ernu wrote:
The units seem to be like inside each other. The armies seem like a color blob, compared to BW, where it is so simple and clear that you can like count their units with just 1 quick look etc., it looks horrible, i couldn't really tell what units where in their armies.

The attack animations look slow, so it looks like you have to micro them valkyrie style (wait for the attack animation to finish).

The graphics dont have the unique style of starcraft anymore, it looks just like RA3, even the units do.

The xel naga watchtowers are stupid.

The camera is annoying, it accelerates slowly when you try to scroll it with mouse (or that is what it looks like) Kinda like ice maps in platformer games =d. Also when it goes over high ground it looks kinda silly.

The workers look faster now, but other units are slow.

Dont get me wrong, it looks like a VERY fun RTS game. But i do not see it becoming an e-sport right now. It looks just like RA3 or Supreme commander or any other new RTS lately.

I think its the perfect casual oriented rts.

Also it looks like it will lag like hell, also when protoss buildings explode, it covers the whole screen with blue smoke and stuff. You can't see shit under that.

Also the buildings are an eysore, both protoss and terran, the terran buildings have too much shit spinning around them when they build stuff etc.

It has lost the simplicity of SC.



All you have to do is look at this post from an objective viewpoint to see how damn silly this community is.

"The Xel'Naga Watchtowers are STUPID."

"It LOOKS like it will LAG LIKE HELL."

It's like...wow TL.net. Bravo!
We are Venom
InRaged
Profile Joined February 2007
1047 Posts
December 21 2008 12:52 GMT
#206
SaharaDrac, fyi you're judging whole community by the guy with 9 posts.
PobTheCad
Profile Blog Joined July 2006
Australia893 Posts
December 21 2008 12:56 GMT
#207
things i like :
Xel naga watch towers (noone is saying they have to be in every map and they add strategy)
30% increase for Z on creep
stalker blink
units that are able to go up and down terrain easily like colossus and reaper
overlord being able to drop creep
MBS , auto rally , seperate worker rally
unit video portraits

things i don't like
The blur of units that has been mentioned , seriously it looks like they would be much worse off vs a splash damage attack of say psi storm or siege mode.they seem alot more stacked than in bw
colossus (underpowered , seems like if the unit it is attacking moves fast then the shot it fires is too slow)
banshee (overpowered? imo it seems so by viewing this video)
firebat/vulture thingy - seems weak , situational and just not that good.poor vs static defense like bat/vult? not as useful as vulture.
attack animations - too many lasers , poor death animations
Once again back is the incredible!
Ki_Do
Profile Blog Joined July 2008
Korea (South)981 Posts
December 21 2008 12:56 GMT
#208
The attack animations look slow, so it looks like you have to micro them valkyrie style (wait for the attack animation to finish).


untrue
I've got a point, and i'm ready to kill or die for it.
SaharaDrac
Profile Joined May 2008
United States76 Posts
December 21 2008 12:58 GMT
#209
On December 21 2008 21:52 InRaged wrote:
SaharaDrac, fyi you're judging whole community by the guy with 9 posts.



You're right, but it seems to be the general attitude of the board regarding SC2. The only community members I see with a fair outlook are FrozenArbiter and a couple others.
We are Venom
Ki_Do
Profile Blog Joined July 2008
Korea (South)981 Posts
Last Edited: 2008-12-21 12:59:28
December 21 2008 12:58 GMT
#210
On December 21 2008 20:25 PH wrote:
counter system


the armor and damage system are almost the same as brood war no?
if not, oh it can be changed if gameplay get boring and command and conquer/battle for middle earth like
I've got a point, and i'm ready to kill or die for it.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2008-12-21 12:59:46
December 21 2008 12:58 GMT
#211
Or you could try not judging everyone here on what some guy with 9 posts writes? People have different opinions-_-

On December 21 2008 20:54 MuR)Ernu wrote:
The units seem to be like inside each other. The armies seem like a color blob, compared to BW, where it is so simple and clear that you can like count their units with just 1 quick look etc., it looks horrible, i couldn't really tell what units where in their armies.

I didn't have this problem, you are probably just not used to the game/units? Slightly harder than SC maybe, but that's inevitable in 3D.

The attack animations look slow, so it looks like you have to micro them valkyrie style (wait for the attack animation to finish).

Some units maybe, but the Marauder definitely seemed microable. I can't tell if the Stalkers were or not, since he never tried to..

The graphics dont have the unique style of starcraft anymore, it looks just like RA3, even the units do.

First of all, given what RA3 looks like, that's not even an insult (http://www.gametrailers.com/player/43518.html), second - I disagree, I think it looks like SC.

The xel naga watchtowers are stupid.

Why? The more things you can do with the map editor, the better.

The camera is annoying, it accelerates slowly when you try to scroll it with mouse (or that is what it looks like) Kinda like ice maps in platformer games =d. Also when it goes over high ground it looks kinda silly.

Good point I suppose, maybe they can fix it.

The workers look faster now, but other units are slow.

Dunno what the game speed was, and it didn't feel all that slow.

Dont get me wrong, it looks like a VERY fun RTS game. But i do not see it becoming an e-sport right now. It looks just like RA3 or Supreme commander or any other new RTS lately.

I think its the perfect casual oriented rts.

Comparing this to Supreme Commander is a joke :[ A JOKE. I don't even know why it wouldn't become an e-Sports, WC3 is one - does it not look at least on par with that game?


Also it looks like it will lag like hell, also when protoss buildings explode, it covers the whole screen with blue smoke and stuff. You can't see shit under that.

The Nexus explosion was a bit big, but I actually didn't even notice it until you pointed it out. The other buildings are completely fine.

Also the buildings are an eysore, both protoss and terran, the terran buildings have too much shit spinning around them when they build stuff etc.

It has lost the simplicity of SC.

What are you even talking about? Who cares what they look like when they are building?

EDIT: Omg Ki_Do is defending SC2. I better check the temperature in Hell, maybe I can go ice-skating on the River Styx.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
MuR)Ernu
Profile Joined September 2008
Finland768 Posts
December 21 2008 13:06 GMT
#212
On December 21 2008 21:29 SaharaDrac wrote:
Show nested quote +
On December 21 2008 20:54 MuR)Ernu wrote:
The units seem to be like inside each other. The armies seem like a color blob, compared to BW, where it is so simple and clear that you can like count their units with just 1 quick look etc., it looks horrible, i couldn't really tell what units where in their armies.

The attack animations look slow, so it looks like you have to micro them valkyrie style (wait for the attack animation to finish).

The graphics dont have the unique style of starcraft anymore, it looks just like RA3, even the units do.

The xel naga watchtowers are stupid.

The camera is annoying, it accelerates slowly when you try to scroll it with mouse (or that is what it looks like) Kinda like ice maps in platformer games =d. Also when it goes over high ground it looks kinda silly.

The workers look faster now, but other units are slow.

Dont get me wrong, it looks like a VERY fun RTS game. But i do not see it becoming an e-sport right now. It looks just like RA3 or Supreme commander or any other new RTS lately.

I think its the perfect casual oriented rts.

Also it looks like it will lag like hell, also when protoss buildings explode, it covers the whole screen with blue smoke and stuff. You can't see shit under that.

Also the buildings are an eysore, both protoss and terran, the terran buildings have too much shit spinning around them when they build stuff etc.

It has lost the simplicity of SC.



All you have to do is look at this post from an objective viewpoint to see how damn silly this community is.

"The Xel'Naga Watchtowers are STUPID."

"It LOOKS like it will LAG LIKE HELL."

It's like...wow TL.net. Bravo!


You are just as much a part of TL net community as i am so stfu. Sorry if i didnt care enough to elaborate more.
MuR)Ernu
Profile Joined September 2008
Finland768 Posts
December 21 2008 13:10 GMT
#213
I mean when barraxes are making units, theres like this yellow crane thingy going all over the place, it looks horrilble.

The graphics make it look like every other new rts out there, boring. But thats graphics, which doesnt matter if the gameplay was interesting enough.

Which it is, but it doesnt seem to be a gosu-pro uber game to me like starcraft is.

Wc3 is good, the units there are distinquishable(or W/E) unless you go 4vs4 mass air. Also its very micro intensive and funny strats. And its simple.

This looks like a gimmicky stupid rts like the new C&C games.

I only meant to compare the graphics and looks to Supreme commander. Not the gameplay.
SaharaDrac
Profile Joined May 2008
United States76 Posts
Last Edited: 2008-12-21 13:13:51
December 21 2008 13:11 GMT
#214
On December 21 2008 22:06 MuR)Ernu wrote:
Show nested quote +
On December 21 2008 21:29 SaharaDrac wrote:
On December 21 2008 20:54 MuR)Ernu wrote:
The units seem to be like inside each other. The armies seem like a color blob, compared to BW, where it is so simple and clear that you can like count their units with just 1 quick look etc., it looks horrible, i couldn't really tell what units where in their armies.

The attack animations look slow, so it looks like you have to micro them valkyrie style (wait for the attack animation to finish).

The graphics dont have the unique style of starcraft anymore, it looks just like RA3, even the units do.

The xel naga watchtowers are stupid.

The camera is annoying, it accelerates slowly when you try to scroll it with mouse (or that is what it looks like) Kinda like ice maps in platformer games =d. Also when it goes over high ground it looks kinda silly.

The workers look faster now, but other units are slow.

Dont get me wrong, it looks like a VERY fun RTS game. But i do not see it becoming an e-sport right now. It looks just like RA3 or Supreme commander or any other new RTS lately.

I think its the perfect casual oriented rts.

Also it looks like it will lag like hell, also when protoss buildings explode, it covers the whole screen with blue smoke and stuff. You can't see shit under that.

Also the buildings are an eysore, both protoss and terran, the terran buildings have too much shit spinning around them when they build stuff etc.

It has lost the simplicity of SC.



All you have to do is look at this post from an objective viewpoint to see how damn silly this community is.

"The Xel'Naga Watchtowers are STUPID."

"It LOOKS like it will LAG LIKE HELL."

It's like...wow TL.net. Bravo!




You are just as much a part of TL net community as i am so stfu. Sorry if i didnt care enough to elaborate more.



It wasn't about the lack of elaboration, at all. I wish you had elaborated 100% less, and not posted. They're right though, I shouldn't have judged the whole site from you, but I see a lot of base, unfounded opinions about this game that are totally unfair a lot on here.
We are Venom
Ota Solgryn
Profile Blog Joined January 2008
Denmark2011 Posts
December 21 2008 13:18 GMT
#215
On December 21 2008 20:50 SaharaDrac wrote:
You guys are absolutely, mind-blowingly ridiculous.


Yeah.. Can't believe how people conclude so many things from one single game between to noobs in a game that is still in alpha version.

Give me a fucking break!
ihasaKAROT: "Wish people would stop wasting their lives on finding flaws in others"
Highways
Profile Joined July 2005
Australia6106 Posts
Last Edited: 2008-12-21 13:20:16
December 21 2008 13:18 GMT
#216
Why are people complaining about it looking too similar to RA3 and C&C3? I have both of these games on my comp and SC2 looks much much better.

The main problems I found was the units clumping together which made it hard to see whats going on, and the colour of each player wasnt clear enough on the units.
#1 Terran hater
Ki_Do
Profile Blog Joined July 2008
Korea (South)981 Posts
December 21 2008 13:18 GMT
#217
is there a link to the new damage system anywhere?
I've got a point, and i'm ready to kill or die for it.
MuR)Ernu
Profile Joined September 2008
Finland768 Posts
December 21 2008 13:18 GMT
#218
On December 21 2008 22:11 SaharaDrac wrote:
Show nested quote +
On December 21 2008 22:06 MuR)Ernu wrote:
On December 21 2008 21:29 SaharaDrac wrote:
On December 21 2008 20:54 MuR)Ernu wrote:
The units seem to be like inside each other. The armies seem like a color blob, compared to BW, where it is so simple and clear that you can like count their units with just 1 quick look etc., it looks horrible, i couldn't really tell what units where in their armies.

The attack animations look slow, so it looks like you have to micro them valkyrie style (wait for the attack animation to finish).

The graphics dont have the unique style of starcraft anymore, it looks just like RA3, even the units do.

The xel naga watchtowers are stupid.

The camera is annoying, it accelerates slowly when you try to scroll it with mouse (or that is what it looks like) Kinda like ice maps in platformer games =d. Also when it goes over high ground it looks kinda silly.

The workers look faster now, but other units are slow.

Dont get me wrong, it looks like a VERY fun RTS game. But i do not see it becoming an e-sport right now. It looks just like RA3 or Supreme commander or any other new RTS lately.

I think its the perfect casual oriented rts.

Also it looks like it will lag like hell, also when protoss buildings explode, it covers the whole screen with blue smoke and stuff. You can't see shit under that.

Also the buildings are an eysore, both protoss and terran, the terran buildings have too much shit spinning around them when they build stuff etc.

It has lost the simplicity of SC.



All you have to do is look at this post from an objective viewpoint to see how damn silly this community is.

"The Xel'Naga Watchtowers are STUPID."

"It LOOKS like it will LAG LIKE HELL."

It's like...wow TL.net. Bravo!




You are just as much a part of TL net community as i am so stfu. Sorry if i didnt care enough to elaborate more.



It wasn't about the lack of elaboration, at all. I wish you had elaborated 100% less, and not posted. They're right though, I shouldn't have judged the whole site from you, but I see a lot of base, unfounded opinions about this game that are totally unfair a lot on here.

You have some unfounded unfair opinions on this forum as well. Besides this topic is about the Vod and SC2, not about how stupid me, or this site is.

Lets get back on topic.

I dont think i will switch to sc2 ever, and i hope most other people won't. I think they can live side by side unless people are stupid enough to just abandon BW, even though sc2 is completely different game, and basically not even related.
Ki_Do
Profile Blog Joined July 2008
Korea (South)981 Posts
December 21 2008 13:28 GMT
#219
On December 21 2008 22:18 MuR)Ernu wrote:
Lets get back on topic.

I dont think i will switch to sc2 ever, and i hope most other people won't. I think they can live side by side unless people are stupid enough to just abandon BW, even though sc2 is completely different game, and basically not even related.


i share this feeling, but im full of fears, then its better to ask this game to be better than bw than see its death caused star2 and the problems it created.
I've got a point, and i'm ready to kill or die for it.
SaharaDrac
Profile Joined May 2008
United States76 Posts
Last Edited: 2008-12-21 13:39:26
December 21 2008 13:37 GMT
#220
On December 21 2008 22:28 Ki_Do wrote:
Show nested quote +
On December 21 2008 22:18 MuR)Ernu wrote:
Lets get back on topic.

I dont think i will switch to sc2 ever, and i hope most other people won't. I think they can live side by side unless people are stupid enough to just abandon BW, even though sc2 is completely different game, and basically not even related.


i share this feeling, but im full of fears, then its better to ask this game to be better than bw than see its death caused star2 and the problems it created.



How can you share that opinion? That opinion is the most horrifyingly ignorant thing I've read in a long time. I mean..."basically not related"??? Holy shit, come ON, man! You always seem like a pretty intelligent (if not a little backwards thinking) guy...
We are Venom
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