• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:07
CEST 20:07
KST 03:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Balance hotfix patch 5.0.16b (July 16)26Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!5Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) [D] Wireframe Casting Removed Clem: "I don't have that much hope in Blizzard" Reynor: GSL Loss Wasn't About Preparation Format Is the larve respawn broken?
Tourneys
Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
BW General Discussion Recent recommended BW games Recommended FPV games (post-KeSPA) Etiquete rules in Asl? Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map)
Tourneys
Escore Tournament - Season 3 Small VOD Thread 2.0 [IPSL] Spring 2026 Grand Finals - This Weekend! [Megathread] Daily Proleagues
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Path of Exile Nintendo Switch Thread Beyond All Reason Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport] Formula 1 Discussion
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9051 users

Balance hotfix patch 5.0.16b (July 16) - Page 2

Forum Index > SC2 General
26 CommentsPost a Reply
Prev 1 2 All
Creager
Profile Joined February 2011
Germany1948 Posts
4 hours ago
#21
Damn these changes keep getting worse... What player data and feedback are they referring to?! I call BS, they just fling shit at the wall and see what sticks. I still (want to) like the 8 worker start, but the stuff they keep iterating on is getting stupid. I'm Terran and 300 minerals CC are completely ridiculous.

Also stop this QoL shit or find a better line, but at this point we're dumbing shit down too much. SC2 already has so many improvements over BW, you won't magically attract a new audience for the game/genre by slowly turning it into an auto-battler. Harstem phrased this rather nicely, the game needs friction so you can feel accomplished when you are improving and overcoming this friction. It's an expression of skill and this is what makes StarCraft such a wonderful and timeless game.
... einmal mit Profis spielen!
Agh
Profile Blog Joined July 2010
United States1078 Posts
Last Edited: 2026-07-17 15:10:56
3 hours ago
#22
On July 17 2026 17:10 deacon.frost wrote:
Isnt it right now better to almost ignore supply depots and just build CCs and have MULEs and scans for days? Basically the Maru style


To an extent yeah, it's actually one of the many fundamental problems that stormgate had where It was supply efficient just to build town halls over supply to have maximum saturation asap. Luckily Sc2 doesn't have as polarizing of an economy, but it still bleeds over. Especially when maps now are featuring a gas/mineral wall on the edge of terrain for 3rds/4ths. You're going to see a lot of orbital/bunker walls in those spots which is silly.


At the end of the day I'm kind of optimistic everything is playing out the way it is. We might finally see mules removed from the game, 16 years overdue.

On July 17 2026 22:59 Creager wrote:
Also stop this QoL shit or find a better line, but at this point we're dumbing shit down too much. SC2 already has so many improvements over BW, you won't magically attract a new audience for the game/genre by slowly turning it into an auto-battler. Harstem phrased this rather nicely, the game needs friction so you can feel accomplished when you are improving and overcoming this friction. It's an expression of skill and this is what makes StarCraft such a wonderful and timeless game.

Don't really agree with that, they could double/triple down on everything QoL and SC2's ceiling would still be high enough for it to not matter. I don't feel any sort of sense of skill or accomplishment resetting my roach arc for the 25th time in a ZvZ, especially now after seeing the potential for other games implementing things like drag formation.

Doubt we'll ever see it (for sc2 at least) but I'd really like to see the command card increase and have customization options. Primarily for easier access for spells without having the repetitive nature of hitting the next unit in my subgroup to cast what I want. (Things like being able to bile/fungal, stim/emp, storm/guardian shield, etc with those units selected.) I say this as someone that generally has that 'skill' as one of my advantages over opponents, and I still wouldn't mind it going that way.
I may appear to be an emotionless sarcastic pos, but just like an onion when you pull off more and more layers you find the exact same thing everytime and you start crying
BluemoonSC
Profile Blog Joined November 2010
SoCal8933 Posts
3 hours ago
#23
If only there was a test realm to test out all of these changes..

300 mineral cc is crazy
LiquidDota Staff@BluemoonGG_
Vindicare605
Profile Blog Joined August 2011
United States16125 Posts
2 hours ago
#24
I dont see how we're supposed to have a pro scene at all when they keep making ridiculous changes every other week. How often are they gonna tweak the Ghost before they just put it back to where it was before they started tinkering with it?
aka: KTVindicare the Geeky Bartender
tigera6
Profile Joined March 2021
3503 Posts
1 hour ago
#25
Ghost cant be 3 supply, simply as that, not sure why its that hard to understand. And its stupid to not even try to reduce the CC to 350 mineral first to see the impact, it has to be all the way to 300 to make it too OP and they will revert it again. Then turn around, see we try to buff Terran but it doesnt work. Well, no shit.
zelevin
Profile Joined January 2012
United States321 Posts
1 hour ago
#26
300 MINERAL CC
calling into work to practice cc first for 10 hours DAMN
"You're the idiot, idiot. That's why your fuckin' name is Idiot." - Artosis to CSG
BlackEyed
Profile Joined October 2024
24 Posts
58 minutes ago
#27
I'm so sick of Ghosts. I seriously can't stand watching this pew pew anymore, and they just keep buffing them over and over again.

Just a quick reminder: 15 Ghosts take up 30 supply. Each Ghost can fire two Snipes for 170 damage each, that's 340 damage per Ghost. 340 × 15 = 5,100 damage from just 30 army supply.

That's enough to kill 26 Lurkers (80 supply) or 22 Brood Lords (90 supply).

And on top of that, Ghosts hard-counter every spellcaster. Even when they're out of energy, they're still nothing like an Infestor that's completely useless without energy. They're Ghosts—they'll just keep shooting you from 7 range for 15 damage a hit.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Big Brain Bouts
16:00
#122
Percival vs NicoractLIVE!
Reynor vs Lambo
RotterdaM1048
Liquipedia
Epic.LAN
13:00
Epic.LAN 48 Group Stage
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1048
mouzHeroMarine 382
UpATreeSC 115
BRAT_OK 57
CosmosSc2 28
MindelVK 10
StarCraft: Brood War
GuemChi 1869
Rain 1744
Mini 875
EffOrt 643
BeSt 320
ZerO 213
Larva 204
Rush 192
firebathero 166
Sexy 161
[ Show more ]
Dewaltoss 133
ggaemo 102
Free 80
hero 80
Sharp 45
HiyA 44
Terrorterran 25
sorry 25
NaDa 16
ajuk12(nOOB) 10
Dota 2
qojqva3896
Counter-Strike
fl0m1695
ScreaM935
allub374
Heroes of the Storm
Liquid`Hasu9
Other Games
Grubby2163
tarik_tv2152
Beastyqt651
B2W.Neo465
XaKoH 163
Livibee113
Trikslyr92
QueenE61
ZerO(Twitch)18
Organizations
Other Games
gamesdonequick2243
StarCraft 2
TaKeTV403
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 62
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• 80smullet 11
• Michael_bg 10
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade1087
Other Games
• imaqtpie788
• Shiphtur344
Upcoming Events
Replay Cast
5h 54m
RSL Revival
14h 54m
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
15h 54m
Epic.LAN
18h 54m
IPSL
21h 54m
Dragon vs Hawk
RSL Revival
1d 14h
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
1d 15h
OSC
1d 18h
IPSL
1d 21h
Bonyth vs Ret
WardiTV Weekly
2 days
[ Show More ]
Monday Night Weeklies
2 days
PiGosaur Cup
4 days
The PondCast
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-07-13
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
Escore Tournament S3: W3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.