• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:35
CEST 15:35
KST 22:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)83ZeroSpace at Steam NextFest - Last free demo39Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? The Death of Cheese: From a Professional Cheeser 5.0.16 patch for SC2 goes live (8 worker start) Old Replays From 1.4.6 The future of the SC game model
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool ProGamer Paychecks Story Best thing happen to StarCraft since Remastered? Data needed BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 15749 users

Community Feedback Update - January 19 - Page 5

Forum Index > SC2 General
201 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 9 10 11 Next All
SCHWARZENEGGER
Profile Joined July 2016
206 Posts
January 20 2017 04:44 GMT
#81
bring back the siege upgrade for tanks so maybe these plat whiners will stop lose to 1-1-1 in pvt, liberators should 3 shot stalkers, widow mines should be able to 1shot adepts and zealots after nerf tho.
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
January 20 2017 04:55 GMT
#82
I'm for the Lib nerf. Leave the Tank and Mine alone.
Head Coach Park: "They should buff tanks!"
Spyridon
Profile Joined April 2010
United States997 Posts
January 20 2017 05:00 GMT
#83
On January 20 2017 12:24 Phredxor wrote:
Yeah basically all they do now it seems.

Community balancing the game seems good.


Don't you see?

That's just PR talk to try to make the community feel like their being listened to.

In reality, they are doing whatever they want anyway.

If we're talking about feedback, they can say "we're listening to you" for ANY damn thing. Someone has said they want exactly what they are giving us, somewhere.

But in reality, they don't care. If a majority of the user base is unhappy, it hasn't made a difference. And they have made decisions and said they "listened to the community" with things you barely heard anyone say...

It's all excuses for them to not actually have to put in work make any progress in competitive SC2.
starslayer
Profile Joined August 2011
United States696 Posts
Last Edited: 2017-01-20 05:17:20
January 20 2017 05:13 GMT
#84
i win my mech tvp because of mines more than libs but would rather libs get a nerf over mines. and plz dont touch the tank i like it finally.
i came here to kickass and chew bubblegum and i'm all out of bubble gum
Solar424
Profile Blog Joined June 2013
United States4001 Posts
January 20 2017 05:33 GMT
#85
Once again, Blizzard gives Zerg and Protoss the middle finger. PvT is the worst any matchup has been balance-wise since early WoL and barely an iota of acknowledgement. David Kim has no idea what he's doing with this game, and he has too much ego to admit it.
jimjimmie
Profile Joined December 2016
13 Posts
January 20 2017 06:02 GMT
#86
consider ZVP too pls.. nerf banelings and carriers pls..
tili
Profile Joined July 2012
United States1332 Posts
January 20 2017 06:27 GMT
#87
Aw, I think the hydra buff could be really amazing for new playstyles
ChriS-X
Profile Joined June 2011
Malaysia1374 Posts
January 20 2017 06:38 GMT
#88
i miss state of the game
ForeignSC2
Profile Joined January 2017
1 Post
January 20 2017 06:42 GMT
#89
Liberator need Cooldown in anti ground mode or less dps for the tank
LHK
Profile Joined May 2015
204 Posts
January 20 2017 07:04 GMT
#90
I personally feel the big problem is widow mines. Liberators are strong, sure, but an entire playstyle can't exist because of a 75/25 unit. I personally really enjoyed going zealot/archon/HT in WOL and would give anything to be able to do so again. It's simply a fun way to play the game.

Even if this playstyle were allowed to exist, the new tank + liberators would still be good against it. There's no reason to have widow mines do such insane damage to protoss.

I don't even mind liberators that much. They're strong, but they are able to be dealt with.

Playing against a huge terran army with mines feels impossible as Terran will simply scan until they can kill the observer(s) and then theres no way to engage without huge, huge losses.
-Laura
kirayao
Profile Joined January 2017
10 Posts
January 20 2017 07:27 GMT
#91
I think nothing about Terran need to be nerfed if you want any possibility of Mech works, especially for Mech with tank.
The problem is that Protoss lacks AA. Stalker just doesn't have enough strength to deal with Air. All the cancer like mass-Phoenix in PvP, Liberation of TvP, GGLords of ZvP, all arise from the faulty design of fearing mass blink stalker too strong whereas buffing Phoenix/Tempest way too strong.

Split the AA weapon of stalkers and gave Protoss more reliable AA in Gate units, in exchange of less reliance on the high-tier, single usage units (aka Tempest). Nerfing Tank/Widow Mine/Liberator, then we will just go back to Bio TvP. and also affecting the TvZ. Davyie please don't going the wrong direction.
iRope
Profile Joined July 2012
United States24 Posts
January 20 2017 07:41 GMT
#92
On January 20 2017 04:34 bObA wrote:
Protoss has been being OP vs terran for months, terran should adapt with everything and for only 2 or 3 weeks it seems there is a bit too op for terran and immediately we are talking about nerfing Terran...

When Protoss was imba in multiple ways, terran should find strategies and adapt to survive.
I remember the time when Innovation TY and Maru got rekt by Zest stats and $o$.

And as a terran player, we lost tankivas for a damage buff and now what ? we won't have tankivas anymore and the buff will be cancelled ?


I have to agree with this quote for the most part. Colossus were insane towards the end of HotS and that unit was never nerfed. Instead, it took innovative play from Maru and then the rest of Terran players (splitting your army up, doing multiple drops and pressure to try to pick off lonely colossus, sometimes pulling the boys for an army vs army fight) to re-balance the game and even then, Protoss had a huge advantage late game. Now everyone just wants updates after 2-3 weeks when they've barely even begun to figure out how to adapt to the new patch.

Tanks might be strong early-mid game, but it is cool to actually see them in the TvP matchup for once. It'd be nice to see them stick around. Protosses are also beginning to figure out how to stop 2 base tank and their late game armies are still pretty strong.

I'd say at least give it time before they mess around with nerfs. The community loves to QQ when they see imbalances, but this is without radically changing play to adapt to deal with it first.

hiroshOne
Profile Joined October 2015
Poland425 Posts
January 20 2017 07:49 GMT
#93
^^ The problem is that Widomines were buffed in HOTS to give Terran valid splash damage vs Protoss. In LOTV they introduced Liberators and buffed powerful tanks. Now Terran has 3 units with zoning/splash vs Toss and this is overkill. So i think it's pretty much logical to nerf WM when Tanks are viable in TvP now.
Ultima Ratio Regum
SwiftRH
Profile Joined August 2013
United States105 Posts
January 20 2017 08:07 GMT
#94
On January 20 2017 16:41 iRope wrote:
Show nested quote +
On January 20 2017 04:34 bObA wrote:
Protoss has been being OP vs terran for months, terran should adapt with everything and for only 2 or 3 weeks it seems there is a bit too op for terran and immediately we are talking about nerfing Terran...

When Protoss was imba in multiple ways, terran should find strategies and adapt to survive.
I remember the time when Innovation TY and Maru got rekt by Zest stats and $o$.

And as a terran player, we lost tankivas for a damage buff and now what ? we won't have tankivas anymore and the buff will be cancelled ?


I have to agree with this quote for the most part. Colossus were insane towards the end of HotS and that unit was never nerfed. Instead, it took innovative play from Maru and then the rest of Terran players (splitting your army up, doing multiple drops and pressure to try to pick off lonely colossus, sometimes pulling the boys for an army vs army fight) to re-balance the game and even then, Protoss had a huge advantage late game. Now everyone just wants updates after 2-3 weeks when they've barely even begun to figure out how to adapt to the new patch.

Tanks might be strong early-mid game, but it is cool to actually see them in the TvP matchup for once. It'd be nice to see them stick around. Protosses are also beginning to figure out how to stop 2 base tank and their late game armies are still pretty strong.

I'd say at least give it time before they mess around with nerfs. The community loves to QQ when they see imbalances, but this is without radically changing play to adapt to deal with it first.


there is nothing to figure out protoss units just cant trade efficiently 3.8 buffed terran and zerg and protoss got shafted. now that people are refining builds in 3.8 the balance difference is becoming more clear. carriers and all ins are the only things that are holding up pvz winrate otherwise it would be as bad as pvt
Man MODE!
egrimm
Profile Joined September 2011
Poland1201 Posts
January 20 2017 08:17 GMT
#95
On January 20 2017 09:00 The_Red_Viper wrote:
I still don't understand why liberators are even in the game to begin with tbh, but yeah removing units doesn't seem to be an option at this point so i am ok with a nerf. Not sure in what way though


Well Blizzard really wanted to be fair for all races when giving new units in LotV so they had to introduce second unit for Terran. Community was asking for strong tanks since forever so instead of buffing them they basically gave us flying siege tank. The idea was totally wrong because this way we have 2 overlapping units but at that time it seemed necessary due to TvP balance. Actually similar situation was with +shield buff to WM when Protoss was outperforming Terran so they overbuffed 1 unit to rebalance winrates but at the same time removing chargelot/Templar playstyle from the game.

I am on the same ground as You with liberator.
The best would be if siege tank take over the lib role of strong frontal siege unit and lib removed from the game.
However removing unit from the game would be probably impossible to force so at least nerf lib and buff the tank more if necessary.

I mean, please tell me fellow Terran players do you even like to play with liberators? Is it satisfying feeling to move them around siege here and there.
Is it FUN?
sOs TY PartinG
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
January 20 2017 08:25 GMT
#96
Hated the liberator as a unit since Lotv day 1 and how it two shots a stalker, which is the main ground to air damage dealer for protoss (sigh), but I think it's time to nerf the WM. That bandaid bonus damage vs shield is not needed anymore because of strong tanks/libs.
Revolutionist fan
iRope
Profile Joined July 2012
United States24 Posts
Last Edited: 2017-01-20 08:36:11
January 20 2017 08:29 GMT
#97
FrkFrJss
Profile Joined April 2015
Canada1206 Posts
January 20 2017 08:33 GMT
#98
On January 20 2017 16:41 iRope wrote:
Show nested quote +
On January 20 2017 04:34 bObA wrote:
Protoss has been being OP vs terran for months, terran should adapt with everything and for only 2 or 3 weeks it seems there is a bit too op for terran and immediately we are talking about nerfing Terran...

When Protoss was imba in multiple ways, terran should find strategies and adapt to survive.
I remember the time when Innovation TY and Maru got rekt by Zest stats and $o$.

And as a terran player, we lost tankivas for a damage buff and now what ? we won't have tankivas anymore and the buff will be cancelled ?


I have to agree with this quote for the most part. Colossus were insane towards the end of HotS and that unit was never nerfed. Instead, it took innovative play from Maru and then the rest of Terran players (splitting your army up, doing multiple drops and pressure to try to pick off lonely colossus, sometimes pulling the boys for an army vs army fight) to re-balance the game and even then, Protoss had a huge advantage late game. Now everyone just wants updates after 2-3 weeks when they've barely even begun to figure out how to adapt to the new patch.

Tanks might be strong early-mid game, but it is cool to actually see them in the TvP matchup for once. It'd be nice to see them stick around. Protosses are also beginning to figure out how to stop 2 base tank and their late game armies are still pretty strong.

I'd say at least give it time before they mess around with nerfs. The community loves to QQ when they see imbalances, but this is without radically changing play to adapt to deal with it first.



The Colossus was never nerfed because it couldn't be nerfed. Protoss had two (sort of three) aoe options: Colossus or High Templar. The problem with going High Templar was that it was generally more risky than going Colossus, and early game you could only go one path. Actually, there used to be Chargelot/Archon/High Templar, but the widow mine killed that.

Without aoe, Protoss units are incredibly fragile lategame. Protoss did not have a "huge" advantage. Were they more favoured late game? Yes, but they were also quite vulnerable to multi-prong drops.

Besides, do you remember when this patch came out? November 22 (aggregating from the 19-24), and that means that it came out nearly two months ago. So, it hasn't been out for two-three weeks, and people are complaining; it's been out for almost eight weeks, and winrates have not improved.

Also, I don't think it's really the tanks; from what I've seen, it's the liberators in combination with widow mines and tanks and the Protoss inability to engage the liberators without incurring heavy losses.
"Keep Moving Forward" - Walt Disney
starslayer
Profile Joined August 2011
United States696 Posts
January 20 2017 08:34 GMT
#99
i say nerf all air units and than work from there.
i came here to kickass and chew bubblegum and i'm all out of bubble gum
LHK
Profile Joined May 2015
204 Posts
Last Edited: 2017-01-20 08:38:24
January 20 2017 08:37 GMT
#100
On January 20 2017 17:34 starslayer wrote:
i say nerf all air units and than work from there.



I would really like to see something done about mobility and ignoring terrain, honestly. Love my ground positional play.

doesn't do much good to cry about how fast medivacs are as it won't ever change but it's something thats bothered me since hots came out.
-Laura
Prev 1 2 3 4 5 6 7 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
11:00
WardiTV Mondays #93
WardiTV1148
IntoTheiNu 1111
TKL 201
CranKy Ducklings107
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
MaxPax 288
TKL 201
Rex 168
Ryung 133
IndyStarCraft 122
SHIN 29
trigger 7
StarCraft: Brood War
Calm 10597
Jaedong 1434
Sea 854
Mini 680
EffOrt 590
BeSt 580
Light 556
Soulkey 366
Hyuk 339
Soma 283
[ Show more ]
Mong 248
Zeus 235
Snow 202
Rush 180
ggaemo 115
hero 92
Hyun 86
Pusan 81
Dewaltoss 69
sorry 60
[sc1f]eonzerg 54
ToSsGirL 35
Aegong 31
scan(afreeca) 30
yabsab 28
Movie 24
Icarus 20
JYJ 17
Hm[arnc] 17
IntoTheRainbow 15
GoRush 14
Sacsri 12
Bale 7
ajuk12(nOOB) 5
Dota 2
Gorgc7072
singsing4318
Dendi1178
XcaliburYe269
420jenkins7
Counter-Strike
olofmeister2245
Other Games
hiko725
Lowko628
B2W.Neo623
crisheroes313
Mew2King53
Organizations
Dota 2
PGL Dota 2 - Main Stream526
StarCraft: Brood War
lovetv 15
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• iHatsuTV 11
• CranKy Ducklings SOOP6
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota243
League of Legends
• Nemesis3226
• Jankos2507
Other Games
• WagamamaTV258
Upcoming Events
RSL Revival
20h 26m
RSL Revival
1d 3h
Bombastic Starleague
1d 6h
Kung Fu Cup
1d 21h
OSC
2 days
CrankTV Team League
2 days
Bombastic Starleague
3 days
Replay Cast
3 days
The PondCast
3 days
HomeStory Cup
3 days
[ Show More ]
Replay Cast
4 days
HomeStory Cup
4 days
Replay Cast
5 days
HomeStory Cup
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

BSL 22 Non-Korean Championship
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
CSL Season 21: Qualifier 2
SCTL 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.