• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:40
CEST 13:40
KST 20:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)75ZeroSpace at Steam NextFest - Last free demo31Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) The Death of Cheese: From a Professional Cheeser Mizenhauer's Douyu Cup Preview ByuL, and the Limitations of Standard Play
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
ASL 22 Proposed Map Pool Farewell Beloved Starcraft (Youtube Videos) BW General Discussion vespene.gg — BW replays in browser Quality of life changes in BW that you will like ?
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9587 users

2016 Season 3 Map Pool - Page 5

Forum Index > SC2 General
167 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 8 9 Next All
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
July 07 2016 18:31 GMT
#81
--- Nuked ---
Fatam
Profile Joined June 2012
1986 Posts
July 07 2016 18:33 GMT
#82
On July 08 2016 02:33 NewSunshine wrote:
http://us.battle.net/forums/en/sc2/topic/20745746682#1

My formal post on Battle.net, I encourage anyone to take a look and offer your opinions.


It already had -2 when I got there (only 50 min after posted). Gotta love the Blizz forum heroes that will downvote any dissonant voice.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2016-07-07 19:00:32
July 07 2016 18:34 GMT
#83
--- Nuked ---
NewSunshine
Profile Joined July 2011
United States5938 Posts
July 07 2016 19:04 GMT
#84
On July 08 2016 03:31 Barrin wrote:
I for one hope you do.

I appreciate that, but one of the few reasons I even made Galactic Process and the others is because I still held hope that I could put my map on ladder. Now that I've finally done it, and Blizzard has taken what I've made and turned it into rather something else, why should ladder still be a goal for me? It doesn't feel like I accomplished anything now.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
JackONeill
Profile Joined September 2013
861 Posts
July 07 2016 19:27 GMT
#85
Lemme get this straight, i havent read everything : you created a map that was accepted for the ladder, but then blizzard went and changed it without even warning you? Well that's shitty, even from blizzard.

So not only did they put the absolutely terrible dasan station which is basically saying "you only have 2 vetos for next season", not only did they go through with the queen buff that wasn't wanted by most of the community, but now they start fucking intellectual proriety over?
Thanks blizzard, real classy once again.
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
July 07 2016 19:38 GMT
#86
On July 08 2016 04:27 JackONeill wrote:
but now they start fucking intellectual proriety over?

Well technically the EULA states anything made in the editor is owned by them, though unsure of how enforceable that is through law.

It's mostly just disrespectfull, but worse is fully changing out how the map plays through making the natural an open one, essentially Daedelusing it up
"Not you."
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
July 07 2016 19:45 GMT
#87
just noticed they changed the direction you go around the outside of Dasan Station too. It used to be open to moving behind your own gold base but now the rocks block that direction and it's open to the path that goes around to your opponent's gold
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
Last Edited: 2016-07-08 15:11:05
July 07 2016 20:04 GMT
#88
On July 08 2016 04:04 NewSunshine wrote:
Show nested quote +
On July 08 2016 03:31 Barrin wrote:
I for one hope you do.

I appreciate that, but one of the few reasons I even made Galactic Process and the others is because I still held hope that I could put my map on ladder. Now that I've finally done it, and Blizzard has taken what I've made and turned it into rather something else, why should ladder still be a goal for me? It doesn't feel like I accomplished anything now.

Here's my take.
  • Aesthetic reworks are common for community maps. If there's a legitimate QA reason to change things then that's something we just have to accept. Blizzard can't always have this done through outsourcing to the map maker because (a) time constraints (b) we don't know if the community fix will fix the QA problem. Regretable, but understandable.
  • Gamplay changes should be off limits, PARTICULARLY for this TLMC where we had an extensive rework/feedback process (more than any other season). Changing a map in the face of that feedback says either (a) the map team knows balance better than pros/community (b) the map team wanted the map to play out differently than intended. In the case of (b) don't betray the map maker's vision and just pick another map. You don't have a mandate to choose a map the community voted for if you're going to change key features of the map thereby fundamentally changing the map the communtiy voted for.
On Dasan Station. I don't think people actually watched games on Dasan. The first impression of the map was poor due to a bug (which was fixed) which allowed a silly bunker rush. Most games on the map were intense and non-meta. Yes people hate non-meta maps but it's an interesting experiment that could lead to some really cool games (and if nothing else, the map making community stands to learn a lot from it). Here are some examples

Harstem vs Puck, Scarlet vs Bly, Theo vs Lilkanin.

And yes, you can have silly games like Snute vs uThermal but dumb stuff like that shouldn't work between equally skilled players. And yes, rushing is strong like uThermal vs Nerchio but since you're not forced to take the gold as your natural this kind of rush isn't necessarily broken; but it is an effective counter to the fast expand to the gold.
Administrator~ Spirit will set you free ~
Elentos
Profile Blog Joined February 2015
55581 Posts
Last Edited: 2016-07-07 20:16:13
July 07 2016 20:15 GMT
#89
On July 08 2016 05:04 Plexa wrote:
[*]Gamplay changes should be off limits, PARTICULARLY for this TLMC where we had an extensive rework/feedback process (more than any other season). Changing a map in the face of that feedback says either (a) the map team knows balance better than pros/community (b) the map team wanted the map to play out differently than intended. In the case of (b) don't betray the map makers vision and just pick another map.

This is my biggest gripe with the change. The contest had clear categorization of all maps. This map was fully intended to be a standard macro map. That's the reason it was voted into the top 4. But that's not what we are going to get now. With the open natural it's at its best non-standard. That's not what people voted for.

If you don't want a standard map, choose a different one, ffs. They had so many options. There were multiple non-standard maps in TLMC I would rather play than broken Galactic Process.
Every 60 seconds in Africa, a minute passes.
Olli
Profile Blog Joined February 2012
Austria24422 Posts
July 07 2016 20:40 GMT
#90
I completely agree with Plexa. Perfectly said.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Fatam
Profile Joined June 2012
1986 Posts
Last Edited: 2016-07-07 21:06:51
July 07 2016 21:06 GMT
#91
On July 08 2016 05:04 Plexa wrote:
On Dasan Station. I don't think people actually watched games on Dasan. The first impression of the map was poor due to a bug (which was fixed) which allowed a silly bunker rush. Most games on the map were intense and non-meta. Yes people hate non-meta maps but it's an interesting experiment that could lead to some really cool games (and if nothing else, the map making community stands to learn a lot from it). Here are some examples

Harstem vs Puck, Scarlet vs Bly, Theo vs Lilkanin.

And yes, you can have silly games like Snute vs uThermal but dumb stuff like that shouldn't work between equally skilled players. And yes, rushing is strong like uThermal vs Nerchio but since you're not forced to take the gold as your natural this kind of rush isn't necessarily broken; but it is an effective counter to the fast expand to the gold.


Pretty much. I've never seen so much hate for a map in such a short time, and like you said I really don't think most people even watched the games or have played on the map.

If we're just going to judge things based on looking at the overview only, then I honestly think the new GSL map (http://www.teamliquid.net/forum/sc2-maps/510324-4-rqm-judgement) should be getting more hate than Dasan. It's literally 4 bases behind 1 defensive position, with the 5th being pretty close too. Yes some air/drop harass is possible but in general it's just so deathbally and poorly designed.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
July 07 2016 21:21 GMT
#92
While i agree that blizzard shouldn't just change gameplay mechanics of a map, it's still a huge overreaction going on here imo.

IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
JackONeill
Profile Joined September 2013
861 Posts
July 07 2016 21:23 GMT
#93
Dasan station shouldn't be a problem, but since silly shit is still in the game, how do you defend as terran a pylon rush on two gates? How do you defend a 3rax reaper as zerg? How do you defend... whatever MSC doesn't kill in early game?
Ryu3600
Profile Joined January 2016
Canada470 Posts
July 07 2016 21:26 GMT
#94
Dasan Station has a problem siege tanks and units of similar size cannot go anywhere at all without breaking rocks or having transport :/... idk if anyone else has reported this it seems like a bug if not its kind of a bad design. Aside from that great map.
Maru is the best Terran ever.
Elentos
Profile Blog Joined February 2015
55581 Posts
July 07 2016 21:29 GMT
#95
On July 08 2016 06:21 The_Red_Viper wrote:
While i agree that blizzard shouldn't just change gameplay mechanics of a map, it's still a huge overreaction going on here imo.


Well, they turned it into a different type of map than the one that was top 5 in TLMC, and imo it was a change for the worse. I'll probably veto this even though the original concept was fine. Because walling this natural is so unreasonable.

The Great Wall of China isn't enough to cover that.
Every 60 seconds in Africa, a minute passes.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
July 07 2016 21:34 GMT
#96
On July 08 2016 06:29 Elentos wrote:
Show nested quote +
On July 08 2016 06:21 The_Red_Viper wrote:
While i agree that blizzard shouldn't just change gameplay mechanics of a map, it's still a huge overreaction going on here imo.


Well, they turned it into a different type of map than the one that was top 5 in TLMC, and imo it was a change for the worse. I'll probably veto this even though the original concept was fine. Because walling this natural is so unreasonable.

The Great Wall of China isn't enough to cover that.

Sure, but after i read the first reactions here i thought it would be way worse. There definitely should be some form of communication with the map creator (at least about the gameplay change), but some comments are borderline ridiculous (including twitter responses)
Maybe Blizzard will actually add the rocks, that might be the best form of actions
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
[PkF] Wire
Profile Joined March 2013
France24239 Posts
July 07 2016 21:36 GMT
#97
On July 08 2016 06:34 The_Red_Viper wrote:
Maybe Blizzard will actually add the rocks, that might be the best form of actions

hopefully...
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
July 07 2016 21:38 GMT
#98
On July 08 2016 05:04 Plexa wrote:
On Dasan Station. I don't think people actually watched games on Dasan. The first impression of the map was poor due to a bug (which was fixed) which allowed a silly bunker rush. Most games on the map were intense and non-meta. Yes people hate non-meta maps but it's an interesting experiment that could lead to some really cool games (and if nothing else, the map making community stands to learn a lot from it). Here are some examples

Harstem vs Puck, Scarlet vs Bly, Theo vs Lilkanin.

And yes, you can have silly games like Snute vs uThermal but dumb stuff like that shouldn't work between equally skilled players. And yes, rushing is strong like uThermal vs Nerchio but since you're not forced to take the gold as your natural this kind of rush isn't necessarily broken; but it is an effective counter to the fast expand to the gold.


While it's a very interesting map from a design and viewer perspective, there's one thing with that Dasan stands out to me, and that is if it is also fun to play, which I believe should be the main function of the map, especially when it comes to ladder, and why I consider this map in particular to be more fit for showmatches/tournaments rather than regular play.

Reception of the map during the testing tournament wasn't all to positive, which leaves me with question marks about its future on the ladder.
"Not you."
Elentos
Profile Blog Joined February 2015
55581 Posts
July 07 2016 21:41 GMT
#99
On July 08 2016 06:36 [PkF] Wire wrote:
Show nested quote +
On July 08 2016 06:34 The_Red_Viper wrote:
Maybe Blizzard will actually add the rocks, that might be the best form of actions

hopefully...

They have to, right? I mean this is possibly unplayable for Protoss vs Zerg, it's ugly for Terran vs Zerg, and I don't think this is okay for Terran vs Protoss either, but every Protoss would veto this because of PvZ so nobody could ever know for sure.
Every 60 seconds in Africa, a minute passes.
Gwavajuice
Profile Joined June 2014
France1810 Posts
July 07 2016 21:45 GMT
#100
On July 08 2016 06:34 The_Red_Viper wrote:
Show nested quote +
On July 08 2016 06:29 Elentos wrote:
On July 08 2016 06:21 The_Red_Viper wrote:
While i agree that blizzard shouldn't just change gameplay mechanics of a map, it's still a huge overreaction going on here imo.


Well, they turned it into a different type of map than the one that was top 5 in TLMC, and imo it was a change for the worse. I'll probably veto this even though the original concept was fine. Because walling this natural is so unreasonable.

The Great Wall of China isn't enough to cover that.

Sure, but after i read the first reactions here i thought it would be way worse. There definitely should be some form of communication with the map creator (at least about the gameplay change), but some comments are borderline ridiculous (including twitter responses)
Maybe Blizzard will actually add the rocks, that might be the best form of actions



Did we have an official statement from Blizard, cause it wouldn't be the first time there s a last minute hotfix on a map, the rocks could have been removed by mistake, who knows?

Anyway, people are kinda over reacting, a simple "hey blizz what's up with the rocks?" would have been a much more mature attitude, that twitter and forums shitstorm just make people ranting hard to be taken seriously...
Dear INno and all the former STX boys.
Prev 1 2 3 4 5 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 50m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 805
RotterdaM 524
uThermal 269
SortOf 228
Rex 66
SHIN 25
StarCraft: Brood War
Britney 30476
Horang2 775
Leta 747
Jaedong 550
BeSt 349
EffOrt 299
actioN 177
ggaemo 137
Mong 91
Killer 85
[ Show more ]
Mind 70
Sharp 65
Hyun 60
Aegong 58
Movie 35
sSak 32
Hm[arnc] 25
sorry 22
Sacsri 11
JYJ 8
Noble 7
Dota 2
XaKoH 469
XcaliburYe179
Counter-Strike
kennyS1245
pashabiceps955
kRYSTAL_75
Heroes of the Storm
Khaldor257
Other Games
singsing1497
B2W.Neo892
Lowko486
crisheroes326
Pyrionflax261
Hui .91
Organizations
Dota 2
PGL Dota 2 - Main Stream7426
StarCraft 2
WardiTV1047
StarCraft: Brood War
lovetv 15
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos3195
Upcoming Events
Maestros of the Game
50m
herO vs Classic
Maru vs Serral
RotterdaM524
BSL22 NKC (BSL vs China)
2h 20m
Bonyth vs TerrOr
eOnzErG vs Dewalt
XuanXuan vs TBD
Douyu Cup 2020
17h 20m
BSL22 NKC (BSL vs China)
1d 2h
Mihu vs TBD
Online Event
1d 3h
RSL Revival
1d 14h
WardiTV Weekly
1d 23h
RSL Revival
2 days
RSL Revival
3 days
Bombastic Starleague
3 days
[ Show More ]
Kung Fu Cup
3 days
OSC
4 days
CrankTV Team League
4 days
Bombastic Starleague
5 days
Replay Cast
5 days
The PondCast
5 days
HomeStory Cup
5 days
Replay Cast
6 days
HomeStory Cup
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 1
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.