• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:35
CEST 21:35
KST 04:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy16ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple herO wins SC2 All-Star Invitational
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
Gypsy to Korea ASL21 General Discussion How Can I Add Timer & APM Count? A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Azhi's Colosseum - Foreign KCM Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group F
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1710 users

2016 Season 3 Map Pool - Page 5

Forum Index > SC2 General
167 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 8 9 Next All
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
July 07 2016 18:31 GMT
#81
--- Nuked ---
Fatam
Profile Joined June 2012
1986 Posts
July 07 2016 18:33 GMT
#82
On July 08 2016 02:33 NewSunshine wrote:
http://us.battle.net/forums/en/sc2/topic/20745746682#1

My formal post on Battle.net, I encourage anyone to take a look and offer your opinions.


It already had -2 when I got there (only 50 min after posted). Gotta love the Blizz forum heroes that will downvote any dissonant voice.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2016-07-07 19:00:32
July 07 2016 18:34 GMT
#83
--- Nuked ---
NewSunshine
Profile Joined July 2011
United States5938 Posts
July 07 2016 19:04 GMT
#84
On July 08 2016 03:31 Barrin wrote:
I for one hope you do.

I appreciate that, but one of the few reasons I even made Galactic Process and the others is because I still held hope that I could put my map on ladder. Now that I've finally done it, and Blizzard has taken what I've made and turned it into rather something else, why should ladder still be a goal for me? It doesn't feel like I accomplished anything now.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
JackONeill
Profile Joined September 2013
861 Posts
July 07 2016 19:27 GMT
#85
Lemme get this straight, i havent read everything : you created a map that was accepted for the ladder, but then blizzard went and changed it without even warning you? Well that's shitty, even from blizzard.

So not only did they put the absolutely terrible dasan station which is basically saying "you only have 2 vetos for next season", not only did they go through with the queen buff that wasn't wanted by most of the community, but now they start fucking intellectual proriety over?
Thanks blizzard, real classy once again.
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
July 07 2016 19:38 GMT
#86
On July 08 2016 04:27 JackONeill wrote:
but now they start fucking intellectual proriety over?

Well technically the EULA states anything made in the editor is owned by them, though unsure of how enforceable that is through law.

It's mostly just disrespectfull, but worse is fully changing out how the map plays through making the natural an open one, essentially Daedelusing it up
"Not you."
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
July 07 2016 19:45 GMT
#87
just noticed they changed the direction you go around the outside of Dasan Station too. It used to be open to moving behind your own gold base but now the rocks block that direction and it's open to the path that goes around to your opponent's gold
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
Last Edited: 2016-07-08 15:11:05
July 07 2016 20:04 GMT
#88
On July 08 2016 04:04 NewSunshine wrote:
Show nested quote +
On July 08 2016 03:31 Barrin wrote:
I for one hope you do.

I appreciate that, but one of the few reasons I even made Galactic Process and the others is because I still held hope that I could put my map on ladder. Now that I've finally done it, and Blizzard has taken what I've made and turned it into rather something else, why should ladder still be a goal for me? It doesn't feel like I accomplished anything now.

Here's my take.
  • Aesthetic reworks are common for community maps. If there's a legitimate QA reason to change things then that's something we just have to accept. Blizzard can't always have this done through outsourcing to the map maker because (a) time constraints (b) we don't know if the community fix will fix the QA problem. Regretable, but understandable.
  • Gamplay changes should be off limits, PARTICULARLY for this TLMC where we had an extensive rework/feedback process (more than any other season). Changing a map in the face of that feedback says either (a) the map team knows balance better than pros/community (b) the map team wanted the map to play out differently than intended. In the case of (b) don't betray the map maker's vision and just pick another map. You don't have a mandate to choose a map the community voted for if you're going to change key features of the map thereby fundamentally changing the map the communtiy voted for.
On Dasan Station. I don't think people actually watched games on Dasan. The first impression of the map was poor due to a bug (which was fixed) which allowed a silly bunker rush. Most games on the map were intense and non-meta. Yes people hate non-meta maps but it's an interesting experiment that could lead to some really cool games (and if nothing else, the map making community stands to learn a lot from it). Here are some examples

Harstem vs Puck, Scarlet vs Bly, Theo vs Lilkanin.

And yes, you can have silly games like Snute vs uThermal but dumb stuff like that shouldn't work between equally skilled players. And yes, rushing is strong like uThermal vs Nerchio but since you're not forced to take the gold as your natural this kind of rush isn't necessarily broken; but it is an effective counter to the fast expand to the gold.
Administrator~ Spirit will set you free ~
Elentos
Profile Blog Joined February 2015
55569 Posts
Last Edited: 2016-07-07 20:16:13
July 07 2016 20:15 GMT
#89
On July 08 2016 05:04 Plexa wrote:
[*]Gamplay changes should be off limits, PARTICULARLY for this TLMC where we had an extensive rework/feedback process (more than any other season). Changing a map in the face of that feedback says either (a) the map team knows balance better than pros/community (b) the map team wanted the map to play out differently than intended. In the case of (b) don't betray the map makers vision and just pick another map.

This is my biggest gripe with the change. The contest had clear categorization of all maps. This map was fully intended to be a standard macro map. That's the reason it was voted into the top 4. But that's not what we are going to get now. With the open natural it's at its best non-standard. That's not what people voted for.

If you don't want a standard map, choose a different one, ffs. They had so many options. There were multiple non-standard maps in TLMC I would rather play than broken Galactic Process.
Every 60 seconds in Africa, a minute passes.
Olli
Profile Blog Joined February 2012
Austria24422 Posts
July 07 2016 20:40 GMT
#90
I completely agree with Plexa. Perfectly said.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Fatam
Profile Joined June 2012
1986 Posts
Last Edited: 2016-07-07 21:06:51
July 07 2016 21:06 GMT
#91
On July 08 2016 05:04 Plexa wrote:
On Dasan Station. I don't think people actually watched games on Dasan. The first impression of the map was poor due to a bug (which was fixed) which allowed a silly bunker rush. Most games on the map were intense and non-meta. Yes people hate non-meta maps but it's an interesting experiment that could lead to some really cool games (and if nothing else, the map making community stands to learn a lot from it). Here are some examples

Harstem vs Puck, Scarlet vs Bly, Theo vs Lilkanin.

And yes, you can have silly games like Snute vs uThermal but dumb stuff like that shouldn't work between equally skilled players. And yes, rushing is strong like uThermal vs Nerchio but since you're not forced to take the gold as your natural this kind of rush isn't necessarily broken; but it is an effective counter to the fast expand to the gold.


Pretty much. I've never seen so much hate for a map in such a short time, and like you said I really don't think most people even watched the games or have played on the map.

If we're just going to judge things based on looking at the overview only, then I honestly think the new GSL map (http://www.teamliquid.net/forum/sc2-maps/510324-4-rqm-judgement) should be getting more hate than Dasan. It's literally 4 bases behind 1 defensive position, with the 5th being pretty close too. Yes some air/drop harass is possible but in general it's just so deathbally and poorly designed.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
July 07 2016 21:21 GMT
#92
While i agree that blizzard shouldn't just change gameplay mechanics of a map, it's still a huge overreaction going on here imo.

IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
JackONeill
Profile Joined September 2013
861 Posts
July 07 2016 21:23 GMT
#93
Dasan station shouldn't be a problem, but since silly shit is still in the game, how do you defend as terran a pylon rush on two gates? How do you defend a 3rax reaper as zerg? How do you defend... whatever MSC doesn't kill in early game?
Ryu3600
Profile Joined January 2016
Canada469 Posts
July 07 2016 21:26 GMT
#94
Dasan Station has a problem siege tanks and units of similar size cannot go anywhere at all without breaking rocks or having transport :/... idk if anyone else has reported this it seems like a bug if not its kind of a bad design. Aside from that great map.
Maru is the best Terran ever.
Elentos
Profile Blog Joined February 2015
55569 Posts
July 07 2016 21:29 GMT
#95
On July 08 2016 06:21 The_Red_Viper wrote:
While i agree that blizzard shouldn't just change gameplay mechanics of a map, it's still a huge overreaction going on here imo.


Well, they turned it into a different type of map than the one that was top 5 in TLMC, and imo it was a change for the worse. I'll probably veto this even though the original concept was fine. Because walling this natural is so unreasonable.

The Great Wall of China isn't enough to cover that.
Every 60 seconds in Africa, a minute passes.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
July 07 2016 21:34 GMT
#96
On July 08 2016 06:29 Elentos wrote:
Show nested quote +
On July 08 2016 06:21 The_Red_Viper wrote:
While i agree that blizzard shouldn't just change gameplay mechanics of a map, it's still a huge overreaction going on here imo.


Well, they turned it into a different type of map than the one that was top 5 in TLMC, and imo it was a change for the worse. I'll probably veto this even though the original concept was fine. Because walling this natural is so unreasonable.

The Great Wall of China isn't enough to cover that.

Sure, but after i read the first reactions here i thought it would be way worse. There definitely should be some form of communication with the map creator (at least about the gameplay change), but some comments are borderline ridiculous (including twitter responses)
Maybe Blizzard will actually add the rocks, that might be the best form of actions
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
[PkF] Wire
Profile Joined March 2013
France24238 Posts
July 07 2016 21:36 GMT
#97
On July 08 2016 06:34 The_Red_Viper wrote:
Maybe Blizzard will actually add the rocks, that might be the best form of actions

hopefully...
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
July 07 2016 21:38 GMT
#98
On July 08 2016 05:04 Plexa wrote:
On Dasan Station. I don't think people actually watched games on Dasan. The first impression of the map was poor due to a bug (which was fixed) which allowed a silly bunker rush. Most games on the map were intense and non-meta. Yes people hate non-meta maps but it's an interesting experiment that could lead to some really cool games (and if nothing else, the map making community stands to learn a lot from it). Here are some examples

Harstem vs Puck, Scarlet vs Bly, Theo vs Lilkanin.

And yes, you can have silly games like Snute vs uThermal but dumb stuff like that shouldn't work between equally skilled players. And yes, rushing is strong like uThermal vs Nerchio but since you're not forced to take the gold as your natural this kind of rush isn't necessarily broken; but it is an effective counter to the fast expand to the gold.


While it's a very interesting map from a design and viewer perspective, there's one thing with that Dasan stands out to me, and that is if it is also fun to play, which I believe should be the main function of the map, especially when it comes to ladder, and why I consider this map in particular to be more fit for showmatches/tournaments rather than regular play.

Reception of the map during the testing tournament wasn't all to positive, which leaves me with question marks about its future on the ladder.
"Not you."
Elentos
Profile Blog Joined February 2015
55569 Posts
July 07 2016 21:41 GMT
#99
On July 08 2016 06:36 [PkF] Wire wrote:
Show nested quote +
On July 08 2016 06:34 The_Red_Viper wrote:
Maybe Blizzard will actually add the rocks, that might be the best form of actions

hopefully...

They have to, right? I mean this is possibly unplayable for Protoss vs Zerg, it's ugly for Terran vs Zerg, and I don't think this is okay for Terran vs Protoss either, but every Protoss would veto this because of PvZ so nobody could ever know for sure.
Every 60 seconds in Africa, a minute passes.
Gwavajuice
Profile Joined June 2014
France1810 Posts
July 07 2016 21:45 GMT
#100
On July 08 2016 06:34 The_Red_Viper wrote:
Show nested quote +
On July 08 2016 06:29 Elentos wrote:
On July 08 2016 06:21 The_Red_Viper wrote:
While i agree that blizzard shouldn't just change gameplay mechanics of a map, it's still a huge overreaction going on here imo.


Well, they turned it into a different type of map than the one that was top 5 in TLMC, and imo it was a change for the worse. I'll probably veto this even though the original concept was fine. Because walling this natural is so unreasonable.

The Great Wall of China isn't enough to cover that.

Sure, but after i read the first reactions here i thought it would be way worse. There definitely should be some form of communication with the map creator (at least about the gameplay change), but some comments are borderline ridiculous (including twitter responses)
Maybe Blizzard will actually add the rocks, that might be the best form of actions



Did we have an official statement from Blizard, cause it wouldn't be the first time there s a last minute hotfix on a map, the rocks could have been removed by mistake, who knows?

Anyway, people are kinda over reacting, a simple "hey blizz what's up with the rocks?" would have been a much more mature attitude, that twitter and forums shitstorm just make people ranting hard to be taken seriously...
Dear INno and all the former STX boys.
Prev 1 2 3 4 5 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 25m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 174
ProTech136
Hui .91
gerald23 29
StarCraft: Brood War
Calm 4517
Mini 967
Horang2 623
EffOrt 399
firebathero 318
BeSt 226
Soulkey 215
actioN 155
Dewaltoss 90
hero 51
[ Show more ]
Backho 34
Aegong 22
Sexy 20
910 16
IntoTheRainbow 5
Dota 2
monkeys_forever112
capcasts58
Counter-Strike
fl0m1355
byalli746
minikerr1
Heroes of the Storm
Liquid`Hasu405
MindelVK11
Other Games
gofns9646
summit1g3622
Grubby3476
FrodaN1710
Beastyqt618
RotterdaM528
ArmadaUGS192
Fuzer 157
ToD134
C9.Mang0119
QueenE73
Trikslyr44
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• blackmanpl 43
• 80smullet 24
• HerbMon 12
• RayReign 9
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV781
• lizZardDota2110
Other Games
• imaqtpie929
• Shiphtur186
Upcoming Events
Replay Cast
4h 25m
RSL Revival
14h 25m
Maru vs MaxPax
BSL
23h 25m
RSL Revival
1d 11h
Cure vs Rogue
uThermal 2v2 Circuit
1d 18h
BSL
1d 23h
Afreeca Starleague
2 days
Wardi Open
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
[ Show More ]
Kung Fu Cup
4 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 20: Qualifier 1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.