• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 17:24
CET 23:24
KST 07:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)8Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns6[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3
StarCraft 2
General
Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Starcraft 2 Zerg Coach
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) WardiTV Winter Cup WardiTV Mondays SC2 AI Tournament 2026 OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution
Brood War
General
Potential ASL qualifier breakthroughs? BGH Auto Balance -> http://bghmmr.eu/ I would like to say something about StarCraft BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Mechabellum Beyond All Reason Stormgate/Frost Giant Megathread Awesome Games Done Quick 2026! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Psychological Factors That D…
TrAiDoS
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2073 users

2016 Season 3 Map Pool - Page 4

Forum Index > SC2 General
167 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 8 9 Next All
[PkF] Wire
Profile Joined March 2013
France24238 Posts
July 07 2016 15:20 GMT
#61
@Barrin no, especially in LotV, a hard to take nat is just not an option.

I also agree with the previous post, rush maps just pidgeonhole players into specific and often absurd styles. They don't create variety in fact : you have no other choice than rushing on those stupid maps. Frozen Temple is exactly what a good "rush map" should be : the short rush distance makes for instance 1 base play very strong in TvP as we saw from recent KR games, but it doesn't make them the only way to play the map.

I still have hope Blizzard come to their senses and add back the rocks before the season begins or 1 week in. Maybe they'll even remove Dasan if that map just doesn't work.
Charoisaur
Profile Joined August 2014
Germany16021 Posts
July 07 2016 15:26 GMT
#62
I don't mind 1 wonky map per mappool. better than having something like ulrena+prion terraces+central protocol.
Many of the coolest moments in sc2 happen due to worker harassment
Aunvilgodess
Profile Joined May 2016
954 Posts
July 07 2016 15:35 GMT
#63
On July 07 2016 08:11 NewSunshine wrote:
I don't know what map they've titled Galactic Process, but it's not my map, that's for sure. They made so many uncalled-for changes, they removed the backdoor rocks at the natural (have fun with that btw), they changed the tileset substantially, and they even redid almost all the doodads. Nobody said a word to me at any point about this, and they should be glad they didn't, because I wouldn't put this map on the ladder. What a supreme gesture of disrespect, to take something I so meticulously crafted, and take a hacksaw to it. There's a lot more I could say about this, but I'm shaking right now. Maybe later.

Blizzard can have their e-sport.


I have SUCH a strong feeling of deja vu.

http://wiki.teamliquid.net/starcraft2/Star_Station
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
July 07 2016 15:36 GMT
#64
The map pool looks fine to me.

On July 07 2016 22:14 Barrin wrote:
Show nested quote +
On July 07 2016 08:11 NewSunshine wrote:
I don't know what map they've titled Galactic Process, but it's not my map, that's for sure. They made so many uncalled-for changes, they removed the backdoor rocks at the natural (have fun with that btw),

Personally, I agree with removing all 8 of those destructibles. They were more in the way than creating interesting dynamics.

Yes, removing the "backdoor" (in quotations due to it's small distance from the other choke) natural rocks does help zerg. But maybe they kinda needed it. T/P will have to wait a tad longer to take their natural; at which point their third is basically free too. This is unlike any other map in LotV so far (Blizzard is emphasizing different build orders on different maps), and worth a try IMO. I would argue that the distance [zerg] army must travel to simultaneously pressure your natural backdoor and your third and end up reinforcing each other if things go wrong is adequately long, in favor of the defender.

Show nested quote +
they changed the tileset substantially,

I only see the new low ground texture, and it looks better IMO.

Show nested quote +
and they even redid almost all the doodads.

I kinda like the few I see better. Making the center monorail into 1 was probably the lore-logical way of doing it. Nat decal looks nice. Those center decals were distracting.

Show nested quote +
Nobody said a word to me at any point about this, and they should be glad they didn't, because I wouldn't put this map on the ladder.

You shouldn't be surprised.

Show nested quote +
What a supreme gesture of disrespect, to take something I so meticulously crafted, and take a hacksaw to it. There's a lot more I could say about this, but I'm shaking right now. Maybe later.

Later is a good idea. <3


Personally, I would strongly prefer that Blizzard just communicate their changes to the mapmakers before they're finalized. A lot of the changes feel unnecessary without any context as to why they were made.

And it shouldn't matter whether you think the changes are better, this should still be done ^^.
Moderatorshe/her
TL+ Member
Furlisht
Profile Joined May 2010
Belgium177 Posts
July 07 2016 15:51 GMT
#65
Well, i stopped playing for 3 long months because the last season maps were crappy, looks like starcraft will have to wait for another season ...
NewSunshine
Profile Joined July 2011
United States5938 Posts
Last Edited: 2016-07-07 16:11:52
July 07 2016 16:10 GMT
#66
On July 07 2016 22:14 Barrin wrote:
+ Show Spoiler +
On July 07 2016 08:11 NewSunshine wrote:
I don't know what map they've titled Galactic Process, but it's not my map, that's for sure. They made so many uncalled-for changes, they removed the backdoor rocks at the natural (have fun with that btw),

Personally, I agree with removing all 8 of those destructibles. They were more in the way than creating interesting dynamics.

Yes, removing the "backdoor" (in quotations due to it's small distance from the other choke) natural rocks does help zerg. But maybe they kinda needed it. T/P will have to wait a tad longer to take their natural; at which point their third is basically free too. This is unlike any other map in LotV so far (Blizzard is emphasizing different build orders on different maps), and worth a try IMO. I would argue that the distance [zerg] army must travel to simultaneously pressure your natural backdoor and your third and end up reinforcing each other if things go wrong is adequately long, in favor of the defender.

they changed the tileset substantially,

I only see the new low ground texture, and it looks better IMO.

and they even redid almost all the doodads.

I kinda like the few I see better. Making the center monorail into 1 was probably the lore-logical way of doing it. Nat decal looks nice. Those center decals were distracting.

Nobody said a word to me at any point about this, and they should be glad they didn't, because I wouldn't put this map on the ladder.

You shouldn't be surprised.

What a supreme gesture of disrespect, to take something I so meticulously crafted, and take a hacksaw to it. There's a lot more I could say about this, but I'm shaking right now. Maybe later.

Later is a good idea. <3

There's the Devil's advocate. You already know how I feel about this. Personally you may like it, and Blizzard has every right to do it, but it doesn't matter. The best way to alienate your community is to make sudden changes without explaining why or communicating about them. It doesn't matter who's "right". If I can't trust Blizzard, I'm not motivated to try and make maps for them. If you never see another map from me again, this is going to be why.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Clbull
Profile Blog Joined February 2011
United Kingdom1439 Posts
July 07 2016 16:27 GMT
#67
On July 07 2016 08:11 NewSunshine wrote:
I don't know what map they've titled Galactic Process, but it's not my map, that's for sure. They made so many uncalled-for changes, they removed the backdoor rocks at the natural (have fun with that btw), they changed the tileset substantially, and they even redid almost all the doodads. Nobody said a word to me at any point about this, and they should be glad they didn't, because I wouldn't put this map on the ladder. What a supreme gesture of disrespect, to take something I so meticulously crafted, and take a hacksaw to it. There's a lot more I could say about this, but I'm shaking right now. Maybe later.

Blizzard can have their e-sport.

After the last 6 years of SC2, did anybody really expect Blizzard to take community feedback on board?
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2016-07-07 16:34:18
July 07 2016 16:30 GMT
#68
--- Nuked ---
Ej_
Profile Blog Joined January 2013
47656 Posts
Last Edited: 2016-07-07 16:34:55
July 07 2016 16:34 GMT
#69
On July 08 2016 01:30 Barrin wrote:
Show nested quote +
On July 08 2016 00:20 [PkF] Wire wrote:
@Barrin no, especially in LotV, a hard to take nat is just not an option.


I did not call it "hard to take", whatever you mean by that. Don't put words into my mouth.

it's hard to take regardless of what you call it lol
and again, you can theorycraft for how long you want, but there hasn't been a single remotely decent map with an open natural in last 4 years of the game existing. Economy in Starcraft isn't linear and having to take a delayed 2nd base is a death sentence.
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2016-07-07 16:54:33
July 07 2016 16:47 GMT
#70
--- Nuked ---
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
July 07 2016 16:56 GMT
#71
--- Nuked ---
NewSunshine
Profile Joined July 2011
United States5938 Posts
July 07 2016 16:59 GMT
#72
On July 08 2016 01:47 Barrin wrote:
+ Show Spoiler +
On July 08 2016 01:34 Ej_ wrote:
Show nested quote +
On July 08 2016 01:30 Barrin wrote:
On July 08 2016 00:20 [PkF] Wire wrote:
@Barrin no, especially in LotV, a hard to take nat is just not an option.


I did not call it "hard to take", whatever you mean by that. Don't put words into my mouth.

it's hard to take regardless of what you call it lol

I can certainly imagine much harder. And more things to consider before calling it a death sentence.

and again, you can theorycraft for how long you want, but there hasn't been a single remotely decent map with an open natural in last 4 years of the game existing.

Let's say this is true..
(1) There haven't been that many good maps to begin with.
(2) That doesn't mean it can't be done. Especially because of (1).

Economy in Starcraft isn't linear

How informative.

Your point being ___?

and having to take a delayed 2nd base is a death sentence.

If you say so.

Abstract argument for its own sake isn't adding anything to the discussion. Furthermore, this shouldn't be an issue to begin with, because I didn't design my map that way. The entire design of Galactic Process revolves around its late game, which is predicated on a stable early game, and Blizzard destroyed that. If you seek to generate positive discussion, direct it at Blizzard.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
gingerfluffmuff
Profile Joined January 2011
Austria4570 Posts
July 07 2016 17:04 GMT
#73
Nice ass move from Blizz. Just fuck with the few last mapmakers.

Hope you get a response Sunshine.
・゚✧:・゚+..。✧・゚:・..。 ✧・゚ :・゚ ゜・:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING *・゜・:・゚✧:・゚✧。゚+..。 ✧・゚: ✧・゚:・゜・:・゚✧::・・:・゚・゚
spown
Profile Joined October 2015
38 Posts
July 07 2016 17:13 GMT
#74
Dasan Station is just a bad troll from Blizzard, not really funny

you should try at least 1 game on it, looks like a campaign map
Slayers_MMA is my hero
NewSunshine
Profile Joined July 2011
United States5938 Posts
July 07 2016 17:33 GMT
#75
http://us.battle.net/forums/en/sc2/topic/20745746682#1

My formal post on Battle.net, I encourage anyone to take a look and offer your opinions.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Ej_
Profile Blog Joined January 2013
47656 Posts
July 07 2016 17:34 GMT
#76
On July 08 2016 01:47 Barrin wrote:
Show nested quote +
Economy in Starcraft isn't linear

How informative.

Your point being ___?

my point being that no matter how "free" the 3rd is, by the time you get to take it, you are already too much behind because of delayed natural
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
July 07 2016 17:53 GMT
#77
--- Nuked ---
NewSunshine
Profile Joined July 2011
United States5938 Posts
Last Edited: 2016-07-07 18:00:08
July 07 2016 17:57 GMT
#78
On July 08 2016 02:53 Barrin wrote:
Show nested quote +
On July 08 2016 01:59 NewSunshine wrote:
my map

As you know, Blizzard has something to say about that.

Try to claim the IP and I think another mapmaker would have something to say about that, too.

We get it Barrin, you're right. You win the argument. Now tell me how that justifies anything they did. Or how that makes me want to keep making maps for them. Take all the time you need, the longer the better.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Scarlett`
Profile Joined April 2011
Canada2392 Posts
July 07 2016 18:03 GMT
#79
dasan is actually even worse than in the map contest; with the new chokes in the middle im not sure you can win a zvt or zvp game ever after 5minutes
Progamer
InfCereal
Profile Joined December 2011
Canada1759 Posts
July 07 2016 18:18 GMT
#80
On July 08 2016 03:03 Scarlett` wrote:
dasan is actually even worse than in the map contest; with the new chokes in the middle im not sure you can win a zvt or zvp game ever after 5minutes


Time for some sloverlord drops on 1 base
Cereal
Prev 1 2 3 4 5 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
BSL
20:00
S21 Non-Korean Championship
ZZZero.O306
LiquipediaDiscussion
AI Arena Tournament
20:00
Swiss - Round 1
Laughngamez YouTube
Big Gabe XPERIONCRAFT
13:00
#3
RotterdaM3492
IndyStarCraft 363
mouzHeroMarine136
Belair 48
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 3492
IndyStarCraft 363
PiGStarcraft351
mouzHeroMarine 136
Nathanias 61
StarCraft: Brood War
Shuttle 689
ZZZero.O 306
NaDa 6
Dota 2
Pyrionflax251
LuMiX1
Counter-Strike
fl0m9312
summit1g6089
Super Smash Bros
hungrybox735
Mew2King41
Other Games
FrodaN4646
Grubby4330
tarik_tv3687
Beastyqt678
Liquid`Hasu433
ToD267
B2W.Neo218
KnowMe212
QueenE79
Organizations
Other Games
gamesdonequick63016
StarCraft 2
ComeBackTV 1107
Other Games
BasetradeTV28
StarCraft 2
angryscii 24
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• printf 31
• davetesta29
• Adnapsc2 6
• Kozan
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• FirePhoenix5
• RayReign 5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22364
League of Legends
• Doublelift4879
Other Games
• imaqtpie2113
Upcoming Events
WardiTV Invitational
14h 36m
ByuN vs Percival
Percival vs Rogue
Percival vs Classic
ByuN vs Classic
ByuN vs Rogue
Classic vs Rogue
IPSL
21h 36m
DragOn vs Sziky
Replay Cast
1d 10h
Wardi Open
1d 13h
Monday Night Weeklies
1d 18h
WardiTV Invitational
2 days
WardiTV Invitational
3 days
The PondCast
4 days
All Star Teams
6 days
INnoVation vs soO
sOs vs Scarlett
CranKy Ducklings
6 days
[ Show More ]
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

Escore Tournament S1: W3
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
Proleague 2026-01-10
OSC Championship Season 13
Big Gabe Cup #3
Underdog Cup #3
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

CSL 2025 WINTER (S19)
Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Thunderfire SC2 All-star 2025
Nations Cup 2026
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.