Legacy of the Void Balance Update - May 23, 2016 - Page 4
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washikie
United States752 Posts
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bObA
France300 Posts
On May 25 2016 09:01 chipmonklord17 wrote: Not saying I don't believe you but I can't find that change listed at all. The thor liquipedia page seems to have every thor related patch and none of them reference the switch. So you're saying it went: air (WoL) -----> ground (WoL) -------> air (HotS) -------> ground (LotV) (patch I referenced) (patch you're saying) (LotV launch) They did it the change on HOTS I remember it | ||
avilo
United States4100 Posts
Thor high impact mode is irrelevant and worse than the light splash damage mode in some situations. As in, if stuff is clumped from your opponent you'd have been better off just leaving them in +light splash mode. If blizzard actually kept the splash damage aspect then maybe it would have been a huge impactful change. As is right now, it's irrelevant =/ Disappointed / not happy with the changes. Didn't wait 8 months to see cyclones butchered even more, and for thors to still be completely irrelevant (still). No nerfs on: 8 armor ultra, para bomb, invincible nydus, adept shade, warp prism. No tempest nerf? Carriers? But they nerfed liberators...so T now has no lategame because in HOTS Terran late game was = ravens. In LOTV Terran late game = liberators. Now you have nothing. And i'm not saying i liked mass raven or mass liberator, but you can't just take this stuff away, not nerf the other race's late game mass air BS and expect the patch to play out well. Not too happy. | ||
Sapphire.lux
Romania2620 Posts
On May 25 2016 15:38 avilo wrote: Cyclones are now worse than they were before. (4 supply). Thor high impact mode is irrelevant and worse than the light splash damage mode in some situations. As in, if stuff is clumped from your opponent you'd have been better off just leaving them in +light splash mode. If blizzard actually kept the splash damage aspect then maybe it would have been a huge impactful change. As is right now, it's irrelevant =/ Disappointed / not happy with the changes. Didn't wait 8 months to see cyclones butchered even more, and for thors to still be completely irrelevant (still). No nerfs on: 8 armor ultra, para bomb, invincible nydus, adept shade, warp prism. No tempest nerf? Carriers? But they nerfed liberators...so T now has no lategame because in HOTS Terran late game was = ravens. In LOTV Terran late game = liberators. Now you have nothing. And i'm not saying i liked mass raven or mass liberator, but you can't just take this stuff away, not nerf the other race's late game mass air BS and expect the patch to play out well. Not too happy. It's no Goliath that's for sure, but come on man, it's a big improvement. It can 3 shot Vipers and the new AA is instant unlike the old one, so if a viper comes in to "yonk" Tanks/Thors it WILL dies. BLs are also killed efficiently, if you do some crazy target fire (because the priority of attack is on ground unfortunately). Liberators without the range upgrade can olso be killed rather fast. Tempests are unafected but that's because the Tempest itself is BS IMO. Also note that it's decent against BCs and Ravens because PDD does not stop the attack. | ||
blunderfulguy
United States1415 Posts
Like a lot Zergs I'm still not sure about SH. I'll have to keep an eye on CatZ' SH addiction to see what's up with them now. ![]() And the Immortal nerf. Thank the gods. The last few updates have seemed weird but this one is...is actually nice? I can't believe I said that. | ||
JackONeill
861 Posts
I only feel like it's gonna be worth something in TvT mech. | ||
Charoisaur
Germany15883 Posts
my only problem is that mech seems to be more mass thor + liberators now than siege tank based play. | ||
Sapphire.lux
Romania2620 Posts
On May 25 2016 18:54 JackONeill wrote: Have you actually tried the new thor AA? It's SO F***ING SLOW. One shot every 2,14 seconds, i looked the stats and if i'm not mistaken, 2 vikings have more AA DPS than the thor. Which is only 4 supply, and 50 gaz cheaper. I only feel like it's gonna be worth something in TvT mech. Did you at least test it in a test map? Vikings might be better in some situations, but the Thor is not vulnerable to PB, or other Vikings, Coruptors, and any AOE dmg that Vikings are so weak against. It's not as simple as just comparing DPS. | ||
Sapphire.lux
Romania2620 Posts
On May 25 2016 18:54 Charoisaur wrote: I don't know if my opponents today just sucked but after heavily testing the new thor I think mech might be viable now at least in tvz and tvt. the other player can't just tech straight to air anymore without dying to a thor timing and even in maxed out battles thors are very strong. You still need viking support but air units don't completely invalidate your ground army anymore like before the patch. my only problem is that mech seems to be more mass thor + liberators now than siege tank based play. Why not mass Tanks? Thors are an answer if the bio player starts massing Libs early on and invest heavely in air dominance. Then your Tanks should absolutely own the ground and Thors snipe Libs pre range upgrade. I think the problem here is that you might play to passive and not take advantage of the imbalance in the opponents army. Watch Goody for how to exploit this. Only play passive when you have no other choice. | ||
Cyro
United Kingdom20282 Posts
para bomb Parasitic bomb has been nerfed by 1.5x a couple patches back and isn't all that amazing now | ||
Sapphire.lux
Romania2620 Posts
On May 25 2016 19:24 Cyro wrote: Parasitic bomb has been nerfed by 1.5x a couple patches back and isn't all that amazing now Against Vikings it is. But it's a good thing imo | ||
JackONeill
861 Posts
On May 25 2016 18:54 Charoisaur wrote: I don't know if my opponents today just sucked but after heavily testing the new thor I think mech might be viable now at least in tvz and tvt. the other player can't just tech straight to air anymore without dying to a thor timing and even in maxed out battles thors are very strong. You still need viking support but air units don't completely invalidate your ground army anymore like before the patch. my only problem is that mech seems to be more mass thor + liberators now than siege tank based play. What kind of level are you talking about? (not for bashing, for information) | ||
PinoKotsBeer
Netherlands1385 Posts
Add a little more dps to the thor;s alt fire and range increase, at least that its equal to a broodlord and things will be more fun. | ||
Charoisaur
Germany15883 Posts
On May 25 2016 20:38 JackONeill wrote: What kind of level are you talking about? (not for bashing, for information) Mid-high masters | ||
JackONeill
861 Posts
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seemsgood
5527 Posts
On May 25 2016 18:54 Charoisaur wrote: I don't know if my opponents today just sucked but after heavily testing the new thor I think mech might be viable now at least in tvz and tvt. the other player can't just tech straight to air anymore without dying to a thor timing and even in maxed out battles thors are very strong. You still need viking support but air units don't completely invalidate your ground army anymore like before the patch. my only problem is that mech seems to be more mass thor + liberators now than siege tank based play. What about mass broodlord situation ? Does mass air still involved ? | ||
Charoisaur
Germany15883 Posts
On May 25 2016 20:58 seemsgood wrote: What about mass broodlord situation ? Does mass air still involved ? I could beat armies with 10-15 broodlords with mainly thors and a handful of vikings so I don't think you're forced to mass air anymore. The important thing vs broodlords is to have a good number of BF hellbats in your army to kill the broodlings fast. | ||
seemsgood
5527 Posts
On May 25 2016 21:08 Charoisaur wrote: I could beat armies with 10-15 broodlords with mainly thors and a handful of vikings so I don't think you're forced to mass air anymore. The important thing vs broodlords is to have a good number of BF hellbats in your army to kill the broodlings fast. Good. Not sure why avilo dies to 5-6 broodlords in stream and said new thor doesn't work tho. | ||
DalaiiLameR
42 Posts
On May 25 2016 21:36 seemsgood wrote: Good. Not sure why avilo dies to 5-6 broodlords in stream and said new thor doesn't work tho. avilo isnt good enough to judge such things.. | ||
Thax
Belgium1060 Posts
On May 25 2016 21:36 seemsgood wrote: Good. Not sure why avilo dies to 5-6 broodlords in stream and said new thor doesn't work tho. That question kinda anwers itself. If Avilo's skill in game was as high as his salt level he just might be good enough to compete with the pros. | ||
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