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On January 17 2015 16:42 Gamegene wrote: you're blaming the ladder for not getting GM? cmon man. It's GGZerg. Everybody's a hacker and it's all a big consipiracy and he's the smartest guy ever on TeamLiquid.
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And yea, it sucks when there are three bunkers up as your hatch finishes on a four-player map, but not that much you can do about it because Blizzard isn't able to detect all of the hacks. F10+n and move on ...
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Hacking is obviously a huge fundamental problem, and there is no way blizzard can "fix" that in a convincing way, no matter how much they charge. So well, don't hold your breath for that. Train with people you know if you want to avoid it, it's a better training method than only massing ladder games anyway.
Regarding ladder ranking, I feel it'd be better to just show the MMR to the users... MMR is a great measure of skill for an active player (deacy has some issues, but not relevant to this thread), so let's use it! I really don't see why not. The "people don't want to feel bad when they suck" argument isn't really applicable as they already demote people into lower leagues, which obviously makes people such as the OP feel bad.
And regarding "I beat an GM, I must be good!!", Once you are in GM in the start-of-season, they essentially only kick you out for inactivity, right? So accounts that are boosted/cheated into GM, and then played without boost/cheat can get their MMR a lot lower than what is needed for GM, but will still show up as GM in the match history. Or I think that is how it works, someone confirm please?
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On January 17 2015 21:35 Haukinger wrote:Show nested quote +-MapHacking
-Production Hacks
-Resolution Hacks( This is a hack that gives the player a larger more zoomed out screen, he can see more of the screen than normal, like the Blizzard Observer Mode IN GAME., I do have replays to prove this and will post them when I get home, I am at work ATM.)
-Blink Hack (Automatically blinks stalkers for the player, giving protoss huge micro management advantage)
-Auto Inject Hack (Automatically injects queens for you, is pretty easy to notice, if the Zerg player has NO EXTRA energy on his queens ALL GAME.) Never understood really why all these aren't actually built into the game. All this dumb mechanical stuff is like "fightning-the-controls", isn't it? Why can't marines split automatically? Why do banelings roll into Marauders when Marines are around? Why can't I just select a build order and alt-tab? It's almost like this is a game that requires strategy, control and decisions in real time.
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Well the system promotes those who earn it. If you are really upset get a new account. I think with 15000 games, maybe 10.000 of them in Masters, OP is simply not cut out for GM, no matter the points earned/lost.
On the lower end:o Basicly Ladder suffers from most active players being "too good". Ladder has no purpose unless you try hard to get better or enjoy the game in general, not matter the rank.
My experience to get a win in 2014 at WC3-TFT was: Not happening. I never played WC3 competetively i did not follow pro scene, the heck, I dont even finished the campaign. But today there is no one like me playing WC3-TFT. I guess I have to read 2000 pages of WC tactics and dig out hours of Khaldor's audio commentary. To get close.
Is there an actual number of copies Sold/Month of SC2? Or newly created accounts?
2010: Bronze: You did not attack your own structures ! Great ! Silver: You got to 100 o Supply once ! Great ! Gold: You now know how2 4Gate. Great ! Platinum: Actuall Micro/Macro + 2 BO/MU Diamond: So you played BW huh? IdraIdraIdra
2014: All stepped up. Even Bronzes now know what a BO is.
Newcomers who watch their workers for 5 minutes get a high5, in the face, with a shovel. Back to Campaign it is.
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Ok so i checked on some data.
On sc2 ranks it says that globally for the current season there are: Source
per 2 Gm we have 22 Masters, 119 Diamonds ... 256 ... 751 .... 839 ... 421
So considering there are 200 Gm slots that would give us a global total of 2200 Master League players. And a Total active player base of: 482000 Players, Globally.
Now, Source in 2015 we have 125 Professional Sc2 Players listed in the WCS Ranking. These players are legitemally good enough to maintain 1 Main account and 1 Smurf in Their respective GM leagues and unless you are cheating or a Pro yourself you wont get promoted to Gm over these. (tho the actual number of Pro MIGHT be somewhat higher this is the MINIMUM of pro players we HAVE to account for.
So we know that no pros play on Sea- that means we have 600 Gm slots to spend from which 250 are alread occupied by Pros, leaving us with 350 GM slots TOTAL remaining.
So to get master league or GM respectively you have to beat out 481800 or 479800 Players.
If of these players 1% is Hacking, and we have to assume they are somewhat decent and dedicated players to even go so far, we have 4818 Hackers that are competeing with you for 350 Gm and Master slots. And thats not counting their Smurfs. So you see, even if just 0.1% of the playerbase is Hackers, and they WILL! inevetably accumulate in High Master League, you have 481 Hackers to beat before you get Gm. Also remember that there is a huge amount of former Pros and BW guys out there .... so:
Good Luck and Have fun. We all struggle.
EDIT: if I look at my friends and how many of them used to be in Masters and are now struggling to even get diamond, and im only concerned about the ones that actualy stayed active, i have to say the only logical conclusion is that Master league, over the course of Hots either got a lot smaller, cut in half or more, and or that Hackers are occupying the higher up spots.
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ye i feel this way all the time, i play hundreds of games . . hundreds of them and i dont get promoted, they always seem to have more stuff, i feel my games consistent i win some i lose some . i do believe i am getting better but the the thing is i am not getting that promotion. the thing is the ladder might be broken in itself in terms of where you place but i dont think the mmr is. i dont care personally that im in such a league, as long as the game is challenging enough and i can seriously understand and make up some excuse that on how i lost.
anyways, i still think its broken i deserve to be in silver at least
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On January 18 2015 00:33 StatixEx wrote: ye i feel this way all the time, i play hundreds of games . . hundreds of them and i dont get promoted, they always seem to have more stuff, i feel my games consistent i win some i lose some . i do believe i am getting better but the the thing is i am not getting that promotion. the thing is the ladder might be broken in itself in terms of where you place but i dont think the mmr is. i dont care personally that im in such a league, as long as the game is challenging enough and i can seriously understand and make up some excuse that on how i lost.
anyways, i still think its broken i deserve to be in silver at least
Sorry mate, Silver and Bronze are just Mathematically uneffected by Hacking... you will just have to improve your Game.
Edit: sorry about the german Grammar... sometimes its really hard to stop writing nouns in Capital Letters...
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QQ i can't get GM post. A long one at least and ranting on hackers doesn't hurt (even if it's probably totally useless).
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why the fuck would anybody want to get rid of the current match making? besides the fact from league promotions the its one of the best systems out there.
One thing people should remember is when you step over to an elo based ranking is that you then match off points, and have fun playing against top wcs players and still lose the same as you would lose to if your opponent is broze.
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I think Starcraft II would benefit from some third party action in terms of anti-hacks. I feel like the community, especially at Team Liquid, would be more then willing to pour efforts into designing anti-hacks that would serve to improve ladder play immensely.
On a funnier note I believe ClouD from way back in Wings quit laddering because the system refused to rank him out of platinum.
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Let me just start saying Hackers and Script kiddies are 2 very very very different things... and what you are describing is a script kiddie using someone elses work to exploit the game....
I hate script kiddies probably more than everyone on this post that specifically try to exploit video games.... its retarded if you want to cheat the game play against the computer.... doing it in a competitive setting ( Unless is a hacking competition Ghost in the shellcode i'm looking at you ) is completely revolting but even in saying that there are GMs out there like Demuslim that can play against hackers and win ez pz because they rely on the hack which actually creates a certain threshold where just plain being the better player is all that matters....
In short accept your loss learn from it move on so you can learn to improve....
PS People that grind an insane amount of games more times than not are just bashing their head against the wall because they don't stop to try to fix their play not saying thats what you are doing but you should do a self examination and be honest with yourself....
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On January 18 2015 00:50 sabas123 wrote: why the fuck would anybody want to get rid of the current match making? besides the fact from league promotions the its one of the best systems out there.
One thing people should remember is when you step over to an elo based ranking is that you then match off points, and have fun playing against top wcs players and still lose the same as you would lose to if your opponent is broze.
the matchmaking is freaking amazing. Replacing leagues by mmr would be really cool too but I understand why it's not the case, and ladder is just a practice tool anyway.
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I think knowing our MMR would be better actually i think that would fix everyting
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On January 18 2015 00:30 alpenrahm wrote:Ok so i checked on some data. On sc2 ranks it says that globally for the current season there are: Sourceper 2 Gm we have 22 Masters, 119 Diamonds ... 256 ... 751 .... 839 ... 421 So considering there are 200 Gm slots that would give us a global total of 2200 Master League players. And a Total active player base of: 482000 Players, Globally. Now, Source in 2015 we have 125 Professional Sc2 Players listed in the WCS Ranking. These players are legitemally good enough to maintain 1 Main account and 1 Smurf in Their respective GM leagues and unless you are cheating or a Pro yourself you wont get promoted to Gm over these. (tho the actual number of Pro MIGHT be somewhat higher this is the MINIMUM of pro players we HAVE to account for. So we know that no pros play on Sea- that means we have 600 Gm slots to spend from which 250 are alread occupied by Pros, leaving us with 350 GM slots TOTAL remaining. So to get master league or GM respectively you have to beat out 481800 or 479800 Players. If of these players 1% is Hacking, and we have to assume they are somewhat decent and dedicated players to even go so far, we have 4818 Hackers that are competeing with you for 350 Gm and Master slots. And thats not counting their Smurfs. So you see, even if just 0.1% of the playerbase is Hackers, and they WILL! inevetably accumulate in High Master League, you have 481 Hackers to beat before you get Gm. Also remember that there is a huge amount of former Pros and BW guys out there .... so: Good Luck and Have fun. We all struggle. EDIT: if I look at my friends and how many of them used to be in Masters and are now struggling to even get diamond, and im only concerned about the ones that actualy stayed active, i have to say the only logical conclusion is that Master league, over the course of Hots either got a lot smaller, cut in half or more, and or that Hackers are occupying the higher up spots. Finally having the time to seriously 1v1 again, I've definitely noticed the change in ladder balance that Blizz implemented. A year ago, I was a solid mid/high Diamond and with properly aged cheese could take out low masters players. Now I'm a Platinum (mid-level at best), and I don't chalk that up to rusty mechanics, given that I've got a few weeks under my belt again. I'm actually going to have to practice to get back into Diamond! Gold and most of platinum used to be a joke but it seems like anybody high-Gold and above can pull off passable macro, micro, and strategy these days.
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when ur stuck in diamond, you are nowhere CLOSE to be gm.
If you never got promoted to GM, you are probably not good enough. The system is acutally not -super- bad. I consider myself a low gm player and was in gm 14 times. how come?
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On January 18 2015 00:47 sAsImre wrote: QQ i can't get GM post. A long one at least and ranting on hackers doesn't hurt (even if it's probably totally useless).
sorry mate along with adblock turn on that kappa meter this has gone undetected
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On January 18 2015 02:05 KalWarkov wrote: when ur stuck in diamond, you are nowhere CLOSE to be gm.
If you never got promoted to GM, you are probably not good enough. The system is acutally not -super- bad. I consider myself a low gm player and was in gm 14 times. how come?
Veteran Script cheating kid confirmed? since you r GM and i have never seen you in any competition (not under CoralWarKOv atleast)
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On January 17 2015 22:16 Scarecrow wrote:Show nested quote +On January 17 2015 21:35 Haukinger wrote:-MapHacking
-Production Hacks
-Resolution Hacks( This is a hack that gives the player a larger more zoomed out screen, he can see more of the screen than normal, like the Blizzard Observer Mode IN GAME., I do have replays to prove this and will post them when I get home, I am at work ATM.)
-Blink Hack (Automatically blinks stalkers for the player, giving protoss huge micro management advantage)
-Auto Inject Hack (Automatically injects queens for you, is pretty easy to notice, if the Zerg player has NO EXTRA energy on his queens ALL GAME.) Never understood really why all these aren't actually built into the game. All this dumb mechanical stuff is like "fightning-the-controls", isn't it? Why can't marines split automatically? Why do banelings roll into Marauders when Marines are around? Why can't I just select a build order and alt-tab? It's almost like this is a game that requires strategy, control and decisions in real time. Well, it first and foremost requires control. I bet, if you're fast enough, you can beat any pro out there, without any strategy or decision involved. I'd like to be able to select a bo and alt-tab and see the game evvolve. You'd be able to focus on strategy and decisions, then, when to move out, where to position your army-groups...
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i really like WC3:ROC ladder, brutal but honest
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