• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:03
CET 16:03
KST 00:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies2ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win
Tourneys
$100 Prize Pool - Winter Warp Gate Masters Showdow $5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
Anyone remember me from 2000s Bnet EAST server? soO on: FanTaSy's Potential Return to StarCraft BGH Auto Balance -> http://bghmmr.eu/ Klaucher discontinued / in-game color settings How Rain Became ProGamer in Just 3 Months
Tourneys
[Megathread] Daily Proleagues [BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 929 users

WCS China delayed due to suspected maphacking - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 Next All
Rickyvalle21
Profile Joined July 2012
United States320 Posts
January 08 2015 11:57 GMT
#21
This game will turn out to be like warcarft 3 were hackers play hackers on ladder
people say practice is perfect but if nothing is perfect whats the point in practicing?
covetousrat
Profile Joined October 2010
2109 Posts
January 08 2015 12:43 GMT
#22
On January 08 2015 20:57 Rickyvalle21 wrote:
This game will turn out to be like warcarft 3 were hackers play hackers on ladder


Lol i remember hackers on War3 tourney. 90% ppl hack. You get drop off instantly. Thats why i hate blizzard games. They purposely let it die for people to switch to sc2. GL starcraft.
fruity.
Profile Joined April 2012
England1711 Posts
January 08 2015 12:53 GMT
#23
On January 08 2015 21:43 covetousrat wrote:
Lol i remember hackers on War3 tourney. 90% ppl hack. You get drop off instantly. Thats why i hate blizzard games. They purposely let it die for people to switch to sc2. GL starcraft.


I'm one of the first in line for bashin' blizz, but I think this is a bit harsh. It must be hard to keep these games free from cheats, cheats take step A, anti cheat takes step B - the cheats take step C and so on.. The only way they could really lock things up would be to have dedicated servers hosting all the matches, which would take a shed load of hardware (I guess).
Ex Zerg learning Terran. A bold move.
digmouse
Profile Blog Joined November 2010
China6330 Posts
January 08 2015 13:09 GMT
#24
On January 08 2015 21:53 fruity. wrote:
Show nested quote +
On January 08 2015 21:43 covetousrat wrote:
Lol i remember hackers on War3 tourney. 90% ppl hack. You get drop off instantly. Thats why i hate blizzard games. They purposely let it die for people to switch to sc2. GL starcraft.


I'm one of the first in line for bashin' blizz, but I think this is a bit harsh. It must be hard to keep these games free from cheats, cheats take step A, anti cheat takes step B - the cheats take step C and so on.. The only way they could really lock things up would be to have dedicated servers hosting all the matches, which would take a shed load of hardware (I guess).

SC2 does use full dedicated server support. And it doesn't prevent the cheating.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
fruity.
Profile Joined April 2012
England1711 Posts
January 08 2015 13:16 GMT
#25
On January 08 2015 22:09 digmouse wrote:
SC2 does use full dedicated server support. And it doesn't prevent the cheating.


I was under the impression that it was a client > client system, rather than client > server > client. Hence hacks were easy as the info needed about what the other player was up to was sent direct?
Ex Zerg learning Terran. A bold move.
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
Last Edited: 2015-01-08 13:46:37
January 08 2015 13:39 GMT
#26
On January 08 2015 22:09 digmouse wrote:
Show nested quote +
On January 08 2015 21:53 fruity. wrote:
On January 08 2015 21:43 covetousrat wrote:
Lol i remember hackers on War3 tourney. 90% ppl hack. You get drop off instantly. Thats why i hate blizzard games. They purposely let it die for people to switch to sc2. GL starcraft.


I'm one of the first in line for bashin' blizz, but I think this is a bit harsh. It must be hard to keep these games free from cheats, cheats take step A, anti cheat takes step B - the cheats take step C and so on.. The only way they could really lock things up would be to have dedicated servers hosting all the matches, which would take a shed load of hardware (I guess).

SC2 does use full dedicated server support. And it doesn't prevent the cheating.

In fact it doesn't because it sends all the information to the client. That's IMO the solution of Scan lags(when you scan something it would require for your client to download everything at once).

I discovered this when I was playing WoL beta at Athlon 2500+, 1G RAM and 6600 GT, which was the lowest possible setting to play in 16bit :D Whenever my opponent build new building/or unlocked new units/ my game lagged a little. So lag for a rax, lag for a tech lab, then lag again and I knew he had factory, new lag and I knew tech lab is ready, new lag and bam, 1-1-1 was ready Yup, official client supported this "cheat". But why I was supposed to lag JUST when his building was ready? Because server sent me information that his rax is ready. This is wrong. Once every client knows everything cheating programs are easier to write because all you need is to "turn off" the information barrier.

Edit> small typos and stuff
Also - it was a HW lag, drop in FPS, which I think was buffering of models for new units. Though you notice when it drops from 30(+-) to 4 fps for 1 second or so
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
LingBlingBling
Profile Joined December 2012
United States353 Posts
January 08 2015 13:48 GMT
#27
I think it's that time were we need something like iccup for Starcraft 2. Hacking has always been easy in Blizzard games, there is a large Blizzard hacking community. Both warcraft 3 and Brood war used 3rd party client to play competitive matches free from hackers due to the overwhelming hackers on B.net ladder.

Warcraft 3 had garena client, Brood war used Iccup.
Remember our motto: We ain't got it.
SpiritSTR
Profile Blog Joined February 2012
Brazil41 Posts
January 08 2015 13:56 GMT
#28
There's really something that blizzard could actually do? SC2 working as client > server > client could lag, would be great if don't but i think that would happen,how iccup deal with hackers (i'm not a bw person) and how blizzard can't do the same?
Luck is the last dying wish of those who wanna believe that winning can happen by accident, sweat on the other hand is for those who know its a choice
johnbongham
Profile Joined April 2014
451 Posts
January 08 2015 13:57 GMT
#29
This is why online qualifiers for lan events are basically always going to be suspect. We learned this in csgo recently. We also learned that lan cheating isnt even out of the question anymore. There needs to be a 3rd party anti-cheat client required that takes screenshots periodically and uploads them to a server among other things.
Pirfiktshon
Profile Joined June 2013
United States1072 Posts
Last Edited: 2015-01-08 14:03:47
January 08 2015 14:02 GMT
#30
I think it's that time were we need something like iccup for Starcraft 2. Hacking has always been easy in Blizzard games, there is a large Blizzard hacking community. Both warcraft 3 and Brood war used 3rd party client to play competitive matches free from hackers due to the overwhelming hackers on B.net ladder.

Warcraft 3 had garena client, Brood war used Iccup.


Unfortunately this is true....
I feel the only way to solve it is the "anti-hack" clients or special servers such as the ICCUP server.... the bw hacking days were some of the worst for non-hacking players and an extreme hay-day for the hackers...

EDIT: I feel like we should speak of these people as script kiddies atleast most of them because we know that most of them are just downloading the latest form of the module that the true hacker has made and implementing it....
LingBlingBling
Profile Joined December 2012
United States353 Posts
January 08 2015 14:05 GMT
#31
On January 08 2015 22:56 SpiritSTR wrote:
There's really something that blizzard could actually do? SC2 working as client > server > client could lag, would be great if don't but i think that would happen,how iccup deal with hackers (i'm not a bw person) and how blizzard can't do the same?


Map hacks come in 2 forms, External (does not inject into memory/exe and draws information into overlays) meaning warden can't detected it. (most common public map hack)

2nd one is internal map hack with protection that defeats Blizzards warden program making it undetectable. which gets updated whenever Warden gets updated.

There are ways to detect the external overlay map hacks, but it crosses into some dark waters as far as what is illegal and what is legal, there is only so much a company can do with their anti cheat programs. Certain laws in various countries including the USA have privacy laws, companies are not allowed to monitor your processes ECT.

As for the external map hacks, Blizzard can re do a lot of things on warden to make it harder, such as preventing it alerting the hackers whenever it updates it's scans. Blizzard has had a anti hack security position listed under their career options for years, not sure if they just lack in that department or they don't want to spend the money.

The way Blizzard has been combating hackers is by filing law suits against the creators, which only shut them down temporary. Not a good method IMO on preventing hacks.
Remember our motto: We ain't got it.
PharaphobiaSC2
Profile Joined November 2014
Czech Republic85 Posts
January 08 2015 14:21 GMT
#32
On January 08 2015 23:05 LingBlingBling wrote:
Show nested quote +
On January 08 2015 22:56 SpiritSTR wrote:
There's really something that blizzard could actually do? SC2 working as client > server > client could lag, would be great if don't but i think that would happen,how iccup deal with hackers (i'm not a bw person) and how blizzard can't do the same?


Map hacks come in 2 forms, External (does not inject into memory/exe and draws information into overlays) meaning warden can't detected it. (most common public map hack)

2nd one is internal map hack with protection that defeats Blizzards warden program making it undetectable. which gets updated whenever Warden gets updated.

There are ways to detect the external overlay map hacks, but it crosses into some dark waters as far as what is illegal and what is legal, there is only so much a company can do with their anti cheat programs. Certain laws in various countries including the USA have privacy laws, companies are not allowed to monitor your processes ECT.

As for the external map hacks, Blizzard can re do a lot of things on warden to make it harder, such as preventing it alerting the hackers whenever it updates it's scans. Blizzard has had a anti hack security position listed under their career options for years, not sure if they just lack in that department or they don't want to spend the money.

The way Blizzard has been combating hackers is by filing law suits against the creators, which only shut them down temporary. Not a good method IMO on preventing hacks.


You sir told eveyrthing it was on my mind the main problem is Blizzard vs Laws of certain countries vs. KappaHackers don't care at all about laws.. If Blizzard shoud do law steps vs every hacker creator... Courts would be busy for quite a few years from now
TheCzarOfAll
Profile Blog Joined March 2009
United States170 Posts
January 08 2015 14:21 GMT
#33
I don't know. I have high hopes for Blizzard to do something with LOTV since it'll be a standalone game. Hopefully it'll have the games run on a server instead of client-client. Even then though, I don't know how much that'll change.
Yes.
SpiritSTR
Profile Blog Joined February 2012
Brazil41 Posts
January 08 2015 15:37 GMT
#34
I think , right now , blizzard is starting to think more about the map hacking problem, they already said the they are starting to think in new ways to prevent that in some post on bnet forum and i think they know they only have legacy of the void to fix the mistakes.. at least is what i hope...
Luck is the last dying wish of those who wanna believe that winning can happen by accident, sweat on the other hand is for those who know its a choice
( bush
Profile Joined April 2011
321 Posts
January 08 2015 17:00 GMT
#35
People have said before that the cheat prevention in SC2 will never be as good as LoL's or Dota's, as in these games, with only 10 units being controled, it's easy to send information to the server instead of sending everything to the player's client.

Now with RTS, we have 100+ units being controled all the time, making it unviable to have all this information on the server.
Whatever the solution is, it's certainly not the way it is for mobas.
oo
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
January 08 2015 17:14 GMT
#36
'Blizzard doesn't care about hackers' has been a prevalent notion amongst so many people. I don't understand where they get this notion, when Blizzard has done many ban waves and sued the developers of some of these hacks.

There is only so much that Blizzard can do, but to the eyes of some people they don't do enough.

To those that think Blizzard doesn't care, do you understand how difficult it is to combat the hackers? Do you think its easy?

Don't get me wrong, I think Blizzard could do more, but there is absolutely no way to stop it entirely.
mikumegurine
Profile Joined May 2013
Canada3145 Posts
Last Edited: 2015-01-08 17:57:52
January 08 2015 17:57 GMT
#37
why hasnt this been this big of an issue for NA EU qualifiers these past years?
digmouse
Profile Blog Joined November 2010
China6330 Posts
Last Edited: 2015-01-08 18:12:30
January 08 2015 18:11 GMT
#38
On January 09 2015 02:57 mikumegurine wrote:
why hasnt this been this big of an issue for NA EU qualifiers these past years?

I think it's a one in one million event that a suspected hacker actually beat a pro (iA), plus China qualifier is a really small one, compared to multiple nassive qualifiers NA/EU typically have, if went unchecked it can escalate very fast.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
geokilla
Profile Joined May 2011
Canada8244 Posts
January 08 2015 18:23 GMT
#39
What about those that got screwed by NA hackers?
bduddy
Profile Joined May 2012
United States1326 Posts
January 08 2015 18:38 GMT
#40
Changing SC2's engine to client-server would require a massive investment in entirely new netcode, and cause massive issues for players without solid connections (i.e. half the US and everyone on wireless networks). It's not going to happen.
>Liquid'Nazgul: Of course you are completely right
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 20h 57m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko717
LamboSC2 157
Liquid`VortiX 76
trigger 53
SC2Nice 24
StarCraft: Brood War
Sea 10512
EffOrt 1206
Horang2 1090
ZerO 461
Hyun 323
actioN 304
Light 290
Rush 238
Sharp 183
ggaemo 127
[ Show more ]
Snow 122
Pusan 84
Mind 84
Killer 65
Barracks 54
hero 50
sas.Sziky 47
Movie 45
soO 42
Yoon 39
sorry 32
ToSsGirL 30
910 24
HiyA 19
Oya187 13
Terrorterran 12
Dota 2
BananaSlamJamma250
XcaliburYe233
League of Legends
C9.Mang0338
Counter-Strike
zeus773
edward211
oskar126
Other Games
rGuardiaN543
hiko448
Fuzer 365
Pyrionflax232
XaKoH 101
QueenE81
Mew2King68
nookyyy 49
Trikslyr35
ZerO(Twitch)18
RushiSC10
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 77
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV860
League of Legends
• Jankos3097
• Nemesis1856
Upcoming Events
WardiTV Invitational
20h 57m
Gerald vs YoungYakov
Spirit vs MaNa
SHIN vs Percival
Creator vs Scarlett
Replay Cast
1d 17h
WardiTV Invitational
1d 20h
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
3 days
Sparkling Tuna Cup
4 days
Krystianer vs TBD
TriGGeR vs SKillous
Percival vs TBD
ByuN vs Nicoract
Replay Cast
5 days
Wardi Open
5 days
Liquipedia Results

Completed

YSL S2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.