• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:06
CET 12:06
KST 20:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !9Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
Micro Lags When Playing SC2? ComeBackTV's documentary on Byun's Career ! When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament $100 Prize Pool - Winter Warp Gate Masters Showdow $5,000+ WardiTV 2025 Championship Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
Klaucher discontinued / in-game color settings Anyone remember me from 2000s Bnet EAST server? BGH Auto Balance -> http://bghmmr.eu/ How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Mechabellum PC Games Sales Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
The Games Industry And ATVI Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1117 users

Update on HotS Balance - December 3 - Page 9

Forum Index > SC2 General
469 CommentsPost a Reply
Prev 1 7 8 9 10 11 24 Next All
CakeSauc3
Profile Joined February 2011
United States1437 Posts
December 03 2014 22:20 GMT
#161
On December 04 2014 07:14 Cricketer12 wrote:
Show nested quote +
On December 04 2014 03:22 CakeSauc3 wrote:
Would this bring back Templar openings?

Glad they're mostly focusing on maps.

I hope so, colossi are boring, ht much better, more fun


Same here, I love diversity. When I offrace as Protoss, I still try and play Templar vs T, even though it doesn't usually work against the smart Terrans. It just feels so much more like classic BW Protoss to me :D Also, I think it's much more fun to watch in professional matches.
[PkF] Wire
Profile Joined March 2013
France24237 Posts
December 03 2014 22:20 GMT
#162
On December 04 2014 06:57 SC2Toastie wrote:
Show nested quote +
On December 04 2014 06:05 Musicus wrote:

That got me excited. Balance through maps ^_^!


Please no more Daedalus Point or huge maps though : don't bring stupid maps (retardedly wide ramps, Alterzim Stronghold like maps...) just to "help" Zergs.
Zanzabarr
Profile Joined October 2010
Canada217 Posts
Last Edited: 2014-12-03 22:24:28
December 03 2014 22:22 GMT
#163
I don't understand why it takes Blizzard months and months to figure out how to balance something they made overpowered when it was pretty obvious from the get go. I mean, I'm pretty sure their thought process initially went like this. "Hmm, widow mine not so good against protoss, lets give it +40 damage to shields for single target! Hmm, we want to buff it more, lets give it + shield damage on its aoe too! How much? +40 because that's how much bonus shield damage it does to single target too!" Completely disregarding the fact that the aoe is 1/3 of the damage of the single target, hence giving both the same + shield damage was completely idiotic. It should have been +15 or +20 at the start. I don't see how they could have missed the fact that a 75/25 cost unit one-shotting sentries and templars with its 1.75 radius aoe was a bit problematic.

I'm pretty sure the same thing happened when they decided to give mutalisks insane regeneration. After they gave reapers regen, they looked at the muta and went. Hmm reaper = mobile harass unit and it has regen.... muta = harass unit, we need to give it regen!

BisuDagger
Profile Blog Joined October 2009
Bisutopia19299 Posts
December 03 2014 22:22 GMT
#164
Keep your widow mines and bring back the amulet
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
TelecoM
Profile Blog Joined January 2010
United States10686 Posts
December 03 2014 22:23 GMT
#165
Does this effect ZvT at all....
AKA: TelecoM[WHITE] Protoss fighting
starslayer
Profile Joined August 2011
United States696 Posts
December 03 2014 22:25 GMT
#166
On December 04 2014 07:22 Zanzabarr wrote:
I don't understand why it takes Blizzard months and months to figure out how to balance something they made overpowered when it was pretty obvious from the get go. I mean, I'm pretty sure their thought process initially went like this. "Hmm, widow mine not so good against protoss, lets give it +40 damage to shields for single target! Hmm, we want to buff it more, lets give it + shield damage on its aoe too! How much? +40 because that's how much bonus shield damage it does to single target too!" Completely disregarding the fact that the aoe is 1/3 of the damage of the single target, hence giving both the same + shield damage was completely idiotic. It should have been +15 or +20 at the start. I don't see how they could have missed the fact that a 75/25 cost unit one-shotting sentries and templars with its 1.75 radius aoe was a bit problematic.

I'm pretty sure the same thing happened when they decided to give mutalisks insane regeneration. After they gave reapers regen, they looked at the muta and went. Hmm reaper = mobile harass unit and it has regen.... muta = harass unit, we need to give it regen!



lol muta always had regen just not as crazy lol.
i came here to kickass and chew bubblegum and i'm all out of bubble gum
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
December 03 2014 22:26 GMT
#167
On December 04 2014 07:22 BisuDagger wrote:
Keep your widow mines and bring back the amulet

Bisudagger confirmed crazy
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
ZenithM
Profile Joined February 2011
France15952 Posts
December 03 2014 22:27 GMT
#168
On December 04 2014 07:22 BisuDagger wrote:
Keep your widow mines and bring back the amulet

Oh hell no :p. If it came to that I would gladly give up my widow mines AND my hellbats.
avilo
Profile Blog Joined November 2007
United States4100 Posts
December 03 2014 22:28 GMT
#169
More Terran nerfs, not good. But i don't expect much from blizzard anymore tbh when it comes to patching or knowing what they are doing.

They still need to address early game TvP issues like proxied oracles/proxy twilight and all the other early game all-ins that make the early game a guessing game for Terran.

I do not think any SC2 fan will be happy with another Terran nerf. Only reason Terrans are doing so well in tourneys are because most of the top level Protosses are cheesey and maps that favored random bullshit were removed like yeonsu.

Forgg was a previous MSL champion, MKP champion material, same with every other big name Terran you can name. Then go through the list of Protosses and it's a lot of players that usually all-in like 50% of their games -_-

TBH tho, wish blizzard would look at siege tank damage in TvP - they do not trade whatsoever for their current cost.
Sup
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
December 03 2014 22:31 GMT
#170
--- Nuked ---
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2014-12-03 22:36:12
December 03 2014 22:34 GMT
#171
On December 04 2014 07:28 avilo wrote:
More Terran nerfs, not good. But i don't expect much from blizzard anymore tbh when it comes to patching or knowing what they are doing.

They still need to address early game TvP issues like proxied oracles/proxy twilight and all the other early game all-ins that make the early game a guessing game for Terran.

I do not think any SC2 fan will be happy with another Terran nerf. Only reason Terrans are doing so well in tourneys are because most of the top level Protosses are cheesey and maps that favored random bullshit were removed like yeonsu.

Forgg was a previous MSL champion, MKP champion material, same with every other big name Terran you can name. Then go through the list of Protosses and it's a lot of players that usually all-in like 50% of their games -_-

TBH tho, wish blizzard would look at siege tank damage in TvP - they do not trade whatsoever for their current cost.


What do you mean, another, Terran nerf? Terrans have been getting nothing but buffs since HotS came out. The only nerf was reversed.

Also, I think you seem to be the only one struggling with these things. Maybe because your play style is extremely predictable? Just my guess.

Not everyone enjoys playing 2 hour snoozefests you know. You're a niche streamer but for the vast majority of people that shit is super boring.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Fecalfeast
Profile Joined January 2010
Canada11355 Posts
December 03 2014 22:35 GMT
#172
On December 04 2014 07:28 avilo wrote:
More Terran nerfs, not good. But i don't expect much from blizzard anymore tbh when it comes to patching or knowing what they are doing.

They still need to address early game TvP issues like proxied oracles/proxy twilight and all the other early game all-ins that make the early game a guessing game for Terran.

I do not think any SC2 fan will be happy with another Terran nerf. Only reason Terrans are doing so well in tourneys are because most of the top level Protosses are cheesey and maps that favored random bullshit were removed like yeonsu.

Forgg was a previous MSL champion, MKP champion material, same with every other big name Terran you can name. Then go through the list of Protosses and it's a lot of players that usually all-in like 50% of their games -_-

TBH tho, wish blizzard would look at siege tank damage in TvP - they do not trade whatsoever for their current cost.


Why do people have to win in a certain way? What makes an all-in a non-valid strategy? Are there tournament rules I am unaware of that don't allow certain build orders?
ModeratorINFLATE YOUR POST COUNT; PLAY TL MAFIA
Tresher
Profile Joined October 2011
Germany404 Posts
December 03 2014 22:37 GMT
#173
On December 04 2014 07:28 avilo wrote:
More Terran nerfs, not good. But i don't expect much from blizzard anymore tbh when it comes to patching or knowing what they are doing.

They still need to address early game TvP issues like proxied oracles/proxy twilight and all the other early game all-ins that make the early game a guessing game for Terran.

I do not think any SC2 fan will be happy with another Terran nerf. Only reason Terrans are doing so well in tourneys are because most of the top level Protosses are cheesey and maps that favored random bullshit were removed like yeonsu.

Forgg was a previous MSL champion, MKP champion material, same with every other big name Terran you can name. Then go through the list of Protosses and it's a lot of players that usually all-in like 50% of their games -_-

TBH tho, wish blizzard would look at siege tank damage in TvP - they do not trade whatsoever for their current cost.

Players that almost never use mines and think they suck against Protoss have no right to complain about this (not final) change.

So stop whining.
Extreme Force
Big J
Profile Joined March 2011
Austria16289 Posts
December 03 2014 22:38 GMT
#174
On December 04 2014 07:20 [PkF] Wire wrote:
Show nested quote +
On December 04 2014 06:57 SC2Toastie wrote:
On December 04 2014 06:05 Musicus wrote:
https://twitter.com/PsioneBlizzard/status/540249324857204736

That got me excited. Balance through maps ^_^!


Please no more Daedalus Point or huge maps though : don't bring stupid maps (retardedly wide ramps, Alterzim Stronghold like maps...) just to "help" Zergs.

Alterzim wasn't even a good Zerg map... The first half of its existance was a drop hell against Terran and the second half of it was every Protoss picking it in tournaments against zergs.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
December 03 2014 22:39 GMT
#175
On December 04 2014 07:38 Big J wrote:
Show nested quote +
On December 04 2014 07:20 [PkF] Wire wrote:
On December 04 2014 06:57 SC2Toastie wrote:
On December 04 2014 06:05 Musicus wrote:
https://twitter.com/PsioneBlizzard/status/540249324857204736

That got me excited. Balance through maps ^_^!


Please no more Daedalus Point or huge maps though : don't bring stupid maps (retardedly wide ramps, Alterzim Stronghold like maps...) just to "help" Zergs.

Alterzim wasn't even a good Zerg map... The first half of its existance was a drop hell against Terran and the second half of it was every Protoss picking it in tournaments against zergs.


Alterzm was "good for Zerg" until people figured out that you can hide pretty much anything anywhere and 3 base allin like a pro.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
ejozl
Profile Joined October 2010
Denmark3463 Posts
Last Edited: 2014-12-03 22:44:23
December 03 2014 22:42 GMT
#176
On December 04 2014 07:27 ZenithM wrote:
Show nested quote +
On December 04 2014 07:22 BisuDagger wrote:
Keep your widow mines and bring back the amulet

Oh hell no :p. If it came to that I would gladly give up my widow mines AND my hellbats.

A man can dream though.. a man can dream.. Should probably wait till LotV to implement such a huge change though :/
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2014-12-03 22:46:50
December 03 2014 22:44 GMT
#177
On December 04 2014 07:39 DinoMight wrote:
Show nested quote +
On December 04 2014 07:38 Big J wrote:
On December 04 2014 07:20 [PkF] Wire wrote:
On December 04 2014 06:57 SC2Toastie wrote:
On December 04 2014 06:05 Musicus wrote:
https://twitter.com/PsioneBlizzard/status/540249324857204736

That got me excited. Balance through maps ^_^!


Please no more Daedalus Point or huge maps though : don't bring stupid maps (retardedly wide ramps, Alterzim Stronghold like maps...) just to "help" Zergs.

Alterzim wasn't even a good Zerg map... The first half of its existance was a drop hell against Terran and the second half of it was every Protoss picking it in tournaments against zergs.


Alterzm was "good for Zerg" until people figured out that you can hide pretty much anything anywhere and 3 base allin like a pro.

Well, it's also superbad for Swarm Hosts which makes lategame vs Protoss a huge pain in the ass, as games like Zest vs soO have showcased. And in general creeping on those maps towards your opponent is so hard and so easy to remove huge parts of it again, that even in the open it is quite hard to get favorable engagements in the lategame.
parkufarku
Profile Blog Joined March 2014
882 Posts
Last Edited: 2014-12-03 22:49:51
December 03 2014 22:47 GMT
#178
On December 04 2014 07:22 BisuDagger wrote:
Keep your widow mines and bring back the amulet


Keep the amulet and bring back the SC1 storm.

SC1 storm causing TvP problems? It's the maps, change the maps and balance will be restored.
CakeSauc3
Profile Joined February 2011
United States1437 Posts
December 03 2014 23:00 GMT
#179
On December 04 2014 07:47 parkufarku wrote:
Show nested quote +
On December 04 2014 07:22 BisuDagger wrote:
Keep your widow mines and bring back the amulet


Keep the amulet and bring back the SC1 storm.

SC1 storm causing TvP problems? It's the maps, change the maps and balance will be restored.


Keep your SC1 storms and give me back my vultures with spider mines.

No particular reason, I just love vultures with spider mines.
[PkF] Wire
Profile Joined March 2013
France24237 Posts
December 03 2014 23:01 GMT
#180
On December 04 2014 07:38 Big J wrote:
Show nested quote +
On December 04 2014 07:20 [PkF] Wire wrote:
On December 04 2014 06:57 SC2Toastie wrote:
On December 04 2014 06:05 Musicus wrote:
https://twitter.com/PsioneBlizzard/status/540249324857204736

That got me excited. Balance through maps ^_^!


Please no more Daedalus Point or huge maps though : don't bring stupid maps (retardedly wide ramps, Alterzim Stronghold like maps...) just to "help" Zergs.

Alterzim wasn't even a good Zerg map... The first half of its existance was a drop hell against Terran and the second half of it was every Protoss picking it in tournaments against zergs.


Well my point was more "don't make retarded maps that obviously favor one race". It's not like Zerg is doing absolutely awful, more than T is doing so well lately and the WM slight nerf + map changes should solve that issue. If the next legit map pool contains maps as bad as Nimbus or Catallena were, I'll be really disappointed though.
Prev 1 7 8 9 10 11 24 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV 2025
11:00
Championship Sunday
Reynor vs Solar
Clem vs MaxPax
Classic vs SHIN
WardiTV291
LiquipediaDiscussion
Sparkling Tuna Cup
10:00
Weekly #116
SKillous vs TBD
CranKy Ducklings116
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 232
DivinesiaTV 13
StarCraft: Brood War
Sea 3969
Calm 3123
Rain 2327
GuemChi 1212
Horang2 1159
Shuttle 728
Stork 620
Soma 337
Sharp 330
firebathero 232
[ Show more ]
Last 198
hero 172
Rush 169
Light 130
EffOrt 103
Barracks 81
Hyun 79
soO 72
Mong 42
Killer 40
NaDa 37
ggaemo 32
Movie 20
910 19
zelot 18
GoRush 14
Terrorterran 9
SilentControl 8
Britney 0
Dota 2
singsing1761
Gorgc1358
XcaliburYe462
NeuroSwarm49
BananaSlamJamma34
League of Legends
JimRising 399
rGuardiaN55
Counter-Strike
x6flipin437
zeus129
Heroes of the Storm
Khaldor260
Other Games
Fuzer 369
B2W.Neo220
Mew2King86
febbydoto7
MindelVK0
Organizations
StarCraft 2
ComeBackTV 228
TaKeTV 48
StarCraft: Brood War
CasterMuse 10
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH305
• LUISG 37
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV852
• lizZardDota2102
League of Legends
• Jankos2205
• Stunt734
Upcoming Events
Ladder Legends
5h 54m
BSL 21
8h 54m
StRyKeR vs TBD
Bonyth vs TBD
Replay Cast
21h 54m
Wardi Open
1d
Monday Night Weeklies
1d 5h
WardiTV Invitational
3 days
Replay Cast
3 days
WardiTV Invitational
4 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 1
WardiTV 2025
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL Season 19: Qualifier 2
CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.