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Season 4 Ladder Map Pool: Voting Begins! - Page 30

Forum Index > SC2 General
1068 CommentsPost a Reply
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Big J
Profile Joined March 2011
Austria16289 Posts
October 09 2014 09:04 GMT
#581
On October 09 2014 17:51 Skynx wrote:
Wtf steppes not even top2?


The second map from our Season 4 map voting poll has been revealed. doesn't mean that Metaloplis was second place. It's just the second to be revealed.

And I don't think it is that surprising. It was a bad map, even for the time. People make fun of it. Metalopolis was a good map for the time. No surprise that people have positive feelings towards it.
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
October 09 2014 09:15 GMT
#582
On October 09 2014 18:04 Big J wrote:
Show nested quote +
On October 09 2014 17:51 Skynx wrote:
Wtf steppes not even top2?


The second map from our Season 4 map voting poll has been revealed. doesn't mean that Metaloplis was second place. It's just the second to be revealed.

And I don't think it is that surprising. It was a bad map, even for the time. People make fun of it. Metalopolis was a good map for the time. No surprise that people have positive feelings towards it.

If the percentage that they give with each map is correct, then Metalopolis is indeed second place (unless the results were altered ofc)
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Skynx
Profile Blog Joined January 2013
Turkey7150 Posts
October 09 2014 09:22 GMT
#583
Ah cool I thought they were revealed in a particular order.

As for myself, I wasn't there on the release but played a couple of customs with buddies on steppes late wol, it was kinda cool as a T
"When seagulls follow the troller, it is because they think sardines will be thrown into the sea. Thank you very much" - King Cantona | STX 4 eva
deacon.frost
Profile Joined February 2013
Czech Republic12131 Posts
October 09 2014 09:39 GMT
#584
On October 09 2014 14:37 Big J wrote:
Protoss graveyard incoming.

Every Protoss would go all in if more maps with so much open natural go through. So I expect whining about all-ining P instead of their graveyard Expect the bullshit book to open again

I am pretty sure that every old map has some FFE option, I spent so much time in WoL beta... Although if they place there a neutral depot, it can go very unplayable, because back then the meta was - for fast pool just wall the bottom of the ramp, just like you can wall the ramp offensively
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
iHirO
Profile Blog Joined January 2011
United Kingdom1381 Posts
October 09 2014 10:36 GMT
#585
PvT on metal will be interesting, Im guessing the Terran will need to take the gold early (maybe as 3rd?) as Protoss can camp their gold base with Tempests in the late game and kill everything on the other side.
GraphicsThis is for all you new people: I only have one rule. Everyone fights. No one quits. You don't do your job, I'll shoot you myself. You get me?
digmouse
Profile Blog Joined November 2010
China6331 Posts
October 09 2014 10:44 GMT
#586
On October 09 2014 18:39 deacon.frost wrote:
Show nested quote +
On October 09 2014 14:37 Big J wrote:
Protoss graveyard incoming.

Every Protoss would go all in if more maps with so much open natural go through. So I expect whining about all-ining P instead of their graveyard Expect the bullshit book to open again

I am pretty sure that every old map has some FFE option, I spent so much time in WoL beta... Although if they place there a neutral depot, it can go very unplayable, because back then the meta was - for fast pool just wall the bottom of the ramp, just like you can wall the ramp offensively

Well on Metal Protoss's only option is one base all in... at least in PvZ.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
WombaT
Profile Blog Joined May 2010
Northern Ireland27199 Posts
October 09 2014 10:45 GMT
#587
On October 09 2014 11:47 klipik12 wrote:
To people saying Metalopolis is a bad map: No, just no

Linking to a game that shows exactly why this map will probably play out badly?

I did enjoy it back in the day in fairness
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
October 09 2014 10:46 GMT
#588
good thing you have that super exposed main you can poke with blink, or siege with tempests from dead air.
"Not you."
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
October 09 2014 10:49 GMT
#589
On October 09 2014 18:04 Big J wrote:
Show nested quote +
On October 09 2014 17:51 Skynx wrote:
Wtf steppes not even top2?


The second map from our Season 4 map voting poll has been revealed. doesn't mean that Metaloplis was second place. It's just the second to be revealed.

And I don't think it is that surprising. It was a bad map, even for the time. People make fun of it. Metalopolis was a good map for the time. No surprise that people have positive feelings towards it.

Actually they are releasing the maps in order of popularity.
KatatoniK
Profile Blog Joined October 2013
United Kingdom978 Posts
October 09 2014 10:50 GMT
#590
Metalopolis looks horrible for Protoss. Probably going to veto that straight off. Cloud Kingdom I can deal with. Needs more Bel'shir, Akilon and Whirlwind though
Flying on the Jin Air hype plane. Lets go Maru, Rogue, sOs and the handsome CJ herO
Teoita
Profile Blog Joined January 2011
Italy12247 Posts
Last Edited: 2014-10-09 11:14:46
October 09 2014 11:13 GMT
#591
On October 09 2014 18:39 deacon.frost wrote:
Show nested quote +
On October 09 2014 14:37 Big J wrote:
Protoss graveyard incoming.

Every Protoss would go all in if more maps with so much open natural go through. So I expect whining about all-ining P instead of their graveyard Expect the bullshit book to open again


a) the Book of Bullshit never closes

b) Modern proper protoss allins are all done off two bases. Not being able to take the natural throws them out of the book, especially in PvZ. In fact, not being able to secure a natural completely breakes that matchup in favour of Zerg, as shown by Daedalus Point. In PvT the only one base all-ins that are available are one base blink (actually really good on metal for what it's worth) and some kind of proxy oracle/void ray bust.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
WombaT
Profile Blog Joined May 2010
Northern Ireland27199 Posts
October 09 2014 11:24 GMT
#592
Plus by virtue of the 'It's Meta, my Protoss is probably going to allin' line of thinking you'll see people playing with that in mind.

Protoss allins are good don't get me wrong, but they're strongest when the Protoss has the full gamut of options for greed and macro plays as part of their hand
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
Last Edited: 2014-10-09 11:45:56
October 09 2014 11:40 GMT
#593
--- Nuked ---
deacon.frost
Profile Joined February 2013
Czech Republic12131 Posts
Last Edited: 2014-10-09 12:44:37
October 09 2014 12:44 GMT
#594
On October 09 2014 19:44 digmouse wrote:
Show nested quote +
On October 09 2014 18:39 deacon.frost wrote:
On October 09 2014 14:37 Big J wrote:
Protoss graveyard incoming.

Every Protoss would go all in if more maps with so much open natural go through. So I expect whining about all-ining P instead of their graveyard Expect the bullshit book to open again

I am pretty sure that every old map has some FFE option, I spent so much time in WoL beta... Although if they place there a neutral depot, it can go very unplayable, because back then the meta was - for fast pool just wall the bottom of the ramp, just like you can wall the ramp offensively

Well on Metal Protoss's only option is one base all in... at least in PvZ.

I remember playing some 2 base games, but also some lost games because of screwing the simcity, which is really that hard to learn, again.

I will veto the map, no doubt about, because meta shifted and I don't know how to play and I don't think the old meta would work. But i thought it has to be told that even on those horrible maps was the option to open FFE. I remember playing macro games on Xel Naga Caverns, I use the same sim city on the dark map from current map pool(the one with colossus dance )
(from time to time, usually I block the ramp :D)
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
kinsky
Profile Joined November 2010
Germany368 Posts
October 09 2014 12:50 GMT
#595
can somone pls link the result page? it doenst load for me for some reason.
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
October 09 2014 13:41 GMT
#596
On October 09 2014 21:50 kinsky wrote:
can somone pls link the result page? it doenst load for me for some reason.

Right there
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
404AlphaSquad
Profile Joined October 2011
839 Posts
October 09 2014 14:24 GMT
#597
It is funny how people here are on their high horse and pretend knowing exactly how every map will play out and which race it will favor.
aka Kalevi
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
October 09 2014 14:31 GMT
#598
eh, I'd say I have a pretty good estimate, making maps and all.
"Not you."
404AlphaSquad
Profile Joined October 2011
839 Posts
October 09 2014 14:37 GMT
#599
On October 09 2014 23:31 Meavis wrote:
eh, I'd say I have a pretty good estimate, making maps and all.

If a small adjustment to a tiny number is made in a game, you see people arguing about it how it will affect the gameflow and which race will dominate the others. and even progamers seem to be having different opinions on changes made and how it affects the game. They cant possibly all be right/all be wrong because the statements are contradictory but somehow EVERYONE seems to be absolutely sure the game will change the way they think it will. But how can they be?
Now with changes so HUGE with these maps, how can anyone with absolute certainty predict how the gameflow will change?
aka Kalevi
WombaT
Profile Blog Joined May 2010
Northern Ireland27199 Posts
October 09 2014 14:38 GMT
#600
There are certain things you can predict reasonably accurately looking at the map architecture, how the map played before and what new HoTS units could potentially do on said map.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
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