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Season 4 Ladder Map Pool: Voting Begins! - Page 31

Forum Index > SC2 General
1068 CommentsPost a Reply
Prev 1 29 30 31 32 33 54 Next
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
October 09 2014 14:40 GMT
#601
On October 09 2014 23:24 404AlphaSquad wrote:
It is funny how people here are on their high horse and pretend knowing exactly how every map will play out and which race it will favor.

TL is made up of 100% Masters+ players, so we are all experts
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
October 09 2014 14:41 GMT
#602
On October 09 2014 23:40 SetGuitarsToKill wrote:
Show nested quote +
On October 09 2014 23:24 404AlphaSquad wrote:
It is funny how people here are on their high horse and pretend knowing exactly how every map will play out and which race it will favor.

TL is made up of 100% Masters+ players, so we are all experts

I'm the only person who isn't masters league or higher, but I LR and make maps so I'm also an expert
Moderatorshe/her
TL+ Member
WombaT
Profile Blog Joined May 2010
Northern Ireland26612 Posts
October 09 2014 14:46 GMT
#603
Some Masters levels players don't know as much as one would think about the game, conversely some people who are scrubs by ladder standards kind of do.

With Meta the combination of massive surface area at the natural location and two narrow lanes being the only non-air ways around the map are not filling me with much hope when it comes specifically to the PvZ matchup.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TimENT
Profile Joined November 2012
United States1425 Posts
October 09 2014 14:49 GMT
#604
Metal!!!!!
Barcelona / Arsenal Fan!
brickrd
Profile Blog Joined March 2014
United States4894 Posts
October 09 2014 18:37 GMT
#605
On October 09 2014 23:38 Wombat_NI wrote:
There are certain things you can predict reasonably accurately looking at the map architecture, how the map played before and what new HoTS units could potentially do on said map.

but... but daedalus point was going to "shake up the meta"!!! toss was going to learn to adapt and start doing 1 base dt and the game was going to be revitalized and deathballs were going to end. didn't that happen???
TL+ Member
Fecalfeast
Profile Joined January 2010
Canada11355 Posts
October 09 2014 18:41 GMT
#606
On October 09 2014 23:40 SetGuitarsToKill wrote:
Show nested quote +
On October 09 2014 23:24 404AlphaSquad wrote:
It is funny how people here are on their high horse and pretend knowing exactly how every map will play out and which race it will favor.

TL is made up of 100% Masters+ players, so we are all experts

I beat masters+, onto masters++ now, the bosses are way harder.
ModeratorINFLATE YOUR POST COUNT; PLAY TL MAFIA
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
October 09 2014 18:46 GMT
#607
On October 10 2014 03:37 brickrd wrote:
Show nested quote +
On October 09 2014 23:38 Wombat_NI wrote:
There are certain things you can predict reasonably accurately looking at the map architecture, how the map played before and what new HoTS units could potentially do on said map.

but... but daedalus point was going to "shake up the meta"!!! toss was going to learn to adapt and start doing 1 base dt and the game was going to be revitalized and deathballs were going to end. didn't that happen???


hey, daedalus was blizzard's, leave us out of this.
"Not you."
WombaT
Profile Blog Joined May 2010
Northern Ireland26612 Posts
October 09 2014 20:46 GMT
#608
I don't know what the fuck they were thinking with the first incarnation of Daedalus lol
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
October 09 2014 20:47 GMT
#609
On October 10 2014 05:46 Wombat_NI wrote:
I don't know what the fuck they were thinking with the first incarnation of Daedalus lol

Probably something like "protoss is getting kind of OP, let's make a map that they can't win ever on"
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
WombaT
Profile Blog Joined May 2010
Northern Ireland26612 Posts
October 09 2014 20:51 GMT
#610
The most ridiculous thing I remember is $o$ won a bunch of games on it iirc
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Big J
Profile Joined March 2011
Austria16289 Posts
October 09 2014 20:55 GMT
#611
On October 10 2014 05:46 Wombat_NI wrote:
I don't know what the fuck they were thinking with the first incarnation of Daedalus lol


The ramp was 4-wide instead of 3-wide. That was basically it.
They patched it asap, when they saw that it really doesn't work. I don't think blizzard should get so much hate for it, I'd rather have them do those experiements on a regular basis to stretch the game balance. Though, maybe not in WCS but maybe in between seasons. Oh, that's what they are doing right now!
Circumstance
Profile Blog Joined March 2014
United States11403 Posts
October 10 2014 02:07 GMT
#612
Everyone's favorite cynic had this to say after his operation today:

The world is better when every background has a chance.
starslayer
Profile Joined August 2011
United States696 Posts
October 10 2014 02:36 GMT
#613
On October 10 2014 11:07 Circumstance wrote:
Everyone's favorite cynic had this to say after his operation today:

https://twitter.com/Totalbiscuit/status/520194136591568896


ahaha thats great, so funny cause i just saw the thread about polt and the 6 figures a year and someone posted a vod of the super tournament with polt and mma and saw the Metalopolis game and started remembering all the games on it and omg this is going to be bad. this season will be odd/funny/bad/weird, pick one.
i came here to kickass and chew bubblegum and i'm all out of bubble gum
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
October 10 2014 02:40 GMT
#614
Boxer vs Rain was on Metalopolis. it'll be great
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Zheryn
Profile Joined December 2010
Sweden3653 Posts
October 10 2014 02:52 GMT
#615
On October 10 2014 03:37 brickrd wrote:
Show nested quote +
On October 09 2014 23:38 Wombat_NI wrote:
There are certain things you can predict reasonably accurately looking at the map architecture, how the map played before and what new HoTS units could potentially do on said map.

but... but daedalus point was going to "shake up the meta"!!! toss was going to learn to adapt and start doing 1 base dt and the game was going to be revitalized and deathballs were going to end. didn't that happen???


Yeah Daedalus is the worst map they have had in the pool in hots and everyone saw it wasn't possible to play real games on it so blizz had to change it. Now we get maps like Metalopolis and possibly Xel'naga etc which are just as horrible as Daedalus and it'll be the same thing on them with protosses not being able to play at all.
hundred thousand krouner
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
October 10 2014 03:37 GMT
#616
On October 10 2014 11:52 Zheryn wrote:
Show nested quote +
On October 10 2014 03:37 brickrd wrote:
On October 09 2014 23:38 Wombat_NI wrote:
There are certain things you can predict reasonably accurately looking at the map architecture, how the map played before and what new HoTS units could potentially do on said map.

but... but daedalus point was going to "shake up the meta"!!! toss was going to learn to adapt and start doing 1 base dt and the game was going to be revitalized and deathballs were going to end. didn't that happen???


Yeah Daedalus is the worst map they have had in the pool in hots and everyone saw it wasn't possible to play real games on it so blizz had to change it. Now we get maps like Metalopolis and possibly Xel'naga etc which are just as horrible as Daedalus and it'll be the same thing on them with protosses not being able to play at all.

At least on the old maps you can wall from ramp to nexus, on Daedalus that was impossible.
vibeo gane,
algue
Profile Joined July 2011
France1436 Posts
October 10 2014 08:23 GMT
#617
On October 10 2014 11:52 Zheryn wrote:
Show nested quote +
On October 10 2014 03:37 brickrd wrote:
On October 09 2014 23:38 Wombat_NI wrote:
There are certain things you can predict reasonably accurately looking at the map architecture, how the map played before and what new HoTS units could potentially do on said map.

but... but daedalus point was going to "shake up the meta"!!! toss was going to learn to adapt and start doing 1 base dt and the game was going to be revitalized and deathballs were going to end. didn't that happen???


Yeah Daedalus is the worst map they have had in the pool in hots and everyone saw it wasn't possible to play real games on it so blizz had to change it. Now we get maps like Metalopolis and possibly Xel'naga etc which are just as horrible as Daedalus and it'll be the same thing on them with protosses not being able to play at all.


At the moment we have Metalopolis and Cloud Kingdom. The general concensus is that CK will be totally fine for protoss. Metalopolis might be a less protoss favored map but we can't have a 100% protoss favored map pool.
rly ?
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
Last Edited: 2014-10-10 08:27:57
October 10 2014 08:26 GMT
#618
On October 10 2014 12:37 -NegativeZero- wrote:
Show nested quote +
On October 10 2014 11:52 Zheryn wrote:
On October 10 2014 03:37 brickrd wrote:
On October 09 2014 23:38 Wombat_NI wrote:
There are certain things you can predict reasonably accurately looking at the map architecture, how the map played before and what new HoTS units could potentially do on said map.

but... but daedalus point was going to "shake up the meta"!!! toss was going to learn to adapt and start doing 1 base dt and the game was going to be revitalized and deathballs were going to end. didn't that happen???


Yeah Daedalus is the worst map they have had in the pool in hots and everyone saw it wasn't possible to play real games on it so blizz had to change it. Now we get maps like Metalopolis and possibly Xel'naga etc which are just as horrible as Daedalus and it'll be the same thing on them with protosses not being able to play at all.

At least on the old maps you can wall from ramp to nexus, on Daedalus that was impossible.


Walling from ramp to nexus is reaaaally iffy these days though. You just need -something- to fully block lings, or shit like this happens and you can't do anything to stop it: http://www.twitch.tv/dreamhacktv/b/333215553?t=32m43s

In fact, the need to fully wall is why people started doing that instead of going ramp-nexus on Antiga for example.

edit: CK will be more than fine for protoss. It's as good as Yeonsu was for blink all-ins. It's fine to have maps that slightly favour one race over the other, it's not fine to have maps that make one (or more) matchup or race completely and utterly miserable.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
October 10 2014 08:28 GMT
#619
On October 10 2014 11:07 Circumstance wrote:
Everyone's favorite cynic had this to say after his operation today:

https://twitter.com/Totalbiscuit/status/520194136591568896


What did he said ? I don't have sound at work (hope he is alright)
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
ETisME
Profile Blog Joined April 2011
12703 Posts
October 10 2014 08:44 GMT
#620
I am so hyped for the maps hahaha
So much memories, I fought my way out from bronze
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
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