• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:26
CET 05:26
KST 13:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy5ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool38Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains18
StarCraft 2
General
Potential Updates Coming to the SC2 CN Server Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 2-8): ByuN overcomes PvT block Weekly Cups (August 25-31): Clem's Last Straw? Weekly Cups (March 9-15): herO, Clem, ByuN win
Tourneys
World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 518 Radiation Zone The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Soulkey's decision to leave C9 JaeDong's form before ASL BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Ro24 Preview Pt1: New Chaos ASL21 General Discussion
Tourneys
[Megathread] Daily Proleagues ASL Season 21 LIVESTREAM with English Commentary [BSL22] Open Qualifiers & Ladder Tours Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4874 users

Balance Test Map Soon July 8th - Page 3

Forum Index > SC2 General
631 CommentsPost a Reply
Prev 1 2 3 4 5 30 31 32 Next All
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
July 08 2014 17:47 GMT
#41
Time Warp duration decreased from 30 to 15


Hype
Community News
TL+ Member
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
July 08 2014 17:47 GMT
#42
Everyone arguing about TW and Thors, but guys, the WM buff would be OP as fuck.
Ok for full damage in 1,5 instead of 1,25, that would be the middle between pre and post nerf, but going this far as doing AoE in 2,5 is freaking huge. The WM will be wayyy more OP than before its nerf.
Paljas
Profile Joined October 2011
Germany6926 Posts
July 08 2014 17:48 GMT
#43
meh, i just wish the would nerf PO into the ground. like, give it a super short duration/range and higher energy cost.
that alone could fix TvP and make it more exciting.

TL+ Member
Novacute
Profile Joined September 2011
Australia313 Posts
Last Edited: 2014-07-08 17:53:32
July 08 2014 17:49 GMT
#44
On July 09 2014 02:48 Paljas wrote:
meh, i just wish the would nerf PO into the ground. like, give it a super short duration/range and higher energy cost.
that alone could fix TvP and make it more exciting.



Reckon a range nerf is sufficient. 13 is just too huge for a defensive spell.
RPR_Tempest
Profile Blog Joined February 2011
Australia7798 Posts
July 08 2014 17:50 GMT
#45
Time Warp change is beautiful. Thor change is fine but adding the mine buff will make the marine/medivac/mine/thor combo nigh impossible for a Zerg to defeat. Hopefully if they do buff the mine, it's teeny tiny. Pre nerf mines were absolutely and completely fucked up.
Soundwave, Zerg player from Canberra, Australia. @SoundwaveSC
asongdotnet
Profile Blog Joined March 2012
United States1060 Posts
July 08 2014 17:51 GMT
#46
Thor upgrade is thanks to Bomber.. I was there when he suggested the change to the Blizz eSports folks!
Undead1993
Profile Joined January 2012
Germany17651 Posts
Last Edited: 2014-07-08 17:54:15
July 08 2014 17:51 GMT
#47
i really dislike the thor priority change, because it makes the game easier for terran and they are known to be a micro intensive race.

timewarp, i don't know about that either, maybe the san 4 gate against zerg will completely die off. i think it's way too much to cut half of the duration time. but we already know that blizzard loves to be extreme.

the third one just negates the last patch regarding widow mines doesn't it? i am not sure. but i like buffing the mines, maybe they should consider now getting rid of the extra damage for shield units. not sure how it will work out with that in place, we'll see i guess.
SEKO SEKO SEKO SEKO SEKO
Nebuchad
Profile Blog Joined December 2012
Switzerland12417 Posts
July 08 2014 17:54 GMT
#48
I don't mind this, it's not as good as changing the terran lategame, but it's not like I really expected them to make design decisions now so I'm not really disappointed.
No will to live, no wish to die
Tresher
Profile Joined October 2011
Germany404 Posts
July 08 2014 17:55 GMT
#49
On July 09 2014 02:47 Faust852 wrote:
Everyone arguing about TW and Thors, but guys, the WM buff would be OP as fuck.
Ok for full damage in 1,5 instead of 1,25, that would be the middle between pre and post nerf, but going this far as doing AoE in 2,5 is freaking huge. The WM will be wayyy more OP than before its nerf.

Banelings have pretty big splash too. Its 2.2 for such a cheap unit. And it does full damage in the WHOLE radius.
Extreme Force
Loccstana
Profile Blog Joined November 2012
United States833 Posts
July 08 2014 17:59 GMT
#50
How about returning 250mm cannons to thors? Make it an aoe attack that damages both air and ground with a 50 second cooldown.
[url]http://i.imgur.com/lw2yN.jpg[/url]
Deleted User 137586
Profile Joined January 2011
7859 Posts
July 08 2014 17:59 GMT
#51
I don't expect any noticeable change in balance after these changes. WM could have an impact but not enough banes get the full hit.
Cry 'havoc' and let slip the dogs of war
Loccstana
Profile Blog Joined November 2012
United States833 Posts
July 08 2014 18:00 GMT
#52
On July 09 2014 02:59 Ghanburighan wrote:
I don't expect any noticeable change in balance after these changes. WM could have an impact but not enough banes get the full hit.


They need to reduce widow mine supply to one and also reduce the reload time
[url]http://i.imgur.com/lw2yN.jpg[/url]
Code
Profile Blog Joined June 2009
Canada634 Posts
July 08 2014 18:02 GMT
#53
On July 09 2014 03:00 Loccstana wrote:
Show nested quote +
On July 09 2014 02:59 Ghanburighan wrote:
I don't expect any noticeable change in balance after these changes. WM could have an impact but not enough banes get the full hit.


They need to reduce widow mine supply to one and also reduce the reload time

You would never be able to engage cuz there would be 30 mines everywhere. Its not meant to be a core unit, its a support unit.
Goofinator
Profile Joined September 2013
England45 Posts
July 08 2014 18:03 GMT
#54
As I said in another thread I am convinced that the best nerf for photon overcharge is to make it have a 10 second "power up" time before it activates. This would mean that someone who sees an attack coming in advance can activate overcharge and be safe whereas someone who only sees units when they are in their base has 10 seconds of free damage done against them - this rewards a protoss player who is on top of their scouting while someone who gets caught off guard is punished.
Ctone23
Profile Blog Joined December 2012
United States1839 Posts
July 08 2014 18:03 GMT
#55
On July 09 2014 02:55 Tresher wrote:
Show nested quote +
On July 09 2014 02:47 Faust852 wrote:
Everyone arguing about TW and Thors, but guys, the WM buff would be OP as fuck.
Ok for full damage in 1,5 instead of 1,25, that would be the middle between pre and post nerf, but going this far as doing AoE in 2,5 is freaking huge. The WM will be wayyy more OP than before its nerf.

Banelings have pretty big splash too. Its 2.2 for such a cheap unit. And it does full damage in the WHOLE radius.



I'm scared of the friendly fire WM splash coming my way.
TL+ Member
Foxxan
Profile Joined October 2004
Sweden3427 Posts
July 08 2014 18:06 GMT
#56
On July 09 2014 02:42 Vindicare605 wrote:
Show nested quote +
On July 09 2014 02:38 Musicus wrote:
Hm I wonder if that Thor change does anything.


It doesn't, not at the higher levels anyway.

It just means that Thors when being mixed with Bio forces will default to attacking mutalisks but it also means they'll default to attacking Overlords, Overseers, and Medivacs in TvT which aren't necessarily what you always want.

Like I said before, it's just replacing one kind of annoyance for another.

Not necessarily. Making overlords less priority overall should be an easy fix. Medivacs can have this priority to.
Doublemint
Profile Joined July 2011
Austria8726 Posts
July 08 2014 18:07 GMT
#57
On July 09 2014 03:03 Ctone23 wrote:
Show nested quote +
On July 09 2014 02:55 Tresher wrote:
On July 09 2014 02:47 Faust852 wrote:
Everyone arguing about TW and Thors, but guys, the WM buff would be OP as fuck.
Ok for full damage in 1,5 instead of 1,25, that would be the middle between pre and post nerf, but going this far as doing AoE in 2,5 is freaking huge. The WM will be wayyy more OP than before its nerf.

Banelings have pretty big splash too. Its 2.2 for such a cheap unit. And it does full damage in the WHOLE radius.



I'm scared of the friendly fire WM splash coming my way.


But why?

+ Show Spoiler +
[image loading]
Pride goeth before destruction, and an haughty spirit before the fall.
Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2014-07-08 18:08:28
July 08 2014 18:07 GMT
#58
Here's something I've been thinking about recently. What if they buffed tanks vs gateway units specifically? As in: make zealots and stalkers psionic units (sentries already are) and then for example introduce a tank upgrade at the tech lab that increases damage output against psionic units.

Not only could that help vs blink stalker all ins and allow some more breathing room back for map makers, it could also let terrans punish a failed blink all in. Contain-based strategies could make a return, early aggression with tanks might be viable (1-1-1 ?!). AND it would also help zone high templar in the lategame.

If tanks were overall more powerful vs protoss, that would give people a reason to invest in vehicle upgrades earlier -> earlier upgrades for vikings -> better ability to deal with lategame colossus/protoss air transitions -> etc.etc. Of course you'd have to play around with numbers and all to make sure it doesn't break things entirely.

Against zerg I see the problems mostly being their immobility and how easy it is to pick them apart with mutas.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
July 08 2014 18:08 GMT
#59
These changes should really shake up TvP and bring the much needed variety we've been asking for.

TY Blizz!
Head Coach Park: "They should buff tanks!"
Gwavajuice
Profile Joined June 2014
France1810 Posts
July 08 2014 18:08 GMT
#60
Well, I guess, as a community, we need to stop imagining/theorycrafting and massively go and test this balance map whatever our level is, so we can base our opinion on actual data and give consistent feedback.

I'm just plat but I ll go anyway; hope I ll see you all there
Dear INno and all the former STX boys.
Prev 1 2 3 4 5 30 31 32 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft566
RuFF_SC2 214
Nathanias 119
StarCraft: Brood War
GuemChi 5395
Noble 32
ZergMaN 18
Bale 14
ajuk12(nOOB) 13
Icarus 9
Dota 2
monkeys_forever576
League of Legends
JimRising 761
Other Games
summit1g10897
ViBE133
Mew2King99
UpATreeSC41
JuggernautJason15
deth7
Organizations
Other Games
gamesdonequick781
Dota 2
PGL Dota 2 - Main Stream94
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• davetesta37
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki24
• Diggity1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1261
• Rush1004
Upcoming Events
Replay Cast
4h 34m
Afreeca Starleague
5h 34m
Sharp vs Scan
Rain vs Mong
Wardi Open
7h 34m
Monday Night Weeklies
12h 34m
Sparkling Tuna Cup
1d 5h
Afreeca Starleague
1d 5h
Soulkey vs Ample
JyJ vs sSak
Replay Cast
2 days
Afreeca Starleague
2 days
hero vs YSC
Larva vs Shine
Kung Fu Cup
2 days
Replay Cast
2 days
[ Show More ]
KCM Race Survival
3 days
The PondCast
3 days
WardiTV Team League
3 days
Replay Cast
3 days
WardiTV Team League
4 days
RSL Revival
5 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
5 days
Platinum Heroes Events
5 days
BSL
5 days
RSL Revival
6 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
6 days
BSL
6 days
Liquipedia Results

Completed

Proleague 2026-03-22
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.