Feel free to use this thread to ask any simple questions you might have about the mission, or for tips/help/advice on completing the mission.
[TLCH] Mission 7: Last Stand
Forum Index > SC2 General |
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Plexa
Aotearoa39261 Posts
Feel free to use this thread to ask any simple questions you might have about the mission, or for tips/help/advice on completing the mission. | ||
Pursuit_
United States1330 Posts
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FanaticCZ
Czech Republic287 Posts
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summerloud
Austria1201 Posts
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ZAiNs
United Kingdom6525 Posts
On November 10 2015 22:10 summerloud wrote: does anyone know where to get an overview of the campaign war council units? Go on hotkeys and select Protoss Story and it gives you a bunch of units, probably not all though. | ||
FanaticCZ
Czech Republic287 Posts
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revolt77
7 Posts
+ Show Spoiler + Every time i tried to hold longer on, till zerg have 1.5 m on the planet, the mission ends instant. You don´t have to push the button, after 1 m zerg, the mission ends. Any suggestions? | ||
frajen86
168 Posts
Other than that, fun mission. The crystals dropping random psi storms, hah | ||
Salzpeter
Germany8 Posts
On November 11 2015 00:29 revolt77 wrote: For sure a lovely mission! Hey, i´ve tried to get soalrit a couple of times, and failed. + Show Spoiler + Every time i tried to hold longer on, till zerg have 1.5 m on the planet, the mission ends instant. You don´t have to push the button, after 1 m zerg, the mission ends. Any suggestions? + Show Spoiler + Have your tried delaying to destroy the stones? I destroyed the one with the mutalisks via orbital strike and as long as the stones are not destroyed you can't win the mission I wonder how hard the mastery achievement will be...surviving till 2.2 billion zerg on hard :D | ||
ZAiNs
United Kingdom6525 Posts
On November 11 2015 01:26 frajen86 wrote: I cannot get 1.5 mil on brutal. Gotten to 1.3-1.4 twice. Eventually just stopped trying and went to hard so I could get on with the rest of the story. Are you guys goin with the whirlwind zealot or the stun one? Other than that, fun mission. The crystals dropping random psi storms, hah Make like 10-15 respawning DTs early and then like 20ish Stalkers then just focus all your money on buildings, only wall off with Gateways and put shield batteries in good places. Make sure to maximise the space and try not to leave gaps. When you can't really put any more buildings down just keep warping in Stalkers or more respawning DTs and put them in front of your Gateways to tank damage. Use the timestop ability as often as you can, hitting clumps of Banelings and Guardians is good. At the top where they attack by air, don't bother with cannons just the OP defense structure and shield batteries. Also, Zealots suck on Brutal because they die too fast, mass Stalker is the way to go on almost every mission because with good micro you can save all of them. | ||
Cricketer12
United States13966 Posts
On November 11 2015 03:59 Salzpeter wrote: + Show Spoiler + Have your tried delaying to destroy the stones? I destroyed the one with the mutalisks via orbital strike and as long as the stones are not destroyed you can't win the mission I wonder how hard the mastery achievement will be...surviving till 2.2 billion zerg on hard :D Hard is a lot easier than brutal, i think the in utter darkness dt wall strat will do it | ||
dcemuser
United States3248 Posts
Immortals and Energizer sentries (+50% increased attack speed and +50% increased move speed) are ridiculously strong against the hybrids in the last waves, which makes the entire thing easier as a whole. You can also splurge for the 'Warp-in Immortals' tech at the Solar Core if you've gotten enough Solarite, which helps with this strategy. This all said, I didn't start using those new OP defense structures until the end, and then I realized how ridiculously good they were, so maybe I was doing it all wrong. | ||
frajen86
168 Posts
On November 11 2015 04:55 ZAiNs wrote:At the top where they attack by air, don't bother with cannons just the OP defense structure and shield batteries Did you bother to put anything in the lower ground section (northeast corner) or just leave everything on the high ground? | ||
ZAiNs
United Kingdom6525 Posts
On November 11 2015 05:21 frajen86 wrote: Thanks for the tips : ) Did you bother to put anything in the lower ground section (northeast corner) or just leave everything on the high ground? Everything on the high ground, also put static defense behind your mineral line, they'll be able to shoot the air in the north too. | ||
FinestHour
United States18466 Posts
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Pursuit_
United States1330 Posts
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Jer99
Canada8157 Posts
cool guys don't look at explosions | ||
ZAiNs
United Kingdom6525 Posts
On November 11 2015 05:47 FinestHour wrote: is there a way to change the order of planets that you did in the archives so u can get immortals, went here instead of korhal first I don't think Immortals would help that much because you want so much static defense that no unit can get in attacking range until they break your wall at the very end. | ||
FinestHour
United States18466 Posts
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fezvez
France3021 Posts
Feels good to have a challenge Edit : By the way, what is TLCH? | ||
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