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[TLCH] Mission 7: Last Stand - Page 3

Forum Index > SC2 General
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ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
Last Edited: 2015-11-12 06:11:00
November 12 2015 06:10 GMT
#41
Reposting some stuff I said in another thread regarding how to get past 1.8billion on Brutal:

I looked for saves to check specifics but I didn't save and it only keeps your most recent 25 autosaves. For the opening I just used 5-6 regenerating DTs, around 20 Stalkers and the Spear of Adun to destroy the towers within the time limit easily. Once I killed the towers I maybe made 10-15 more Stalkers then focused on the static defense wall. The first time I only got 1 billion and on my 2nd I got 1.9 billion, the 2nd time I placed each building carefully.

The only attack surface should be gateways, in retrospect Cyber Cores may be better because they have more health, but you do want Gateways and they may take up space that could be static defense. Use the space you have carefully in order to maximise your DPS, don't leave any little gaps because they actually can reduce your damage output by quite a lot, you won't be able to remake stuff if you wall super tight so lots of shield batteries is important. I can't remember what kind of tower to cannon ratio I used, but I think I was gas starved so I probably made quite a lot of towers.

For the north air assault I only made towers and shield batteries because cannons are too short range, also put some towers behind your mineral lines because I think they can hit some of the air attackers. Eventually most of the new static defense you make won't actually be do anything for a while, then you can start putting your money into more Stalkers and use them to tank extra damage in your wall, DTs are decent to warpin too but even when they come back you won't have any gaps so they won't be able to help tank damage again.

I used the Time Freeze Spear of Adun ability, I can't remember whether I had the lasers unlocked yet or not but they're probably better if you have them. I would usually target a clump of air attackers and Hybrids, it only slows heroic units by 50% but it can make the difference between them chipping away at the health of your static defense or not even taking out the shields which get healed fast. I don't think it helped really but you might as well get Photon Overcharge for your Nexus to buy a little extra time.

Banelings are dangerous because they have so much burst damage and a lot of them can attack a structure at once, so it's a good idea to set up camera hotkeys at each choke and bounce between them and try to target fire banelings (it's not too hard because they usually get blocked by other units). At the end I was floating around 2000 minerals and 0 gas and had 30 DTs that were just patrolling around in my base, if I made more cannons I could have sniped some Overseers and bought some more time.

Hope there was something useful in this big wall of text .
AkiZenko
Profile Joined November 2015
Canada14 Posts
Last Edited: 2015-11-12 06:45:52
November 12 2015 06:29 GMT
#42
2201... I almost got an heart attack! (Hard, not brutal)

Good luck to all of you who are going to try this achievement on Brutal... I wonder if it's even possible to do it?
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
Last Edited: 2015-11-12 08:29:27
November 12 2015 06:52 GMT
#43
On November 12 2015 14:58 Hier wrote:
My respawning DTs sometimes disappear for some reason, progressively. I don't keep track of them but their numbers are diminishing when I play them. Yes, I do have a Shrine. I was considering maybe there was no space around it, but at times my DTs vanish completely; surely one would respawn, at least. Anyone have that issue?


There's a 60s cooldown on the spell

Re-did this and got 2.05b with some DTs + mass cannons/big cannons. Had to restart a few times because I didn't have enough AA in top half of the map.
Liquipedia"Expert"
summerloud
Profile Joined March 2010
Austria1201 Posts
November 12 2015 09:29 GMT
#44
On November 11 2015 01:26 frajen86 wrote:
I cannot get 1.5 mil on brutal. Gotten to 1.3-1.4 twice. Eventually just stopped trying and went to hard so I could get on with the rest of the story. Are you guys goin with the whirlwind zealot or the stun one?

Other than that, fun mission. The crystals dropping random psi storms, hah


why on earth would you waste money on zealots in this mission
Wrath
Profile Blog Joined July 2014
3174 Posts
November 12 2015 09:30 GMT
#45
On November 11 2015 00:03 FanaticCZ wrote:
Anyone finished this mission before going to Korhal?


I did.
Kal_rA
Profile Blog Joined July 2010
United States2925 Posts
November 13 2015 07:17 GMT
#46
was there any research to pick up in this level? i forgot to explore the map and don't wanna go back unless I have to lol.
Jaedong.
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
November 13 2015 07:34 GMT
#47
On November 13 2015 16:17 Kal_rA wrote:
was there any research to pick up in this level? i forgot to explore the map and don't wanna go back unless I have to lol.


I think there's solarite bonus for surviving 1.8 billion
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
phagga
Profile Joined February 2012
Switzerland2194 Posts
November 13 2015 11:09 GMT
#48
On November 13 2015 16:17 Kal_rA wrote:
was there any research to pick up in this level? i forgot to explore the map and don't wanna go back unless I have to lol.

You need to survive until 1.5 Billions for the solarite.

@Cyro 1.8 Million is for the achievement.
"A person who does not concern himself with politics has already made the political choice he was so anxious to spare himself: he is serving the ruling party." - Max Frisch
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
November 13 2015 11:33 GMT
#49
ah there is an achievement at 2.2 bill too
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Jaximus
Profile Joined November 2015
5 Posts
Last Edited: 2015-11-13 12:38:27
November 13 2015 12:35 GMT
#50
After struggling to get up to about 1.3bil on brutal, I said to hell with it, and dropped down to normal for the solarite + 1.8 bil achievement. I think that was a fair enough trade-off.

Currently having some difficulties with the 2.2 bil on hard - got up to about 1.85 before my Nexii were both killed, and it seems like having no Nexii left = the mission is force completed, and despite some saves a little before that, it feels like I need to fix some things with base layout and overall strategy if I'm to survive another 350 mil zerg. :-P
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
Last Edited: 2015-11-13 15:12:45
November 13 2015 13:30 GMT
#51
i failed my first attempt at 2.2b on hard, super gas starved (8k/0) and had some trouble replacing buildings as they fell. What are you guys doing with minerals?
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Dingodile
Profile Joined December 2011
4133 Posts
November 13 2015 13:49 GMT
#52
On November 11 2015 09:05 The_Templar wrote:
Show nested quote +
On November 11 2015 08:01 fezvez wrote:
One of the two missions where I couldn't trivially get the bonus objective in Brutal.

Feels good to have a challenge

Edit : By the way, what is TLCH?

TL Campaign Help.

http://www.teamliquid.net/forum/legacy-of-the-void/498119-tl-campaign-help-tlch

Every TLCH thread need this link
Grubby | ToD | Moon | Lyn | Sky
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
November 13 2015 17:39 GMT
#53
On November 13 2015 22:30 Cyro wrote:
i failed my first attempt at 2.2b on hard, super gas starved (8k/0) and had some trouble replacing buildings as they fell. What are you guys doing with minerals?


Mass cannons + shield batteries
Ended up getting to 2.201b (from 2.05b) by spamming shield batteries and trying to stall after getting overrun
Liquipedia"Expert"
ejozl
Profile Joined October 2010
Denmark3353 Posts
Last Edited: 2015-11-14 02:47:22
November 14 2015 02:46 GMT
#54
Lol, I've actually been doing so many achievements that I went back to Last Stand and got to 2.45 billion, but achievement didn't pop up. Then I realized I already did it earlier, the reason I didn't remember was because I struggled with it.

The key is sim city, max out on DT's that ressurect, but more importantly build a fortress of the 15 range towers up against the thingy and surround it with SO MANY Shield Batteries and you can also make Photon Cannons at the edges between the spawning points of the opposing forces. Also use energy for shooting beam to soften up the big flying hybrids.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Hier
Profile Blog Joined November 2009
2391 Posts
November 14 2015 06:55 GMT
#55
2.45 billion on Hard?

What.

Can't break 2.15 yet.
"But on a more serious note..." -everyone on this forum at some point.
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
Last Edited: 2015-11-14 07:09:11
November 14 2015 07:08 GMT
#56
I just got to 2.25b on hard. Honestly the problem I ran into is that I use up all the space in my base...like all of it. just about every usable inch by the ramps is covered in cannons and batteries, and then they start rolling banelings in and it just snowballs and i can't get cannons up in time and at that point it's just about stalling. I was lucky to finish as close as I did. I prob suck at cannon sim city though so i had that going against me.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
DarkVoice_
Profile Joined November 2015
8 Posts
Last Edited: 2015-11-14 15:39:22
November 14 2015 14:55 GMT
#57
I finally did it, 2.26 or so, mass cannons, batteries, big defense buildings, and at the top dragooner, at the end some zealots because of the lack of vespin gas.
Hier
Profile Blog Joined November 2009
2391 Posts
Last Edited: 2015-11-14 20:05:08
November 14 2015 18:45 GMT
#58
2.199
What a fuckin' joke.

Edit:
2.330
Finally.
"But on a more serious note..." -everyone on this forum at some point.
AkiZenko
Profile Joined November 2015
Canada14 Posts
November 15 2015 01:57 GMT
#59
For those who are more visual, you can get to 1.8b on brutal and 2.2b on hard with a layout like this:

[image loading]
Jaximus
Profile Joined November 2015
5 Posts
November 15 2015 02:05 GMT
#60
Got it this morning - been going sequentially through the achievements (with this being the first planet after Aiur), and this was the hardest achieve yet.

What ended up proving the difference for me was trying to snipe Overseers at the ramps asap, in order to give my DTs free range. Early on it means far less lost resources; later it gets a lot tougher - but that's what the res is for.

The biggest difficulty is actually hardware for me - when you get so many units towards the end of the mission, my computer doesn't like trying to do quick warp ins, buildings, all that crap.
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