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[Code A] Cheers and Jeers - Week end recap

Forum Index > SC2 General
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[Code A] Cheers and Jeers - Week end recap

Text byTL.net ESPORTS
January 18th, 2014 02:54 GMT
2013 GSL Season 2

GSL Season One
Code A



Group E & F Recaps

Brackets and standings on Liquipedia

Partial VODs on YouTube

Cheers and Jeers

Mech and Daedalus point stole the show on Thursday night, but for different reasons.

by Waxangel

While the successes and failures of fan favorites were at the center of attention in the earlier Code A groups, groups E and F were all about the games and their demonstration of recent trends.

[image loading]


Mech's Day In the Sun

A wise man once said that if the words "mech" and "viable" appear together in a forum post, it's time to abandon the thread. As one of the most iconic and over-romanticized strategies of Brood War, mech has never ceased to be a topic of fierce debate in StarCraft 2. Does it live up to the spirit of Brood War mech? Is turtling gameplay something we really want? Is it really viable at the pro level? While we can't answer the first two questions, recent Code A and Proleague matches suggest the answer to the last question is a yes.

After BrAvO used mech to beat Leenock into submission in one of Wednesday's games, both (T)CJ_Bbyong and (T)JinAir_Cure pulled out the strategy in their TvZ games on Thursday night. The results were mixed, with Bbyong being able to stomp all over Solar, while Cure was picked apart by RorO's excellent guerrilla tactics. Regardless of the results, it was telling that a once niche TvZ strategy made it into the arsenals of three different players.

The truly interesting development was Cure's decision to bring mech out in TvP. Though some brave souls like Bomber had tried to use mech as a surprise strategy in TvP, such attempts had typically been met with utter failure. What's more, Cure decided to deploy mech on Frost, an absolutely massive map with plenty of room for a slow composition to get outmaneuvered. Yet, Cure found a way to win. Thanks to poor judgment from (P)Hurricane (who lost much ground attempting some poor 2-base pressure) and devastating late-game EMPs from Cure, the mech army was able to easily reduce the Protoss army to rubble when the time came for a final engagement.

With just one match, it's hard to tell if TvP mech will continue to pop up in GSL games, or if it was just a clever one-off strategy by Cure. In his remaining TvPs, Cure declined to play any more mech, opting for bio instead (which he gave his own twist as well, adding in plenty of widow mines). More reasons to keep our eyes on the GSL going forward!

Daedalus Point Woes

There was another trend in the Code A matches, this one rather glaring: Daedalus Point was distorting PvZ. With a ridiculously wide ramp and no way to execute any of the standard wall-offs, Protoss players were forced to go for unorthodox strategies to try and win. This approach seemed to work in the first few games, with Zergs getting caught off guard by wild strategies like 1-base DTs or offensive walling beneath their own ramps. However, The later matches saw Zerg players come prepared for such scenarios, with (Z)Azubu.Symbol punishing a naive attempt to perform the offensive wall with a fast nydus, and (Z)Samsung_Solar happily shutting down (P)MVP.Super's proxy gate with the smallest bit of drone scouting.

One has to think there's a problem with a map when ST_Life, a virtuoso of balance complaining, begins to criticize it on behalf of Protoss players. Fortunately for the Code S players, the new format of Code A allows it to effectively act as a test run before the Code S season starts in earnest. With another week of Code A remaining and the complaints of progamers mounting, one has to think that a solution will be found in time for Code S. Unfortunately, it will be too late for the players who have already been eliminated.

Terran Finally in Code S!

Speaking of imbalance, let's look at the qualified races for Code S so far: 11 Protoss, 8 Zerg, 2 Terran. WHAT?

Terran has been the powerhouse of the GSL forever, but it seems like those days are long gone. Last season's quarterfinalist (T)jjakji joined players like (T)TaeJa, (T)MMA, (T)Bomber, and (T)Mvp in looking for easier money abroad, leaving only (T)JinAir_Maru to hold the fort as a seeded Terran player. Fortunately for Terran fans, CJ's (T)Bbyong fought his way through Code A to become the second Terran player in this season's Code S, but only after five other Terrans fell before him.

The prospects for Terran in the upcoming six groups are better. Top Terran (T)INnoVation headlines a group of players that include (T)sKyHigh, (T)Reality, (T)Hack, (T)SuperNova, (T)TheBest, (T)Dream, and (T)Ryung. Hack and Ryung in particular are players who have returned from the WCS America region, staunching some of the talent bleeding. But unless all those aforementioned Terran players play out of their minds, we could be facing one of the worst Terran seasons in GSL history.

Writers: Waxangel.
Graphics: GomTV, shiroiusagi.
Editor: Waxangel.
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TL+ Member
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
January 18 2014 02:56 GMT
#2
i hope no other terrans make it!

jk
ModeratorRetired LR Bonjwa
TL+ Member
GTPGlitch
Profile Blog Joined March 2011
5061 Posts
January 18 2014 03:00 GMT
#3
go go skyhighhhhhh & supernova & thebest & ryung~~~

also, woot for bbyongggggggggggg
Jo Byung Se #1 fan | CJ_Rush(reborn) fan | Liquid'Jinro(ret) fan | Liquid'Taeja fan | oGsTheSuperNada fan | Iris[gm](ret) fan |
Traceback
Profile Joined October 2010
United States469 Posts
January 18 2014 03:02 GMT
#4
On January 18 2014 11:56 opterown wrote:
i hope no other terrans make it!

jk


Of course, knowing past GSL's, even if no other Terrans made it one of the two would probably win the tournament somehow.
SpunXtain20
Profile Joined January 2014
Australia554 Posts
January 18 2014 03:05 GMT
#5
Oh, Fantasy.

Poll: Condolences for Fantasy?

*Tell Fantasy that Flash is doing badly too* (112)
 
74%

*Cuddles Fantasy* (25)
 
16%

*Whisper sweet nothings in Fantasy's ear* (11)
 
7%

*Pats Fantasy on the back* (4)
 
3%

152 total votes

Your vote: Condolences for Fantasy?

(Vote): *Cuddles Fantasy*
(Vote): *Tell Fantasy that Flash is doing badly too*
(Vote): *Whisper sweet nothings in Fantasy's ear*
(Vote): *Pats Fantasy on the back*

*Hugs all* | I came here to drink milk and kick asses, and I've just finished my milk.
Kon-Tiki
Profile Joined February 2011
United States402 Posts
January 18 2014 03:07 GMT
#6
Hope they axe daedalus point. The map has serious issues
I am a leaf on the wind. Watch how I soar.
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
January 18 2014 03:14 GMT
#7
On January 18 2014 12:02 Traceback wrote:
Show nested quote +
On January 18 2014 11:56 opterown wrote:
i hope no other terrans make it!

jk


Of course, knowing past GSL's, even if no other Terrans made it one of the two would probably win the tournament somehow.

exactly. we are Maru fans. That would bode well for us
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
SoFrOsTy
Profile Joined December 2011
United States525 Posts
January 18 2014 03:15 GMT
#8
I feel bad for Flash. Only because I know he is working so hard, and struggling to get results in individual leagues. I didn't see his games vs Bravo, and event though Bravo also didn't make it out of his group, he is scary good. So I dunno what to make of it all.Cure played brilliant TvP, but lost to mass storm which is tough to deal with right now. But I seriously think Cure is onto something with his Widow mines mixed into Bio. He used it so well.
Julyzerg ftw
SpunXtain20
Profile Joined January 2014
Australia554 Posts
January 18 2014 03:19 GMT
#9
On January 18 2014 12:07 Kon-Tiki wrote:
Hope they axe daedalus point. The map has serious issues


Personally, and especially as a Terran player looking on from the outside of the PvZ woes, I really hope they keep Daedalus. It's led to some amazing innovation - the map pools have all very much conformed to certain styles, and as such creative play has stagnated a lot.

Sure, maybe they can make the ramp a little less wide, but I kind of like the idea that players can't just blindly nexus or forge FE - at least they have to do a bit of scouting. I'm a big proponent of map diversity from a viewing perspective, because it makes players think outside the box. Players like TLO and Boxer were renowned for their creative flair in the early days of WoL, and part of that was because the maps really were more diverse back then - you had Thor Drops on Lost Temple, fast gold rushes on Metalopolis, siege tank lines on the cliffs of Shakuras Plateau.

Sure, maybe the game wasn't fully balanced then - maybe I like the style because I'm Terran and I love mixing play up on the ladder. But you have to admit, it was a lot more interesting watching that than just wondering "is this 2 base 7 gate all-in going to fail or succeed this time?". We're finally beginning to again see the back-and-forth creative builds and on-the-fly counters from maps like Habitation Station and Daedalus point again, from a strategic viewpoint it's a lot more interesting to watch in my opinion.
*Hugs all* | I came here to drink milk and kick asses, and I've just finished my milk.
Zenbrez
Profile Joined June 2012
Canada5973 Posts
January 18 2014 03:19 GMT
#10
On January 18 2014 12:02 Traceback wrote:
Show nested quote +
On January 18 2014 11:56 opterown wrote:
i hope no other terrans make it!

jk


Of course, knowing past GSL's, even if no other Terrans made it one of the two would probably win the tournament somehow.

Hell, they're gonna meet in the finals.
Refer to my post.
vthree
Profile Joined November 2011
Hong Kong8039 Posts
January 18 2014 03:22 GMT
#11
On January 18 2014 12:02 Traceback wrote:
Show nested quote +
On January 18 2014 11:56 opterown wrote:
i hope no other terrans make it!

jk


Of course, knowing past GSL's, even if no other Terrans made it one of the two would probably win the tournament somehow.


Isn't the previous Terran GSL winner Mvp over Squirtle in early 2012? Maru's win was OSL.
Darkdwarf
Profile Blog Joined December 2012
Sweden960 Posts
January 18 2014 03:26 GMT
#12
On January 18 2014 12:22 vthree wrote:
Show nested quote +
On January 18 2014 12:02 Traceback wrote:
On January 18 2014 11:56 opterown wrote:
i hope no other terrans make it!

jk


Of course, knowing past GSL's, even if no other Terrans made it one of the two would probably win the tournament somehow.


Isn't the previous Terran GSL winner Mvp over Squirtle in early 2012? Maru's win was OSL.


Yes. After that we've hade 2 tosses (seed and dear) and 4 zergs (life, sniper, roro, soulkey).
Teams: IM, Jin Air, Invictus || Players: Maru, GuMiho, INnoVation, Ryung, sOs, Squirtle, NaNiwa, Has, Zoun, Life, Rogue, Dark
DBS
Profile Joined July 2012
515 Posts
January 18 2014 03:28 GMT
#13
So no other terrans are gonna make it and we will have a TvT finals. You read it here first
"a pitchfork is for hay. a trident is for killing bitches." -djwheat
Khai
Profile Joined August 2010
Australia553 Posts
January 18 2014 03:44 GMT
#14
Daedalus Point, worst map since Steppes of War. Absolutely devastated neither Flash nor Fantasy made it, Terran were doing so well at Proleague...
AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
January 18 2014 03:50 GMT
#15
On January 18 2014 12:19 SpunXtain20 wrote:
Show nested quote +
On January 18 2014 12:07 Kon-Tiki wrote:
Hope they axe daedalus point. The map has serious issues


Personally, and especially as a Terran player looking on from the outside of the PvZ woes, I really hope they keep Daedalus. It's led to some amazing innovation - the map pools have all very much conformed to certain styles, and as such creative play has stagnated a lot.

Sure, maybe they can make the ramp a little less wide, but I kind of like the idea that players can't just blindly nexus or forge FE - at least they have to do a bit of scouting. I'm a big proponent of map diversity from a viewing perspective, because it makes players think outside the box. Players like TLO and Boxer were renowned for their creative flair in the early days of WoL, and part of that was because the maps really were more diverse back then - you had Thor Drops on Lost Temple, fast gold rushes on Metalopolis, siege tank lines on the cliffs of Shakuras Plateau.

Sure, maybe the game wasn't fully balanced then - maybe I like the style because I'm Terran and I love mixing play up on the ladder. But you have to admit, it was a lot more interesting watching that than just wondering "is this 2 base 7 gate all-in going to fail or succeed this time?". We're finally beginning to again see the back-and-forth creative builds and on-the-fly counters from maps like Habitation Station and Daedalus point again, from a strategic viewpoint it's a lot more interesting to watch in my opinion.

Daedalus point doesn't encourage "innovative play". It makes protosses lose. The map is functionally equivalent to a massive nerf to protoss whilst leaving the other races completely unaffected. Every single thing a protoss does on that map is going to be a weaker version of what he would normally do, whether it be a tricksy all-in or a safe macro opener. Meanwhile, the zerg is going to be even stronger than he otherwise would be because zerg, more so than any other race, is only limited in its strength by what the opponent does to limit that strength.
Protosses on that map will do strategies that rely entirely on their opponent never having seen it before, and since there are only so many things you can do on one base, protosses will reach the bottom of their bag of tricks really fast... and then they'll stop winning.
"How are you?" "I am fine, because it is not normal to scream in pain."
seak99
Profile Joined November 2013
Canada69 Posts
January 18 2014 03:52 GMT
#16
I gotta admit, I have actually been hoping that none of the terran players make it in. Maybe something would be changed after that.
ClairvoyanceSC2
Profile Joined February 2012
United States758 Posts
January 18 2014 03:53 GMT
#17
On January 18 2014 12:44 Khai wrote:
Daedalus Point, worst map since Steppes of War. Absolutely devastated neither Flash nor Fantasy made it, Terran were doing so well at Proleague...


Only because maru and ty are absolute monsters, that it gives the impression that terran is doing THAT well.
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
Last Edited: 2014-01-18 04:09:46
January 18 2014 04:01 GMT
#18
On January 18 2014 11:54 TeamLiquid ESPORTS wrote:
As one of the most iconic and over-romanticized strategies of Brood War, mech has never ceased to be a topic of fierce debate in StarCraft 2. Does it live up to the spirit of Brood War mech?


The mech notion has always been a bit baffling to me. Am I not remembering things correctly? It seems to me that in the only Brood War matchup where bio and mech were equally viable - TvZ - bio was considered by most spectators to be the preferable way to go. That was certainly my opinion, and I say this as a massive fan of Fantasy.

On January 18 2014 11:54 TeamLiquid ESPORTS wrote:Speaking of imbalance, let's look at the qualified races for Code S so far: 11 Protoss, 8 Zerg, 2 Terran. WHAT?


Terran might actually edge out Protoss from October '11 GSL as the least represented race in a GSL Code S.

Fortunately, Protoss cannot beat Terran as most represented race. I don't think I could stomach that much PvP.
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
Khai
Profile Joined August 2010
Australia553 Posts
January 18 2014 04:02 GMT
#19
On January 18 2014 12:53 ClairvoyanceSC2 wrote:
Show nested quote +
On January 18 2014 12:44 Khai wrote:
Daedalus Point, worst map since Steppes of War. Absolutely devastated neither Flash nor Fantasy made it, Terran were doing so well at Proleague...


Only because maru and ty are absolute monsters, that it gives the impression that terran is doing THAT well.


It's no illusion, from week 2 we've seen Cure, Maru, TY, Flash, Reality, Dream, BrAvo win against Zs and Ps. That is hardly just 2 players carrying the entire race.

Maru, TY and Flash are 3 of the standard bearers with plenty of wins and a really good winrate so far. I'd say that's quite a Terran comeback for a tournament branded the PvProleague. TvX winrate is also sitting incredibly high at the moment.

Source: http://wiki.teamliquid.net/starcraft2/2014_Proleague/Round_1/Statistics
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
Last Edited: 2014-01-18 04:11:24
January 18 2014 04:09 GMT
#20
New GSL season is shaping up to be actually unwatchable. ZvZ is rarely consistent, ZvP is in the dumps, and PvP has not one but two Protoss in it. Hmmmm.

On the one hand, I do want StarCraft to succeed.

On the other hand, I also want Blizzard to have no choice whatsoever but to finally realize they done fucked this game up something fierce, so they can fix their shit and make it work.

So where does this leave me with Inno vs. 3 Code A/B Protoss coming up?

So very conflicted.

edit: normally I love Tastosis, but their saccharine love affair with Protoss is just going to be salt rubbing in wounds.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
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