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Starbow - Page 296

Forum Index > SC2 General
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-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2014-05-29 12:02:11
May 29 2014 12:01 GMT
#5901
On May 29 2014 20:49 GoldforGolden wrote:
Show nested quote +
On May 29 2014 20:09 -Dustin- wrote:
On May 29 2014 19:50 GoldforGolden wrote:
On May 29 2014 19:44 -Dustin- wrote:
On May 29 2014 19:20 Booom3 wrote:
On May 28 2014 23:21 -Archangel- wrote:
As far as I know, SB does not like free units.

Ah yes, "free units", the chant of people who truly have no clue why SC2 isn't enjoyable.

Here's a protip: free units are in Brood War to this day, made by the Queen, and they work very well in that game.

Do you mean broodlings? I wouldn't consider that free units at all. It cost 150 energy to spawn 2 broodlings that could barely kill a marine.

They weren't even used often from what I've seen just vs Mech to kill tanks and that wasn't even the broodlings but the spell straight up killing a tank *and* tanks splash hitting the other tanks around the broodlings.

Heh and now you are defending free units because they were too weak.
Being strong is not part of being free unit.

Saying free unit is bad design is just a poor insight and a lack of understanding on unit innovative concept

I'm not defending free units. I believe that its a terrible design and does not belong in Starcraft. The broodlings aren't free units they cost 150 energy on your Queen and did NOTHING other than kill one unit straight up. Using spawn broodlings put your Queen out of battle for quite some time to regen that energy.

Uh you absolutely are.
It already existed in bw, it doesn't quite matter what you believe in.
Also again, strength of the free unit doesn't not change what it is, a free unit.

Not to mention by your logic, infested terran wasn't a problem when they receive range and armor upgrades in wol.

Do you think broodlings or locust would be fine if they can't attack and move and cost mana?

If they cost mana they are no longer a free unit. I don't consider infested terrans from Infestors as free units.
-Dustin-
Profile Blog Joined July 2011
United States718 Posts
May 29 2014 12:16 GMT
#5902
On May 29 2014 20:49 GoldforGolden wrote:
Show nested quote +
On May 29 2014 20:09 -Dustin- wrote:
On May 29 2014 19:50 GoldforGolden wrote:
On May 29 2014 19:44 -Dustin- wrote:
On May 29 2014 19:20 Booom3 wrote:
On May 28 2014 23:21 -Archangel- wrote:
As far as I know, SB does not like free units.

Ah yes, "free units", the chant of people who truly have no clue why SC2 isn't enjoyable.

Here's a protip: free units are in Brood War to this day, made by the Queen, and they work very well in that game.

Do you mean broodlings? I wouldn't consider that free units at all. It cost 150 energy to spawn 2 broodlings that could barely kill a marine.

They weren't even used often from what I've seen just vs Mech to kill tanks and that wasn't even the broodlings but the spell straight up killing a tank *and* tanks splash hitting the other tanks around the broodlings.

Heh and now you are defending free units because they were too weak.
Being strong is not part of being free unit.

Saying free unit is bad design is just a poor insight and a lack of understanding on unit innovative concept

I'm not defending free units. I believe that its a terrible design and does not belong in Starcraft. The broodlings aren't free units they cost 150 energy on your Queen and did NOTHING other than kill one unit straight up. Using spawn broodlings put your Queen out of battle for quite some time to regen that energy.

Uh you absolutely are.
It already existed in bw, it doesn't quite matter what you believe in.
Also again, strength of the free unit doesn't not change what it is, a free unit.

Not to mention by your logic, infested terran wasn't a problem when they receive range and armor upgrades in wol.

Do you think broodlings or locust would be fine if they can't attack and move and cost mana?

You are just arguing for the sake of arguing when you have no idea what you are talking about. I never defended free units because the Queen in BW wasn't about making free units. It was about killing one unit. Nothing more nothing less. Free units are spawned from Locusts and cost NO minerals or energy.

Spawn Broodlings cost 150 energy a Queen could only cast it once before having to regen energy and the units it spawned did NOTHING. The strength changes EVERYTHING you wouldn't stall a game for 2 hours using Queens in bw.

Free units are bad and I will never consider them a good thing.
GoldforGolden
Profile Joined September 2012
China102 Posts
May 29 2014 12:50 GMT
#5903
On May 29 2014 21:16 -Dustin- wrote:
Show nested quote +
On May 29 2014 20:49 GoldforGolden wrote:
On May 29 2014 20:09 -Dustin- wrote:
On May 29 2014 19:50 GoldforGolden wrote:
On May 29 2014 19:44 -Dustin- wrote:
On May 29 2014 19:20 Booom3 wrote:
On May 28 2014 23:21 -Archangel- wrote:
As far as I know, SB does not like free units.

Ah yes, "free units", the chant of people who truly have no clue why SC2 isn't enjoyable.

Here's a protip: free units are in Brood War to this day, made by the Queen, and they work very well in that game.

Do you mean broodlings? I wouldn't consider that free units at all. It cost 150 energy to spawn 2 broodlings that could barely kill a marine.

They weren't even used often from what I've seen just vs Mech to kill tanks and that wasn't even the broodlings but the spell straight up killing a tank *and* tanks splash hitting the other tanks around the broodlings.

Heh and now you are defending free units because they were too weak.
Being strong is not part of being free unit.

Saying free unit is bad design is just a poor insight and a lack of understanding on unit innovative concept

I'm not defending free units. I believe that its a terrible design and does not belong in Starcraft. The broodlings aren't free units they cost 150 energy on your Queen and did NOTHING other than kill one unit straight up. Using spawn broodlings put your Queen out of battle for quite some time to regen that energy.

Uh you absolutely are.
It already existed in bw, it doesn't quite matter what you believe in.
Also again, strength of the free unit doesn't not change what it is, a free unit.

Not to mention by your logic, infested terran wasn't a problem when they receive range and armor upgrades in wol.

Do you think broodlings or locust would be fine if they can't attack and move and cost mana?

You are just arguing for the sake of arguing when you have no idea what you are talking about. I never defended free units because the Queen in BW wasn't about making free units. It was about killing one unit. Nothing more nothing less. Free units are spawned from Locusts and cost NO minerals or energy.

Spawn Broodlings cost 150 energy a Queen could only cast it once before having to regen energy and the units it spawned did NOTHING. The strength changes EVERYTHING you wouldn't stall a game for 2 hours using Queens in bw.

Free units are bad and I will never consider them a good thing.

and?

Broodlords must require to attack a unit to generate the free unit.
Swarmhost must burrow to generate free unit.

there are millions of ways to balance the free units and the free units generator, it's just people who can't even grasp the very basic concept that there are trade offs for getting these free units generators and blame it on the balance.

Just because some unit is generated from energy doesn't make it more problematic than "free" unit, look at sky terran mass ravens.

reminds me how some people always claimed moba must always have health and mana, then league shows an energy based or even mana/energy-less champion can work just as well.
We think too much, feel too little
Waise
Profile Joined June 2013
3165 Posts
May 29 2014 12:53 GMT
#5904
calling spell units "free" is exactly the same as calling spell damage "free", it's just semantic nonsense from people who don't understand the role of casters
404AlphaSquad
Profile Joined October 2011
839 Posts
May 29 2014 15:42 GMT
#5905
and you are still wrong. how someone can call units which can take "no risk" engagements in a STRATEGY game, well designed is beyond me. the broodlord is at least limited by their attack, but it suffers from the same snowball effect.
aka Kalevi
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
May 29 2014 16:28 GMT
#5906
On May 30 2014 00:42 404AlphaSquad wrote:
and you are still wrong. how someone can call units which can take "no risk" engagements in a STRATEGY game, well designed is beyond me. the broodlord is at least limited by their attack, but it suffers from the same snowball effect.

WHo is still wrong, maybe you should add some quotes...
What exactly is a "no risk" engagement?
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Capresis
Profile Joined September 2008
United States518 Posts
May 29 2014 17:56 GMT
#5907
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User was warned for this post
404AlphaSquad
Profile Joined October 2011
839 Posts
May 30 2014 21:05 GMT
#5908
On May 30 2014 01:28 The_Red_Viper wrote:
Show nested quote +
On May 30 2014 00:42 404AlphaSquad wrote:
and you are still wrong. how someone can call units which can take "no risk" engagements in a STRATEGY game, well designed is beyond me. the broodlord is at least limited by their attack, but it suffers from the same snowball effect.

WHo is still wrong, maybe you should add some quotes...
What exactly is a "no risk" engagement?


Golden is wrong.

A no risk engagement is an engagement you can make without risking anything. Swarmhosts can from ridiculous range entire armys over half the map, without taking any risk. The only risk in Starcraft 2 for the swarmhost is making them. So it is basically again a composition/build optimization fight and not a fun unit interaction. Thats one of the many reason why Starbow wont implement "free units".
aka Kalevi
Daumen
Profile Joined July 2011
Germany1073 Posts
May 30 2014 23:54 GMT
#5909
Guys, im looking for a Casted Game. Here are the short notes I remember:

- TvZ on Asgard
- Casted by Rifkin (BasetradeTV) (pretty sure it was a solo cast)
- Terran player used an early nuke (rly early push) on the Zergs Natural
- RIfkin freaked out becasue he didnt read about the Nuke change and laughed his ass off :D

any1 remember the playernames or can find the VoD easily?

:X
President of the ReaL Fan Club.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
May 30 2014 23:59 GMT
#5910
On May 31 2014 06:05 404AlphaSquad wrote:
Show nested quote +
On May 30 2014 01:28 The_Red_Viper wrote:
On May 30 2014 00:42 404AlphaSquad wrote:
and you are still wrong. how someone can call units which can take "no risk" engagements in a STRATEGY game, well designed is beyond me. the broodlord is at least limited by their attack, but it suffers from the same snowball effect.

WHo is still wrong, maybe you should add some quotes...
What exactly is a "no risk" engagement?


Golden is wrong.

A no risk engagement is an engagement you can make without risking anything. Swarmhosts can from ridiculous range entire armys over half the map, without taking any risk. The only risk in Starcraft 2 for the swarmhost is making them. So it is basically again a composition/build optimization fight and not a fun unit interaction. Thats one of the many reason why Starbow wont implement "free units".


LOL this post is just so wrong. Man you should really learn sc2 before saying something so completely false.
When I think of something else, something will go here
rsvp
Profile Blog Joined January 2006
United States2266 Posts
May 31 2014 00:00 GMT
#5911
I believe it was AlphaSquad vs tehredbandit from Group B of Starbow Ladder Cup S1 Finals, loser's finals game 2.
Daumen
Profile Joined July 2011
Germany1073 Posts
May 31 2014 00:39 GMT
#5912
On May 31 2014 09:00 rsvp wrote:
I believe it was AlphaSquad vs tehredbandit from Group B of Starbow Ladder Cup S1 Finals, loser's finals game 2.


No it was another game. But the Spawn positions were the same!

Terran in the top left, Zerg at the bottom right
President of the ReaL Fan Club.
Deleted User 97295
Profile Blog Joined August 2010
1137 Posts
May 31 2014 06:52 GMT
#5913
--- Nuked ---
Daumen
Profile Joined July 2011
Germany1073 Posts
May 31 2014 13:53 GMT
#5914
On May 31 2014 15:52 Laertes wrote:
It was capricis vs tehredbandit from one of the ladder cups.


looking for it, but cant find it :X there are only 2 vods even though the tl page says there should be 3 and Basetrade on Twitch doesnt have the third on either damn it
President of the ReaL Fan Club.
MegashLoL
Profile Joined October 2013
Sweden24 Posts
May 31 2014 14:03 GMT
#5915
I want to play this, Is this somewhat competitive atm? if so i def want to play it
Diamond 1 / Challenger League of Legends player. Follow my twitter http://www.twitter.com/MegashLoL
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
Last Edited: 2014-05-31 14:31:36
May 31 2014 14:31 GMT
#5916
On May 31 2014 23:03 MegashLoL wrote:
I want to play this, Is this somewhat competitive atm? if so i def want to play it


You can ladder this game. In fact, tonight is the night we try to gather all people to the Starbow ladder!

Check it out: http://starbowmod.com/about/

And here:

aka KanBan85. Working on Starbow.
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
May 31 2014 15:47 GMT
#5917
New casts are up!





aka KanBan85. Working on Starbow.
Crisium
Profile Blog Joined February 2010
United States1618 Posts
May 31 2014 19:20 GMT
#5918
Starbow ladder night is now!

http://starbowmod.com/forum/showthread.php?tid=472

Lot's of new players. Now is a great time to try some Starbow.
Broodwar and Stork forever! List of BW players with most Ro16, Ro8: http://tinyurl.com/BWRo16-Ro8
GoShox
Profile Blog Joined December 2007
United States1845 Posts
May 31 2014 20:54 GMT
#5919
Sup guys, I haven't played this in a while but since it's Starbow day I figured I'd play a bit, I'm gonna stream as well so feel free to watch!

http://www.twitch.tv/smishox
Daumen
Profile Joined July 2011
Germany1073 Posts
May 31 2014 21:19 GMT
#5920
oh wow, im going to get my friend to play STarbow for the first time and he has never played StarCraft.

Any tips on how I can make his RTS experience any good? ;D
President of the ReaL Fan Club.
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