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Starbow - Page 294

Forum Index > SC2 General
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The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
Last Edited: 2014-05-26 14:56:54
May 26 2014 14:54 GMT
#5861
The baneling is not a well-designed unit for any other match up than zvz, and even there it could be a better designed unit. We are working on a lot of potential re-designe and we may have found one that could get implemented soon, but for now we'll remove the unit since we feel it does not fit in Starbow. We are quite certain that a modified baneling will be added to the zerg arsenal at some point not too far away. If not, then zerg will get another new unit in the future.


So why exactly do you think the unit is not well designed? Cause it has kinda the same role as the lurker?
Or the more a move type thing?
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Zaphod Beeblebrox
Profile Joined December 2010
Denmark697 Posts
May 26 2014 14:57 GMT
#5862
"Each ghost academy can now hold 3 nukes maximum"

...

I have no words...

I guess I'll just enjoy the fireworks.
Go try StarBow on the Arcade. TL thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=440661
Foxxan
Profile Joined October 2004
Sweden3427 Posts
May 26 2014 15:18 GMT
#5863
dont understand the scan nerf upgrade

You have a robo and stargate to scout here for protoss. In bw, only robo.

Explain!
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
May 26 2014 15:43 GMT
#5864
Finally the bling is gone. I might start playing again now haha
My. Copy. Is. Here.
royalroadweed
Profile Joined April 2013
United States8301 Posts
May 26 2014 15:52 GMT
#5865
[B]On May 26 2014 23:26 Xiphias wrote:
[*] Remove baneling.

Artosis is going to be so happy.
"Nerfing Toss can just make them stronger"
Foxxan
Profile Joined October 2004
Sweden3427 Posts
May 26 2014 16:12 GMT
#5866
On May 27 2014 00:43 Piy wrote:
Finally the bling is gone. I might start playing again now haha

When they reintroduce the bane. Its time to stop playing again.
Deleted User 97295
Profile Blog Joined August 2010
1137 Posts
May 26 2014 16:28 GMT
#5867
--- Nuked ---
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
Last Edited: 2014-05-26 17:15:08
May 26 2014 16:44 GMT
#5868
Edited the patch notes. New inject is 15 energy, not 25. Same as before in energy cost. Sorry for the typo. Also, duration is 24 sec and not 15, that has also been edited.

We have found a lot of bugs. Kabel is working on fixing them, hopefully a new version of this patch should be up sometime later tonight.
aka KanBan85. Working on Starbow.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
May 26 2014 18:09 GMT
#5869
If pylon range is changed due to this not being Hots, maybe terran mech upgrades could be returned to WoL as well (seperate ground and air upgrades)
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
May 26 2014 18:12 GMT
#5870
That was not due to HoTS, that was intentional (although I forget the reason atm).
aka KanBan85. Working on Starbow.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
May 26 2014 19:05 GMT
#5871
well in hots combined mech upgrades were to promote more mech vs protoss but in SB mech vs protoss is a dominating meta.
Maybe this should be reverted and some buff to promote bio vs protoss could be introduced?
Personally I find it boring in both Sc2 and SB to watch same games all the time.
Hider
Profile Blog Joined May 2010
Denmark9448 Posts
May 26 2014 19:29 GMT
#5872
On May 27 2014 04:05 -Archangel- wrote:
well in hots combined mech upgrades were to promote more mech vs protoss but in SB mech vs protoss is a dominating meta.
Maybe this should be reverted and some buff to promote bio vs protoss could be introduced?
Personally I find it boring in both Sc2 and SB to watch same games all the time.


No it was added to make Starport-based mech better rather than just groundheavy mech.
Leviance
Profile Joined November 2009
Germany4079 Posts
May 26 2014 19:41 GMT
#5873
Are there any good VOD's of recent games? The ones I watched at youtube were pretty boring. Links plz
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
May 26 2014 19:56 GMT
#5874
Recent VOD's

Husky:





Xiphias (very gosu caster ):







NOTE: We just had a new patch today, so all these games are pre-patch.
aka KanBan85. Working on Starbow.
-Dustin-
Profile Blog Joined July 2011
United States718 Posts
May 26 2014 20:07 GMT
#5875
Patch looks great. Queuing up now.
Kireak
Profile Joined March 2011
Sweden358 Posts
May 26 2014 20:43 GMT
#5876
I just feels to be that every patch is making it more and more like BW. It seems like the gameplay wanted is what it was in BW and the only thing remaining of sc2 soon will be the building sizes. Bio is made almost unviable with the removal of the marauder a few patches back due to mech having the "prefered" playstyle with lurkers being super efficient having a greater priorty. That while trying to shoehorn the ghost into being an anti-armor unit. Banelings going away due to either being underplayed or taking the role of the holy lurker. Next in line will be the roach who doesnt fit the gameplay of broodwar....ehm I mean starbow and the stalker has been turned into a glorified reaper.

For me starbow was a lot like sc2 but without a lot of the obvious retarded shit that exist in sc2 like the colossus, the mothership core, oracles, swarmhosts etc, however lately it has become too different of a game and I wish starbow would have taken another turn in the development.

But its just my 2 scrub cents which I suppose are worth just that...
Foxxan
Profile Joined October 2004
Sweden3427 Posts
May 26 2014 20:45 GMT
#5877
You play bio in tvz tho.

Bio->mech

Unless the viking is op. Perhaps mech is piss easy with that unit.
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
May 26 2014 20:47 GMT
#5878
On May 27 2014 05:43 Kireak wrote:
I just feels to be that every patch is making it more and more like BW. It seems like the gameplay wanted is what it was in BW and the only thing remaining of sc2 soon will be the building sizes. Bio is made almost unviable with the removal of the marauder a few patches back due to mech having the "prefered" playstyle with lurkers being super efficient having a greater priorty. That while trying to shoehorn the ghost into being an anti-armor unit. Banelings going away due to either being underplayed or taking the role of the holy lurker. Next in line will be the roach who doesnt fit the gameplay of broodwar....ehm I mean starbow and the stalker has been turned into a glorified reaper.

For me starbow was a lot like sc2 but without a lot of the obvious retarded shit that exist in sc2 like the colossus, the mothership core, oracles, swarmhosts etc, however lately it has become too different of a game and I wish starbow would have taken another turn in the development.

But its just my 2 scrub cents which I suppose are worth just that...


I can definitely see that is your impression when you look at the recent patches, but I can promise you that it is not our intention to make it as similar to BW as possible. But issues constantly arise with the SC2 stuff we've tried to add.

We are currently reworking both the roach and the baneling (yes, it will come back again, if not then a completely new zerg unit might take its place) to fit the Starbow environment more and they will not be BW units as far as I can tell now.

This is of course still in development so I can't make too many promises, but we are not just changing stuff because it was like that in BW.
aka KanBan85. Working on Starbow.
Hider
Profile Blog Joined May 2010
Denmark9448 Posts
Last Edited: 2014-05-26 20:51:01
May 26 2014 20:49 GMT
#5879
On May 27 2014 05:43 Kireak wrote:
I just feels to be that every patch is making it more and more like BW. It seems like the gameplay wanted is what it was in BW and the only thing remaining of sc2 soon will be the building sizes. Bio is made almost unviable with the removal of the marauder a few patches back due to mech having the "prefered" playstyle with lurkers being super efficient having a greater priorty. That while trying to shoehorn the ghost into being an anti-armor unit. Banelings going away due to either being underplayed or taking the role of the holy lurker. Next in line will be the roach who doesnt fit the gameplay of broodwar....ehm I mean starbow and the stalker has been turned into a glorified reaper.

For me starbow was a lot like sc2 but without a lot of the obvious retarded !@#$%^&* that exist in sc2 like the colossus, the mothership core, oracles, swarmhosts etc, however lately it has become too different of a game and I wish starbow would have taken another turn in the development.

But its just my 2 scrub cents which I suppose are worth just that...


Most people still go bio in TvZ.. Lurkers were buffed because they were UP. Banelings were removed cus they didn't fit into a game with no Medivacs and created boring games.
In TvP Maurauder removal just shifted the problem from bio sucking vs a Zealot/HT's to sucking vs HT's/Reavers. Regardless, it's still totally sucky.

TvT bio play was hurt the most, but without Medivac it's so extremely boring anyway, that it doesn't really matter. Mech vs mech in tvt on the other hand is extremely fast-paced and to some extent feels more like bio play in Sc2.
Kireak
Profile Joined March 2011
Sweden358 Posts
May 26 2014 21:01 GMT
#5880
On May 27 2014 05:47 Xiphias wrote:
I can definitely see that is your impression when you look at the recent patches, but I can promise you that it is not our intention to make it as similar to BW as possible. But issues constantly arise with the SC2 stuff we've tried to add.
that in BW.


Your base values everywhere comes from BW (while a lot of them have changed over time) and maybe the people making BW were actually competent compared to the sc2 guys and tried a lot of stuff that didnt fit the game. And you will just come up with the same conclusion in the end (which will be extremly similar to BW)

You've tried to fill a lot of holes that existed in BW like TvP bio, harass options in general, and there existing some periods of time in each matchup where one race can't really do much. But most of these you have gone back on and mimiced BW more.

I will still play the game since there isnt really an rts alternative and hope that the upcoming patches will improve the game!
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