• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:07
CEST 08:07
KST 15:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash9[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy16ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple herO wins SC2 All-Star Invitational
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
[ASL21] Ro24 Preview Pt2: News Flash ASL21 General Discussion Gypsy to Korea How Can I Add Timer & APM Count? A cwal.gg Extension - Easily keep track of anyone
Tourneys
[ASL21] Ro24 Group F [ASL21] Ro24 Group E Azhi's Colosseum - Foreign KCM Escore Tournament StarCraft Season 2
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9612 users

Starbow - Page 295

Forum Index > SC2 General
Post a Reply
Prev 1 293 294 295 296 297 346 Next
404AlphaSquad
Profile Joined October 2011
839 Posts
May 26 2014 21:34 GMT
#5881
This is not a BW clone but some issues arise when we put sc2 units in the bw based environment..
Many of these units are designed to be either hardcounters, defeat the defenders advantage, or have the same role as their bw counterpart. with some sc2 units we have found a decent place to put them in. Others cause just so much trouble and need "special rules" to fit. Anyway we are trying our best to not remove these units and to find a decent role and place for sc2 units and abilities.
aka Kalevi
Kabel
Profile Joined September 2009
Sweden1746 Posts
May 26 2014 21:58 GMT
#5882
New patch uploaded with only bug fixes.

Some bugs snuck in the patch earlier today, so I hopefully fixed everything now plus some other bugs from earlier patches.

- Fixed Optical flare missile and graphic bugs. Added new icon + description.
- Spider mines can not deal damage to units within transports.
- Flying Barrack, Factory and Starport can no longer build Reactors.
- Nerve Jammer now works properly.
- The circle of Scanner sweep now represents the actual area of detection
- Stasis field no longer affects Spider mines or Larvae.
- Inject larva energy cost + tooltip
- Baneling nest removed from Drone
- Zergling button description changed so it does not mention Baneling anymore
- Observers upgrade for speed boost + ability renamed
- Fixed the description and button of Phase shield
- Removed Marauder from the Barrack button description
- Fixed Barrack Tech lab description
- Missile turrets now deal the proper attack damage vs all armor types.
- Nurturing Swarm now works properly

And of course, Decemberscalm found a way to make Nurturing Swarm work, which was a big headache!
Creator of Starbow
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
May 27 2014 21:52 GMT
#5883
Starbow ladder night May 31st!

Read more here: http://starbowmod.com/forum/showthread.php?tid=472
aka KanBan85. Working on Starbow.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
May 27 2014 21:59 GMT
#5884
You should create a separate topic for this here on TL and put the banner and all info from that link into it.
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
May 27 2014 22:10 GMT
#5885
I have...

http://www.teamliquid.net/forum/starcraft-2/451389-starbow-ladder-night-may-31st
aka KanBan85. Working on Starbow.
Booom3
Profile Joined January 2011
Sweden11 Posts
May 27 2014 23:14 GMT
#5886
Thank you for removing the bling, it's such a horribly designed unit and really doesn't fit in anywhere in starcraft.
You should change the guardian into the broodlord though, the broodlord is a much cooler, more zergy unit.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
May 28 2014 14:21 GMT
#5887
On May 28 2014 08:14 Booom3 wrote:
Thank you for removing the bling, it's such a horribly designed unit and really doesn't fit in anywhere in starcraft.
You should change the guardian into the broodlord though, the broodlord is a much cooler, more zergy unit.

As far as I know, SB does not like free units.
royalroadweed
Profile Joined April 2013
United States8301 Posts
May 28 2014 14:38 GMT
#5888
On May 28 2014 08:14 Booom3 wrote:
Thank you for removing the bling, it's such a horribly designed unit and really doesn't fit in anywhere in starcraft.
You should change the guardian into the broodlord though, the broodlord is a much cooler, more zergy unit.

I hope this is a troll post.
"Nerfing Toss can just make them stronger"
McRatyn
Profile Joined January 2013
Poland901 Posts
Last Edited: 2014-05-28 15:29:03
May 28 2014 15:04 GMT
#5889
On May 28 2014 08:14 Booom3 wrote:
Thank you for removing the bling, it's such a horribly designed unit and really doesn't fit in anywhere in starcraft.
You should change the guardian into the broodlord though, the broodlord is a much cooler, more zergy unit.

Never thought I'd live to see a day when someone will want more Brood Lords. This post should be archived forever
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
May 28 2014 15:24 GMT
#5890
On May 29 2014 00:04 McRatyn wrote:
Show nested quote +
On May 28 2014 08:14 Booom3 wrote:
Thank you for removing the bling, it's such a horribly designed unit and really doesn't fit in anywhere in starcraft.
You should change the guardian into the broodlord though, the broodlord is a much cooler, more zergy unit.

Never thought I'd live to see a day when someone will want more Brood Lords. This post should be archved forever

Well as a zerg player in WoL broodlords were fun to use
Chro
Profile Joined May 2010
United States240 Posts
May 28 2014 15:44 GMT
#5891
I don't play starcraft anymore but watching those games were very enjoyable compared (even if they weren't the most skilled players) to current starcraft 2. I hope this gets more and more attention and starts having large tournaments, at this point its obvious blizzard won't do the correct thing and the community has to take charge. Keep up the good work.
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
May 28 2014 15:52 GMT
#5892
@ Brood Lords & free units.

Starbow has a unique pathing system to allow units to spread out more faster and form a line quicker when moving over greater distances. This allows for a better natural defenders advantage and makes "a-move" less effective than good army control.

However, swarms of free units will mess up this pathing system a lot more in Starbow than in SC2 and hence be bad for the game in my opinion.
aka KanBan85. Working on Starbow.
Foxxan
Profile Joined October 2004
Sweden3427 Posts
May 28 2014 16:07 GMT
#5893
On May 29 2014 00:44 Chro wrote:
I don't play starcraft anymore but watching those games were very enjoyable compared (even if they weren't the most skilled players) to current starcraft 2. I hope this gets more and more attention and starts having large tournaments, at this point its obvious blizzard won't do the correct thing and the community has to take charge. Keep up the good work.

There is a chance that when two very great players play against each other, it can be seen as a game with not many choices and a slow gameplay. Not saying it has happened to starbow but look at sc2 hots.

When two great players play. Not many strategies work. Many units are bad. Many hardcounters.
Compare to lesser player, the gameplay can seem more open
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
May 28 2014 16:44 GMT
#5894
On May 29 2014 01:07 Foxxan wrote:
Show nested quote +
On May 29 2014 00:44 Chro wrote:
I don't play starcraft anymore but watching those games were very enjoyable compared (even if they weren't the most skilled players) to current starcraft 2. I hope this gets more and more attention and starts having large tournaments, at this point its obvious blizzard won't do the correct thing and the community has to take charge. Keep up the good work.

There is a chance that when two very great players play against each other, it can be seen as a game with not many choices and a slow gameplay. Not saying it has happened to starbow but look at sc2 hots.

When two great players play. Not many strategies work. Many units are bad. Many hardcounters.
Compare to lesser player, the gameplay can seem more open

In Sc2hots such games are not about great players only but that the game is really figured out after all these years. Players are all using what are believed best possible strategies.
Booom3
Profile Joined January 2011
Sweden11 Posts
May 29 2014 10:20 GMT
#5895
On May 28 2014 23:21 -Archangel- wrote:
As far as I know, SB does not like free units.

Ah yes, "free units", the chant of people who truly have no clue why SC2 isn't enjoyable.

Here's a protip: free units are in Brood War to this day, made by the Queen, and they work very well in that game.
-Dustin-
Profile Blog Joined July 2011
United States718 Posts
Last Edited: 2014-05-29 10:45:41
May 29 2014 10:44 GMT
#5896
On May 29 2014 19:20 Booom3 wrote:
Show nested quote +
On May 28 2014 23:21 -Archangel- wrote:
As far as I know, SB does not like free units.

Ah yes, "free units", the chant of people who truly have no clue why SC2 isn't enjoyable.

Here's a protip: free units are in Brood War to this day, made by the Queen, and they work very well in that game.

Do you mean broodlings? I wouldn't consider that free units at all. It cost 150 energy to spawn 2 broodlings that could barely kill a marine.

They weren't even used often from what I've seen just vs Mech to kill tanks and that wasn't even the broodlings but the spell straight up killing a tank *and* tanks splash hitting the other tanks around the broodlings.
GoldforGolden
Profile Joined September 2012
China102 Posts
May 29 2014 10:50 GMT
#5897
On May 29 2014 19:44 -Dustin- wrote:
Show nested quote +
On May 29 2014 19:20 Booom3 wrote:
On May 28 2014 23:21 -Archangel- wrote:
As far as I know, SB does not like free units.

Ah yes, "free units", the chant of people who truly have no clue why SC2 isn't enjoyable.

Here's a protip: free units are in Brood War to this day, made by the Queen, and they work very well in that game.

Do you mean broodlings? I wouldn't consider that free units at all. It cost 150 energy to spawn 2 broodlings that could barely kill a marine.

They weren't even used often from what I've seen just vs Mech to kill tanks and that wasn't even the broodlings but the spell straight up killing a tank *and* tanks splash hitting the other tanks around the broodlings.

Heh and now you are defending free units because they were too weak.
Being strong is not part of being free unit.

Saying free unit is bad design is just a poor insight and a lack of understanding on unit innovative concept
We think too much, feel too little
-Dustin-
Profile Blog Joined July 2011
United States718 Posts
May 29 2014 11:09 GMT
#5898
On May 29 2014 19:50 GoldforGolden wrote:
Show nested quote +
On May 29 2014 19:44 -Dustin- wrote:
On May 29 2014 19:20 Booom3 wrote:
On May 28 2014 23:21 -Archangel- wrote:
As far as I know, SB does not like free units.

Ah yes, "free units", the chant of people who truly have no clue why SC2 isn't enjoyable.

Here's a protip: free units are in Brood War to this day, made by the Queen, and they work very well in that game.

Do you mean broodlings? I wouldn't consider that free units at all. It cost 150 energy to spawn 2 broodlings that could barely kill a marine.

They weren't even used often from what I've seen just vs Mech to kill tanks and that wasn't even the broodlings but the spell straight up killing a tank *and* tanks splash hitting the other tanks around the broodlings.

Heh and now you are defending free units because they were too weak.
Being strong is not part of being free unit.

Saying free unit is bad design is just a poor insight and a lack of understanding on unit innovative concept

I'm not defending free units. I believe that its a terrible design and does not belong in Starcraft. The broodlings aren't free units they cost 150 energy on your Queen and did NOTHING other than kill one unit straight up. Using spawn broodlings put your Queen out of battle for quite some time to regen that energy.
404AlphaSquad
Profile Joined October 2011
839 Posts
Last Edited: 2014-05-29 11:14:13
May 29 2014 11:12 GMT
#5899
i cant believe what i just read. free units are bad design period. you are supposed to risk something when you take an engagement and not nothing. and sorry but spawn broodling would have been as good without the broodlings because it was the instant kill that was valuable. free units is innovative but it doesnt work in a serious rts.
aka Kalevi
GoldforGolden
Profile Joined September 2012
China102 Posts
May 29 2014 11:49 GMT
#5900
On May 29 2014 20:09 -Dustin- wrote:
Show nested quote +
On May 29 2014 19:50 GoldforGolden wrote:
On May 29 2014 19:44 -Dustin- wrote:
On May 29 2014 19:20 Booom3 wrote:
On May 28 2014 23:21 -Archangel- wrote:
As far as I know, SB does not like free units.

Ah yes, "free units", the chant of people who truly have no clue why SC2 isn't enjoyable.

Here's a protip: free units are in Brood War to this day, made by the Queen, and they work very well in that game.

Do you mean broodlings? I wouldn't consider that free units at all. It cost 150 energy to spawn 2 broodlings that could barely kill a marine.

They weren't even used often from what I've seen just vs Mech to kill tanks and that wasn't even the broodlings but the spell straight up killing a tank *and* tanks splash hitting the other tanks around the broodlings.

Heh and now you are defending free units because they were too weak.
Being strong is not part of being free unit.

Saying free unit is bad design is just a poor insight and a lack of understanding on unit innovative concept

I'm not defending free units. I believe that its a terrible design and does not belong in Starcraft. The broodlings aren't free units they cost 150 energy on your Queen and did NOTHING other than kill one unit straight up. Using spawn broodlings put your Queen out of battle for quite some time to regen that energy.

Uh you absolutely are.
It already existed in bw, it doesn't quite matter what you believe in.
Also again, strength of the free unit doesn't not change what it is, a free unit.

Not to mention by your logic, infested terran wasn't a problem when they receive range and armor upgrades in wol.

Do you think broodlings or locust would be fine if they can't attack and move and cost mana?
We think too much, feel too little
Prev 1 293 294 295 296 297 346 Next
Please log in or register to reply.
Live Events Refresh
The PiG Daily
21:00
Best Games of SC
Reynor vs Zoun
SHIN vs ByuN
herO vs sOs
Maru vs SHIN
Clem vs Bunny
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft571
Ketroc 47
Codebar 1
StarCraft: Brood War
Sea 5821
ggaemo 266
Backho 204
Stork 114
Hm[arnc] 94
sSak 57
910 49
Dota 2
NeuroSwarm174
League of Legends
JimRising 662
Counter-Strike
Stewie2K1072
Other Games
summit1g1200
C9.Mang0260
Mew2King73
ToD10
Organizations
Other Games
BasetradeTV119
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH265
• practicex 28
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1569
• Stunt412
Upcoming Events
RSL Revival
3h 53m
Maru vs MaxPax
BSL
12h 53m
RSL Revival
1d
Cure vs Rogue
uThermal 2v2 Circuit
1d 7h
BSL
1d 12h
Afreeca Starleague
2 days
Wardi Open
2 days
Replay Cast
2 days
Sparkling Tuna Cup
3 days
Kung Fu Cup
4 days
[ Show More ]
The PondCast
5 days
Replay Cast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
IPSL Spring 2026
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.