• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:18
CEST 06:18
KST 13:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[$1250] International ShieldBattery League28Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War1265.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0
StarCraft 2
General
SCII needs to put more weight on strategy and tact Server Blocker Terran AddOns placement How do you feel about the mass reverts in the 5.0.17 PTR? Team Liquid Map Contest #22: Results and Winners
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) $3,500 WardiTV Not-Summer Championship ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
[Megathread] Daily Funny Videos Rollback Netcode in Brood War GG Lan Fest Sofia, Bulgaria [this November] [Recap] Hive ZvZ in MonstarZ vs Dreams [ASL22] Finals Preview: Sweet Victory!
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League 2v2v2v2 Tournament Small VOD Thread 2.0
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread The Chess Thread Things Aren’t Peaceful in Palestine
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
ShieldBattery on Mac
Kraekkling
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10242 users

David Kim's Current Balance Thoughts - Page 48

Forum Index > SC2 General
1229 CommentsPost a Reply
Prev 1 46 47 48 49 50 62 Next
isaachukfan
Profile Blog Joined October 2011
Canada785 Posts
January 22 2014 14:47 GMT
#941
In the future, after WCS Season 1

David Kim: Look things are balanced, at the highest levels Terran won 50% of their TvP's

Others: That's just because Maru never lost a game, while any other terrans never won a game

David Kim: It's 50-50 balance...there's no problem here
I'm a mennonite, yes I'm allowed to use a computer
KingAlphard
Profile Blog Joined August 2012
Italy1705 Posts
January 22 2014 14:52 GMT
#942
On January 22 2014 23:47 isaachukfan wrote:
In the future, after WCS Season 1

David Kim: Look things are balanced, at the highest levels Terran won 50% of their TvP's

Others: That's just because Maru never lost a game, while any other terrans never won a game

David Kim: It's 50-50 balance...there's no problem here


If by "others" you mean whiny terran players who prefer avoiding to watch other pro terrans winning other than Maru rather than admitting that terran isn't underpowered, then probably you are right.
SeXyBaCk
Profile Joined January 2012
Switzerland174 Posts
January 22 2014 14:54 GMT
#943
I'm really speechless at the state of this game right now. It used to feel alright. People still used to play games. All I need to do is go ingame and click on a few profiles to see so many people have just ceased to play. The ladder is messed up, balanced is messed up, the map pool is messed up. What a right old mess this game has beccome.

i love this game but I too am just considering to take a break until something gets fixed.
WombaT
Profile Blog Joined May 2010
Northern Ireland27464 Posts
January 22 2014 14:55 GMT
#944
Are you just chastising a whiner or do you really think there aren't issues with TvP ATM?
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
vthree
Profile Joined November 2011
Hong Kong8039 Posts
January 22 2014 14:55 GMT
#945
On January 22 2014 23:52 KingAlphard wrote:
Show nested quote +
On January 22 2014 23:47 isaachukfan wrote:
In the future, after WCS Season 1

David Kim: Look things are balanced, at the highest levels Terran won 50% of their TvP's

Others: That's just because Maru never lost a game, while any other terrans never won a game

David Kim: It's 50-50 balance...there's no problem here


If by "others" you mean whiny terran players who prefer avoiding to watch other pro terrans winning other than Maru rather than admitting that terran isn't underpowered, then probably you are right.


Just like all the whiny Protoss that made the sad zealot fan club when MC is the top SC2 earner, right?
xongnox
Profile Joined November 2011
540 Posts
January 22 2014 14:57 GMT
#946
On January 22 2014 23:28 -Celestial- wrote:
Show nested quote +
On January 22 2014 23:05 vthree wrote:
On January 22 2014 22:55 -Celestial- wrote:
On January 22 2014 22:24 xelnaga_empire wrote:
On January 10 2014 11:30 juicyjames wrote:
http://us.battle.net/sc2/en/forum/topic/11224302374

As a follow-up to last week’s discussion on balance, we constructed a more in-depth look at what we’re thinking, especially considering how popular the topic is right now for this community.

First, let’s take a look at what we’re seeing on the ladder. These are what the matchup win percentages look like per league across the three major regions, from the start of the season through today:

+ Show Spoiler [Click here for the win percentages] +
[image loading]


Please keep in mind these are not straight-up win percentages. They’re win percentages with player skill factored out. When we grab win/loss data for balance purposes, we categorize each game with 2 different variables per side: one being player skill and other being race strength. So by factoring the player skill out, we are able to more accurately check how each race is doing at each skill level.

As you can see, Protoss does have an edge in PvT that slightly surpasses the minor advantages existing in other matchups. Nonetheless, the popular belief that Terran almost never wins vs. Protoss can be put to rest. The data does suggest that yes, we probably want to make some minor balance tweaks if this trend continues, but we don’t have a clear indication that major changes are called for.

We absolutely hear your concerns about GM league representation not being evenly distributed. Obviously, we’d like to see even numbers of players at every skill level, but this one in particular presents two issues: it’s a very small sample size, and it doesn’t represent the pro level very well in all three regions. This is not to say that GM representation balance doesn’t matter – it does matter. We simply believe in putting a bigger emphasis on the pro level as well as all of the other league levels.

Speaking of the pro level, we’ve been getting a lot of feedback from pro players that is contrary to what we were hearing from them last season. This seems to be mostly because of the results for Protoss pros this week in Proleague play. It’s the only major tournament going on right now, and it represents a sample size that is too small to draw any broad conclusions from, but Protoss players have lost at a noticeable clip in that tournament. As of this writing, they’ve recorded only 11 wins in 35 non-mirror matchups. As always, we’re closely following everything, and fortunately we have the WCS qualifiers getting underway to look at.

This is a time to continue discussing and reading your feedback on ways to slightly nerf Protoss or slightly buff Terran in the PvT matchup. Our multiplayer team’s focus going forward in the next weeks is definitely on this area. However, if the ladder data changes and/or if the pro level continues to skew, we’re open to changing our direction. We’ve seen plenty of times in the past where meta games change at the pro level, and that translates to changes in balance at other skill levels on the ladder.

Please understand: we’re looking most closely at areas that you, the players believe to be the biggest issues. Please continue providing your constructive feedback. We always want to be as sure as possible when making balance updates to the game.

Thank you very much!


Hope David Kim is paying attention to the GSL. It's not just a GM problem anymore. This has been one of the worst GSLs ever with a measly 2 Terran representatives. This is almost as bad as the height of the Broodlord/Infestor fiasco or the Terran fiasco at the beginning of WoL.



Er...you do realise there are still four groups left, right? Comprising more than a third of the Terrans in Code A? A number of whom have been playing better than those who have already played recently?


I called bullshit on that? Which Terran left have been playing better than Inno, Flash?

TheBest?


INnoVation hasn't been "amazing" for a little while now, many have commented about how his overly methodical approach is costing him games, and Flash has never performed particularly well in the GSL, he seems to just lose it (for want of a better term) at some point and come crashing out sooner or later. He's doing much better with Proleague though. Not to mention Flash was knocked out by BrAvO who in turn was taken out by Leenock; them dirty Protosses getting Zerg and other Terrans to do their work for them eh?

Honestly if you want names I'd probably give Ryung a good shout of qualifying. Same for SuperNoVa and Reality.


Show nested quote +
On January 22 2014 23:05 xongnox wrote:
On January 22 2014 22:55 -Celestial- wrote:
On January 22 2014 22:24 xelnaga_empire wrote:
On January 10 2014 11:30 juicyjames wrote:
http://us.battle.net/sc2/en/forum/topic/11224302374

As a follow-up to last week’s discussion on balance, we constructed a more in-depth look at what we’re thinking, especially considering how popular the topic is right now for this community.

First, let’s take a look at what we’re seeing on the ladder. These are what the matchup win percentages look like per league across the three major regions, from the start of the season through today:

+ Show Spoiler [Click here for the win percentages] +
[image loading]


Please keep in mind these are not straight-up win percentages. They’re win percentages with player skill factored out. When we grab win/loss data for balance purposes, we categorize each game with 2 different variables per side: one being player skill and other being race strength. So by factoring the player skill out, we are able to more accurately check how each race is doing at each skill level.

As you can see, Protoss does have an edge in PvT that slightly surpasses the minor advantages existing in other matchups. Nonetheless, the popular belief that Terran almost never wins vs. Protoss can be put to rest. The data does suggest that yes, we probably want to make some minor balance tweaks if this trend continues, but we don’t have a clear indication that major changes are called for.

We absolutely hear your concerns about GM league representation not being evenly distributed. Obviously, we’d like to see even numbers of players at every skill level, but this one in particular presents two issues: it’s a very small sample size, and it doesn’t represent the pro level very well in all three regions. This is not to say that GM representation balance doesn’t matter – it does matter. We simply believe in putting a bigger emphasis on the pro level as well as all of the other league levels.

Speaking of the pro level, we’ve been getting a lot of feedback from pro players that is contrary to what we were hearing from them last season. This seems to be mostly because of the results for Protoss pros this week in Proleague play. It’s the only major tournament going on right now, and it represents a sample size that is too small to draw any broad conclusions from, but Protoss players have lost at a noticeable clip in that tournament. As of this writing, they’ve recorded only 11 wins in 35 non-mirror matchups. As always, we’re closely following everything, and fortunately we have the WCS qualifiers getting underway to look at.

This is a time to continue discussing and reading your feedback on ways to slightly nerf Protoss or slightly buff Terran in the PvT matchup. Our multiplayer team’s focus going forward in the next weeks is definitely on this area. However, if the ladder data changes and/or if the pro level continues to skew, we’re open to changing our direction. We’ve seen plenty of times in the past where meta games change at the pro level, and that translates to changes in balance at other skill levels on the ladder.

Please understand: we’re looking most closely at areas that you, the players believe to be the biggest issues. Please continue providing your constructive feedback. We always want to be as sure as possible when making balance updates to the game.

Thank you very much!


Hope David Kim is paying attention to the GSL. It's not just a GM problem anymore. This has been one of the worst GSLs ever with a measly 2 Terran representatives. This is almost as bad as the height of the Broodlord/Infestor fiasco or the Terran fiasco at the beginning of WoL.



Er...you do realise there are still four groups left, right? Comprising more than a third of the Terrans in Code A? A number of whom have been playing better than those who have already played recently?


do you realize that even if all terran left in coded A qualify for code S, terran will be the least represented race with 8 players ?
tip : this is highly improbable... we will have likely something from 2 to 4 terrans....

hope DK is proud of his thoughts lol


I'm actually putting together a thread with potential possibilities and the statistics for how the final qualifying lineup could end up so I didn't really want to bring this up yet but I guess I can let you in on a little secret:

Zerg are qualifying at an even higher rate than Protoss is. 66% compared with ~63%. Shock! Horror! Zerg OP! I bet its somehow a Protoss conspiracy like the one that got Flash knocked out.


well, zergs are doing well and top-level ZvT seems a bit zerg-favored nowdays (imo wm patch was too hard ), but we don't see yet a lot of mid-tier zerg beating easily top-terran opponents by doing well-know abusive builds (hello 2 base blink), nor we have near 50% zergs in code S.
But 50 per cent Protoss in code S seems normal after the 50 per cent protoss in GM for months now. Probably the skill sorted out ! ...
Luolis
Profile Blog Joined May 2012
Finland7197 Posts
January 22 2014 14:58 GMT
#947
On January 22 2014 23:52 KingAlphard wrote:
Show nested quote +
On January 22 2014 23:47 isaachukfan wrote:
In the future, after WCS Season 1

David Kim: Look things are balanced, at the highest levels Terran won 50% of their TvP's

Others: That's just because Maru never lost a game, while any other terrans never won a game

David Kim: It's 50-50 balance...there's no problem here


If by "others" you mean whiny terran players who prefer avoiding to watch other pro terrans winning other than Maru rather than admitting that terran isn't underpowered, then probably you are right.

Whyd maru say that protoss is op in the last interview of him then?
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
WombaT
Profile Blog Joined May 2010
Northern Ireland27464 Posts
January 22 2014 14:59 GMT
#948
On January 22 2014 23:55 vthree wrote:
Show nested quote +
On January 22 2014 23:52 KingAlphard wrote:
On January 22 2014 23:47 isaachukfan wrote:
In the future, after WCS Season 1

David Kim: Look things are balanced, at the highest levels Terran won 50% of their TvP's

Others: That's just because Maru never lost a game, while any other terrans never won a game

David Kim: It's 50-50 balance...there's no problem here


If by "others" you mean whiny terran players who prefer avoiding to watch other pro terrans winning other than Maru rather than admitting that terran isn't underpowered, then probably you are right.


Just like all the whiny Protoss that made the sad zealot fan club when MC is the top SC2 earner, right?

It's not whining if it's correct. Was true then, is true now. In the sad Zealot era maps really played into it as well, in the Mad Marine era I don't know what you can really do map wise to mitigate it
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
vthree
Profile Joined November 2011
Hong Kong8039 Posts
Last Edited: 2014-01-22 15:10:13
January 22 2014 15:08 GMT
#949
On January 22 2014 23:59 Wombat_NI wrote:
Show nested quote +
On January 22 2014 23:55 vthree wrote:
On January 22 2014 23:52 KingAlphard wrote:
On January 22 2014 23:47 isaachukfan wrote:
In the future, after WCS Season 1

David Kim: Look things are balanced, at the highest levels Terran won 50% of their TvP's

Others: That's just because Maru never lost a game, while any other terrans never won a game

David Kim: It's 50-50 balance...there's no problem here


If by "others" you mean whiny terran players who prefer avoiding to watch other pro terrans winning other than Maru rather than admitting that terran isn't underpowered, then probably you are right.


Just like all the whiny Protoss that made the sad zealot fan club when MC is the top SC2 earner, right?

It's not whining if it's correct. Was true then, is true now. In the sad Zealot era maps really played into it as well, in the Mad Marine era I don't know what you can really do map wise to mitigate it


So you really feel early game TvP is in a good spot? Really?

What can we do map wise? How about less areas to blink into the main? How about you can't time wrap the ramp while taking 0 risk with the MSC? How about maps you can still go into the main with bio after baiting out overcharge on the natural? How about less easy to take thirds?

And how was it true when MC still won GSLs and other tournaments? Why didn't the other protoss just play like MC like how all terrans should play like protosses are suggesting?
Bagi
Profile Joined August 2010
Germany6799 Posts
January 22 2014 15:09 GMT
#950
On January 22 2014 23:59 Wombat_NI wrote:
Show nested quote +
On January 22 2014 23:55 vthree wrote:
On January 22 2014 23:52 KingAlphard wrote:
On January 22 2014 23:47 isaachukfan wrote:
In the future, after WCS Season 1

David Kim: Look things are balanced, at the highest levels Terran won 50% of their TvP's

Others: That's just because Maru never lost a game, while any other terrans never won a game

David Kim: It's 50-50 balance...there's no problem here


If by "others" you mean whiny terran players who prefer avoiding to watch other pro terrans winning other than Maru rather than admitting that terran isn't underpowered, then probably you are right.


Just like all the whiny Protoss that made the sad zealot fan club when MC is the top SC2 earner, right?

It's not whining if it's correct. Was true then, is true now. In the sad Zealot era maps really played into it as well, in the Mad Marine era I don't know what you can really do map wise to mitigate it

Simple, replace all the maps with whirlwind. Blink is fixed!
Pirfiktshon
Profile Joined June 2013
United States1072 Posts
January 22 2014 15:20 GMT
#951
I've been saying this for awhile Protoss is broken in 2 aspects that flip flop it very strangley and the MASSIVE overlap of roles of units needs to be addressed or it doesn't matter what you do to other races or map changes things will always be skewed in one direction or the other....
vthree
Profile Joined November 2011
Hong Kong8039 Posts
January 22 2014 15:20 GMT
#952
On January 22 2014 22:55 -Celestial- wrote:
Show nested quote +
On January 22 2014 22:24 xelnaga_empire wrote:
On January 10 2014 11:30 juicyjames wrote:
http://us.battle.net/sc2/en/forum/topic/11224302374

As a follow-up to last week’s discussion on balance, we constructed a more in-depth look at what we’re thinking, especially considering how popular the topic is right now for this community.

First, let’s take a look at what we’re seeing on the ladder. These are what the matchup win percentages look like per league across the three major regions, from the start of the season through today:

+ Show Spoiler [Click here for the win percentages] +
[image loading]


Please keep in mind these are not straight-up win percentages. They’re win percentages with player skill factored out. When we grab win/loss data for balance purposes, we categorize each game with 2 different variables per side: one being player skill and other being race strength. So by factoring the player skill out, we are able to more accurately check how each race is doing at each skill level.

As you can see, Protoss does have an edge in PvT that slightly surpasses the minor advantages existing in other matchups. Nonetheless, the popular belief that Terran almost never wins vs. Protoss can be put to rest. The data does suggest that yes, we probably want to make some minor balance tweaks if this trend continues, but we don’t have a clear indication that major changes are called for.

We absolutely hear your concerns about GM league representation not being evenly distributed. Obviously, we’d like to see even numbers of players at every skill level, but this one in particular presents two issues: it’s a very small sample size, and it doesn’t represent the pro level very well in all three regions. This is not to say that GM representation balance doesn’t matter – it does matter. We simply believe in putting a bigger emphasis on the pro level as well as all of the other league levels.

Speaking of the pro level, we’ve been getting a lot of feedback from pro players that is contrary to what we were hearing from them last season. This seems to be mostly because of the results for Protoss pros this week in Proleague play. It’s the only major tournament going on right now, and it represents a sample size that is too small to draw any broad conclusions from, but Protoss players have lost at a noticeable clip in that tournament. As of this writing, they’ve recorded only 11 wins in 35 non-mirror matchups. As always, we’re closely following everything, and fortunately we have the WCS qualifiers getting underway to look at.

This is a time to continue discussing and reading your feedback on ways to slightly nerf Protoss or slightly buff Terran in the PvT matchup. Our multiplayer team’s focus going forward in the next weeks is definitely on this area. However, if the ladder data changes and/or if the pro level continues to skew, we’re open to changing our direction. We’ve seen plenty of times in the past where meta games change at the pro level, and that translates to changes in balance at other skill levels on the ladder.

Please understand: we’re looking most closely at areas that you, the players believe to be the biggest issues. Please continue providing your constructive feedback. We always want to be as sure as possible when making balance updates to the game.

Thank you very much!


Hope David Kim is paying attention to the GSL. It's not just a GM problem anymore. This has been one of the worst GSLs ever with a measly 2 Terran representatives. This is almost as bad as the height of the Broodlord/Infestor fiasco or the Terran fiasco at the beginning of WoL.



Er...you do realise there are still four groups left, right? Comprising more than a third of the Terrans in Code A? A number of whom have been playing better than those who have already played recently?


SuperNoVa - Lost to Oz, Panic, Macsed x2

Dream - Beat Jilla, sOs Lost to Rain, Sora

Ryung - Lost to Trend, Classic Beat Daisy, Trickster

Hack - Beat San, Jim, Sora

TheBest - No Comment

Reality - Lost to Hush, HerO, eMotion, Paralyze, Trust in his last 5 TvPs...

So, Hack is doing really good in TvP and Dream is doing decent... Everyone else is getting owned...
Swiipii
Profile Joined January 2012
2195 Posts
Last Edited: 2014-01-22 15:27:43
January 22 2014 15:26 GMT
#953
On January 22 2014 23:52 KingAlphard wrote:
Show nested quote +
On January 22 2014 23:47 isaachukfan wrote:
In the future, after WCS Season 1

David Kim: Look things are balanced, at the highest levels Terran won 50% of their TvP's

Others: That's just because Maru never lost a game, while any other terrans never won a game

David Kim: It's 50-50 balance...there's no problem here


If by "others" you mean whiny terran players who prefer avoiding to watch other pro terrans winning other than Maru rather than admitting that terran isn't underpowered, then probably you are right.

You mean TY? 7/7 in PL but 0-6 in his last PvT( got 4-0ed in the code A qualifiers and 2-0ed today by Alicia). Or Flash who got wrecked in his code A group?

I think PvT is bad balance wise but not BL/infestor bad (yet) but it's getting really ugly from a viewer perspective (even BL/infestor was more fun due to the ability of Terran players to simply outplay their opponent and Terran still being agressive, no such thing allowed with MSC).
Ammanas
Profile Blog Joined July 2011
Slovakia2166 Posts
January 22 2014 15:29 GMT
#954
Why nobody considers the fact, that out of very top (Code S) protoss players only Dear (and arguably HerO) is not playing in WCS KR and only Jaedong (and maybe Hyun) for zergs. While for terrans it is Jjakji, Polt, Bomber, MMA, Taeja... It is obvious that there would be less terrans and protosses, as the top players are not playing in KR region.

And people arguing that 2nd tier protosses are eliminating terrans - which ones do you mean? Classic beat Gumiho which cannot be surprising to anyone who watches KR scene at least a little bit, Classic was almost always even better then Dear in last Proleague when they played on STX - anyone who watched Proleague knew that Classic is gonna make it big sooner rather than later. Yonghwa only beat Flash, no other TvPs were played in that group. Is it surprising considering their results? Maybe a little bit, but nothing too groundbreaking. Keen lost to two protosses, 2nd tier terran lost to 2nd tier protosses, big deal. Innovation losing to herO is not surprising whatsoever considering their skill level and Zest may be a little surprising as he didn't look too good in his SPL PvTs.
JangBi forever <3 || Classic! herO! Rain! Zest! | Rogue! Hydra! Solar! | Fantasy! Cure! Reality! Sorry! Journey!
vthree
Profile Joined November 2011
Hong Kong8039 Posts
January 22 2014 15:29 GMT
#955
On January 22 2014 23:28 -Celestial- wrote:
Show nested quote +
On January 22 2014 23:05 vthree wrote:
On January 22 2014 22:55 -Celestial- wrote:
On January 22 2014 22:24 xelnaga_empire wrote:
On January 10 2014 11:30 juicyjames wrote:
http://us.battle.net/sc2/en/forum/topic/11224302374

As a follow-up to last week’s discussion on balance, we constructed a more in-depth look at what we’re thinking, especially considering how popular the topic is right now for this community.

First, let’s take a look at what we’re seeing on the ladder. These are what the matchup win percentages look like per league across the three major regions, from the start of the season through today:

+ Show Spoiler [Click here for the win percentages] +
[image loading]


Please keep in mind these are not straight-up win percentages. They’re win percentages with player skill factored out. When we grab win/loss data for balance purposes, we categorize each game with 2 different variables per side: one being player skill and other being race strength. So by factoring the player skill out, we are able to more accurately check how each race is doing at each skill level.

As you can see, Protoss does have an edge in PvT that slightly surpasses the minor advantages existing in other matchups. Nonetheless, the popular belief that Terran almost never wins vs. Protoss can be put to rest. The data does suggest that yes, we probably want to make some minor balance tweaks if this trend continues, but we don’t have a clear indication that major changes are called for.

We absolutely hear your concerns about GM league representation not being evenly distributed. Obviously, we’d like to see even numbers of players at every skill level, but this one in particular presents two issues: it’s a very small sample size, and it doesn’t represent the pro level very well in all three regions. This is not to say that GM representation balance doesn’t matter – it does matter. We simply believe in putting a bigger emphasis on the pro level as well as all of the other league levels.

Speaking of the pro level, we’ve been getting a lot of feedback from pro players that is contrary to what we were hearing from them last season. This seems to be mostly because of the results for Protoss pros this week in Proleague play. It’s the only major tournament going on right now, and it represents a sample size that is too small to draw any broad conclusions from, but Protoss players have lost at a noticeable clip in that tournament. As of this writing, they’ve recorded only 11 wins in 35 non-mirror matchups. As always, we’re closely following everything, and fortunately we have the WCS qualifiers getting underway to look at.

This is a time to continue discussing and reading your feedback on ways to slightly nerf Protoss or slightly buff Terran in the PvT matchup. Our multiplayer team’s focus going forward in the next weeks is definitely on this area. However, if the ladder data changes and/or if the pro level continues to skew, we’re open to changing our direction. We’ve seen plenty of times in the past where meta games change at the pro level, and that translates to changes in balance at other skill levels on the ladder.

Please understand: we’re looking most closely at areas that you, the players believe to be the biggest issues. Please continue providing your constructive feedback. We always want to be as sure as possible when making balance updates to the game.

Thank you very much!


Hope David Kim is paying attention to the GSL. It's not just a GM problem anymore. This has been one of the worst GSLs ever with a measly 2 Terran representatives. This is almost as bad as the height of the Broodlord/Infestor fiasco or the Terran fiasco at the beginning of WoL.



Er...you do realise there are still four groups left, right? Comprising more than a third of the Terrans in Code A? A number of whom have been playing better than those who have already played recently?


I called bullshit on that? Which Terran left have been playing better than Inno, Flash?

TheBest?


INnoVation hasn't been "amazing" for a little while now, many have commented about how his overly methodical approach is costing him games, and Flash has never performed particularly well in the GSL, he seems to just lose it (for want of a better term) at some point and come crashing out sooner or later. He's doing much better with Proleague though. Not to mention Flash was knocked out by BrAvO who in turn was taken out by Leenock; them dirty Protosses getting Zerg and other Terrans to do their work for them eh?

Honestly if you want names I'd probably give Ryung a good shout of qualifying. Same for SuperNoVa and Reality.


Show nested quote +
On January 22 2014 23:05 xongnox wrote:
On January 22 2014 22:55 -Celestial- wrote:
On January 22 2014 22:24 xelnaga_empire wrote:
On January 10 2014 11:30 juicyjames wrote:
http://us.battle.net/sc2/en/forum/topic/11224302374

As a follow-up to last week’s discussion on balance, we constructed a more in-depth look at what we’re thinking, especially considering how popular the topic is right now for this community.

First, let’s take a look at what we’re seeing on the ladder. These are what the matchup win percentages look like per league across the three major regions, from the start of the season through today:

+ Show Spoiler [Click here for the win percentages] +
[image loading]


Please keep in mind these are not straight-up win percentages. They’re win percentages with player skill factored out. When we grab win/loss data for balance purposes, we categorize each game with 2 different variables per side: one being player skill and other being race strength. So by factoring the player skill out, we are able to more accurately check how each race is doing at each skill level.

As you can see, Protoss does have an edge in PvT that slightly surpasses the minor advantages existing in other matchups. Nonetheless, the popular belief that Terran almost never wins vs. Protoss can be put to rest. The data does suggest that yes, we probably want to make some minor balance tweaks if this trend continues, but we don’t have a clear indication that major changes are called for.

We absolutely hear your concerns about GM league representation not being evenly distributed. Obviously, we’d like to see even numbers of players at every skill level, but this one in particular presents two issues: it’s a very small sample size, and it doesn’t represent the pro level very well in all three regions. This is not to say that GM representation balance doesn’t matter – it does matter. We simply believe in putting a bigger emphasis on the pro level as well as all of the other league levels.

Speaking of the pro level, we’ve been getting a lot of feedback from pro players that is contrary to what we were hearing from them last season. This seems to be mostly because of the results for Protoss pros this week in Proleague play. It’s the only major tournament going on right now, and it represents a sample size that is too small to draw any broad conclusions from, but Protoss players have lost at a noticeable clip in that tournament. As of this writing, they’ve recorded only 11 wins in 35 non-mirror matchups. As always, we’re closely following everything, and fortunately we have the WCS qualifiers getting underway to look at.

This is a time to continue discussing and reading your feedback on ways to slightly nerf Protoss or slightly buff Terran in the PvT matchup. Our multiplayer team’s focus going forward in the next weeks is definitely on this area. However, if the ladder data changes and/or if the pro level continues to skew, we’re open to changing our direction. We’ve seen plenty of times in the past where meta games change at the pro level, and that translates to changes in balance at other skill levels on the ladder.

Please understand: we’re looking most closely at areas that you, the players believe to be the biggest issues. Please continue providing your constructive feedback. We always want to be as sure as possible when making balance updates to the game.

Thank you very much!


Hope David Kim is paying attention to the GSL. It's not just a GM problem anymore. This has been one of the worst GSLs ever with a measly 2 Terran representatives. This is almost as bad as the height of the Broodlord/Infestor fiasco or the Terran fiasco at the beginning of WoL.



Er...you do realise there are still four groups left, right? Comprising more than a third of the Terrans in Code A? A number of whom have been playing better than those who have already played recently?


do you realize that even if all terran left in coded A qualify for code S, terran will be the least represented race with 8 players ?
tip : this is highly improbable... we will have likely something from 2 to 4 terrans....

hope DK is proud of his thoughts lol


I'm actually putting together a thread with potential possibilities and the statistics for how the final qualifying lineup could end up so I didn't really want to bring this up yet but I guess I can let you in on a little secret:

Zerg are qualifying at an even higher rate than Protoss is. 66% compared with ~63%. Shock! Horror! Zerg OP! I bet its somehow a Protoss conspiracy like the one that got Flash knocked out.


I am pretty sure Protoss would have been on top if it wasn't for Daedlus. Do you really want balance to come from a map with a map where it is nearly impossible to win a PvT in like Daedlus is for PvZ?


Glorfindel!
Profile Joined May 2011
Sweden1815 Posts
Last Edited: 2014-01-22 15:30:53
January 22 2014 15:30 GMT
#956
I believe that not a single Terran that faces a Protoss actually will make it to Code S if he has to win the match.
All Terrans that qualify for Code S will do it by only playing TvT or TvZ.
I also forsee Code S Top 16 to contain 0-1 Terrans if there are no patches before this.

Its been fortold.
http://eu.battle.net/sc2/en/profile/598681/1/Glorfindel/ladder/161337#current-rank
Kevin_Sorbo
Profile Joined November 2011
Canada3217 Posts
Last Edited: 2014-01-22 15:36:39
January 22 2014 15:32 GMT
#957
On January 23 2014 00:30 Glorfindel! wrote:
I believe that not a single Terran that faces a Protoss actually will make it to Code S if he has to win the match.
All Terrans that qualify for Code S will do it by only playing TvT or TvZ.
I also forsee Code S Top 16 to contain 0-1 Terrans if there are no patches before this.

Its been fortold.



that would be a rough patch but in the end if shit gets patched, Im all for a boring GSL season of PvP ( my sleep schedule agrees too )

there is also the part where David Kim takes us for lobotomized retards. I dont like that bit. Most people realize the balance is bad atm, even though DK can make a 50/50 figure appear out of thin air...
The mind is like a parachute, it doesnt work unless its open. - Zappa
vthree
Profile Joined November 2011
Hong Kong8039 Posts
Last Edited: 2014-01-22 15:51:29
January 22 2014 15:34 GMT
#958
On January 23 2014 00:29 Ammanas wrote:
Why nobody considers the fact, that out of very top (Code S) protoss players only Dear (and arguably HerO) is not playing in WCS KR and only Jaedong (and maybe Hyun) for zergs. While for terrans it is Jjakji, Polt, Bomber, MMA, Taeja... It is obvious that there would be less terrans and protosses, as the top players are not playing in KR region.

And people arguing that 2nd tier protosses are eliminating terrans - which ones do you mean? Classic beat Gumiho which cannot be surprising to anyone who watches KR scene at least a little bit, Classic was almost always even better then Dear in last Proleague when they played on STX - anyone who watched Proleague knew that Classic is gonna make it big sooner rather than later. Yonghwa only beat Flash, no other TvPs were played in that group. Is it surprising considering their results? Maybe a little bit, but nothing too groundbreaking. Keen lost to two protosses, 2nd tier terran lost to 2nd tier protosses, big deal. Innovation losing to herO is not surprising whatsoever considering their skill level and Zest may be a little surprising as he didn't look too good in his SPL PvTs.


So, basically what you are saying is that magically, all the tier 2 Protoss just became tier 1 Protoss and the tier 1 Terrans all moved or dropped to tier 2? Like how back in GOMTvT, TOP, Happy and ganzi were just tier 1 players...

Listening to yourself, you are basically saying there are 10+ tier 1 Protoss and 3 tier 1 Terrans....why do you think that is?


As for your top terrans moving abroad argument

Taeja - I give you this one

Polt - Lost to Patience, JYP Beat Stardust, HerO I am not sure he would make it (would depend on which group he was put in)

Bomber - Lost to herO, PartinG, sOs, Trap Beat Tassarder Alicia (Slight chance)

Jjakji - He would have been in Code S. Lost to Stardust, Bisu Beat Sage, Stork

MMA - Lost to Has, Macsed, Gemini Beat - Top No, he wouldn't have made it


I will give you Taeja. Polt and Bomber have an OK shot but definitely not sure picks. So you will get Jjajki and maybe 2 more terrans.


ZenithM
Profile Joined February 2011
France15952 Posts
January 22 2014 15:37 GMT
#959
On January 23 2014 00:30 Glorfindel! wrote:
I believe that not a single Terran that faces a Protoss actually will make it to Code S if he has to win the match.
All Terrans that qualify for Code S will do it by only playing TvT or TvZ.
I also forsee Code S Top 16 to contain 0-1 Terrans if there are no patches before this.

Its been fortold.

I like to think that the game isn't as imbalanced as this, but it's certainly possible :D
Still, Maru will probably win Code S and troll all of us. Skill factored out, Maru is a fucking monster.
Ammanas
Profile Blog Joined July 2011
Slovakia2166 Posts
Last Edited: 2014-01-22 15:40:31
January 22 2014 15:40 GMT
#960
On January 23 2014 00:34 vthree wrote:
Show nested quote +
On January 23 2014 00:29 Ammanas wrote:
Why nobody considers the fact, that out of very top (Code S) protoss players only Dear (and arguably HerO) is not playing in WCS KR and only Jaedong (and maybe Hyun) for zergs. While for terrans it is Jjakji, Polt, Bomber, MMA, Taeja... It is obvious that there would be less terrans and protosses, as the top players are not playing in KR region.

And people arguing that 2nd tier protosses are eliminating terrans - which ones do you mean? Classic beat Gumiho which cannot be surprising to anyone who watches KR scene at least a little bit, Classic was almost always even better then Dear in last Proleague when they played on STX - anyone who watched Proleague knew that Classic is gonna make it big sooner rather than later. Yonghwa only beat Flash, no other TvPs were played in that group. Is it surprising considering their results? Maybe a little bit, but nothing too groundbreaking. Keen lost to two protosses, 2nd tier terran lost to 2nd tier protosses, big deal. Innovation losing to herO is not surprising whatsoever considering their skill level and Zest may be a little surprising as he didn't look too good in his SPL PvTs.


So, basically what you are saying is that magically, all the tier 2 Protoss just became tier 1 Protoss and the tier 1 Terrans all moved or dropped to tier 2? Like how back in GOMTvT, TOP, Happy and ganzi were just tier 1 players...

Listening to yourself, you are basically saying there are 10+ tier 1 Protoss and 3 tier 1 Terrans....why do you think that is?

No I am saying all tier1 terrans moved to WCS AM lor EU
And what tier2 protoss beat tier1 terran in Code A, out of curiosity?
JangBi forever <3 || Classic! herO! Rain! Zest! | Rogue! Hydra! Solar! | Fantasy! Cure! Reality! Sorry! Journey!
Prev 1 46 47 48 49 50 62 Next
Please log in or register to reply.
Live Events Refresh
The PiG Daily
06:30
Best Games of SC
Clem vs SHIN
herO vs SHIN
Serral vs Solar
Clem vs SHIN
Reynor vs TBD
LiquipediaDiscussion
AI Arena Tournament
01:00
Swiss - Round 6
Laughngamez YouTube
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 239
Livibee 157
Nina 111
StarCraft: Brood War
910 60
Terrorterran 46
Bale 38
sOs 36
Icarus 7
Dota 2
NeuroSwarm230
League of Legends
JimRising 615
Other Games
summit1g7858
WinterStarcraft517
ViBE152
Khaldor116
Organizations
Other Games
gamesdonequick621
[ Show 13 non-featured ]
StarCraft 2
• davetesta149
• practicex 14
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota238
League of Legends
• Lourlo830
Other Games
• Shiphtur594
Upcoming Events
Sparkling Tuna Cup
5h 42m
OSC
8h 42m
IPSL
11h 42m
BSL Open Qualifier
14h 42m
WardiTV Weekly
1d 6h
IntoTheTV X SOOP
2 days
PiGosaur Cup
2 days
The PondCast
3 days
Kung Fu Cup
3 days
IntoTheTV X SOOP
4 days
[ Show More ]
FEL
6 days
Liquipedia Results

Completed

ASL Season 22
Blizzard Classic Cup 2026
Copium Cup

Ongoing

Acropolis #5
IPSL Winter 2026-27
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.