• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:55
CEST 03:55
KST 10:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Finals Preview: Two Legacies18Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)5Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12
Community News
Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !18Weekly Cups (April 27-May 4): Clem takes triple0
StarCraft 2
General
herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO12 Preview Weekly Cups (May 11-17): Classic wins double Code S Season 1 (2026) - RO4 & Finals Preview Team Liquid Map Contest #22 - The Finalists
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune
Brood War
General
(Spoiler) ASL21 Winner's Interview 25 Years Since Brood War Patch 1.08 vespene.gg — BW replays in browser [ASL21] Finals Preview: Two Legacies UA StarCraft: Mawin (T) vs hanniGan (P) Showmatch
Tourneys
[ASL21] Grand Finals Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV ZeroSpace Megathread Warcraft III: The Frozen Throne
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread European Politico-economics QA Mega-thread YouTube Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software)
TL Community
The Automated Ban List
Blogs
Esports Organizations: Raisi…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1149 users

Jan 2nd Balance Test Map - Page 4

Forum Index > SC2 General
757 CommentsPost a Reply
Prev 1 2 3 4 5 6 36 37 38 Next All
monsta
Profile Joined November 2012
172 Posts
January 02 2014 23:21 GMT
#61
i would love to see a fungal buff actually.. imagine if fungal does more damage vs air units.. this would change the ZvZ match up and we wouldnt need these OP spores and it would be easier as a zerg in the super lategame vs skytoss deathball with the infestors
GTPGlitch
Profile Blog Joined March 2011
5061 Posts
January 02 2014 23:21 GMT
#62
I'm confused.... Hasn't blizzard figured out yet that burrowed roaches just aren't that good to make randomly? Why do they need everything to be used all the time? Why are they doing this to roaches and not, say, carriers?


T-T Blizzard pls
Jo Byung Se #1 fan | CJ_Rush(reborn) fan | Liquid'Jinro(ret) fan | Liquid'Taeja fan | oGsTheSuperNada fan | Iris[gm](ret) fan |
GoodSirTets
Profile Joined June 2012
Canada200 Posts
January 02 2014 23:21 GMT
#63
increase mothership core cost. If a toss has the option to recall and defend with impunity, it should slightly delay the rest of their build
High Diamond/ Low Masters :^)
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
January 02 2014 23:21 GMT
#64
On January 03 2014 08:19 sparklyresidue wrote:
The way that is written makes me think EMP is going to be added to Siege Tanks.

EMP Shells could work as an ability if tweaked right
AdministratorBreak the chains
iViNtaGe
Profile Joined July 2012
United States254 Posts
January 02 2014 23:22 GMT
#65
Hope the photon overcharge thing get implemented.
Favorite Players: Bomber | Maru | Life | PartinG | InnoVation | Bbyong
saltis
Profile Joined September 2012
159 Posts
Last Edited: 2014-01-02 23:23:20
January 02 2014 23:22 GMT
#66
Add a little bit of EMP damage to Mech effecting only shielded units and it gives some mech boost TvP while TvZ will remain the same.
elanobissen
Profile Joined February 2011
Denmark244 Posts
January 02 2014 23:22 GMT
#67
Doesn't change anything in tvp. The problem lies within the number of options protoss has in any game.
FeyFey
Profile Joined September 2010
Germany10114 Posts
January 02 2014 23:22 GMT
#68
On January 03 2014 07:48 Musicus wrote:
Good stuff, not sure about mech though. It's already very strong versus T and Z, maybe a change that makes it better vs P only like easier EMP access is ok.


If something is bad against Mech then its low hp ranged units or Bio in other words. So its impossible to allow Bio in TvT while allowing Mech to work in other matchups. Unless they add a Bio unit that completely wrecks mechanical units without shields. Give Reapers anti vehicle grenades !
SiroKO
Profile Joined February 2012
France721 Posts
January 02 2014 23:22 GMT
#69
On January 03 2014 08:15 NMxhendralisk wrote:
rip to zergs if mech gets buffed again


Technically, widow mines are mech, and they were nerfed far more than siege tanks were buffed (dat ridiculous 7% attack speed increase). Therefore I find it hard to argue that mech "got buffed" last patch.
Our envy always last longer than the happiness of those we envy
Paljas
Profile Joined October 2011
Germany6926 Posts
January 02 2014 23:23 GMT
#70
meh, id rather see them nerf the range/energy cost/damage of the overcharge (and time warp a bit too).
but duration is not bad too

also, the real problem for TvP are proxy oracle and blink all in's right now, dunno why he wouldnt even mention them.

the roach buff seems strange, PvZ might become a pain
also, pls dont buff mech anymore. its already viable in TvZ and TvT. Making it to strong would ruin TvT for me.

also, id expect TvP mech games to be rather boring turtle games.

id also like to see them adress mass muta. oh well.
TL+ Member
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37085 Posts
January 02 2014 23:23 GMT
#71
On January 03 2014 08:21 monsta wrote:
i would love to see a fungal buff actually.. imagine if fungal does more damage vs air units.. this would change the ZvZ match up and we wouldnt need these OP spores and it would be easier as a zerg in the super lategame vs skytoss deathball with the infestors

Buffing fungal = welcome back to WoL.
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
pmp10
Profile Joined April 2012
3396 Posts
Last Edited: 2014-01-02 23:27:48
January 02 2014 23:23 GMT
#72
On January 03 2014 08:20 Bagration wrote:
Show nested quote +
On January 03 2014 08:11 pmp10 wrote:
Would much rather see them tackle time-warp than PO.

And they are still clue-less when it comes to mech.
They failed to deliver against zerg and now think just EMP will solve the problem of immortal.


EMP also helps against Templars and Archons, which really destroy Terran mech air. Immortals for the ground, high templars and archons for the air

Mech play usually doesn't survive long enough for that to be an issue.
The first things that mech TvP would need are ways to survive blink all-in and taking of the third base.
Unless those things get solved tinkering with things like EMP is just a waste of time.

And on reflection where did they get that better-mech-air idea?
They just buffed it with combined upgrades and it did little.
It should be clear that this is not the way.
baldgye
Profile Joined April 2011
United Kingdom1103 Posts
January 02 2014 23:25 GMT
#73
I can't see these changes making much of a diff (as a Protoss player)... I just don't see much of a good way to make mech work because of tempests... Buffing EMP would only encourage bio because it's easier to add into a bio build rather than learning how to play mech and then using ghosts too...


I think at this point they should be more focused on making units that arnt being used useful... Carrier/bc etc
StarscreamG1
Profile Joined February 2011
Portugal1653 Posts
January 02 2014 23:25 GMT
#74
Chargelots, archons...those units that destroy mech and are armored^^
Existor
Profile Joined July 2010
Russian Federation4295 Posts
January 02 2014 23:26 GMT
#75
Eh, I did a banner for ya

[image loading]
coL.hendralisk
Profile Joined September 2009
Zimbabwe1756 Posts
January 02 2014 23:26 GMT
#76
On January 03 2014 08:22 SiroKO wrote:
Show nested quote +
On January 03 2014 08:15 NMxhendralisk wrote:
rip to zergs if mech gets buffed again


Technically, widow mines are mech, and they were nerfed far more than siege tanks were buffed (dat ridiculous 7% attack speed increase). Therefore I find it hard to argue that mech "got buffed" last patch.


u dont make more than a few (if any) widow mines with ur mech army (mine is for bio play)
tanks with more vs armor dps would just shit on roaches entirely to the point u cant even make roaches
not to mention now when you make air units you have free 3/3 where zerg would need a ton of resource and time to make their own for air

Metalcore1993
Profile Joined November 2012
New Zealand92 Posts
Last Edited: 2014-01-02 23:27:18
January 02 2014 23:26 GMT
#77
Its good that they are looking at making mech tvp viable. What they need to do now is actually listen to the fucking community.

Mech does not need a + armour dmg buff. that will screw up tvz which is awesome atm. Mech needs a dmg buff against toss.
https://twitter.com/MetalcoreSC2 http://www.twitch.tv/metalcore1993
Paljas
Profile Joined October 2011
Germany6926 Posts
January 02 2014 23:26 GMT
#78
On January 03 2014 08:12 Lorch wrote:
Show nested quote +
On January 03 2014 08:08 NovaMB wrote:
On January 03 2014 08:06 Bagi wrote:
Honestly, with the amount of blink stalker allins we've already seen in a few days of proleague I'd rather have them focus on that. Two base blink with MSC and time warp support is a far bigger issue than any slight timing window this PO nerf could compensate for.


On December 31 2013 11:10 Mintie wrote:
You let the Reaper scout your base

With my build, it doesn't matter if the opponent knows. The timing was messed up though, because he delayed my expansion.


Thats a quote from a postgame interview in Proleague, and it scares the shit out of me.


Your quotation is more of a "i am so good I win anyways" to boost the player's image and make him look more confident than anything else. If you scout it literally the second blink starts you can easily go tanks and place all the bunkers you need in time.

not true btw. the two base blink build doesnt allow such a reaction, as it would be too safe
TL+ Member
Penev
Profile Joined October 2012
28528 Posts
January 02 2014 23:26 GMT
#79
Finally maybe a tank buff. I'm rooting for the Goody patch!
I Protoss winner, could it be?
AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
Last Edited: 2014-01-03 01:49:39
January 02 2014 23:27 GMT
#80
I think both the roach move speed and photon overcharge duration nerf are steps in the right direction. They probably won't get it right the first time, but a bit of iterative design may end up with these changes being a great boon to the game.
As for the mech buff, well... it requires creative design. They know mech is a problem, but everybody knows that. Figuring out what the hell they can do about it is the hard part.
"How are you?" "I am fine, because it is not normal to scream in pain."
Prev 1 2 3 4 5 6 36 37 38 Next All
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #19
CranKy Ducklings217
Liquipedia
Patches Events
19:30
Patches' Patch Clash #7
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 151
Livibee 110
StarCraft: Brood War
Artosis 689
Zeus 138
NaDa 83
Terrorterran 20
Noble 18
Dota 2
monkeys_forever344
NeuroSwarm161
LuMiX0
League of Legends
JimRising 700
Counter-Strike
taco 449
Other Games
gofns18121
tarik_tv12387
shahzam468
WinterStarcraft399
C9.Mang0227
Maynarde114
ViBE105
JuggernautJason33
Organizations
Other Games
gamesdonequick849
BasetradeTV76
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 54
• musti20045 32
• CranKy Ducklings SOOP12
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra2705
Upcoming Events
Universe Titan Cup
9h 6m
Rogue vs Percival
Wardi Open
10h 6m
Monday Night Weeklies
14h 6m
Replay Cast
22h 6m
Kung Fu Cup
1d 9h
GSL
2 days
herO vs Classic
Cure vs Clem
uThermal 2v2 Circuit
2 days
Replay Cast
3 days
GSL
3 days
Maru vs SHIN
Zoun vs Rogue
WardiTV Spring Champion…
3 days
SKillous vs Strange
Lambo vs Strange
Ryung vs Strange
Lambo vs Ryung
Ryung vs SKillous
Lambo vs SKillous
[ Show More ]
Replay Cast
3 days
Maestros of the Game
4 days
Replay Cast
4 days
RSL Revival
5 days
TBD vs SHIN
TBD vs Rogue
IPSL
5 days
ZZZero vs WorsT
Julia vs eOnzErG
Replay Cast
5 days
RSL Revival
6 days
IPSL
6 days
Dragon vs Artosis
dxtr13 vs Hawk
BSL
6 days
Liquipedia Results

Completed

ASL Season 21
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
YSL S3
Acropolis #4
CSCL: Masked Kings S4
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals

Upcoming

Escore Tournament S2: King of Kings
BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.