Jan 2nd Balance Test Map - Page 4
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monsta
172 Posts
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GTPGlitch
5061 Posts
T-T Blizzard pls | ||
GoodSirTets
Canada200 Posts
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Zealously
East Gorteau22261 Posts
On January 03 2014 08:19 sparklyresidue wrote: The way that is written makes me think EMP is going to be added to Siege Tanks. EMP Shells could work as an ability if tweaked right | ||
iViNtaGe
United States254 Posts
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saltis
159 Posts
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elanobissen
Denmark244 Posts
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FeyFey
Germany10114 Posts
On January 03 2014 07:48 Musicus wrote: Good stuff, not sure about mech though. It's already very strong versus T and Z, maybe a change that makes it better vs P only like easier EMP access is ok. If something is bad against Mech then its low hp ranged units or Bio in other words. So its impossible to allow Bio in TvT while allowing Mech to work in other matchups. Unless they add a Bio unit that completely wrecks mechanical units without shields. Give Reapers anti vehicle grenades ! | ||
SiroKO
France721 Posts
On January 03 2014 08:15 NMxhendralisk wrote: rip to zergs if mech gets buffed again Technically, widow mines are mech, and they were nerfed far more than siege tanks were buffed (dat ridiculous 7% attack speed increase). Therefore I find it hard to argue that mech "got buffed" last patch. | ||
Paljas
Germany6926 Posts
but duration is not bad too also, the real problem for TvP are proxy oracle and blink all in's right now, dunno why he wouldnt even mention them. the roach buff seems strange, PvZ might become a pain also, pls dont buff mech anymore. its already viable in TvZ and TvT. Making it to strong would ruin TvT for me. also, id expect TvP mech games to be rather boring turtle games. id also like to see them adress mass muta. oh well. | ||
Seeker
Where dat snitch at?36900 Posts
On January 03 2014 08:21 monsta wrote: i would love to see a fungal buff actually.. imagine if fungal does more damage vs air units.. this would change the ZvZ match up and we wouldnt need these OP spores and it would be easier as a zerg in the super lategame vs skytoss deathball with the infestors Buffing fungal = welcome back to WoL. | ||
pmp10
3225 Posts
On January 03 2014 08:20 Bagration wrote: EMP also helps against Templars and Archons, which really destroy Terran mech air. Immortals for the ground, high templars and archons for the air Mech play usually doesn't survive long enough for that to be an issue. The first things that mech TvP would need are ways to survive blink all-in and taking of the third base. Unless those things get solved tinkering with things like EMP is just a waste of time. And on reflection where did they get that better-mech-air idea? They just buffed it with combined upgrades and it did little. It should be clear that this is not the way. | ||
baldgye
United Kingdom1071 Posts
I think at this point they should be more focused on making units that arnt being used useful... Carrier/bc etc | ||
StarscreamG1
Portugal1652 Posts
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Existor
Russian Federation4295 Posts
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coL.hendralisk
Zimbabwe1756 Posts
On January 03 2014 08:22 SiroKO wrote: Technically, widow mines are mech, and they were nerfed far more than siege tanks were buffed (dat ridiculous 7% attack speed increase). Therefore I find it hard to argue that mech "got buffed" last patch. u dont make more than a few (if any) widow mines with ur mech army (mine is for bio play) tanks with more vs armor dps would just shit on roaches entirely to the point u cant even make roaches not to mention now when you make air units you have free 3/3 where zerg would need a ton of resource and time to make their own for air | ||
Metalcore1993
New Zealand92 Posts
Mech does not need a + armour dmg buff. that will screw up tvz which is awesome atm. Mech needs a dmg buff against toss. | ||
Paljas
Germany6926 Posts
On January 03 2014 08:12 Lorch wrote: Your quotation is more of a "i am so good I win anyways" to boost the player's image and make him look more confident than anything else. If you scout it literally the second blink starts you can easily go tanks and place all the bunkers you need in time. not true btw. the two base blink build doesnt allow such a reaction, as it would be too safe | ||
Penev
28433 Posts
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AnachronisticAnarchy
United States2957 Posts
As for the mech buff, well... it requires creative design. They know mech is a problem, but everybody knows that. Figuring out what the hell they can do about it is the hard part. | ||
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