• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:50
CET 12:50
KST 20:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation4Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
[TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time? SC: Evo Complete - Ranked Ladder OPEN ALPHA
Tourneys
Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle Terran 1:35 12 Gas Optimization BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET [ASL20] Grand Finals [Megathread] Daily Proleagues
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1377 users

HotS Balance Update - November 11 - Page 79

Forum Index > SC2 General
1858 CommentsPost a Reply
Prev 1 77 78 79 80 81 93 Next
Snusmumriken
Profile Joined April 2012
Sweden1717 Posts
November 15 2013 15:07 GMT
#1561
On November 15 2013 23:02 Plansix wrote:
Show nested quote +
On November 15 2013 22:49 TheDwf wrote:
On November 15 2013 22:47 Plansix wrote:
On November 15 2013 22:26 marvellosity wrote:
TheDwf sure does bitch a lot, doesn't he?

He subscribes to the Idra mindset of SC2, which damages your play more that any imbalance ever will.

Yet another random assumption based on nothing.

It's a quote from Jaedong, who told EGxenocider that thinking the game is unfair and imbalanced does more damage to your play than any real imbalance. Do you not trust Jaedongs advice?


I dont give a shit if its the pope who said it. Are you some kind of authoritarian? There are plenty of progamers who complain a lot and are succesful and plenty of progamers who are always quiet as a mouse and yet succeed at nothing. None of it is relevant, most peoples goal isn't to win blizzcon but to play a fun and fair game. When protoss has 10 million earlygame options, all with low risk and high reward ratio, on top of that being impervious to all earlygame attacks with the easiest defence out of all the three races thanks to momacore AND the strongest lategame army AND the least apmintensive harassment (amove dts/zealots into minerallines)... guess what, its neither fun nor balanced.

I regret answering you already. Your posts are almost always a complete waste of space.
Amove for Aiur
Everlong
Profile Joined April 2010
Czech Republic1973 Posts
November 15 2013 15:16 GMT
#1562
I truly believe there is something on going with Blizzard. They can't be possibly that blind and completely ignore the bullshit early game TvP is all about right now. Either they only watch very top Korean Terrans who are right now about to be fucked by this patch, or they only watch their 50/50 numbers (which I don't know where are they getting from btw lol).

Anyways, this might help you release some hate..
Bagi
Profile Joined August 2010
Germany6799 Posts
November 15 2013 15:26 GMT
#1563
On November 16 2013 00:16 Everlong wrote:
I truly believe there is something on going with Blizzard. They can't be possibly that blind and completely ignore the bullshit early game TvP is all about right now. Either they only watch very top Korean Terrans who are right now about to be fucked by this patch, or they only watch their 50/50 numbers (which I don't know where are they getting from btw lol).

It wouldn't bother me so much if they hadn't butchered all terran early game aggression by nerfing hellbats and mines just before this patch. While the MSC still exists.

Buffing protoss early game aggression is like buffing medivacs, why would you buff the race where its already the strongest?
peidongyang
Profile Joined January 2009
Canada2084 Posts
November 15 2013 15:32 GMT
#1564
oh well at least dk justifies his changes...

unlike icefraud...
the throws never bothered me anyway
Pirfiktshon
Profile Joined June 2013
United States1072 Posts
November 15 2013 15:33 GMT
#1565
On November 16 2013 00:26 Bagi wrote:
Show nested quote +
On November 16 2013 00:16 Everlong wrote:
I truly believe there is something on going with Blizzard. They can't be possibly that blind and completely ignore the bullshit early game TvP is all about right now. Either they only watch very top Korean Terrans who are right now about to be fucked by this patch, or they only watch their 50/50 numbers (which I don't know where are they getting from btw lol).

It wouldn't bother me so much if they hadn't butchered all terran early game aggression by nerfing hellbats and mines just before this patch. While the MSC still exists.

Buffing protoss early game aggression is like buffing medivacs, why would you buff the race where its already the strongest?



Even though you have a Zerg Emblem I love you like a Terran Brother <3 hahaha It's really true they are just reinforcing Protoss. My question is to DK is iG.Jim is Son or something? Does he want to see him succeed and he was having problems against Terran and this is his way at making him succeed? hahahaha How was Jim knocked out of the tournament if someone can refresh my memory
Pirfiktshon
Profile Joined June 2013
United States1072 Posts
November 15 2013 15:36 GMT
#1566
On November 16 2013 00:32 peidongyang wrote:
oh well at least dk justifies his changes...

unlike icefraud...



Milad I thought you were perma-banned? Yea Dk's Justification is pretty much a shrug of his shoulders and "ahhh what the hell it makes it more interesting to watch doesn't it?"
WombaT
Profile Blog Joined May 2010
Northern Ireland26021 Posts
November 15 2013 15:37 GMT
#1567
I come from a Protoss perspective, played since release and started dabbling with Terran for fun in WoL.

Now, in WoL I was a real PvT specialist, far and away my best matchup, TvP was my best T matchup as well, given my decent knowledge of P builds. Also used to be my favourite matchup to watch when top Koreans were involved when TvZ got silly.

Part of the issue ever since the photon overcharge came into the game, is that it is such a crutch it's ridiculous.

Look at builds like Creators old style double forge PvT in WoL. The unit numbers were so exacting, the timings mapped out to be solid. 4 sentries and no more for the optimal safety/greed trade off. Immortals timed to hold the 2 medivac push and then cut out entirely. Terrans occasionally pressured with marines to snipe sentries and to force the P into deciding to rebuild, or to continue greedily teching etc.

I don't see that kind of carefully calculated build schematic being necessary in HoTS PvT. There are still fantastic players executing things well, but the MsC is like a free pass to the periods of the game where Protoss is strong.

The only time Protoss were really struggling in the matchup was when they were taking thirds at WoL timings and having speedvacs pull them apart. When they figured out to turtle and tech harder on 2 bases before expanding their Eco even speedvacs struggle to properly damage at old timings (non-commitally)

In addition to their macro styles being safer, they still have the aggressive/cheesy options open to them. Worse still, a Terran can't circumvent and counter as effectively due to photon overcharge.

Sorry to come across as whiny, I'm a self-hating Protoss. As ever I feel the key to interesting strategy games is a risk-reward element into decisions. Decisions Blizzard seem to refuse to make Protoss players make.

Warpgate - Better than gateways in every way, why not get it? Hey we could create an interesting dynamic between the reinforcement potential of Warpgates and something like augmented production rates from gateways. Hey let's not though. Let's give Protoss no such trade off to make, and by DEFAULT enable them to have both faster macro cycles and reinforcement potential
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Ramiz1989
Profile Joined July 2012
12124 Posts
November 15 2013 15:39 GMT
#1568
On November 16 2013 00:32 peidongyang wrote:
oh well at least dk justifies his changes...

unlike icefraud...

Why would IceFrog justify his changes? :D

Those are two completely different games, and unlike RTS games, MOBAs are everlasting team games that are changing all the times, and will continue to be like that so that picks, strategies and trends constantly keep changing. Games like these are not the games where some small change can completely change the outcome of the games played, so he has to change a lot of things to completely shake the so called "meta", and there are too many changes for him to justify everything, in the end, there are players and teams to figure the patch out.

But it is enough about DotA 2 in this thread, we are going way off topic here.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
November 15 2013 15:40 GMT
#1569
Innovation playing mech in TvP, doesn't work at all :/
Pirfiktshon
Profile Joined June 2013
United States1072 Posts
November 15 2013 15:44 GMT
#1570
On November 16 2013 00:37 Wombat_NI wrote:
I come from a Protoss perspective, played since release and started dabbling with Terran for fun in WoL.

Now, in WoL I was a real PvT specialist, far and away my best matchup, TvP was my best T matchup as well, given my decent knowledge of P builds. Also used to be my favourite matchup to watch when top Koreans were involved when TvZ got silly.

Part of the issue ever since the photon overcharge came into the game, is that it is such a crutch it's ridiculous.

Look at builds like Creators old style double forge PvT in WoL. The unit numbers were so exacting, the timings mapped out to be solid. 4 sentries and no more for the optimal safety/greed trade off. Immortals timed to hold the 2 medivac push and then cut out entirely. Terrans occasionally pressured with marines to snipe sentries and to force the P into deciding to rebuild, or to continue greedily teching etc.

I don't see that kind of carefully calculated build schematic being necessary in HoTS PvT. There are still fantastic players executing things well, but the MsC is like a free pass to the periods of the game where Protoss is strong.

The only time Protoss were really struggling in the matchup was when they were taking thirds at WoL timings and having speedvacs pull them apart. When they figured out to turtle and tech harder on 2 bases before expanding their Eco even speedvacs struggle to properly damage at old timings (non-commitally)

In addition to their macro styles being safer, they still have the aggressive/cheesy options open to them. Worse still, a Terran can't circumvent and counter as effectively due to photon overcharge.

Sorry to come across as whiny, I'm a self-hating Protoss. As ever I feel the key to interesting strategy games is a risk-reward element into decisions. Decisions Blizzard seem to refuse to make Protoss players make.

Warpgate - Better than gateways in every way, why not get it? Hey we could create an interesting dynamic between the reinforcement potential of Warpgates and something like augmented production rates from gateways. Hey let's not though. Let's give Protoss no such trade off to make, and by DEFAULT enable them to have both faster macro cycles and reinforcement potential



**CLap Clap Clap Clap*** Admitting it is the first step

Seriously, Thank you for your contribution coming from both sides as a Protoss and Terran you atleast see what we are talking about. That we aren't just balance whining just to whine these are serious concerns that are limiting the potential of what could be an AMAZING game fun for everyone in every match up.
TheDwf
Profile Joined November 2011
France19747 Posts
November 15 2013 15:56 GMT
#1571
On November 16 2013 00:40 Faust852 wrote:
Innovation playing mech in TvP, doesn't work at all :/

It's really painful to watch. How easily the Protoss trashes him with simple Blink Stalkers + Immortals dual-pronged attacks. Not even Zealots, not even Stargate units.
Pirfiktshon
Profile Joined June 2013
United States1072 Posts
Last Edited: 2013-11-15 15:58:16
November 15 2013 15:57 GMT
#1572
well its the idea that from the beginning the VERY beginning that Protoss was made so that Mech would never be able to play against it..........

Edit: I bought the game the Day it came out in 2010 and was BW player so ofcourse I was opening with 1 Fact expand and tried using tanks..... I was IN diamond then but soon realized that Immortals and blink stalker Rape you no matter what you do .... its just the reality of how the race was created....
Everlong
Profile Joined April 2010
Czech Republic1973 Posts
November 15 2013 15:57 GMT
#1573
On November 16 2013 00:56 TheDwf wrote:
Show nested quote +
On November 16 2013 00:40 Faust852 wrote:
Innovation playing mech in TvP, doesn't work at all :/

It's really painful to watch. How easily the Protoss trashes him with simple Blink Stalkers + Immortals dual-pronged attacks. Not even Zealots, not even Stargate units.


Yeah, that is what you get when you play versus Protoss decent enought to know how to exploit the biggest mech issues.
Topin
Profile Blog Joined December 2010
Peru10092 Posts
November 15 2013 15:57 GMT
#1574
im watching Innovation go mech vs toss ... too soon to tell but it looks mech dont have a chance, toss is just to mobile (blink/prism). Stats hit to places at the same time and Inno cant defend both places without dieing T_T

need more time but it doesnt look well for the moment
i would define my style between a mix of ByuN, Maru and MKP
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
November 15 2013 16:02 GMT
#1575
On November 16 2013 00:57 Topin wrote:
im watching Innovation go mech vs toss ... too soon to tell but it looks mech dont have a chance, toss is just to mobile (blink/prism). Stats hit to places at the same time and Inno cant defend both places without dieing T_T

need more time but it doesnt look well for the moment


Yes, he was actually playing solid, even getting ghosts, but all it takes is 1 blink in the main between the production to lose...
And once you are on 4 bases it is so hard to cover ground with mech so it is bound to happen.

Mech can only work in a super slow mega turtle way... no activity on the map is allowed because your units will never be back in time to stop those blink stalkers to destroy your production.
y0su
Profile Blog Joined September 2011
Finland7871 Posts
November 15 2013 16:02 GMT
#1576
On November 16 2013 00:57 Topin wrote:
im watching Innovation go mech vs toss ... too soon to tell but it looks mech dont have a chance, toss is just to mobile (blink/prism). Stats hit to places at the same time and Inno cant defend both places without dieing T_T

need more time but it doesnt look well for the moment

I'd love to see Thors get some love...
Hider
Profile Blog Joined May 2010
Denmark9407 Posts
Last Edited: 2013-11-15 16:09:14
November 15 2013 16:03 GMT
#1577
On November 16 2013 00:57 Topin wrote:
im watching Innovation go mech vs toss ... too soon to tell but it looks mech dont have a chance, toss is just to mobile (blink/prism). Stats hit to places at the same time and Inno cant defend both places without dieing T_T

need more time but it doesnt look well for the moment


He plays it the wrong way thoough. If there is any way mech is going to be semiviable its going to consist of banshee/raven play. Either in form of turtle or a harass-oriented style.

or they only watch their 50/50 numbers (which I don't know where are they getting from btw lol)


That's quite obvious though. The way the ladder works, it will always be very close to 50-50 since you get matched up against similarly skilled players. That statistic will only drop below 50% if terran is much stronger vs zerg than vs protoss. Atm. the stats kinda give the impression that at the ladder terran is equally underpowered against both races.

The "underpowerness" arises from the fact that terran is hugely underrepsented in the higher leagues, which means that the master league terran players are relatively superior to the protoss/zerg master league players.

Source: Sc2ranks.

Further, you can also add some type of survivor-ship bias as terran in WOL was the most played race back then. But after having been nerfed multiple times, the "weakest"/most gimmicky terran players stopped playing terran/switched race, which means that the terran players left are stronger than their protoss/zerg-counter parts.

I fear that Blizzard had a statistican develop the MMR balance thing, but never told David Kim how to interpret the statistics, which means that David Kim is using flawed numbers to balance the game.
ETisME
Profile Blog Joined April 2011
12513 Posts
November 15 2013 16:04 GMT
#1578
you have to take in consideration that while bio play has been developed for Years, Mech in TvP has not been developed at all.
It's not surprising to see it not work now since there isn't a standard way to play mech in TvP.
Mech in TvZ was pretty horrible and abandoned until Mvp comes in and gives us a nice opening.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
November 15 2013 16:06 GMT
#1579
On November 16 2013 01:04 ETisME wrote:
you have to take in consideration that while bio play has been developed for Years, Mech in TvP has not been developed at all.
It's not surprising to see it not work now since there isn't a standard way to play mech in TvP.
Mech in TvZ was pretty horrible and abandoned until Mvp comes in and gives us a nice opening.


Dude, there are players who play mech exclusively in all matchups... Even when you win it is a long, boring and painful experience... and we are talking about winning on NA ladder, not really the highest level of play.
TheDwf
Profile Joined November 2011
France19747 Posts
Last Edited: 2013-11-15 16:09:29
November 15 2013 16:08 GMT
#1580
On November 16 2013 01:03 Hider wrote:
Show nested quote +
On November 16 2013 00:57 Topin wrote:
im watching Innovation go mech vs toss ... too soon to tell but it looks mech dont have a chance, toss is just to mobile (blink/prism). Stats hit to places at the same time and Inno cant defend both places without dieing T_T

need more time but it doesnt look well for the moment


He plays it the wrong way thoough. If there is any way mech is going to be semiviable its going to consist of banshee/raven play. Either in form of turtle or a harass-oriented style.

This is what Blizzard refuses to understand, nr20 into "Ghosts/Hellbats/Tanks/Thors/Vikings/Banshees/Ravens" (lol) is ridiculous and cannot seriously be called "mech" when you end up with such a bizarre army with more specialized spellcasters and unidimensional "counters to counters" than mech in it.

On November 16 2013 01:06 Qwerty85 wrote:
Dude, there are players who play mech exclusively in all matchups... Even when you win it is a long, boring and painful experience... and we are talking about winning on NA ladder, not really the highest level of play.

No mech discussion is ever complete without the "but mech is unexplored" card.
Prev 1 77 78 79 80 81 93 Next
Please log in or register to reply.
Live Events Refresh
OSC
11:30
Mid Season Playoffs
Percival vs Cham
Spirit vs Harstem
Cure vs TBD
Krystianer vs TBD
WardiTV233
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Reynor 399
RotterdaM 153
Rex 38
TKL 17
trigger 9
StarCraft: Brood War
Calm 4091
Hyuk 3267
Rain 2618
Horang2 1541
Bisu 1284
Flash 1119
Backho 843
Soma 331
Pusan 261
Stork 245
[ Show more ]
Last 225
Rush 131
ZerO 101
Soulkey 100
hero 54
zelot 53
Barracks 46
Aegong 44
JulyZerg 43
sSak 41
Killer 28
NaDa 25
Icarus 17
Noble 8
Terrorterran 7
Hm[arnc] 7
Dota 2
XcaliburYe236
Counter-Strike
olofmeister1006
shoxiejesuss460
x6flipin442
allub130
oskar93
Super Smash Bros
Mew2King151
Other Games
B2W.Neo560
Pyrionflax327
crisheroes295
QueenE32
ZerO(Twitch)15
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Adnapsc2 16
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV174
Upcoming Events
Kung Fu Cup
10m
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
11h 10m
The PondCast
22h 10m
RSL Revival
22h 10m
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
1d
WardiTV Korean Royale
1d
PiGosaur Monday
1d 13h
RSL Revival
1d 22h
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
2 days
CranKy Ducklings
2 days
[ Show More ]
RSL Revival
2 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
3 days
IPSL
3 days
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
3 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
3 days
RSL Revival
3 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
4 days
WardiTV Korean Royale
4 days
BSL 21
4 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
4 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Wardi Open
5 days
Monday Night Weeklies
5 days
WardiTV Korean Royale
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.