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HotS Balance Update - November 11 - Page 77

Forum Index > SC2 General
1858 CommentsPost a Reply
Prev 1 75 76 77 78 79 93 Next
PanzerElite
Profile Joined May 2012
540 Posts
November 15 2013 13:14 GMT
#1521
On November 15 2013 20:57 keglu wrote:
Show nested quote +
On November 15 2013 20:48 Daswollvieh wrote:
I haven´t watched anything from HSCVIII, yet. How is TvZ after the mine nerf, still same ol´ 4M and how is it faring?


Same 4M from what i have seen, no tanks.

Because tanks are trash on most maps.
Big J
Profile Joined March 2011
Austria16289 Posts
November 15 2013 13:15 GMT
#1522
Nope. Like basically anytime you answer me it is again a strawman.

On November 15 2013 21:33 TheDwf wrote:
Show nested quote +
On November 15 2013 18:11 Big J wrote:
yes. But you can say that for other playstyles as well, and man got we a lot of whining when Terrans couldn't just stim into Broodlord/Infestor anymore. And man did we get a lot of "oh, HotS is so awesome" when they finally could do it again.

This is how you summarize Terran problems against Zerg at the end of WoL?


Never said that this was a summary of "the Terran problems at the end of WoL".
But it's a fact that in the early stages of BL/Infestor said composition very often got beaten by stimming under it (of course with viking support, don't even begin to make a list of things I may not be arguing since this is somewhat of a short comment) and same thing works pretty well this far in HotS as well (though mines and drops of course are the enabling powers behind it).
Especially since you considered WoL to be totally balanced in these early BL/Infestor stages middle-end of 2011, even after the ghostnerf (since you said so a thousand times that it was the "queen patch" that broke the matchup and it was balanced before), you should know what I'm talking about.

Oh no, 1at doesn't work anymore, game is broken? Please.

Don't even get what you want to tell me with that. Do you want to make a sarcastic strawmen in which I say something like "Terrans were whining because they couldn't 1a anymore and therefore said the game was broken"
Or do you imply that I'm saying that Broodlord/Infestor was 1a and now you want to show me as someone who claims that the game is broken because it doesn't work anymore?
In anycase, it is a strawmen. Since in the first case I didn't say that Terrans were 1a-ing and in the second case you won't find a comment from me saying that HotS is/was broken.
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
November 15 2013 13:21 GMT
#1523
On November 15 2013 19:54 Fjodorov wrote:
Kas vs Hero yesterday was a nice exhibition of how game ending oracles can be. If im not mistaken he went gasless 1rax FE into 2 more rax. So he could have been in a much worse position lol

What did he die to?
DeMoN pulls off a Miracle and Flies to the Moon
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
November 15 2013 13:26 GMT
#1524
TheDwf sure does bitch a lot, doesn't he?
[15:15] <Palmar> and yes marv, you're a total hottie
Magnifico
Profile Joined March 2013
1958 Posts
Last Edited: 2013-11-15 13:28:37
November 15 2013 13:27 GMT
#1525
Terran players are definitely delusional. They live in a terrible world where David Kim, the laws of nature and Obama conspires against them, against the hardest and weakest of the Starcraft' races.

Right now I was watching Desmuslim stream and he was making a "interesting" point about how oracles are better than banshes and why this make them imba. Like, doesn't make sense, right? But the master mind of Terran' redditors and TL users soon got the affirmative feedback from his puppets.
Huragius
Profile Joined September 2010
Lithuania1506 Posts
November 15 2013 13:28 GMT
#1526
On November 15 2013 18:11 Big J wrote:
Show nested quote +
On November 15 2013 18:07 maartendq wrote:
On November 15 2013 17:41 Bagi wrote:
Its a shame we really never got a good grasp of what a 50 flat damage tank could do, Blizzard nerfed them to crap when everyone was still awful and playing on steppes of war.

It has always seemed like the most logical way to buff the tank to me, but we all know how Blizzard feels about pulling back changes that they've applied to the game.

It would rip to shreds protoss and zerg players that think that they can engage tank lines head on. As it should be. Mech should be super powerful buth highly immobile. Right now mech is both pathetically weak (5 shots to kill a zealot and 2 to kill a measly zergling, really?) and immobile. Terran has basically been forced into the same playstyle for three years now and the only thing that makes it interesting to watch is the fact that it's highly active, very volatile and mines add a fun amount of randomness to it (a bit like reaver shots in BW: sometimes they kill entire worker lines but sometimes they end up being duds).


yes. But you can say that for other playstyles as well, and man got we a lot of whining when Terrans couldn't just stim into Broodlord/Infestor anymore. And man did we get a lot of "oh, HotS is so awesome" when they finally could do it again.

Tanks are not the only units that are very immobile, hard to reach a good count of, yet still can be overrun easily. At least by bio.

Ah, and btw, your numbers are wrong.
It's 1shot to kill a pack of zerglings.


I think you should keep this 'high-level insight' for battlene forumst/twitch chats. Unless you want to raise your posts count on TL as it seems that you are already doing that.
PanzerElite
Profile Joined May 2012
540 Posts
November 15 2013 13:30 GMT
#1527
On November 15 2013 22:26 marvellosity wrote:
TheDwf sure does bitch a lot, doesn't he?


Yh he's GM and most of the time 100% right and backs stuff up with actual data/games.
BEARDiaguz
Profile Blog Joined June 2009
Australia2362 Posts
November 15 2013 13:31 GMT
#1528
On November 15 2013 22:14 PanzerElite wrote:
Show nested quote +
On November 15 2013 20:57 keglu wrote:
On November 15 2013 20:48 Daswollvieh wrote:
I haven´t watched anything from HSCVIII, yet. How is TvZ after the mine nerf, still same ol´ 4M and how is it faring?


Same 4M from what i have seen, no tanks.

Because tanks are trash on most maps.


Switching into tanks is a pretty huge change, expect it to be a good while before terrans adapt. Currently they'll be doing bio mine in tournaments because it's not that much worse and they haven't found time to figure out some good tank styles. Tanks aren't cheap and are pretty damn fragile in tvz, not being sieged at the right time or having mutas pick them off can lose you games

Except bomber of course, who is probably delighted.
ProgamerAustralian alcohol user follow @iaguzSC2
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
Last Edited: 2013-11-15 13:43:14
November 15 2013 13:38 GMT
#1529
On November 15 2013 22:27 Tiaraju9 wrote:
Terran players are definitely delusional. They live in a terrible world where David Kim, the laws of nature and Obama conspires against them, against the hardest and weakest of the Starcraft' races.

Right now I was watching Desmuslim stream and he was making a "interesting" point about how oracles are better than banshes and why this make them imba. Like, doesn't make sense, right? But the master mind of Terran' redditors and TL users soon got the affirmative feedback from his puppets.


So we should just accept your opinion that oracles are not better than banshees as a fact just because you say so?
Demuslim can be whiny sometimes but if you watch his stream regularly, he has very good analytical approach..


Sure banshees are better in some ways, they have more range and they can cloack. But also there are drawbacks. They come full 2 minutes later than oracle, can't directly engage the marines (can kite them but not straight up engage which gives terran more time to get the viking or turret out) and they are much slower and harder to micro than oracle which makes it easier to kill them.

Oracles come faster than banshees, they are good both against workers and terran earliest anti air units (marines), they have superior speed and acceleration and dps (while they have the energy) etc.

So I don't see how you can dismiss that oracles are better than banshees without giving your arguments on the matter instead of just saying that it doesn't make sense.

Also, we must not forget that pro players use what works not what is best on paper. Even some pros like sos and parting said they are very very good and we see them all the time in protoss matchups. We don't see banshee play nearly as much as oracle play.

Edit: and nobody sane is suggesting there is some conspiracy against terran, we just question the competence of the balance team since their reasoning behind the changes doesn't often correspond to the actual changes they make.

If you want to make an early game unit like oracle better in the late game (which is a problem according to Blizz, not the oracle in the early game), why not give it a researchable speed upgrade at a building that can be constructed in late game scenarios. Instead, they make it better without any upgrade, thus making it even better in the early game..

Is there no flaw in their logic?

Ramiz1989
Profile Joined July 2012
12124 Posts
November 15 2013 13:44 GMT
#1530
On November 15 2013 22:30 PanzerElite wrote:
Show nested quote +
On November 15 2013 22:26 marvellosity wrote:
TheDwf sure does bitch a lot, doesn't he?


Yh he's GM and most of the time 100% right and backs stuff up with actual data/games.

"Most of the time 100% right", as much as Avilo and Idra are, I suppose...
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
TheDwf
Profile Joined November 2011
France19747 Posts
November 15 2013 13:45 GMT
#1531
On November 15 2013 22:15 Big J wrote:
Nope. Like basically anytime you answer me it is again a strawman.

Show nested quote +
On November 15 2013 21:33 TheDwf wrote:
On November 15 2013 18:11 Big J wrote:
yes. But you can say that for other playstyles as well, and man got we a lot of whining when Terrans couldn't just stim into Broodlord/Infestor anymore. And man did we get a lot of "oh, HotS is so awesome" when they finally could do it again.

This is how you summarize Terran problems against Zerg at the end of WoL?


Never said that this was a summary of "the Terran problems at the end of WoL".
But it's a fact that in the early stages of BL/Infestor said composition very often got beaten by stimming under it (of course with viking support, don't even begin to make a list of things I may not be arguing since this is somewhat of a short comment) and same thing works pretty well this far in HotS as well (though mines and drops of course are the enabling powers behind it).
Especially since you considered WoL to be totally balanced in these early BL/Infestor stages middle-end of 2011, even after the ghostnerf (since you said so a thousand times that it was the "queen patch" that broke the matchup and it was balanced before), you should know what I'm talking about.

Show nested quote +
Oh no, 1at doesn't work anymore, game is broken? Please.

Don't even get what you want to tell me with that. Do you want to make a sarcastic strawmen in which I say something like "Terrans were whining because they couldn't 1a anymore and therefore said the game was broken"
Or do you imply that I'm saying that Broodlord/Infestor was 1a and now you want to show me as someone who claims that the game is broken because it doesn't work anymore?
In anycase, it is a strawmen. Since in the first case I didn't say that Terrans were 1a-ing and in the second case you won't find a comment from me saying that HotS is/was broken.

Is “strawman” the new word you learnt this week? Terrans were complaining at the end of the WoL not because "they couldn't just stim into broods/infests anymore," but because nothing reliably worked against a competent opponent, from this method to Vikings/Ravens transitions, Nukes, multi-pronged drops or whatever. You're putting words in my mouth regarding the balance of WoL TvZ, which is quite ironic when you claim I use nothing but strawman (do I get points for using the word?); I even remember one of my first posts regarding patchs was to explain how the Snipe nerf would leave Terran too vulnerable to tier3 Zerg tech switches because Terran's infrastructure didn't have the flexibility of Zerg's production.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
November 15 2013 13:47 GMT
#1532
On November 15 2013 22:26 marvellosity wrote:
TheDwf sure does bitch a lot, doesn't he?

He subscribes to the Idra mindset of SC2, which damages your play more that any imbalance ever will.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
PanzerElite
Profile Joined May 2012
540 Posts
November 15 2013 13:48 GMT
#1533
On November 15 2013 22:31 iaguz wrote:
Show nested quote +
On November 15 2013 22:14 PanzerElite wrote:
On November 15 2013 20:57 keglu wrote:
On November 15 2013 20:48 Daswollvieh wrote:
I haven´t watched anything from HSCVIII, yet. How is TvZ after the mine nerf, still same ol´ 4M and how is it faring?


Same 4M from what i have seen, no tanks.

Because tanks are trash on most maps.


Switching into tanks is a pretty huge change, expect it to be a good while before terrans adapt. Currently they'll be doing bio mine in tournaments because it's not that much worse and they haven't found time to figure out some good tank styles. Tanks aren't cheap and are pretty damn fragile in tvz, not being sieged at the right time or having mutas pick them off can lose you games

Except bomber of course, who is probably delighted.


All wol marine tank builds still exist, it's not like the usage of tanks would revolutionize tvz. But still marine tank armies are so bad on most of this seasons maps. Most maps are just far to open for tank armies. The game on Yeonsu by Bomber you could see soulkey who just transitioned to sc2 played vs marine tank like it was 4m sending small packs of lings in all the time. Soulkey should have massed his forces and then just overwhelmed Bomber's army. Do you think that would have worked vs DRG who's used to play vs tank armies? I personally don't think so, since DRG beat Bomber multiple times doing his 14 min marine tank max builds. O and DRG did that with ling bling muta and muta's are even better now.
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
November 15 2013 13:49 GMT
#1534
On November 15 2013 22:44 Ramiz1989 wrote:
Show nested quote +
On November 15 2013 22:30 PanzerElite wrote:
On November 15 2013 22:26 marvellosity wrote:
TheDwf sure does bitch a lot, doesn't he?


Yh he's GM and most of the time 100% right and backs stuff up with actual data/games.

"Most of the time 100% right", as much as Avilo and Idra are, I suppose...


When someone gets a reputation of being whiny and unreasonable, people will make a mockery out of that person even if he sometimes makes sense.

Avilo plays mech on regular basis, maybe his approach to expose the flaws of mech isn't the best in rhetorical sense, but he does have some good points and certainly has much more experience with mech than 99% of the people here, including Blizzard's balance team.
TheDwf
Profile Joined November 2011
France19747 Posts
November 15 2013 13:49 GMT
#1535
On November 15 2013 22:47 Plansix wrote:
Show nested quote +
On November 15 2013 22:26 marvellosity wrote:
TheDwf sure does bitch a lot, doesn't he?

He subscribes to the Idra mindset of SC2, which damages your play more that any imbalance ever will.

Yet another random assumption based on nothing.
Muffloe
Profile Joined December 2012
Sweden6061 Posts
November 15 2013 13:52 GMT
#1536
On November 15 2013 22:47 Plansix wrote:
Show nested quote +
On November 15 2013 22:26 marvellosity wrote:
TheDwf sure does bitch a lot, doesn't he?

He subscribes to the Idra mindset of SC2, which damages your play more that any imbalance ever will.

Haha, so spot on !
goody153
Profile Blog Joined April 2013
44252 Posts
November 15 2013 13:55 GMT
#1537
innovation is streaming in case anybody is wondering

http://www.teamliquid.net/video/streams/AcerInnovation
this is a quote
Magnifico
Profile Joined March 2013
1958 Posts
November 15 2013 13:58 GMT
#1538
On November 15 2013 22:38 Qwerty85 wrote:
Show nested quote +
On November 15 2013 22:27 Tiaraju9 wrote:
Terran players are definitely delusional. They live in a terrible world where David Kim, the laws of nature and Obama conspires against them, against the hardest and weakest of the Starcraft' races.

Right now I was watching Desmuslim stream and he was making a "interesting" point about how oracles are better than banshes and why this make them imba. Like, doesn't make sense, right? But the master mind of Terran' redditors and TL users soon got the affirmative feedback from his puppets.


So we should just accept your opinion that oracles are not better than banshees as a fact just because you say so?
Demuslim can be whiny sometimes but if you watch his stream regularly, he has very good analytical approach..


Sure banshees are better in some ways, they have more range and they can cloack. But also there are drawbacks. They come full 2 minutes later than oracle, can't directly engage the marines (can kite them but not straight up engage which gives terran more time to get the viking or turret out) and they are much slower and harder to micro than oracle which makes it easier to kill them.

Oracles come faster than banshees, they are good both against workers and terran earliest anti air units (marines), they have superior speed and acceleration and dps (while they have the energy) etc.

So I don't see how you can dismiss that oracles are better than banshees without giving your arguments on the matter instead of just saying that it doesn't make sense.

Also, we must not forget that pro players use what works not what is best on paper. Even some pros like sos and parting said they are very very good and we see them all the time in protoss matchups. We don't see banshee play nearly as much as oracle play.

Edit: and nobody sane is suggesting there is some conspiracy against terran, we just question the competence of the balance team since their reasoning behind the changes doesn't often correspond to the actual changes they make.

If you want to make an early game unit like oracle better in the late game (which is a problem according to Blizz, not the oracle in the early game), why not give it a researchable speed upgrade at a building that can be constructed in late game scenarios. Instead, they make it better without any upgrade, thus making it even better in the early game..

Is there no flaw in their logic?



You missed the point. You can't isolate two units and then to compare them. That's the logical flaw. Makes zero sense.
PanzerElite
Profile Joined May 2012
540 Posts
November 15 2013 13:59 GMT
#1539
On November 15 2013 22:47 Plansix wrote:
Show nested quote +
On November 15 2013 22:26 marvellosity wrote:
TheDwf sure does bitch a lot, doesn't he?

He subscribes to the Idra mindset of SC2, which damages your play more that any imbalance ever will.


I think you mean "I subscribe", all you've posted in the balance thread was unconstructive complaining about Terran. And provoking Terran users with rubbish just like in this quote. At least TheDwf uses games to support his arguments when it comes to balance talk.
TheDwf
Profile Joined November 2011
France19747 Posts
November 15 2013 14:02 GMT
#1540
On November 15 2013 22:58 Tiaraju9 wrote:
You missed the point. You can't isolate two units and then to compare them. That's the logical flaw. Makes zero sense.

Indeed, there is not much point with a comparison in a vacuum. Still, something tells me that some things were missing in your recap of DeMusliM's arguments...
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