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HotS Balance Update - November 11 - Page 74

Forum Index > SC2 General
1858 CommentsPost a Reply
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ffadicted
Profile Joined January 2011
United States3545 Posts
November 14 2013 22:04 GMT
#1461
On November 15 2013 07:02 Qwerty85 wrote:
Show nested quote +
On November 15 2013 07:00 ffadicted wrote:
On November 15 2013 06:56 Zealously wrote:
[image loading]


Word from the ultimate authority on the subject


Best player in the world says it's good, so it's good
We can close this thread now, thank you, come again


Not just good. Very very good.


My apologies.... fixed
SooYoung-Noona!
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
November 14 2013 22:04 GMT
#1462
On November 15 2013 07:00 TheDwf wrote:
Show nested quote +
On November 15 2013 06:56 Zealously wrote:
+ Show Spoiler +
[image loading]


Word from the ultimate authority on the subject

Of course Protoss can be overjoyed for PvT. Perhaps not so much on PvP, don't know.


Please note that Parting isn't sure yet
AdministratorBreak the chains
playa
Profile Blog Joined December 2010
United States1284 Posts
Last Edited: 2013-11-14 22:19:34
November 14 2013 22:09 GMT
#1463
On November 15 2013 06:17 TheDwf wrote:
Show nested quote +
On November 15 2013 06:01 playa wrote:
I think you can already beat most terrans with some kinda dt + templar opening. A proxy seems like an unnecessary risk, no? I used to play terran. Proxies are always obvious. There's a limited amount of locations that make sense. It just seems like a weird gamble to make, that only bad terrans should lose to. Like I just can't imagine flash struggling against it.

Is there a safe way to open that doesn't put the proxy pylon in jeopardy? I'd like to try it out, perhaps, but terran proxies scare me... I'm usually more worried about finding those/shutting that down.



A Protoss player calling Terran players "just bad as usual" before confessing he's afraid of "Terran proxies," how cute. But then again, what to expect from Mr. "The Observer is the worst unit in the game" ...


Yeah, I'm afraid of needing detection within 5 minutes in the game. You know, a time before it's even possible to have detection... not exactly a hard build to pull off or ruin a persons build with.

That video... a miscalculation of a second... that was so risky. If flash scouts it a second sooner, he auto wins... but, what I took from that is dear is smart to proxy in the last place a good scouter tends to look (the one right in front of him), and that the transition from oracles is even harder than I thought. 17 minute storms? Not very attractive.

Terran players were relatively way worse than other races in BW, in the foreign scene. That has not changed. The only thing that has changed is they're more vocal, due to being 100% sure it's because they play the weakest race. For crying out loud, avilo is now one of the most credible Terran players. It's a sad time for terran players.

The observer? It's as close to useless as it gets against swarm hosts with the range upgrade being removed. It's the slowest unit ever... it has the fewest hit points of any unit... it costs a lot of gas. It steals build time from immortals and colossi, things toss need because gateway units are weak... given these things... maybe it's a step above the BC. It's on a short list of bad units. If anything were to be buffed... I'll take an obs buff before anything else.


geokilla
Profile Joined May 2011
Canada8255 Posts
November 14 2013 22:09 GMT
#1464
On November 15 2013 06:35 TheDwf wrote:
Show nested quote +
On November 15 2013 06:33 SjPhotoGrapher wrote:
On November 14 2013 16:55 Qwerty85 wrote:
On November 14 2013 16:36 SjPhotoGrapher wrote:
On November 14 2013 14:42 XXXSmOke wrote:
On November 14 2013 14:28 SjPhotoGrapher wrote:
1/1/1 is still viable TvP, just build bunkers at their front.



What lol, I dont get guys like you, you randomly come into a thread where we are discussing all of these changes and the future of everything based on the changes. And you walk in and go Oh, you can 1/1/1 still.

You remind of the I like turtles kid.

Even if it really was still viable, do you think we just want to all-in every single game vs Toss? No Thanks,


You remind me of a troll.

1/1/1 is a good build.

If you want to play passive and neglect Terrans strength (the early game) go for it, chances are you won't get far though considering how powerful Toss's mid game and late game is.


Did your client neglected to update the game? We are now in Hots with MSC, nexus canon, and also carry some changes from WoL (immortal buff, rax nerf, multiple bunker nerfs etc)

How many 1/1/1s did you see on high level TvP recently?


Siege doesn't require research anymore, 1/1/1 is still viable as long as you build bunkers.

If you refer to 1-base Marines/Tanks/Banshees (or whatever) all-ins against Protoss, no they're completely dead.

I haven't tried that kind of build yet, but how is it dead? Oracles? Photon Cannon?
BobMcJohnson
Profile Blog Joined October 2010
France2916 Posts
Last Edited: 2013-11-14 22:12:16
November 14 2013 22:11 GMT
#1465
On November 15 2013 07:09 geokilla wrote:
Show nested quote +
On November 15 2013 06:35 TheDwf wrote:
On November 15 2013 06:33 SjPhotoGrapher wrote:
On November 14 2013 16:55 Qwerty85 wrote:
On November 14 2013 16:36 SjPhotoGrapher wrote:
On November 14 2013 14:42 XXXSmOke wrote:
On November 14 2013 14:28 SjPhotoGrapher wrote:
1/1/1 is still viable TvP, just build bunkers at their front.



What lol, I dont get guys like you, you randomly come into a thread where we are discussing all of these changes and the future of everything based on the changes. And you walk in and go Oh, you can 1/1/1 still.

You remind of the I like turtles kid.

Even if it really was still viable, do you think we just want to all-in every single game vs Toss? No Thanks,


You remind me of a troll.

1/1/1 is a good build.

If you want to play passive and neglect Terrans strength (the early game) go for it, chances are you won't get far though considering how powerful Toss's mid game and late game is.


Did your client neglected to update the game? We are now in Hots with MSC, nexus canon, and also carry some changes from WoL (immortal buff, rax nerf, multiple bunker nerfs etc)

How many 1/1/1s did you see on high level TvP recently?


Siege doesn't require research anymore, 1/1/1 is still viable as long as you build bunkers.

If you refer to 1-base Marines/Tanks/Banshees (or whatever) all-ins against Protoss, no they're completely dead.

I haven't tried that kind of build yet, but how is it dead? Oracles? Photon Cannon?

Photon Overcharge has the same range as a tank so you can't siege the natural nexus without losing your tanks, so he can just, sit back until he gets what he needs to push back.
Romanes eunt domus
TheDwf
Profile Joined November 2011
France19747 Posts
November 14 2013 22:29 GMT
#1466
On November 15 2013 07:09 playa wrote:
Yeah, I'm afraid of needing detection within 5 minutes in the game. You know, a time before it's even possible to have detection... not exactly a hard build to pull off or ruin a persons build with.

That video... a miscalculation of a second... that was so risky. If flash scouts it a second sooner, he auto wins... but, what I took from that is dear is smart to proxy in the last place a good scouter tends to look (the one right in front of him), and that the transition from oracles is even harder than I thought. 17 minute storms? Not very attractive.

Terran players were relatively way worse than other races in BW, in the foreign scene. That has not changed. The only thing that has changed is they're more vocal, due to being 100% sure it's because they play the weakest race. For crying out loud, avilo is now one of the most credible Terran players. It's a sad time for terran players.

The observer? It's as close to useless as it gets against swarm hosts with the range upgrade being removed. It's the slowest unit ever... it has the fewest hit points of any unit... it costs a lot of gas. It steals build time from immortals and colossi, things toss needs because gateway units are weak... given these things... maybe it's a step above the BC. It's on a short list of bad units. If anything were to be buffed... I'll take an obs buff before anything else.

I truly admire the arrogance with which you insult every Terran user despite flagrantly being an awful player yourself. A proxy Factory rallying Mines in Protoss' mineral line is so bad they're never used at high level. Watch for instance Trend vs MarineLord, Bel'shir Vestige, Zotac EU Cup 177 and you will see how bad such openings are. If Terran lands his Factory in Protoss' base, Protoss sees it, parks his units in front of the fact and kill Mines as they go out. A Mine cannot even go through a Stalker + the MSC and burrow before being destroyed. If the Factory is outside your base, park your units at the ramp and it won't be able to go further than there. I have absolutely no idea how you can even pretend proxy Factories are a problem in PvT while keeping a straight face.

Watch sOs' recent games in WCS and you will see that proxy Oracles can transition into standard Templar play without any problem. I don't know what to tell you if you don't even understand Dear's tech was delayed in this game because he went for a Gateway timing after his proxy before going back to "normal" play.
Snusmumriken
Profile Joined April 2012
Sweden1717 Posts
November 14 2013 22:37 GMT
#1467
On November 15 2013 07:29 TheDwf wrote:
Show nested quote +
On November 15 2013 07:09 playa wrote:
Yeah, I'm afraid of needing detection within 5 minutes in the game. You know, a time before it's even possible to have detection... not exactly a hard build to pull off or ruin a persons build with.

That video... a miscalculation of a second... that was so risky. If flash scouts it a second sooner, he auto wins... but, what I took from that is dear is smart to proxy in the last place a good scouter tends to look (the one right in front of him), and that the transition from oracles is even harder than I thought. 17 minute storms? Not very attractive.

Terran players were relatively way worse than other races in BW, in the foreign scene. That has not changed. The only thing that has changed is they're more vocal, due to being 100% sure it's because they play the weakest race. For crying out loud, avilo is now one of the most credible Terran players. It's a sad time for terran players.

The observer? It's as close to useless as it gets against swarm hosts with the range upgrade being removed. It's the slowest unit ever... it has the fewest hit points of any unit... it costs a lot of gas. It steals build time from immortals and colossi, things toss needs because gateway units are weak... given these things... maybe it's a step above the BC. It's on a short list of bad units. If anything were to be buffed... I'll take an obs buff before anything else.

I truly admire the arrogance with which you insult every Terran user despite flagrantly being an awful player yourself. A proxy Factory rallying Mines in Protoss' mineral line is so bad they're never used at high level. Watch for instance Trend vs MarineLord, Bel'shir Vestige, Zotac EU Cup 177 and you will see how bad such openings are. If Terran lands his Factory in Protoss' base, Protoss sees it, parks his units in front of the fact and kill Mines as they go out. A Mine cannot even go through a Stalker + the MSC and burrow before being destroyed. If the Factory is outside your base, park your units at the ramp and it won't be able to go further than there. I have absolutely no idea how you can even pretend proxy Factories are a problem in PvT while keeping a straight face.
.


Indeed. Proxy factory openings were good for a few days or a week at most after alive did it in proleague, then everyone figured out how ez it was to counter and that was it.
Amove for Aiur
TheDwf
Profile Joined November 2011
France19747 Posts
November 14 2013 22:56 GMT
#1468
On November 15 2013 07:09 geokilla wrote:
Show nested quote +
On November 15 2013 06:35 TheDwf wrote:
On November 15 2013 06:33 SjPhotoGrapher wrote:
On November 14 2013 16:55 Qwerty85 wrote:
On November 14 2013 16:36 SjPhotoGrapher wrote:
On November 14 2013 14:42 XXXSmOke wrote:
On November 14 2013 14:28 SjPhotoGrapher wrote:
1/1/1 is still viable TvP, just build bunkers at their front.



What lol, I dont get guys like you, you randomly come into a thread where we are discussing all of these changes and the future of everything based on the changes. And you walk in and go Oh, you can 1/1/1 still.

You remind of the I like turtles kid.

Even if it really was still viable, do you think we just want to all-in every single game vs Toss? No Thanks,


You remind me of a troll.

1/1/1 is a good build.

If you want to play passive and neglect Terrans strength (the early game) go for it, chances are you won't get far though considering how powerful Toss's mid game and late game is.


Did your client neglected to update the game? We are now in Hots with MSC, nexus canon, and also carry some changes from WoL (immortal buff, rax nerf, multiple bunker nerfs etc)

How many 1/1/1s did you see on high level TvP recently?


Siege doesn't require research anymore, 1/1/1 is still viable as long as you build bunkers.

If you refer to 1-base Marines/Tanks/Banshees (or whatever) all-ins against Protoss, no they're completely dead.

I haven't tried that kind of build yet, but how is it dead? Oracles? Photon Cannon?

Basically because of the MSC and all its consequences:

- Much better early game scouting possible with MSC poke (basically maphack as Terran cannot hide anything anymore);
- Time Warp makes Marine micro impossible during the attack.
- Photon Overcharge + MSC having 14 sight range means you can no longer lay siege to his base. If you can hit the Nexus with your Tanks, the Nexus will strike back.
- The possibility to get a tech building before extra gates, so Protoss can squeeze in extra useful units (or even extra tech) to hold the attack.
playa
Profile Blog Joined December 2010
United States1284 Posts
Last Edited: 2013-11-14 23:18:05
November 14 2013 23:17 GMT
#1469
On November 15 2013 07:29 TheDwf wrote:
Show nested quote +
On November 15 2013 07:09 playa wrote:
Yeah, I'm afraid of needing detection within 5 minutes in the game. You know, a time before it's even possible to have detection... not exactly a hard build to pull off or ruin a persons build with.

That video... a miscalculation of a second... that was so risky. If flash scouts it a second sooner, he auto wins... but, what I took from that is dear is smart to proxy in the last place a good scouter tends to look (the one right in front of him), and that the transition from oracles is even harder than I thought. 17 minute storms? Not very attractive.

Terran players were relatively way worse than other races in BW, in the foreign scene. That has not changed. The only thing that has changed is they're more vocal, due to being 100% sure it's because they play the weakest race. For crying out loud, avilo is now one of the most credible Terran players. It's a sad time for terran players.

The observer? It's as close to useless as it gets against swarm hosts with the range upgrade being removed. It's the slowest unit ever... it has the fewest hit points of any unit... it costs a lot of gas. It steals build time from immortals and colossi, things toss needs because gateway units are weak... given these things... maybe it's a step above the BC. It's on a short list of bad units. If anything were to be buffed... I'll take an obs buff before anything else.

I truly admire the arrogance with which you insult every Terran user despite flagrantly being an awful player yourself. A proxy Factory rallying Mines in Protoss' mineral line is so bad they're never used at high level. Watch for instance Trend vs MarineLord, Bel'shir Vestige, Zotac EU Cup 177 and you will see how bad such openings are. If Terran lands his Factory in Protoss' base, Protoss sees it, parks his units in front of the fact and kill Mines as they go out. A Mine cannot even go through a Stalker + the MSC and burrow before being destroyed. If the Factory is outside your base, park your units at the ramp and it won't be able to go further than there. I have absolutely no idea how you can even pretend proxy Factories are a problem in PvT while keeping a straight face.

Watch sOs' recent games in WCS and you will see that proxy Oracles can transition into standard Templar play without any problem. I don't know what to tell you if you don't even understand Dear's tech was delayed in this game because he went for a Gateway timing after his proxy before going back to "normal" play.


Thedwf, I have no idea who you are. But I imagine you are a person that has a problem with facts. Not to trouble you, as I know you have a problem with facts, but I'm a GM player who had a 65% win rate against Terran last season. I win against the majority of builds. That doesn't mean I don't feel more at unease against fast gas/tech builds. The same with playing against proxy widow mines. The problem is you need detection before it's actually possible to have it. Thus, you must play with caution and it is very easy to end up behind economically, whether the Terran kills anything or not.

In BW, I played Terran, too, and would have been "GM." In BW, if you played against a terran player at a high level, that's what you would call a Korean player. Nowadays, if you play one, that's what you would call a whiny player, despite being much better than he previously was. There's nothing really to debate here.

Yeah, I watched SoS vs Bomber, and it's still a miracle that SoS was able to pull off the game on Dirlect. Sos didn't put himself in that amazing of spots, where I was like wow, I'd like to have that kinda adv/composition etc at that stage of the game. SoS just happens to be pretty good at using what he has. If you know a style is going to be buffed, it does make sense to start practicing that beforehand. Maybe it is amazing now, but what I saw.. prepatch. It was just another strat. The most important part is going temps first and stop going colossi first, which is far more exploitable/weak imo.
Jj_82
Profile Joined December 2012
Swaziland419 Posts
Last Edited: 2013-11-14 23:22:58
November 14 2013 23:18 GMT
#1470
Edit: Offtopic, but since someone rose this idea earlier in this thread:
On November 12 2013 09:12 Rollora wrote:
Would be great if there is a red mark on the ground 0.1 sec before the storm hits, like units are red when they get focused by seeker missile...

This is actually a cool thing. It would then resemble the fungal as well as the infamous nuke. And that's the category it belongs to! Well except EMP... Whats your opinion on this? Storm seemed imba ever since the beginning IMO.
Once rode a waterslide with PartinG and TaeJa ✌
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
November 14 2013 23:37 GMT
#1471
On November 15 2013 08:17 playa wrote:
Show nested quote +
On November 15 2013 07:29 TheDwf wrote:
On November 15 2013 07:09 playa wrote:
Yeah, I'm afraid of needing detection within 5 minutes in the game. You know, a time before it's even possible to have detection... not exactly a hard build to pull off or ruin a persons build with.

That video... a miscalculation of a second... that was so risky. If flash scouts it a second sooner, he auto wins... but, what I took from that is dear is smart to proxy in the last place a good scouter tends to look (the one right in front of him), and that the transition from oracles is even harder than I thought. 17 minute storms? Not very attractive.

Terran players were relatively way worse than other races in BW, in the foreign scene. That has not changed. The only thing that has changed is they're more vocal, due to being 100% sure it's because they play the weakest race. For crying out loud, avilo is now one of the most credible Terran players. It's a sad time for terran players.

The observer? It's as close to useless as it gets against swarm hosts with the range upgrade being removed. It's the slowest unit ever... it has the fewest hit points of any unit... it costs a lot of gas. It steals build time from immortals and colossi, things toss needs because gateway units are weak... given these things... maybe it's a step above the BC. It's on a short list of bad units. If anything were to be buffed... I'll take an obs buff before anything else.

I truly admire the arrogance with which you insult every Terran user despite flagrantly being an awful player yourself. A proxy Factory rallying Mines in Protoss' mineral line is so bad they're never used at high level. Watch for instance Trend vs MarineLord, Bel'shir Vestige, Zotac EU Cup 177 and you will see how bad such openings are. If Terran lands his Factory in Protoss' base, Protoss sees it, parks his units in front of the fact and kill Mines as they go out. A Mine cannot even go through a Stalker + the MSC and burrow before being destroyed. If the Factory is outside your base, park your units at the ramp and it won't be able to go further than there. I have absolutely no idea how you can even pretend proxy Factories are a problem in PvT while keeping a straight face.

Watch sOs' recent games in WCS and you will see that proxy Oracles can transition into standard Templar play without any problem. I don't know what to tell you if you don't even understand Dear's tech was delayed in this game because he went for a Gateway timing after his proxy before going back to "normal" play.


Thedwf, I have no idea who you are. But I imagine you are a person that has a problem with facts. Not to trouble you, as I know you have a problem with facts, but I'm a GM player who had a 65% win rate against Terran last season. I win against the majority of builds. That doesn't mean I don't feel more at unease against fast gas/tech builds. The same with playing against proxy widow mines. The problem is you need detection before it's actually possible to have it. Thus, you must play with caution and it is very easy to end up behind economically, whether the Terran kills anything or not.

In BW, I played Terran, too, and would have been "GM." In BW, if you played against a terran player at a high level, that's what you would call a Korean player. Nowadays, if you play one, that's what you would call a whiny player, despite being much better than he previously was. There's nothing really to debate here.

Yeah, I watched SoS vs Bomber, and it's still a miracle that SoS was able to pull off the game on Dirlect. Sos didn't put himself in that amazing of spots, where I was like wow, I'd like to have that kinda adv/composition etc at that stage of the game. SoS just happens to be pretty good at using what he has. If you know a style is going to be buffed, it does make sense to start practicing that beforehand. Maybe it is amazing now, but what I saw.. prepatch. It was just another strat. The most important part is going temps first and stop going colossi first, which is far more exploitable/weak imo.



He's top50 GM for the 4th time now. I guess he knows his stuff too.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
November 14 2013 23:43 GMT
#1472
On November 15 2013 08:37 Faust852 wrote:
Show nested quote +
On November 15 2013 08:17 playa wrote:
On November 15 2013 07:29 TheDwf wrote:
On November 15 2013 07:09 playa wrote:
Yeah, I'm afraid of needing detection within 5 minutes in the game. You know, a time before it's even possible to have detection... not exactly a hard build to pull off or ruin a persons build with.

That video... a miscalculation of a second... that was so risky. If flash scouts it a second sooner, he auto wins... but, what I took from that is dear is smart to proxy in the last place a good scouter tends to look (the one right in front of him), and that the transition from oracles is even harder than I thought. 17 minute storms? Not very attractive.

Terran players were relatively way worse than other races in BW, in the foreign scene. That has not changed. The only thing that has changed is they're more vocal, due to being 100% sure it's because they play the weakest race. For crying out loud, avilo is now one of the most credible Terran players. It's a sad time for terran players.

The observer? It's as close to useless as it gets against swarm hosts with the range upgrade being removed. It's the slowest unit ever... it has the fewest hit points of any unit... it costs a lot of gas. It steals build time from immortals and colossi, things toss needs because gateway units are weak... given these things... maybe it's a step above the BC. It's on a short list of bad units. If anything were to be buffed... I'll take an obs buff before anything else.

I truly admire the arrogance with which you insult every Terran user despite flagrantly being an awful player yourself. A proxy Factory rallying Mines in Protoss' mineral line is so bad they're never used at high level. Watch for instance Trend vs MarineLord, Bel'shir Vestige, Zotac EU Cup 177 and you will see how bad such openings are. If Terran lands his Factory in Protoss' base, Protoss sees it, parks his units in front of the fact and kill Mines as they go out. A Mine cannot even go through a Stalker + the MSC and burrow before being destroyed. If the Factory is outside your base, park your units at the ramp and it won't be able to go further than there. I have absolutely no idea how you can even pretend proxy Factories are a problem in PvT while keeping a straight face.

Watch sOs' recent games in WCS and you will see that proxy Oracles can transition into standard Templar play without any problem. I don't know what to tell you if you don't even understand Dear's tech was delayed in this game because he went for a Gateway timing after his proxy before going back to "normal" play.


Thedwf, I have no idea who you are. But I imagine you are a person that has a problem with facts. Not to trouble you, as I know you have a problem with facts, but I'm a GM player who had a 65% win rate against Terran last season. I win against the majority of builds. That doesn't mean I don't feel more at unease against fast gas/tech builds. The same with playing against proxy widow mines. The problem is you need detection before it's actually possible to have it. Thus, you must play with caution and it is very easy to end up behind economically, whether the Terran kills anything or not.

In BW, I played Terran, too, and would have been "GM." In BW, if you played against a terran player at a high level, that's what you would call a Korean player. Nowadays, if you play one, that's what you would call a whiny player, despite being much better than he previously was. There's nothing really to debate here.

Yeah, I watched SoS vs Bomber, and it's still a miracle that SoS was able to pull off the game on Dirlect. Sos didn't put himself in that amazing of spots, where I was like wow, I'd like to have that kinda adv/composition etc at that stage of the game. SoS just happens to be pretty good at using what he has. If you know a style is going to be buffed, it does make sense to start practicing that beforehand. Maybe it is amazing now, but what I saw.. prepatch. It was just another strat. The most important part is going temps first and stop going colossi first, which is far more exploitable/weak imo.



He's top50 GM for the 4th time now. I guess he knows his stuff too.

Sounds like they both know their shit and are very good at the game. The difference is in their attitude and how they approach the game.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Qikz
Profile Blog Joined November 2009
United Kingdom12054 Posts
Last Edited: 2013-11-14 23:51:59
November 14 2013 23:51 GMT
#1473
On November 15 2013 06:34 Pirfiktshon wrote:
Show nested quote +
On November 15 2013 06:33 SjPhotoGrapher wrote:
On November 14 2013 16:55 Qwerty85 wrote:
On November 14 2013 16:36 SjPhotoGrapher wrote:
On November 14 2013 14:42 XXXSmOke wrote:
On November 14 2013 14:28 SjPhotoGrapher wrote:
1/1/1 is still viable TvP, just build bunkers at their front.



What lol, I dont get guys like you, you randomly come into a thread where we are discussing all of these changes and the future of everything based on the changes. And you walk in and go Oh, you can 1/1/1 still.

You remind of the I like turtles kid.

Even if it really was still viable, do you think we just want to all-in every single game vs Toss? No Thanks,


You remind me of a troll.

1/1/1 is a good build.

If you want to play passive and neglect Terrans strength (the early game) go for it, chances are you won't get far though considering how powerful Toss's mid game and late game is.


Did your client neglected to update the game? We are now in Hots with MSC, nexus canon, and also carry some changes from WoL (immortal buff, rax nerf, multiple bunker nerfs etc)

How many 1/1/1s did you see on high level TvP recently?


Siege doesn't require research anymore, 1/1/1 is still viable as long as you build bunkers.


ENough with the talk of this BS either post a rep or stop saying this because its not TRUE AT ALL LOL


The mothership core really doesn't do enough damage to a large amount of targets in a quick time to completely kill the 1/1/1. You don't even need to attack into their nexus, you just set up a contain.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
November 14 2013 23:56 GMT
#1474
On November 15 2013 08:43 Plansix wrote:
Show nested quote +
On November 15 2013 08:37 Faust852 wrote:
On November 15 2013 08:17 playa wrote:
On November 15 2013 07:29 TheDwf wrote:
On November 15 2013 07:09 playa wrote:
Yeah, I'm afraid of needing detection within 5 minutes in the game. You know, a time before it's even possible to have detection... not exactly a hard build to pull off or ruin a persons build with.

That video... a miscalculation of a second... that was so risky. If flash scouts it a second sooner, he auto wins... but, what I took from that is dear is smart to proxy in the last place a good scouter tends to look (the one right in front of him), and that the transition from oracles is even harder than I thought. 17 minute storms? Not very attractive.

Terran players were relatively way worse than other races in BW, in the foreign scene. That has not changed. The only thing that has changed is they're more vocal, due to being 100% sure it's because they play the weakest race. For crying out loud, avilo is now one of the most credible Terran players. It's a sad time for terran players.

The observer? It's as close to useless as it gets against swarm hosts with the range upgrade being removed. It's the slowest unit ever... it has the fewest hit points of any unit... it costs a lot of gas. It steals build time from immortals and colossi, things toss needs because gateway units are weak... given these things... maybe it's a step above the BC. It's on a short list of bad units. If anything were to be buffed... I'll take an obs buff before anything else.

I truly admire the arrogance with which you insult every Terran user despite flagrantly being an awful player yourself. A proxy Factory rallying Mines in Protoss' mineral line is so bad they're never used at high level. Watch for instance Trend vs MarineLord, Bel'shir Vestige, Zotac EU Cup 177 and you will see how bad such openings are. If Terran lands his Factory in Protoss' base, Protoss sees it, parks his units in front of the fact and kill Mines as they go out. A Mine cannot even go through a Stalker + the MSC and burrow before being destroyed. If the Factory is outside your base, park your units at the ramp and it won't be able to go further than there. I have absolutely no idea how you can even pretend proxy Factories are a problem in PvT while keeping a straight face.

Watch sOs' recent games in WCS and you will see that proxy Oracles can transition into standard Templar play without any problem. I don't know what to tell you if you don't even understand Dear's tech was delayed in this game because he went for a Gateway timing after his proxy before going back to "normal" play.


Thedwf, I have no idea who you are. But I imagine you are a person that has a problem with facts. Not to trouble you, as I know you have a problem with facts, but I'm a GM player who had a 65% win rate against Terran last season. I win against the majority of builds. That doesn't mean I don't feel more at unease against fast gas/tech builds. The same with playing against proxy widow mines. The problem is you need detection before it's actually possible to have it. Thus, you must play with caution and it is very easy to end up behind economically, whether the Terran kills anything or not.

In BW, I played Terran, too, and would have been "GM." In BW, if you played against a terran player at a high level, that's what you would call a Korean player. Nowadays, if you play one, that's what you would call a whiny player, despite being much better than he previously was. There's nothing really to debate here.

Yeah, I watched SoS vs Bomber, and it's still a miracle that SoS was able to pull off the game on Dirlect. Sos didn't put himself in that amazing of spots, where I was like wow, I'd like to have that kinda adv/composition etc at that stage of the game. SoS just happens to be pretty good at using what he has. If you know a style is going to be buffed, it does make sense to start practicing that beforehand. Maybe it is amazing now, but what I saw.. prepatch. It was just another strat. The most important part is going temps first and stop going colossi first, which is far more exploitable/weak imo.



He's top50 GM for the 4th time now. I guess he knows his stuff too.

Sounds like they both know their shit and are very good at the game. The difference is in their attitude and how they approach the game.


Lol this is why I don't actually trust what people say about balance even if they're GM. Too easy to be biased in favor of your race.
Sein
Profile Blog Joined September 2010
United States1811 Posts
November 14 2013 23:58 GMT
#1475
On November 15 2013 08:43 Plansix wrote:

Sounds like they both know their shit and are very good at the game. The difference is in their attitude and how they approach the game.


Or... maybe one of them plays Terran while the other one plays Protoss and they're each speaking in favor of their own races?
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
November 14 2013 23:58 GMT
#1476
On November 15 2013 08:58 Sein wrote:
Show nested quote +
On November 15 2013 08:43 Plansix wrote:

Sounds like they both know their shit and are very good at the game. The difference is in their attitude and how they approach the game.


Or... maybe one of them plays Terran while the other one plays Protoss and they're each speaking in favor of their own races?


I think Plansix essentially said that in the second sentence.
TheDwf
Profile Joined November 2011
France19747 Posts
November 15 2013 00:08 GMT
#1477
On November 15 2013 08:17 playa wrote:
Thedwf, I have no idea who you are. But I imagine you are a person that has a problem with facts. Not to trouble you, as I know you have a problem with facts, but I'm a GM player who had a 65% win rate against Terran last season. I win against the majority of builds. That doesn't mean I don't feel more at unease against fast gas/tech builds. The same with playing against proxy widow mines. The problem is you need detection before it's actually possible to have it. Thus, you must play with caution and it is very easy to end up behind economically, whether the Terran kills anything or not.

Low GM with Protoss on the NA server, how impressive. I am unsure you are doing your race a favor by confessing you can be GM with such a bad game knowledge; but then again the GM ranks worldwide (~43-44% of players on all servers last season, except "only" 40% on Korea) are filled with overrated Protoss amateurs (barring Korea) who, coincidentally of course, were often "only" high masters in WoL. No doubt this collective progress was fueled by the positive energies of the Khala.

You precisely don't need at all detection at 5', all you need is 2-3 units and none of the Mines will ever be allowed to enter your mineral line.

Yeah, I watched SoS vs Bomber, and it's still a miracle that SoS was able to pull off the game on Dirlect. Sos didn't put himself in that amazing of spots, where I was like wow, I'd like to have that kinda adv/composition etc at that stage of the game. SoS just happens to be pretty good at using what he has. If you know a style is going to be buffed, it does make sense to start practicing that beforehand. Maybe it is amazing now, but what I saw.. prepatch. It was just another strat. The most important part is going temps first and stop going colossi first, which is far more exploitable/weak imo.

As if Protoss players had waited the announcement of a possible Oracle buff to start playing Stargate into Templar in PvT. Can't you at least know your own race?

On November 15 2013 08:37 Faust852 wrote:
He's top50 GM for the 4th time now. I guess he knows his stuff too.

I have finished a season top50 only two times.
Damian_SC2
Profile Joined June 2013
Germany8 Posts
November 15 2013 00:13 GMT
#1478
protoss so imba vs terran now T_T

http://i.imgur.com/FFjSH2F.gif

User was warned for this post
shin_toss
Profile Joined May 2010
Philippines2589 Posts
November 15 2013 00:17 GMT
#1479
Good change.. so many tears.. Lmao
AKMU / IU
ETisME
Profile Blog Joined April 2011
12864 Posts
Last Edited: 2013-11-15 02:55:53
November 15 2013 02:54 GMT
#1480
On November 15 2013 06:56 Zealously wrote:
[image loading]


Word from the ultimate authority on the subject

AND PARTING!
can't see what these guys will bring in PvT

I am already seeing more interesting TvZs already, Taeja almost went mech but scarlett lost too many drones to hellion run by.
Then Heromarine vs TLO game 1 shows bio mine is a lot better to watch due to mine not splash and killing everything.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
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