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[Now live] New Patch - Warp Prism buff - Page 37

Forum Index > SC2 General
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Big-t
Profile Joined January 2011
Austria1351 Posts
June 21 2013 05:51 GMT
#721
Yes! Perhaps my ZvP win rate won´t be around 80% anymore.
monchi | IdrA | Flash
Daswollvieh
Profile Blog Joined October 2009
5553 Posts
June 21 2013 06:09 GMT
#722
I thought the world would end if this went live. So far it hasn´t, so I assume the OP is a lie.
Hellbat
Profile Joined June 2013
223 Posts
Last Edited: 2013-06-21 06:29:18
June 21 2013 06:28 GMT
#723
On June 21 2013 02:45 Wingblade wrote:
Show nested quote +
On June 21 2013 02:38 Snowbear wrote:
If you read all these complains from protoss players about pvt, you would think the matchup is terran favoured. Meanwhile in tournaments...

And @ those people arguing with TheDwf: the guy is grandmaster and has much more game knowledge than you..


Meanwhile in tournaments, PvT featured something like a 35 percent winrate in Europe. Oh and there was 1 Protoss top 8 in DH, who won off the back of his one PvZ all-in, and played a single Terran who only had good TvZ(though it seems like every Terran has good TvZ nowadays).

Also, nice logical fallacy = argument from authority.


The winrate in professional starcraft for PvT is actually quite even, with a slight protoss favor. Here is the winrates for may
No need to specifically look at europe as a whole. We need to look at the whole scene to get a better person.

Also, just stating that something is a "logical fallacy" doesn't mean it's not correct. It's something I notice a lot on the internet (especially reddit / internet atheists) that love to spout these catch-phrases as if invoking one or two words completely invalidates the argument. His mentioning of the fact that the dwf is GM is relevant because that itself lends to the fact that he is skilled enough to be in gm and have enough knowledge of the match-up (in this case PvT) to even compete with the pros on ladder.
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
June 21 2013 06:28 GMT
#724
On June 21 2013 14:51 BronzeKnee wrote:
Show nested quote +
On June 21 2013 10:42 GolemMadness wrote:
On June 21 2013 10:38 Sabu113 wrote:
Terran players bitching is a bit amusing with some of the rather... interesting design/balance choices blizzard made for the most successful race.


Terran clearly isn't the most successful race at the moment.


Based on... what? Nothing?

Because Aliguac shows Terran having a win rate of 53% versus Protoss and 54.4% versus Zerg. In fact, since HOTS was released, they haven't been below 50% in either indicator.

http://aligulac.com/reports/

In fact, all of the same indicators that people like Ver pointed to (in his Lings of Liberty thread) that showed how good Zerg was at the end of WOL (despite Terran dominating the first 3/4's of the game) now point to Terran doing the best.


Ok, but how much of that is because of a select few terrans like Flash and Innovation, or players like MVP and MMA beating a bunch of foreigners? When you look at the scene in Korea:

Zerg always the most represented in GSL/OSL, including representing 50% of the last GSL Ro8, and after placement matches, 4 of the top 6
5 straight zerg winners in GSL
Flash and Innovation are the only terrans in the top 10 of most wins in Proleague (only 4 in the top 20 and 6 in the top 30)

So yes, a few terrans are doing well, but to say that as a race they're the most successful is ridiculous. It's like in Brood War when Flash was winning everything and people were saying that terran was OP, but if it weren't for him, zerg would have won something like 75% of the Starleagues in that time period.
http://na.op.gg/summoner/userName=FLABREZU
Insoleet
Profile Joined May 2012
France1806 Posts
June 21 2013 06:33 GMT
#725
On June 21 2013 15:28 GolemMadness wrote:
Show nested quote +
On June 21 2013 14:51 BronzeKnee wrote:
On June 21 2013 10:42 GolemMadness wrote:
On June 21 2013 10:38 Sabu113 wrote:
Terran players bitching is a bit amusing with some of the rather... interesting design/balance choices blizzard made for the most successful race.


Terran clearly isn't the most successful race at the moment.


Based on... what? Nothing?

Because Aliguac shows Terran having a win rate of 53% versus Protoss and 54.4% versus Zerg. In fact, since HOTS was released, they haven't been below 50% in either indicator.

http://aligulac.com/reports/

In fact, all of the same indicators that people like Ver pointed to (in his Lings of Liberty thread) that showed how good Zerg was at the end of WOL (despite Terran dominating the first 3/4's of the game) now point to Terran doing the best.


Ok, but how much of that is because of a select few terrans like Flash and Innovation, or players like MVP and MMA beating a bunch of foreigners? When you look at the scene in Korea:

Zerg always the most represented in GSL/OSL, including representing 50% of the last GSL Ro8, and after placement matches, 4 of the top 6
5 straight zerg winners in GSL
Flash and Innovation are the only terrans in the top 10 of most wins in Proleague (only 4 in the top 20 and 6 in the top 30)

So yes, a few terrans are doing well, but to say that as a race they're the most successful is ridiculous. It's like in Brood War when Flash was winning everything and people were saying that terran was OP, but if it weren't for him, zerg would have won something like 75% of the Starleagues in that time period.


The problem is not so about balance but about what game do we want.

Do we want a fast game with lot of action everywhere, where player's skill shine in multitasking and macroing, are do we want a turtling game where the difference between a good and a bad player is about spotting drops and defending them ?
Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2013-06-21 06:39:45
June 21 2013 06:37 GMT
#726
Watching HerO stream with the new prism speed right now. It's not gamebreaking but he sure gets in the wins - through macro. His third in PvT is earlier most notably as I predicted earlier in this thread. Lategame not directly affected in the slightest except that protoss will have a good lategame army a bit quicker.

As it should be, a player with his insane multitasking should have the tools to use it. Loving the change so far.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
woreyour
Profile Blog Joined December 2010
582 Posts
June 21 2013 07:04 GMT
#727
tried some 4 gate warp prism harass sentry drop + zealot warp in. Adding 2 gates. Did some mining time harass and escaped with my 4 sentries :D weeeee poor scvs trapped in forcefields while zealots slaughter them can also fight small marine marauder army :D
I am so sexy.. I sometimes romance myself..
Rabiator
Profile Joined March 2010
Germany3948 Posts
June 21 2013 07:06 GMT
#728
On June 21 2013 15:37 DarkLordOlli wrote:
Watching HerO stream with the new prism speed right now. It's not gamebreaking but he sure gets in the wins - through macro. His third in PvT is earlier most notably as I predicted earlier in this thread. Lategame not directly affected in the slightest except that protoss will have a good lategame army a bit quicker.

As it should be, a player with his insane multitasking should have the tools to use it. Loving the change so far.

I wonder if Protoss will ever use the Warp Prism just to drop off stuff for harrass instead of moving into an enemy base, unloading the four Zealots or Sentries and then warping in additional forces. Why not get three Warp Prisms, get into the enemy base, unload the 12 Zealots and then move the Warp Prisms out again OR keep one of them for warp ins and the other two go to other bases. The point of this would be to kill off a Queen or Spore Crawler in a quick blow while keeping the Prisms safe; even Terran bases (with the production facilities) could be wrecked by this ... at least cost him some addons which take time to rebuild.
If you cant say what you're meaning, you can never mean what you're saying.
Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2013-06-21 07:15:39
June 21 2013 07:14 GMT
#729
On June 21 2013 16:06 Rabiator wrote:
Show nested quote +
On June 21 2013 15:37 DarkLordOlli wrote:
Watching HerO stream with the new prism speed right now. It's not gamebreaking but he sure gets in the wins - through macro. His third in PvT is earlier most notably as I predicted earlier in this thread. Lategame not directly affected in the slightest except that protoss will have a good lategame army a bit quicker.

As it should be, a player with his insane multitasking should have the tools to use it. Loving the change so far.

I wonder if Protoss will ever use the Warp Prism just to drop off stuff for harrass instead of moving into an enemy base, unloading the four Zealots or Sentries and then warping in additional forces. Why not get three Warp Prisms, get into the enemy base, unload the 12 Zealots and then move the Warp Prisms out again OR keep one of them for warp ins and the other two go to other bases. The point of this would be to kill off a Queen or Spore Crawler in a quick blow while keeping the Prisms safe; even Terran bases (with the production facilities) could be wrecked by this ... at least cost him some addons which take time to rebuild.


Committing 12 zealots and 3 warp prisms to something like that will lose you the game. Unless you're talking about lategame in which case why make 3 warp prisms when you can make one and warp in?
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Taefox
Profile Joined March 2010
1533 Posts
June 21 2013 07:28 GMT
#730
new patch hits AUG and Homestory cup : D Nice
@taefoxy
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
June 21 2013 07:38 GMT
#731
On June 21 2013 04:06 Plansix wrote:
Show nested quote +
On June 21 2013 04:00 Targe wrote:
On June 20 2013 23:53 syno wrote:
On June 20 2013 23:51 Targe wrote:
On June 20 2013 23:37 syno wrote:
On June 20 2013 23:27 fighter2_40 wrote:
On June 20 2013 21:01 GhostOwl wrote:
Okay, for all the Terran players whining, how about this?

Warp Prism gets medivac boost skill, and Medivac loses the skill. In return, Medivac gain the tiny speed boost granted by this patch.

See what Protoss and Zerg players have to deal with? Or are you going to keep complaining until Zealots and Zerglings each do only 1 damage to marines?



The point is each race has its advantages. Terran bio has mobility, toss has very strong 1a and zeros have Econ. Give toss strong mobility as well and it just doesn't sit right. Though I don't think this patch does that much because unless they also have a speed upgrade late game that makes them even faster than before

Isn't the mobility more the Zergs advantage?
And why the fuck are people keep saying that Protoss is a 1a race?
I don't get that, since protoss has alot more casting abilities than, lets say zerg (and i don't wanna say that zerg doesn't require micro). You have to cast guardian shielf, FF, storm, micro your colossi, blink your stalkers,...
Does that sound like 1a to you? If yes, you're just ignorant.
Come on, we're not in the beta of WoL anymore.

And how exactly does a warp prism speed buff give the race a strong mobility?

You're logic on this topic is just silly and you have such a tunnel vision.


Tbh I've never had a problem with any of the micro you mentioned whenever I've tried playing toss.

That still makes no difference at all, it's still not 1A, what is your point?


I'm sure if I spent a week learning how to work towards a zealot archon composition I could basically a-move my way to the same level I'm at at Terran, it's just a few letters, get over it.


And I am sure if I spent a week learning some dumb hellbat all in, I could drop my way to the same level I am right now. What is your point?


That wasn't aimed at you, don't get all antsy about it, this wasn't me saying toss was op.
11/5/14 CATACLYSM | The South West's worst Falco main
AxionSteel
Profile Joined January 2011
United States7754 Posts
Last Edited: 2013-06-21 07:50:59
June 21 2013 07:44 GMT
#732
On June 21 2013 15:28 Hellbat wrote:
Show nested quote +
On June 21 2013 02:45 Wingblade wrote:
On June 21 2013 02:38 Snowbear wrote:
If you read all these complains from protoss players about pvt, you would think the matchup is terran favoured. Meanwhile in tournaments...

And @ those people arguing with TheDwf: the guy is grandmaster and has much more game knowledge than you..


Meanwhile in tournaments, PvT featured something like a 35 percent winrate in Europe. Oh and there was 1 Protoss top 8 in DH, who won off the back of his one PvZ all-in, and played a single Terran who only had good TvZ(though it seems like every Terran has good TvZ nowadays).

Also, nice logical fallacy = argument from authority.


The winrate in professional starcraft for PvT is actually quite even, with a slight protoss favor. Here is the winrates for may
No need to specifically look at europe as a whole. We need to look at the whole scene to get a better person.

Also, just stating that something is a "logical fallacy" doesn't mean it's not correct. It's something I notice a lot on the internet (especially reddit / internet atheists) that love to spout these catch-phrases as if invoking one or two words completely invalidates the argument. His mentioning of the fact that the dwf is GM is relevant because that itself lends to the fact that he is skilled enough to be in gm and have enough knowledge of the match-up (in this case PvT) to even compete with the pros on ladder.


When Terran couldn't win ANYTHING outside of Korea for much of WoL, people just laughed it off saying Foreign terrans sucked and only the highest level of competition matters (Korea). So having dealt with that for years, I dunno why EU Challenger league should have any relevance in balance discussions.


However, Not saying it's going to be a game breaking patch or anything, was just watching HerO play a PvP and there were warp prisms flying around everywhere and basically every protoss unit in the game was made, looked pretty fun to watch!
FetTerBender
Profile Blog Joined September 2010
Germany1393 Posts
June 21 2013 07:45 GMT
#733
On June 21 2013 14:51 Big-t wrote:
Yes! Perhaps my ZvP win rate won´t be around 80% anymore.


Trust me, the 10pool wont be affected. ;-)
There's a fine line between bravery and stupidity.
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
Last Edited: 2013-06-21 08:10:11
June 21 2013 08:07 GMT
#734
On June 21 2013 15:37 DarkLordOlli wrote:
Watching HerO stream with the new prism speed right now. It's not gamebreaking but he sure gets in the wins - through macro. His third in PvT is earlier most notably as I predicted earlier in this thread. Lategame not directly affected in the slightest except that protoss will have a good lategame army a bit quicker.

As it should be, a player with his insane multitasking should have the tools to use it. Loving the change so far.


I predicted the same. Before the patch, protoss was the strongest in the early game, and in the endgame. Terran shined in the midgame. What blizzard did with this buff, is give protoss a stronger midgame, and even a stronger early game (some prism allins are really strong).

I really wonder how terrans will adapt to this. To me this feels exactly like the queenbuff. People don't realise yet how big it is, but in 2 weeks you will understand .

And if you read people's comments about terran, you would think they are doing really well. Well, only flash and innovation are really doing well. Other terrans are doing okay, but not so good that they can handle a buff to the other races or a nerf on their own race. 1 change can bring us back to wol terran, and we know how that ended. It's strange how history repeats itself: protoss and zerg players whine about terran --> blizzard nerfs terran / buffs the other races --> WOL becomes boring and the map is painted red (zerg).
Drake
Profile Joined October 2010
Germany6146 Posts
June 21 2013 08:14 GMT
#735
On June 21 2013 15:28 Hellbat wrote:
Show nested quote +
On June 21 2013 02:45 Wingblade wrote:
On June 21 2013 02:38 Snowbear wrote:
If you read all these complains from protoss players about pvt, you would think the matchup is terran favoured. Meanwhile in tournaments...

And @ those people arguing with TheDwf: the guy is grandmaster and has much more game knowledge than you..


Meanwhile in tournaments, PvT featured something like a 35 percent winrate in Europe. Oh and there was 1 Protoss top 8 in DH, who won off the back of his one PvZ all-in, and played a single Terran who only had good TvZ(though it seems like every Terran has good TvZ nowadays).

Also, nice logical fallacy = argument from authority.


The winrate in professional starcraft for PvT is actually quite even, with a slight protoss favor. Here is the winrates for may
No need to specifically look at europe as a whole. We need to look at the whole scene to get a better person.

Also, just stating that something is a "logical fallacy" doesn't mean it's not correct. It's something I notice a lot on the internet (especially reddit / internet atheists) that love to spout these catch-phrases as if invoking one or two words completely invalidates the argument. His mentioning of the fact that the dwf is GM is relevant because that itself lends to the fact that he is skilled enough to be in gm and have enough knowledge of the match-up (in this case PvT) to even compete with the pros on ladder.


jaeh with p wins in lower rounds winning nothing from ro8 isnt quite "even"
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
SoniC_eu
Profile Joined April 2011
Denmark1008 Posts
Last Edited: 2013-06-21 08:20:23
June 21 2013 08:18 GMT
#736
This is pretty big...Terrans will have to adapt AND toss will have to get better at multitasking
In order to succeed, your desire for success should be greater than your fear of failure. http://da.twitch.tv/sonic_eu
Sinedd
Profile Joined July 2008
Poland7052 Posts
June 21 2013 08:22 GMT
#737
On June 21 2013 16:45 FetTerBender wrote:
Show nested quote +
On June 21 2013 14:51 Big-t wrote:
Yes! Perhaps my ZvP win rate won´t be around 80% anymore.


Trust me, the 10pool wont be affected. ;-)

BUUUUURN !!!
T H C makes ppl happy
MonkSEA
Profile Blog Joined April 2011
Australia1227 Posts
June 21 2013 08:26 GMT
#738
On June 21 2013 17:07 Snowbear wrote:
Show nested quote +
On June 21 2013 15:37 DarkLordOlli wrote:
Watching HerO stream with the new prism speed right now. It's not gamebreaking but he sure gets in the wins - through macro. His third in PvT is earlier most notably as I predicted earlier in this thread. Lategame not directly affected in the slightest except that protoss will have a good lategame army a bit quicker.

As it should be, a player with his insane multitasking should have the tools to use it. Loving the change so far.


I predicted the same. Before the patch, protoss was the strongest in the early game, and in the endgame. Terran shined in the midgame. What blizzard did with this buff, is give protoss a stronger midgame, and even a stronger early game (some prism allins are really strong).

I really wonder how terrans will adapt to this. To me this feels exactly like the queenbuff. People don't realise yet how big it is, but in 2 weeks you will understand .

And if you read people's comments about terran, you would think they are doing really well. Well, only flash and innovation are really doing well. Other terrans are doing okay, but not so good that they can handle a buff to the other races or a nerf on their own race. 1 change can bring us back to wol terran, and we know how that ended. It's strange how history repeats itself: protoss and zerg players whine about terran --> blizzard nerfs terran / buffs the other races --> WOL becomes boring and the map is painted red (zerg).


If anything it's going to allow for a better game once the warp prism based all-ins are figured out as late game why should you be allowed as Zerg to not worry about harassment from a Protoss past DT's that walk across the map? You have to defend versus drops against Terran late game and Zerg seem to be doing fine. Terran just need to make turrets and why not bunkers like in TvT versus hellbat drops? I mean.. if it's doable in one matchup, surely it's doable in two?

I think as most of the people who're balance whining doesn't realize that the warp prism isn't the be all and end all, prisms die fast. "A viking can't catch a prism!" well it sure can kill it if the player is paying attention and micros accordingly. Some would say it's an easier defending, or no different then a speedvac drop in TvT.
http://www.youtube.com/user/sirmonkeh Zerg Live Casts and Commentary!
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
June 21 2013 08:30 GMT
#739
On June 21 2013 17:26 MonkSEA wrote:
Show nested quote +
On June 21 2013 17:07 Snowbear wrote:
On June 21 2013 15:37 DarkLordOlli wrote:
Watching HerO stream with the new prism speed right now. It's not gamebreaking but he sure gets in the wins - through macro. His third in PvT is earlier most notably as I predicted earlier in this thread. Lategame not directly affected in the slightest except that protoss will have a good lategame army a bit quicker.

As it should be, a player with his insane multitasking should have the tools to use it. Loving the change so far.


I predicted the same. Before the patch, protoss was the strongest in the early game, and in the endgame. Terran shined in the midgame. What blizzard did with this buff, is give protoss a stronger midgame, and even a stronger early game (some prism allins are really strong).

I really wonder how terrans will adapt to this. To me this feels exactly like the queenbuff. People don't realise yet how big it is, but in 2 weeks you will understand .

And if you read people's comments about terran, you would think they are doing really well. Well, only flash and innovation are really doing well. Other terrans are doing okay, but not so good that they can handle a buff to the other races or a nerf on their own race. 1 change can bring us back to wol terran, and we know how that ended. It's strange how history repeats itself: protoss and zerg players whine about terran --> blizzard nerfs terran / buffs the other races --> WOL becomes boring and the map is painted red (zerg).


If anything it's going to allow for a better game once the warp prism based all-ins are figured out as late game why should you be allowed as Zerg to not worry about harassment from a Protoss past DT's that walk across the map? You have to defend versus drops against Terran late game and Zerg seem to be doing fine. Terran just need to make turrets and why not bunkers like in TvT versus hellbat drops? I mean.. if it's doable in one matchup, surely it's doable in two?

I think as most of the people who're balance whining doesn't realize that the warp prism isn't the be all and end all, prisms die fast. "A viking can't catch a prism!" well it sure can kill it if the player is paying attention and micros accordingly. Some would say it's an easier defending, or no different then a speedvac drop in TvT.


The problem is that protoss is stronger in the endgame. Atm the tvp winrates are pretty close to 50%. Now let all these terrans put more army and money in defense. Their midgame push will be weaker. Toss can warpin where they want, terran can't attack (hi nexus canon). The game WILL go into lategame. And another problem are upgrades: they cost the same amount for both races, BUT protoss can crono the upgrades, so a protoss should always be ahead in upgrades.
Sissors
Profile Joined March 2012
1395 Posts
June 21 2013 08:32 GMT
#740
On June 21 2013 17:26 MonkSEA wrote:
Show nested quote +
On June 21 2013 17:07 Snowbear wrote:
On June 21 2013 15:37 DarkLordOlli wrote:
Watching HerO stream with the new prism speed right now. It's not gamebreaking but he sure gets in the wins - through macro. His third in PvT is earlier most notably as I predicted earlier in this thread. Lategame not directly affected in the slightest except that protoss will have a good lategame army a bit quicker.

As it should be, a player with his insane multitasking should have the tools to use it. Loving the change so far.


I predicted the same. Before the patch, protoss was the strongest in the early game, and in the endgame. Terran shined in the midgame. What blizzard did with this buff, is give protoss a stronger midgame, and even a stronger early game (some prism allins are really strong).

I really wonder how terrans will adapt to this. To me this feels exactly like the queenbuff. People don't realise yet how big it is, but in 2 weeks you will understand .

And if you read people's comments about terran, you would think they are doing really well. Well, only flash and innovation are really doing well. Other terrans are doing okay, but not so good that they can handle a buff to the other races or a nerf on their own race. 1 change can bring us back to wol terran, and we know how that ended. It's strange how history repeats itself: protoss and zerg players whine about terran --> blizzard nerfs terran / buffs the other races --> WOL becomes boring and the map is painted red (zerg).


If anything it's going to allow for a better game once the warp prism based all-ins are figured out as late game why should you be allowed as Zerg to not worry about harassment from a Protoss past DT's that walk across the map?

This change has no effect whatsoever on the late game.

You have to defend versus drops against Terran late game and Zerg seem to be doing fine. Terran just need to make turrets and why not bunkers like in TvT versus hellbat drops? I mean.. if it's doable in one matchup, surely it's doable in two?

Sorry but that makes no sense. That it is fine to do it in one matchup doesn't automatically mean it would be good in another matchup. Protos does forge FE against zerg, so it also fine to do it in a PvP?

I think as most of the people who're balance whining doesn't realize that the warp prism isn't the be all and end all, prisms die fast. "A viking can't catch a prism!" well it sure can kill it if the player is paying attention and micros accordingly. Some would say it's an easier defending, or no different then a speedvac drop in TvT.

You can micro and pay attention what you want, unless the toss player is really sleeping or managed to get it in a corner you won't kill it with a viking, no matter how much you micro.


Anyway personally I like the idea behind the increase in warp prism speed, but at the same time I am afraid it will lead to even more toss all-ins. Especially something like a sentry drop on high ground, forcefield ramp -> warp in units will become much stronger with higher warp prism speed. So it is yet another all-in you have to prepare for.
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