[Now live] New Patch - Warp Prism buff - Page 35
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Thieving Magpie
United States6752 Posts
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TheDwf
France19747 Posts
On June 21 2013 04:31 Wingblade wrote: Err 14-23...? What are you smoking Mr. Grandmaster? http://wiki.teamliquid.net/starcraft2/2013_StarCraft_II_World_Championship_Series/Statistics try 32-59 PvT winrate in Europe last season. Yes, 14-23 in Premier League (16-25* actually upon couting again). Feel free to list the results which shock you in the Challenger League given the names involved; from a quick read I see no outstanding upset. | ||
WombaT
Northern Ireland23738 Posts
On June 21 2013 06:01 Thieving Magpie wrote: This thread was better when it was an argument about Unit strength in relation to tech progression over time... It was better when people weren't posting absolute nonsense. Plenty of good posts here, including yourself but buried among a sea of barely comprehensible whine. Is the patch live yet btw? Looking forward to winning every game with a slightly faster Warp Prism. I do see some cool applications, but nothing massively earth-shattering. Makes cute play like Seed-style warp prism with 4 stalkers to harass in the early game in PvZ/clear creep a little easier to pull off. | ||
m0ck
4194 Posts
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[]Phase[]
Belgium927 Posts
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GinDo
3327 Posts
On June 21 2013 08:44 m0ck wrote: Who doesn't love games decided by sentries forcefielding ramps? Love them. The only thing better are blink all-ins + FF on Ramps. | ||
freizya
United States223 Posts
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usethis2
2164 Posts
On June 20 2013 19:08 tropical wrote: Sometimes, especially around the time a new balance patch is released, this community makes me very, very sad. How about we just see how it play's out? I am quit sure it won't break PvT/TvP. Even though I have no quarrel with this specific patch, but your suggestion is disingenuous. People flip out over balance changes because once introduced they rarely are revoked. (exception: bunkers) "Why not see how it plays out," while a valid point, but talking as if Blizzard will quickly change it back once proved broken is not an honest response. Again, I don't think this patch is ground-breaking. Hopefully this will help out toss to play more "normal" games with consistency instead of their off-putting cheeses. | ||
GolemMadness
Canada11044 Posts
On June 21 2013 09:43 usethis2 wrote: Even though I have no quarrel with this specific patch, but your suggestion is disingenuous. People flip out over balance changes because once introduced they rarely are revoked. (exception: bunkers) "Why not see how it plays out," while a valid point, but talking as if Blizzard will quickly change it back once proved broken is not an honest response. Again, I don't think this patch is ground-breaking. Hopefully this will help out toss to play more "normal" games with consistency instead of their off-putting cheeses. When has a balance change been so bad that it's needed to be revoked? | ||
Hellbat
223 Posts
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usethis2
2164 Posts
On June 21 2013 09:47 GolemMadness wrote: When has a balance change been so bad that it's needed to be revoked? Well, then what's the point of those who suggest "Let's wait and see first"? They talk as if the changes are temporal. (at least you get such an impression) Maybe you should tell that crowd to shut up. | ||
Cyro
United Kingdom20275 Posts
On June 21 2013 09:47 GolemMadness wrote: When has a balance change been so bad that it's needed to be revoked? Queens. | ||
SibChil
Sweden502 Posts
Yes, queens had all the signs of needing another reiteration, but but, no acknowledgement from blizzard | ||
jax1492
United States1632 Posts
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Eviscerador
Spain286 Posts
On June 20 2013 07:22 HolyArrow wrote: ITT: Terran players: Waahh Protoss has feature A now Protoss players: Well Terran has feature B! Terran players: But Protoss has feature C! It's almost like Terran and Protoss are supposed to be different races! Zerg: "And we have to deal with this fuck too??" | ||
usethis2
2164 Posts
On June 20 2013 20:22 Jaded. wrote: SoS vs maru pretty much demonstrates how this isn't really going to affect anything. SoS lost because he invested units into harassing Maru's main, which did almost nothing, instead of making units to defend his 3rd base against the inevitable 14 min push. He didn't have enough units to defend the third because of the lackluster harass. After he lost the 3rd it was basically over he wasn't going to be able to match terrans production and maru ran him over a little later. Making the harass a little faster isn't going to change the fact that it can be cleaned up by rallied marine/marauders. Remove warpgate, buff gateway units, that is all. Or you can just play Terran. Warp Gates are what defines protoss. What's the difference between T & P if you buff Gateway units and remove Warp Gates, other than graphics? | ||
Mithra62
France2 Posts
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GolemMadness
Canada11044 Posts
On June 21 2013 09:57 usethis2 wrote: Well, then what's the point of those who suggest "Let's wait and see first"? They talk as if the changes are temporal. (at least you get such an impression) Maybe you should tell that crowd to shut up. Because complaining the second you see a patch makes you look like you're just whining. If some weeks from now it's clearly not a good patch, then say that it's a bad patch. Waiting to see how something turns out is just common sense. It's not like if some people on here start complaining instantly, Blizzard's going to just revoke it. | ||
GolemMadness
Canada11044 Posts
Does anyone actually think that queens having 5 range instead of 3 is an issue right now? | ||
Sabu113
United States11035 Posts
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