• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:41
CET 11:41
KST 19:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies1ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament $100 Prize Pool - Winter Warp Gate Masters Showdow Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
soO on: FanTaSy's Potential Return to StarCraft BGH Auto Balance -> http://bghmmr.eu/ Klaucher discontinued / in-game color settings Anyone remember me from 2000s Bnet EAST server? How Rain Became ProGamer in Just 3 Months
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2066 users

[Now live] New Patch - Warp Prism buff - Page 24

Forum Index > SC2 General
980 CommentsPost a Reply
Prev 1 22 23 24 25 26 50 Next All
Big G
Profile Joined April 2011
Italy835 Posts
June 20 2013 12:01 GMT
#461
On June 20 2013 20:56 buckKeefe wrote:
the people who think this is somehow equivalent to medivac boost are insane. let me warp in marines and marauders and we'll call it even. this is going to be the most annoying thing in the universe in late game and will probably kill any chance of mech working in the matchup

Protoss players already use upgraded WP in late game. Nothing will change in that regard.

GhostOwl
Profile Blog Joined July 2011
766 Posts
June 20 2013 12:01 GMT
#462
Okay, for all the Terran players whining, how about this?

Warp Prism gets medivac boost skill, and Medivac loses the skill. In return, Medivac gain the tiny speed boost granted by this patch.

See what Protoss and Zerg players have to deal with? Or are you going to keep complaining until Zealots and Zerglings each do only 1 damage to marines?
syno
Profile Joined March 2011
Switzerland150 Posts
June 20 2013 12:02 GMT
#463
On June 20 2013 20:56 buckKeefe wrote:
the people who think this is somehow equivalent to medivac boost are insane. let me warp in marines and marauders and we'll call it even. this is going to be the most annoying thing in the universe in late game and will probably kill any chance of mech working in the matchup

The lategame reasoning is just stupid.
You could just get the speed upgrade before this patch, you can get it after the patch, it's still the same.
And if you're planning to do some heavy dropping action, everyone got it before anyway.

Do you have another reason on how this will break the game?
Good Brain
Olli
Profile Blog Joined February 2012
Austria24422 Posts
June 20 2013 12:03 GMT
#464
Every terran who says this will cause them trouble in the lategame has no idea how this game works and has absolutely nothing to say about balance.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
GhostOwl
Profile Blog Joined July 2011
766 Posts
June 20 2013 12:04 GMT
#465
On June 20 2013 20:56 buckKeefe wrote:
the people who think this is somehow equivalent to medivac boost are insane. let me warp in marines and marauders and we'll call it even. this is going to be the most annoying thing in the universe in late game and will probably kill any chance of mech working in the matchup


Except..

1) Turbovacs vastly outrun Warp Prism

2) You will have a TON of medivacs when the game progresses because they're part of the natural unit mix, so instead of warping it 10 P units at a time, you can drop 30+ Terran units at once. AND it heals.
Big J
Profile Joined March 2011
Austria16289 Posts
June 20 2013 12:04 GMT
#466
On June 20 2013 21:03 DarkLordOlli wrote:
Every terran who says this will cause them trouble in the lategame has no idea how this game works and has absolutely nothing to say about balance.


but... but... but... other race gets buffed! NEED TO WHINE!
buckKeefe
Profile Blog Joined October 2011
United States63 Posts
Last Edited: 2013-06-20 12:08:48
June 20 2013 12:05 GMT
#467
sure, protoss *can* get speed late game; right now, they basically never do in my experience. theres a long history of patches increasing usage of strategies purely by calling attention to them (see the last time the WP got buffed as a prime example - although that time i think it was for the best). its not exactly free to build a turret ring around your 4-5 bases

not to mention that this is functionally equivalent to getting the speed upgrade for free -- even though the numbers are a bit lower than outright giving it the upgrade, it doesnt make a critical difference bc its now faster than the units id use to kill it anyway.
syno
Profile Joined March 2011
Switzerland150 Posts
June 20 2013 12:08 GMT
#468
On June 20 2013 21:05 buckKeefe wrote:
sure, protoss *can* get speed late game; right now, they basically never do in my experience. theres a long history of patches increasing usage of strategies purely by calling attention to them (see the last time the WP got buffed as a prime example - although that time i think it was for the best). its not exactly free to build a turret ring around your 4-5 bases

Should it be free?
Toss and Zerg also have to invest something to be somewhat safe against those allmighty terran drops.
Good Brain
Eufouria
Profile Blog Joined March 2011
United Kingdom4425 Posts
June 20 2013 12:09 GMT
#469
If the warp ins become a problem Blizzard can nerf the warp prism warp ins, maybe increase the transformation time or something.
ODKStevez
Profile Joined February 2011
Ireland1225 Posts
June 20 2013 12:10 GMT
#470
Seems like they just made the warp prism on par with speed medivacs and terrans seem to be crying about it. Give it a month and see if it breaks the game or not. As a pure spectator of the game now, I can't wait to see the pros use it. It will either mean less all ins and more harass or easier all ins xD
Luppa <3
Big J
Profile Joined March 2011
Austria16289 Posts
June 20 2013 12:15 GMT
#471
On June 20 2013 21:05 buckKeefe wrote:
sure, protoss *can* get speed late game; right now, they basically never do in my experience. theres a long history of patches increasing usage of strategies purely by calling attention to them (see the last time the WP got buffed as a prime example - although that time i think it was for the best). its not exactly free to build a turret ring around your 4-5 bases



They added 60shields. Go ahead and recommend a buff to the medivac or the overlord by 60hitpoints (which isn't even as good as 60shields most of the time). And then never come back to TL, because people will hunt you.
buckKeefe
Profile Blog Joined October 2011
United States63 Posts
June 20 2013 12:21 GMT
#472
On June 20 2013 21:08 syno wrote:
Show nested quote +
On June 20 2013 21:05 buckKeefe wrote:
sure, protoss *can* get speed late game; right now, they basically never do in my experience. theres a long history of patches increasing usage of strategies purely by calling attention to them (see the last time the WP got buffed as a prime example - although that time i think it was for the best). its not exactly free to build a turret ring around your 4-5 bases

Should it be free?
Toss and Zerg also have to invest something to be somewhat safe against those allmighty terran drops.


no, not free, but the cost on some maps is really substantial when you consider the surface area (belshir past 3 base for instance). i agree that zerg has to spend some on static d, although you can put spines in the important places rather than spores in every possible drop path. protoss on the other hand? msc cannon+keep a little supply open for warp ins, nbd. add an ht if youre really worried. if my units arent in position and you dont suicide into a turret, mass zealots are gonna do work; if your units arent in position you instantly create some and overcharge the nexus. not to mention that your static d can, yknow, shoot shit on the ground.
JSK
Profile Joined February 2013
United States133 Posts
June 20 2013 12:22 GMT
#473
On June 20 2013 21:15 Big J wrote:
Show nested quote +
On June 20 2013 21:05 buckKeefe wrote:
sure, protoss *can* get speed late game; right now, they basically never do in my experience. theres a long history of patches increasing usage of strategies purely by calling attention to them (see the last time the WP got buffed as a prime example - although that time i think it was for the best). its not exactly free to build a turret ring around your 4-5 bases



They added 60shields. Go ahead and recommend a buff to the medivac or the overlord by 60hitpoints (which isn't even as good as 60shields most of the time). And then never come back to TL, because people will hunt you.


Right, because buffing overlords is the same thing as buffing warp prisms. What. the. fuck. is wrong with you? I could just as easily complain that my pylons can't fly and drop units, but I'm not as stupid as you and can tell the difference between apples and oranges.
buckKeefe
Profile Blog Joined October 2011
United States63 Posts
June 20 2013 12:23 GMT
#474
On June 20 2013 21:15 Big J wrote:
Show nested quote +
On June 20 2013 21:05 buckKeefe wrote:
sure, protoss *can* get speed late game; right now, they basically never do in my experience. theres a long history of patches increasing usage of strategies purely by calling attention to them (see the last time the WP got buffed as a prime example - although that time i think it was for the best). its not exactly free to build a turret ring around your 4-5 bases



They added 60shields. Go ahead and recommend a buff to the medivac or the overlord by 60hitpoints (which isn't even as good as 60shields most of the time). And then never come back to TL, because people will hunt you.


i dont understand. that particular buff made sense at the time bc WP were very fragile and hardly used at all. a similar buff to T/Z obviously wouldnt make sense. what is your point?
HodorSandstorm
Profile Joined June 2013
Finland5 Posts
June 20 2013 12:24 GMT
#475
Will this buff also apply to hallucinated Warp prisms?
I actually beat the AI, once
Olli
Profile Blog Joined February 2012
Austria24422 Posts
June 20 2013 12:25 GMT
#476
On June 20 2013 21:24 HodorSandstorm wrote:
Will this buff also apply to hallucinated Warp prisms?


Well of course it will. It's gonna be the new standard speed, why wouldn't hallucinations get it?
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
sibs
Profile Joined July 2012
635 Posts
June 20 2013 12:26 GMT
#477
On June 20 2013 21:24 HodorSandstorm wrote:
Will this buff also apply to hallucinated Warp prisms?


of course it will! why wouldn't it?
syno
Profile Joined March 2011
Switzerland150 Posts
June 20 2013 12:26 GMT
#478
On June 20 2013 21:21 buckKeefe wrote:
Show nested quote +
On June 20 2013 21:08 syno wrote:
On June 20 2013 21:05 buckKeefe wrote:
sure, protoss *can* get speed late game; right now, they basically never do in my experience. theres a long history of patches increasing usage of strategies purely by calling attention to them (see the last time the WP got buffed as a prime example - although that time i think it was for the best). its not exactly free to build a turret ring around your 4-5 bases

Should it be free?
Toss and Zerg also have to invest something to be somewhat safe against those allmighty terran drops.


no, not free, but the cost on some maps is really substantial when you consider the surface area (belshir past 3 base for instance). i agree that zerg has to spend some on static d, although you can put spines in the important places rather than spores in every possible drop path. protoss on the other hand? msc cannon+keep a little supply open for warp ins, nbd. add an ht if youre really worried. if my units arent in position and you dont suicide into a turret, mass zealots are gonna do work; if your units arent in position you instantly create some and overcharge the nexus. not to mention that your static d can, yknow, shoot shit on the ground.

Ok, let's talk about the 3+ base situation.
If you don't feel comfortable against drops, why dont you just build a PF on your 3rd?
And since you know that it's kinda common to leave a HT and like 2 zealots on every singe base, why don't you just leave some units at your bases?

And i've never seen a zealot drop in a pro game which did HUGE amounts of damage (like a mm/hellbat drop per ex.).
You can just runaway with your scv's, you might lose a depot here and there, maybe some addons, but other than that...
Good Brain
Typhoon1789
Profile Blog Joined July 2011
Australia292 Posts
June 20 2013 12:29 GMT
#479
The amount of over reacting in this thread makes me sick.
Professional Cunt.
syno
Profile Joined March 2011
Switzerland150 Posts
June 20 2013 12:33 GMT
#480
On June 20 2013 21:29 Typhoon1789 wrote:
The amount of over reacting in this thread makes me sick.

Yeah, the buff is really not a big deal, it may affect some strats slightly, but that should be it.
Guess it will be forgotten in like 2 weeks.
Good Brain
Prev 1 22 23 24 25 26 50 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1d 1h
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Livibee 79
StarCraft: Brood War
Britney 62578
Sea 11054
Horang2 955
firebathero 838
Larva 525
actioN 346
Mini 306
JulyZerg 253
ZerO 158
PianO 145
[ Show more ]
Killer 141
Sharp 120
Dewaltoss 116
Rush 107
EffOrt 85
ggaemo 66
Mind 54
Yoon 42
ajuk12(nOOB) 30
ToSsGirL 27
soO 26
Snow 23
Barracks 20
NaDa 18
Noble 15
Terrorterran 14
Movie 12
scan(afreeca) 11
Light 8
Dota 2
XcaliburYe165
NeuroSwarm69
League of Legends
JimRising 420
C9.Mang0361
Counter-Strike
olofmeister2241
shoxiejesuss949
Other Games
summit1g8582
ceh9467
Happy347
Fuzer 309
Mew2King124
Trikslyr28
ZerO(Twitch)13
Organizations
Other Games
gamesdonequick638
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Light_VIP 49
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos3650
Upcoming Events
WardiTV Invitational
1d 1h
Gerald vs YoungYakov
Spirit vs MaNa
SHIN vs Percival
Creator vs Scarlett
Replay Cast
1d 22h
WardiTV Invitational
2 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
3 days
Sparkling Tuna Cup
4 days
Krystianer vs TBD
TriGGeR vs SKillous
Percival vs TBD
ByuN vs Nicoract
Replay Cast
5 days
Wardi Open
6 days
Liquipedia Results

Completed

YSL S2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.