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[Now live] New Patch - Warp Prism buff - Page 22

Forum Index > SC2 General
980 CommentsPost a Reply
Prev 1 20 21 22 23 24 50 Next All
Plansix
Profile Blog Joined April 2011
United States60190 Posts
June 20 2013 11:17 GMT
#421
On June 20 2013 20:13 TheDwf wrote:
Show nested quote +
On June 20 2013 20:11 Big G wrote:
On June 20 2013 19:39 TeeTS wrote:


2: when was the last time you saw a marine kill a warp prism? I can't remember seeing it.

one minute ago, sOs vs Maru

Keeping your Warp Prism idle in Phase Mode in your opponent's base certainly helps Marines to kill it.

The protoss's attention was saturated with controlling observers and searching for hellbat drops. The race is so demanding that one cannot expect him to control everything perfectly.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2013-06-20 11:18:41
June 20 2013 11:17 GMT
#422
On June 20 2013 20:15 Qikz wrote:
Show nested quote +
On June 20 2013 20:13 Big J wrote:
On June 20 2013 19:29 Qikz wrote:
On June 20 2013 19:17 DrBeansy wrote:
is no-one commenting in ZvP.... corruptors are terrible enough as it is. pretty worried about how strong WP buff could be in ZvP


You have the best static defense in the game. You should be fine. ^^


he said ZvP. not TvP ;-)


Zerg static defense is by far the best. They have one that hits air and one that does good damage to ground and they're moveable.

turret> spore
PF > 5spines

edit: all of that pre hisec and building armor
Aiobhill
Profile Joined June 2013
Germany283 Posts
June 20 2013 11:20 GMT
#423
On June 20 2013 20:07 Douillos wrote:
sOs vs Maru Warp prism harass mid game <3 can't wait for the buff


And still losing easily.

Predicting here that a 17%-ish speed boost to a non-combat unit, of which there is usually about one on the field, will amount to nothing. Would be nice to be wrong.
Axslav - apm70maphacks - tak3r
Plansix
Profile Blog Joined April 2011
United States60190 Posts
June 20 2013 11:21 GMT
#424
On June 20 2013 20:20 Aiobhill wrote:
Show nested quote +
On June 20 2013 20:07 Douillos wrote:
sOs vs Maru Warp prism harass mid game <3 can't wait for the buff


And still losing easily.

Predicting here that a 17%-ish speed boost to a non-combat unit, of which there is usually about one on the field, will amount to nothing. Would be nice to be wrong.

Or the end of the terran race, depending on which side of this thread you fall on. Its hard to tell right now.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Jaded.
Profile Joined June 2013
United States125 Posts
Last Edited: 2013-06-20 11:22:45
June 20 2013 11:22 GMT
#425
SoS vs maru pretty much demonstrates how this isn't really going to affect anything. SoS lost because he invested units into harassing Maru's main, which did almost nothing, instead of making units to defend his 3rd base against the inevitable 14 min push. He didn't have enough units to defend the third because of the lackluster harass. After he lost the 3rd it was basically over he wasn't going to be able to match terrans production and maru ran him over a little later. Making the harass a little faster isn't going to change the fact that it can be cleaned up by rallied marine/marauders.

Remove warpgate, buff gateway units, that is all.
The absence of evidence is not the evidence of absence. What I'm saying is that there are known knowns and there are known unknowns but there's also unknown unknowns, things that we don't know that we don't know
iyasq8
Profile Joined December 2012
113 Posts
June 20 2013 11:22 GMT
#426
why the hell are terrans complaining? they have medivacs....
Piece
KOtical
Profile Joined January 2011
Germany451 Posts
June 20 2013 11:23 GMT
#427
the sad thing is as a terran player i dont have anything that can catch up with the speed prism...
syno
Profile Joined March 2011
Switzerland150 Posts
June 20 2013 11:23 GMT
#428
On June 20 2013 20:22 Jaded. wrote:
Remove warpgate, buff gateway units, that is all.

You kinda make this sound like it's not a big deal at all.
Good Brain
IcemanAsi
Profile Joined March 2011
Israel681 Posts
June 20 2013 11:24 GMT
#429
On June 20 2013 07:04 Akusta wrote:
Show nested quote +
On June 20 2013 07:02 GTPGlitch wrote:
On June 20 2013 07:01 FXOTheoRy wrote:
On June 20 2013 06:55 TheDwf wrote:
On June 20 2013 06:54 Akusta wrote:
Prisms move faster than vikings. This is just silly.

Yeah. Can't wait to have Zealots 24/7 rampaging my base because I can't finish a Prism with a Viking...

speed medivacs same problem


afaik barracks can't be put in medivacs


Especially not 30 barracks with an option of either Marines/Marauder for deployment.

For that always popular 30 gate PvT Build
KOtical
Profile Joined January 2011
Germany451 Posts
Last Edited: 2013-06-20 11:26:46
June 20 2013 11:25 GMT
#430
On June 20 2013 20:17 Big J wrote:
Show nested quote +
On June 20 2013 20:15 Qikz wrote:
On June 20 2013 20:13 Big J wrote:
On June 20 2013 19:29 Qikz wrote:
On June 20 2013 19:17 DrBeansy wrote:
is no-one commenting in ZvP.... corruptors are terrible enough as it is. pretty worried about how strong WP buff could be in ZvP


You have the best static defense in the game. You should be fine. ^^


he said ZvP. not TvP ;-)


Zerg static defense is by far the best. They have one that hits air and one that does good damage to ground and they're moveable.

turret> spore
PF > 5spines

edit: all of that pre hisec and building armor


well depends on mu. against f.e. vipers with blinding cloud, 5 spines are clearly more worth than 1 pf... and pf costs gas to, so 5 spines > 1 PF imo...
TheDwf
Profile Joined November 2011
France19747 Posts
Last Edited: 2013-06-20 11:26:44
June 20 2013 11:26 GMT
#431
On June 20 2013 20:22 Jaded. wrote:
SoS vs maru pretty much demonstrates how this isn't really going to affect anything. SoS lost because he invested units into harassing Maru's main, which did almost nothing, instead of making units to defend his 3rd base against the inevitable 14 min push. He didn't have enough units to defend the third because of the lackluster harass. After he lost the 3rd it was basically over he wasn't going to be able to match terrans production and maru ran him over a little later. Making the harass a little faster isn't going to change the fact that it can be cleaned up by rallied marine/marauders.

Remove warpgate, buff gateway units, that is all.

He lost because he was thrown off balance after Maru sniped his third since his army was out of position, which is what happens when you have zero unit or Pylon parked somewhere in the way leading to your third to tell you in advance your opponent's army is there (Observers aren't the only way to keep track of your opponent's army movements...). The Zealots raids were a huge pain for Maru and he had to leave units at home or come back several times to deal with those.
syno
Profile Joined March 2011
Switzerland150 Posts
June 20 2013 11:26 GMT
#432
On June 20 2013 20:23 KOtical wrote:
the sad thing is as a terran player i dont have anything that can catch up with the speed prism...

Really heart touching story.
Good Brain
KOtical
Profile Joined January 2011
Germany451 Posts
June 20 2013 11:27 GMT
#433
On June 20 2013 20:26 syno wrote:
Show nested quote +
On June 20 2013 20:23 KOtical wrote:
the sad thing is as a terran player i dont have anything that can catch up with the speed prism...

Really heart touching story.


well thats no story... thats a fact...
DarkPlasmaBall
Profile Blog Joined March 2010
United States44377 Posts
June 20 2013 11:28 GMT
#434
On June 20 2013 20:23 KOtical wrote:
the sad thing is as a terran player i dont have anything that can catch up with the speed prism...


If you don't make (stimmed) marines as a Terran, you're doing it wrong.

Also, I hear that phase mode for the warp prism is pretty slow (speed of... 0).

And isn't medivac boost faster than warp prism?
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Jaded.
Profile Joined June 2013
United States125 Posts
Last Edited: 2013-06-20 11:30:03
June 20 2013 11:29 GMT
#435
On June 20 2013 20:26 TheDwf wrote:
Show nested quote +
On June 20 2013 20:22 Jaded. wrote:
SoS vs maru pretty much demonstrates how this isn't really going to affect anything. SoS lost because he invested units into harassing Maru's main, which did almost nothing, instead of making units to defend his 3rd base against the inevitable 14 min push. He didn't have enough units to defend the third because of the lackluster harass. After he lost the 3rd it was basically over he wasn't going to be able to match terrans production and maru ran him over a little later. Making the harass a little faster isn't going to change the fact that it can be cleaned up by rallied marine/marauders.

Remove warpgate, buff gateway units, that is all.

He lost because he was thrown off balance after Maru sniped his third since his army was out of position, which is what happens when you have zero unit or Pylon parked somewhere in the way leading to your third to tell you in advance your opponent's army is there (Observers aren't the only way to keep track of your opponent's army movements...). The Zealots raids were a huge pain for Maru and he had to leave units at home or come back several times to deal with those.


My point is that he lost his third because he didn't have the units spent on doing no economic damage at home. SoS was seemed to be planning on his warprism actually pinning his enemy in his base when really it was just cleaned up with a small amount of units while Maru's army walked across and destroyed his third. Even if SoS WAS in position he couldn't have taken Maru's army on with the small one he had.
The absence of evidence is not the evidence of absence. What I'm saying is that there are known knowns and there are known unknowns but there's also unknown unknowns, things that we don't know that we don't know
Plansix
Profile Blog Joined April 2011
United States60190 Posts
June 20 2013 11:29 GMT
#436
On June 20 2013 20:26 syno wrote:
Show nested quote +
On June 20 2013 20:23 KOtical wrote:
the sad thing is as a terran player i dont have anything that can catch up with the speed prism...

Really heart touching story.

He is right, protoss have phoenix, which can catch the medivacs. And you only need to spend +500 gas to get them...which is the same price as your first colossi.

Wait...
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Douillos
Profile Joined May 2010
France3195 Posts
June 20 2013 11:30 GMT
#437
On June 20 2013 20:16 TheDwf wrote:
Show nested quote +
On June 20 2013 20:16 Plansix wrote:
On June 20 2013 19:51 TheDwf wrote:
On June 20 2013 19:37 Velocirapture wrote:
The problem with protoss drops, in my experience, is that they have to be all-in unless you are WAY ahead. Protoss gateway units are terrible at killing buildings and even worse at killing workers so what is your drop doing in their base? Hoping they don't have the presence of mind to respond?

Or saturating Terran's attention, which is easy since it's the most demanding race in this domain? There's a reason you see even Code S Terrans losing entire mineral lines or even OCs to Zealots raids in autopilot.

The plight of the terran. The sorrow we feel for their saturated attention and inability to save the workers from non-aoe based melee units.

Your cheap irony changes nothing to the truth ot the statement.


The only ironic thing here is Terrans with speedvacs moaning against speed prisms.
Look a giraffe! Look a fist!!
Plansix
Profile Blog Joined April 2011
United States60190 Posts
June 20 2013 11:31 GMT
#438
On June 20 2013 20:28 DarkPlasmaBall wrote:
Show nested quote +
On June 20 2013 20:23 KOtical wrote:
the sad thing is as a terran player i dont have anything that can catch up with the speed prism...


If you don't make (stimmed) marines as a Terran, you're doing it wrong.

Also, I hear that phase mode for the warp prism is pretty slow (speed of... 0).

And isn't medivac boost faster than warp prism?

Shhhhhhhhhhh don't talk about the "medivac", its not polite to point out the unit that is flat out better than the one they are complaining about.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Olli
Profile Blog Joined February 2012
Austria24417 Posts
June 20 2013 11:31 GMT
#439
A single patrolling viking has been known to scare away even upgraded speed prisms.
Terrans will be fine.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Douillos
Profile Joined May 2010
France3195 Posts
Last Edited: 2013-06-20 11:32:07
June 20 2013 11:31 GMT
#440
On June 20 2013 20:31 DarkLordOlli wrote:
A single patrolling viking has been known to scare away even upgraded speed prisms.
Terrans will be fine.



Terran.......... musttttt....... whiiiinnneeeee......

Edit: oh yeah, And I play terran.
Look a giraffe! Look a fist!!
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