1. sentries ff the ramp between main and nat
2. dts warping in the main on a constant basis
Good simcity will become a norm as toss won't be able to warp in close to turrets thanks to the immobility of the WP when activating.
Forum Index > SC2 General |
Cortza
South Africa328 Posts
1. sentries ff the ramp between main and nat 2. dts warping in the main on a constant basis Good simcity will become a norm as toss won't be able to warp in close to turrets thanks to the immobility of the WP when activating. | ||
KOtical
Germany451 Posts
On June 20 2013 20:30 Douillos wrote: Show nested quote + On June 20 2013 20:16 TheDwf wrote: On June 20 2013 20:16 Plansix wrote: On June 20 2013 19:51 TheDwf wrote: On June 20 2013 19:37 Velocirapture wrote: The problem with protoss drops, in my experience, is that they have to be all-in unless you are WAY ahead. Protoss gateway units are terrible at killing buildings and even worse at killing workers so what is your drop doing in their base? Hoping they don't have the presence of mind to respond? Or saturating Terran's attention, which is easy since it's the most demanding race in this domain? There's a reason you see even Code S Terrans losing entire mineral lines or even OCs to Zealots raids in autopilot. The plight of the terran. The sorrow we feel for their saturated attention and inability to save the workers from non-aoe based melee units. Your cheap irony changes nothing to the truth ot the statement. The only ironic thing here is Terrans with speedvacs moaning against speed prisms. u cant compare a constant speed upgrade with the ability that medivacs have. even stimmed marines are slower than the new warp prism... ok gimme marine blink to deal with it and im fine... | ||
Usernameffs
Sweden107 Posts
| ||
KrazyTrumpet
United States2520 Posts
On June 20 2013 20:29 Plansix wrote: Show nested quote + On June 20 2013 20:26 syno wrote: On June 20 2013 20:23 KOtical wrote: the sad thing is as a terran player i dont have anything that can catch up with the speed prism... Really heart touching story. He is right, protoss have phoenix, which can catch the medivacs. And you only need to spend +500 gas to get them...which is the same price as your first colossi. Wait... You need like 4 Phoenix to kill the medivac in any reasonable amount of time, too. | ||
syno
Switzerland150 Posts
On June 20 2013 20:29 Plansix wrote: Show nested quote + On June 20 2013 20:26 syno wrote: On June 20 2013 20:23 KOtical wrote: the sad thing is as a terran player i dont have anything that can catch up with the speed prism... Really heart touching story. He is right, protoss have phoenix, which can catch the medivacs. And you only need to spend +500 gas to get them...which is the same price as your first colossi. Wait... Whoo needs colossi if you have the ability to hunt medivacs down right? :D | ||
syno
Switzerland150 Posts
On June 20 2013 20:34 KOtical wrote: Show nested quote + On June 20 2013 20:30 Douillos wrote: On June 20 2013 20:16 TheDwf wrote: On June 20 2013 20:16 Plansix wrote: On June 20 2013 19:51 TheDwf wrote: On June 20 2013 19:37 Velocirapture wrote: The problem with protoss drops, in my experience, is that they have to be all-in unless you are WAY ahead. Protoss gateway units are terrible at killing buildings and even worse at killing workers so what is your drop doing in their base? Hoping they don't have the presence of mind to respond? Or saturating Terran's attention, which is easy since it's the most demanding race in this domain? There's a reason you see even Code S Terrans losing entire mineral lines or even OCs to Zealots raids in autopilot. The plight of the terran. The sorrow we feel for their saturated attention and inability to save the workers from non-aoe based melee units. Your cheap irony changes nothing to the truth ot the statement. The only ironic thing here is Terrans with speedvacs moaning against speed prisms. u cant compare a constant speed upgrade with the ability that medivacs have. even stimmed marines are slower than the new warp prism... ok gimme marine blink to deal with it and im fine... No, they're simply not. Get your facts right. | ||
![]()
Olli
Austria24417 Posts
| ||
VieuxSinge
France231 Posts
On June 20 2013 20:31 Plansix wrote: Show nested quote + On June 20 2013 20:28 DarkPlasmaBall wrote: On June 20 2013 20:23 KOtical wrote: the sad thing is as a terran player i dont have anything that can catch up with the speed prism... If you don't make (stimmed) marines as a Terran, you're doing it wrong. Also, I hear that phase mode for the warp prism is pretty slow (speed of... 0). And isn't medivac boost faster than warp prism? Shhhhhhhhhhh don't talk about the "medivac", its not polite to point out the unit that is flat out better than the one they are complaining about. First of all, medivac costs gas and only have 150 HP, which is not the case of the warp prism Second thing is, terran is supposed to be strong in the mid-game, this is what DK said, since its lategame is nothing compared to protoss' lategame. A terran reaching the late game without an advantage in pop or eco will just lose to the protoss player. Giving protoss a unit with a very high mid-game potential is very dangerous. Time will tell | ||
Yonnua
United Kingdom2331 Posts
On June 20 2013 07:02 GTPGlitch wrote: Show nested quote + On June 20 2013 07:01 FXOTheoRy wrote: On June 20 2013 06:55 TheDwf wrote: On June 20 2013 06:54 Akusta wrote: Prisms move faster than vikings. This is just silly. Yeah. Can't wait to have Zealots 24/7 rampaging my base because I can't finish a Prism with a Viking... speed medivacs same problem afaik barracks can't be put in medivacs afaik when the prism is in phasing mode it can't move. | ||
![]()
Olli
Austria24417 Posts
On June 20 2013 20:38 VieuxSinge wrote: Show nested quote + On June 20 2013 20:31 Plansix wrote: On June 20 2013 20:28 DarkPlasmaBall wrote: On June 20 2013 20:23 KOtical wrote: the sad thing is as a terran player i dont have anything that can catch up with the speed prism... If you don't make (stimmed) marines as a Terran, you're doing it wrong. Also, I hear that phase mode for the warp prism is pretty slow (speed of... 0). And isn't medivac boost faster than warp prism? Shhhhhhhhhhh don't talk about the "medivac", its not polite to point out the unit that is flat out better than the one they are complaining about. First of all, medivac costs gas and only have 150 HP, which is not the case of the warp prism Second thing is, terran is supposed to be strong in the mid-game, this is what DK said, since its lategame is nothing compared to protoss' lategame. A terran reaching the late game without an advantage in pop or eco will just lose to the protoss player. Giving protoss a unit with a very high mid-game potential is very dangerous. Time will tell 1) Terran lategame beats protoss lategame. Ghost Viking beats everything protoss. 2) Terran doesn't go out of their way to build a medivac and the bio units it drops. Protoss does go out of their way to build a warp prism and the dropped units. | ||
freetgy
1720 Posts
i doubt this will change much, but i hope it may open more micro potential due to better acceleration. | ||
TheMooseHeed
United Kingdom535 Posts
| ||
Usernameffs
Sweden107 Posts
On June 20 2013 20:41 freetgy wrote: Medivacs have armor and protoss has crappy ground to air. i doubt this will change much, but i hope it may open more micro potential due to better acceleration. If it does what they are thinking it will do, its a good change. The problem reality is abother thing. | ||
![]()
Olli
Austria24417 Posts
On June 20 2013 20:43 TheMooseHeed wrote: So in pvp will 2 immortal drops be the norm now? I doubt it considering how strong stargate already is but it most likely will find a niche again, which is cool. Speed prism immortal drops were super cool to watch and play. | ||
Douillos
France3195 Posts
On June 20 2013 20:40 DarkLordOlli wrote: Show nested quote + On June 20 2013 20:38 VieuxSinge wrote: On June 20 2013 20:31 Plansix wrote: On June 20 2013 20:28 DarkPlasmaBall wrote: On June 20 2013 20:23 KOtical wrote: the sad thing is as a terran player i dont have anything that can catch up with the speed prism... If you don't make (stimmed) marines as a Terran, you're doing it wrong. Also, I hear that phase mode for the warp prism is pretty slow (speed of... 0). And isn't medivac boost faster than warp prism? Shhhhhhhhhhh don't talk about the "medivac", its not polite to point out the unit that is flat out better than the one they are complaining about. First of all, medivac costs gas and only have 150 HP, which is not the case of the warp prism Second thing is, terran is supposed to be strong in the mid-game, this is what DK said, since its lategame is nothing compared to protoss' lategame. A terran reaching the late game without an advantage in pop or eco will just lose to the protoss player. Giving protoss a unit with a very high mid-game potential is very dangerous. Time will tell 1) Terran lategame beats protoss lategame. Ghost Viking beats everything protoss. 2) Terran doesn't go out of their way to build a medivac and the bio units it drops. Protoss does go out of their way to build a warp prism and the dropped units. Ghost viking and a few hellbats is now the real fucker to deal with ^^ | ||
DarkPlasmaBall
United States43762 Posts
On June 20 2013 20:38 VieuxSinge wrote: Show nested quote + On June 20 2013 20:31 Plansix wrote: On June 20 2013 20:28 DarkPlasmaBall wrote: On June 20 2013 20:23 KOtical wrote: the sad thing is as a terran player i dont have anything that can catch up with the speed prism... If you don't make (stimmed) marines as a Terran, you're doing it wrong. Also, I hear that phase mode for the warp prism is pretty slow (speed of... 0). And isn't medivac boost faster than warp prism? Shhhhhhhhhhh don't talk about the "medivac", its not polite to point out the unit that is flat out better than the one they are complaining about. First of all, medivac costs gas and only have 150 HP, which is not the case of the warp prism Second thing is, terran is supposed to be strong in the mid-game, this is what DK said, since its lategame is nothing compared to protoss' lategame. A terran reaching the late game without an advantage in pop or eco will just lose to the protoss player. Giving protoss a unit with a very high mid-game potential is very dangerous. Time will tell 1. So what if medivacs cost gas? Protoss is far more gas-intensive than Terran. What else are Terrans going to use all that gas on? Marines? Hellbats? lol. Besides, medivacs have their own perks (healing, speed, etc.); simply looking at the resource cost is not enough to generalize and say X is better than Y. 2. Regardless of whether or not this is true (and for the record, I don't think the late game is as lopsided as you're implying), this is not an argument for speed prisms being overpowered. Checking the minimap and leaving a few turrets or marines at home are pretty good ideas... kind of like how Protoss players need to drop cannons and keep high templar at home (which cost gas omg). | ||
pieroog
Poland146 Posts
| ||
buckKeefe
United States63 Posts
| ||
PresenceSc2
Australia4032 Posts
| ||
Douillos
France3195 Posts
On June 20 2013 20:56 buckKeefe wrote: the people who think this is somehow equivalent to medivac boost are insane. let me warp in marines and marauders and we'll call it even. this is going to be the most annoying thing in the universe in late game and will probably kill any chance of mech working in the matchup The buff is not "Turrets don't hurt warprisms anymore". | ||
| ||
![]() StarCraft 2 StarCraft: Brood War Dota 2 Counter-Strike Super Smash Bros Heroes of the Storm Other Games summit1g14256 FrodaN2693 JimRising ![]() shahzam490 elazer452 Maynarde168 UpATreeSC126 Skadoodle117 ViBE105 JuggernautJason56 Organizations Other Games StarCraft 2 Other Games StarCraft 2 StarCraft: Brood War
StarCraft 2 • Hupsaiya StarCraft: Brood War![]() • RyuSc2 ![]() • davetesta27 • v1n1z1o ![]() • AfreecaTV YouTube • sooper7s • intothetv ![]() • Kozan • IndyKCrew ![]() • LaughNgamezSOOP • Laughngamez YouTube • Migwel ![]() Dota 2 League of Legends Other Games |
Wardi Open
Monday Night Weeklies
PiGosaur Monday
Replay Cast
SOOP
SKillous vs Spirit
Tenacious Turtle Tussle
The PondCast
Replay Cast
Korean StarCraft League
[BSL 2025] Weekly
[ Show More ] Sparkling Tuna Cup
|
|