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New Spore Cannons ? - Page 4

Forum Index > SC2 General
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daskilla
Profile Joined July 2010
Latvia141 Posts
June 07 2013 12:49 GMT
#61
On June 07 2013 21:47 AmericanUmlaut wrote:
Why only Banelings? I would make the function generic: Load a unit, fire the unit, the unit gets one AA attack, then lands.

I want to see my Void Rays die in a hail of flying Ultralisks.


Yeah, zerg needs ultralisk catapult to shoot them on ramps in enemy base.
Vanimar
Profile Blog Joined April 2009
220 Posts
Last Edited: 2013-06-07 12:57:14
June 07 2013 12:51 GMT
#62
This is the single best idea since the implementation of the "1 storm per lurker" one!
I figured out the EG Curse. It was set in motion by Voodoo Shamans working for Millenium. Whenever EG aquires a player, Voodoo energies start slowly draining skill from the EG guy into an Millenium newcomer. Think about it!
Tufas
Profile Blog Joined April 2010
Austria2259 Posts
June 07 2013 12:51 GMT
#63
I would like to throw every zerg unit out of a spore crawler, like ultralisk catapult etc

make it happen
Where is my ACE flair
JinDesu
Profile Blog Joined August 2010
United States3990 Posts
June 07 2013 13:07 GMT
#64
On June 07 2013 20:42 USvBleakill wrote:
Pretty funny but almost impossible to balance. in ZvZ it would defistate Mutas, in ZvP stargate play and in TvP it would be a huge nerf to drop play.


If fire rate is reduced and bane damage is revised, it'd do less to Medivacs than normal spores now. Spores do 15 damage to nonbio, and banes do 20 damage to non-light. Medivacs and Voids are non-light.

The aoe and the damage can be changed to make the effect on vT and vP less.
Yargh
Figgy
Profile Joined February 2011
Canada1788 Posts
June 07 2013 13:14 GMT
#65
I love it! This idea is brilliant!
Bug Fixes Fixed an issue where, when facing a SlayerS terran, completing a hatchery would cause a medivac and 8 marines to randomly spawn nearby and attack it.
Zax19
Profile Blog Joined August 2010
Czech Republic1136 Posts
June 07 2013 13:18 GMT
#66
I had a similar idea but with broodlords throwing banelings like Tiny from DotA. x)
Really Blizz, really? - Darnell
Pazuzu
Profile Joined July 2011
United States632 Posts
June 07 2013 13:24 GMT
#67
On June 07 2013 19:24 Plexa wrote:
I should close this, but this does look really cool


IM SO CONFLICTED TOO
"It is because intuition is sometimes right, that we don't know what to do with it"
FeyFey
Profile Joined September 2010
Germany10114 Posts
June 07 2013 13:27 GMT
#68
walking bunkers to protect banelings from being sniped. Sounds like fun. Oh yeah the anti air is sweet too.
Kotreb
Profile Joined June 2011
Croatia1392 Posts
June 07 2013 13:31 GMT
#69
This is brilliant. Probably will not be implemented, but it is so awesome. Great idea man :D
If you don't sin Jesus died for nothing.
MagnuMizer
Profile Blog Joined February 2012
Denmark384 Posts
June 07 2013 13:31 GMT
#70
On June 07 2013 22:27 FeyFey wrote:
walking bunkers to protect banelings from being sniped. Sounds like fun. Oh yeah the anti air is sweet too.


once they are loaded, you cannot unload them again unless by firing...

again, it comes down to balancing... i think it could actually be viable.. i wish some blizz devs could take a look at this !!
LTY
Profile Joined November 2012
United States223 Posts
June 07 2013 13:34 GMT
#71
lool this just makes me laugh so hard..
Known as Miso or LTY
JinDesu
Profile Blog Joined August 2010
United States3990 Posts
June 07 2013 13:36 GMT
#72
On June 07 2013 22:27 FeyFey wrote:
walking bunkers to protect banelings from being sniped. Sounds like fun. Oh yeah the anti air is sweet too.


Really? We're going to use spores instead of overlords to keep banelings from being sniped?
Yargh
NKB
Profile Joined February 2012
United Kingdom608 Posts
June 07 2013 13:40 GMT
#73
This is just brilliant and should be made ready for beta testing
Some times you just gotta wish...
ZenithM
Profile Joined February 2011
France15952 Posts
June 07 2013 13:46 GMT
#74
Almost as good as baller's hydraroach thread.
A Wild Sosd
Profile Joined September 2012
Australia421 Posts
June 07 2013 13:48 GMT
#75
If anything could convince me to switch from T to Z it would be this! So damn cool haha
Bomber | TaeJa | Life | Scarlett I Twitter: @SosdSC2
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
Last Edited: 2013-06-07 13:51:01
June 07 2013 13:50 GMT
#76
This is freaking brilliant actually. Would be awesome to see this in the game in some form
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
KingHiram
Profile Joined May 2011
Germany21 Posts
June 07 2013 14:05 GMT
#77
On June 07 2013 19:24 Plexa wrote:
I should close this, but this does look really cool

Already I can sense the taint of the Fallen Ones' influence on your mind. >_<
searching something
AwM
Profile Joined November 2012
United States80 Posts
June 07 2013 14:57 GMT
#78
10/10 would build in mass.
Every time you read this a SCV dies.
Typhoon1789
Profile Blog Joined July 2011
Australia292 Posts
June 07 2013 15:01 GMT
#79
If blizzard dose not get this done i will lose all hope in SCII's future.
Professional Cunt.
DenTenker
Profile Blog Joined March 2013
United States606 Posts
June 07 2013 15:12 GMT
#80
Anything is possible if balanced correctly. C'mon Blizzard!
If your all in didn't work, you didn't pull the workers.
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