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Active: 1997 users

New Spore Cannons ? - Page 3

Forum Index > SC2 General
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teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
June 07 2013 11:10 GMT
#41
On June 07 2013 20:02 Existor wrote:
Show nested quote +
I would really want to see this in a test balance map. My question though, is this something you upgrade sporecrawler into, is it just the normal standard spore crawler that get an upgraded attack while the baneling is in it?

It can be a Hive-upgrade for Spore crawler, or just by default, but with other penalties, like lower fire speed when banes are loaded in or something from list above

Show nested quote +
no it cant

Explain, why?

you cant balance everything with tweaking numbers, some things will either be absurdly strong or useless
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
bGr.MetHiX
Profile Joined February 2011
Bulgaria511 Posts
June 07 2013 11:11 GMT
#42
ZvZ is now fixed!
Top50 GM EU Protoss from Bulgaria. Streaming with commentary : www.twitch.tv/hwbgmethix
Thereisnosaurus
Profile Blog Joined February 2010
Australia1822 Posts
June 07 2013 11:14 GMT
#43
This is the sort of cool, synergistic thinking that really makes a game a great spectacle and fun to play.

And sadly, that Blizzard will not come up with in like half a million years.
Poisonous Sheep counter Hydras
Zerg.Zilla
Profile Joined February 2012
Hungary5029 Posts
June 07 2013 11:17 GMT
#44
On June 07 2013 19:19 Aelfric wrote:
Poll: Do you like the idea?

Hell Yeah! (856)
 
72%

No, bad idea. (170)
 
14%

I hate my life. (86)
 
7%

Maybe, need to see it in action. (70)
 
6%

1182 total votes

Your vote: Do you like the idea?

(Vote): Hell Yeah!
(Vote): Maybe, need to see it in action.
(Vote): No, bad idea.
(Vote): I hate my life.


Yeah i hate my life to xD
(•_•) ( •_•)>⌐■-■ (⌐■_■) ~Keep calm and inject Larva~
TAMinator
Profile Joined February 2011
Australia2706 Posts
Last Edited: 2013-06-07 11:18:03
June 07 2013 11:17 GMT
#45
Looks cool, but this would just promote swarmhost + static d turtle style which would be very boring to watch. ZvZ in WCS today has had very few mutas so far. So im sure players have found an answer to it mostly.
Riquiz
Profile Joined June 2011
Netherlands402 Posts
June 07 2013 11:30 GMT
#46
this would be awesome ^^'
Caster man does casting on yt/RiquizCasts
Glioburd
Profile Joined April 2008
France1911 Posts
June 07 2013 11:36 GMT
#47
This is actually a really good idea. And pretty fun !
"You should hate loosing, but you should never fear defeat." NaDa.
Micro_Jackson
Profile Joined August 2011
Germany2002 Posts
June 07 2013 11:42 GMT
#48
Pretty funny but almost impossible to balance. in ZvZ it would defistate Mutas, in ZvP stargate play and in TvP it would be a huge nerf to drop play.
Fuchsteufelswild
Profile Joined October 2009
Australia2028 Posts
Last Edited: 2013-06-07 11:50:39
June 07 2013 11:50 GMT
#49
That is excellent. =D
You could potentially lower (halve?) the splash radius of banelings when catapulted into the air (and make it only affect air rather than both ground and air when catapulted), so that it's not as strong, it could even just deal the fixed 15 damage of spore crawlers + Show Spoiler +
(which fire every 0.8608 game seconds, rather than 1 second, so every 2 seconds is actually slower than half the rate)
rather than 35+upgrades, because the splash damage could be enough, along with fast enough speed on the firing animation.

On June 07 2013 19:24 Plexa wrote:
I should close this, but this does look really cool

It's really a shame that that's the mentality when people are just trying to add more ideas and creativity to a game they love, outside of modified (custom) maps.
I know you guys like to avoid having "this is how I would balance starcraft" threads, but there's a lot more to this, even if only as a joke thread.
Heck, it's even in SC2 General rather than SC2 strategy or anything like that, so it's not like people are saying
"This thread is to save us all from ZvZ and here is my 100% serious, God-send approach to it!" :Þ
ZerO - FantaSy - Calm - Nal_rA - Jaedong - NaDa - EffOrt - Bisu - by.hero - StarDust - Welmu - Nerchio - Supernova - Solar - Squirtle - LosirA - Grubby - IntoTheRainbow - Golden... ~~~ Incredible Miracle and Woongjin Stars 화이팅!
Daswollvieh
Profile Blog Joined October 2009
5553 Posts
June 07 2013 11:51 GMT
#50
On June 07 2013 20:08 Big J wrote:
Really cool video. I just hope this never makes it in, looks so silly


It really does, but it could be changed to an alternative shooting animation.
scsnow
Profile Joined April 2010
Slovenia515 Posts
June 07 2013 12:04 GMT
#51
Zerg antiair reaver building?
Elldar
Profile Joined July 2010
Sweden287 Posts
Last Edited: 2013-06-07 12:21:10
June 07 2013 12:20 GMT
#52
On June 07 2013 19:56 Nimix wrote:
Scourges


So true zerg has no unit that can contend for air control ZvP early-midgame if the toss goes air zerg has to go ground.
shin_toss
Profile Joined May 2010
Philippines2589 Posts
June 07 2013 12:26 GMT
#53
meh ...
AKMU / IU
MagnuMizer
Profile Blog Joined February 2012
Denmark384 Posts
June 07 2013 12:27 GMT
#54
I LOVE IT !!

i love it i love it i love it i love it i love it i love it I LOVE IT !!!

:D :D :D :D
daskilla
Profile Joined July 2010
Latvia141 Posts
June 07 2013 12:29 GMT
#55
It is a hard life for zergling:
1) hatches from egg
2) grows wings
3) mutates in baneling
4) gets shot in sky
5) dies on the wall of carrier
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
June 07 2013 12:33 GMT
#56
Well that's hilarious.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
Traceback
Profile Joined October 2010
United States469 Posts
June 07 2013 12:36 GMT
#57
This actually looks really cool.
ddrddrddrddr
Profile Joined August 2010
1344 Posts
June 07 2013 12:42 GMT
#58
This is how blizzard should assure I buy their next expansion.
liberate71
Profile Joined October 2011
Australia10252 Posts
June 07 2013 12:42 GMT
#59
This is absolutely amazing.
Minelord Stimfestor, also known as karma.
AmericanUmlaut
Profile Blog Joined November 2010
Germany2578 Posts
June 07 2013 12:47 GMT
#60
Why only Banelings? I would make the function generic: Load a unit, fire the unit, the unit gets one AA attack, then lands.

I want to see my Void Rays die in a hail of flying Ultralisks.
The frumious Bandersnatch
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