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Warp prism speed buff, test map. 5.28.2013 - Page 4

Forum Index > SC2 General
1346 CommentsPost a Reply
Prev 1 2 3 4 5 6 66 67 68 Next
aksfjh
Profile Joined November 2010
United States4853 Posts
May 28 2013 17:54 GMT
#61
On May 29 2013 02:51 sitromit wrote:
If this change goes through, I wonder if we'll ever see a non-Protoss matchup in Proleague.

Oh please, it's not like warp prisms are borderline OP already when you research speed. This will have minimal impact on Protoss matchups.
ubreakubuy
Profile Joined January 2010
United States100 Posts
May 28 2013 17:54 GMT
#62
Isn't Proleague pretty protoss dominant? Last I checked, only players that were up there on wins that weren't protoss was Flash/Innovation. Although the current protoss style is too turtly, and at least the change does open more opportunities for aggression.
Ò_ó
Holdenintherye
Profile Joined December 2012
Canada1441 Posts
May 28 2013 17:55 GMT
#63
So it's Blizzard trying to break the deathball again
Speedvacs, vipers, and now speedprisms
Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
May 28 2013 17:55 GMT
#64
Speaking as a Terran who absolutely hates warp prism play destroying far off bases... I am all for this
Hark, what baseball through yonder window breaks?
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
May 28 2013 17:55 GMT
#65
soooooo imba >.>
Stephano//HerO//TaeJa//Squirtle//Bomber
Plansix
Profile Blog Joined April 2011
United States60190 Posts
May 28 2013 17:56 GMT
#66
On May 29 2013 02:54 aksfjh wrote:
Show nested quote +
On May 29 2013 02:51 sitromit wrote:
If this change goes through, I wonder if we'll ever see a non-Protoss matchup in Proleague.

Oh please, it's not like warp prisms are borderline OP already when you research speed. This will have minimal impact on Protoss matchups.

It could save PvZ from becoming the horrible turtle fest it has been threatening to do ever since swarm hosts got popular.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
sitromit
Profile Joined June 2011
7051 Posts
May 28 2013 17:56 GMT
#67
On May 29 2013 02:54 aksfjh wrote:
Show nested quote +
On May 29 2013 02:51 sitromit wrote:
If this change goes through, I wonder if we'll ever see a non-Protoss matchup in Proleague.

Oh please, it's not like warp prisms are borderline OP already when you research speed. This will have minimal impact on Protoss matchups.


Yeah, because having free WP speed in all those Immortal all-ins will make no difference whatsoever.
Topdoller
Profile Joined March 2011
United Kingdom3860 Posts
May 28 2013 17:56 GMT
#68
Interesting buff, would much prefer the return of Khaydarin Amulet to be honest
vertex09
Profile Joined January 2011
Sweden5 Posts
May 28 2013 17:56 GMT
#69

Terrible idea.

This would only buff the protoss early game and toss doesn't need stronger all ins. 100/100 is a small investment after the 10 min mark anyway.

When i look at the best protoss players i feel that they just play bad if you compare them to innovation/flash since they don't use the warp prism at all late game when in theory protoss is able to harass much better then terran players.

I mean how ofter do you see players fly around with 2 warp prism late game? That would wreck most of the terran players.
Iodem
Profile Joined October 2010
United States1173 Posts
May 28 2013 17:57 GMT
#70
I'm sure you guys have been seeing this too, but we're noticing Protoss slightly underperforming at the highest level of play especially in Korea and Europe


I disagree with this statement. Consider all the protoss players that have qualified for Code A and are making ways towards Code S. I'm pretty sure by the time OSL starts we'll have a rather racially balanced Ro32. And to top things off, we have "PvProleague"

Sure, no protoss has won anything yet(closest so far is Naniwa 2nd place at Dreamhack), but I can't blame the Code S results for Protoss on balance. First up, going into the season, Protoss was already heavily underrepresented in the Ro32. Then roughly half of the protoss players dropped the ball and played incredibly poorly, getting knocked out. By the time we reached the Ro8, there were two protoss players left, sOs and parting, and they just ended up getting outplayed by their zerg opponents.
If you don't like it, you can quit.
Erik.TheRed
Profile Blog Joined May 2010
United States1655 Posts
Last Edited: 2013-05-28 17:59:27
May 28 2013 17:57 GMT
#71
will colo drop harass finally be a thing now? Well at least... a thing which more than just white-ra does
"See you space cowboy"
Plansix
Profile Blog Joined April 2011
United States60190 Posts
May 28 2013 17:58 GMT
#72
On May 29 2013 02:56 sitromit wrote:
Show nested quote +
On May 29 2013 02:54 aksfjh wrote:
On May 29 2013 02:51 sitromit wrote:
If this change goes through, I wonder if we'll ever see a non-Protoss matchup in Proleague.

Oh please, it's not like warp prisms are borderline OP already when you research speed. This will have minimal impact on Protoss matchups.


Yeah, because having free WP speed in all those Immortal all-ins will make no difference whatsoever.

Just like free siege tech created a ton of new all ins for terran against zerg and protoss? Or was that ok because it buffed terran?
I have the Honor to be your Obedient Servant, P.6
TL+ Member
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
May 28 2013 17:58 GMT
#73
On May 29 2013 02:56 sitromit wrote:
Show nested quote +
On May 29 2013 02:54 aksfjh wrote:
On May 29 2013 02:51 sitromit wrote:
If this change goes through, I wonder if we'll ever see a non-Protoss matchup in Proleague.

Oh please, it's not like warp prisms are borderline OP already when you research speed. This will have minimal impact on Protoss matchups.


Yeah, because having free WP speed in all those Immortal all-ins will make no difference whatsoever.


Yeah, it won't. At all. How the shit will speed prisms affect Immortal all-ins? You use them for picking up Immortals, or warping in units (if you're bad and didn't place a pylon) so how is speed supposed to make a difference here?
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
Qikz
Profile Blog Joined November 2009
United Kingdom12023 Posts
May 28 2013 17:58 GMT
#74
As a meching Terran this change scares the hell out of me.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Extenz
Profile Joined October 2011
Italy822 Posts
May 28 2013 17:59 GMT
#75
I like it, protoss sucks now
Uni1987
Profile Joined September 2010
Netherlands642 Posts
May 28 2013 18:00 GMT
#76
I'm glad zerg has so many powerfull anti air functions to deflect this.
.............
FrozenProbe
Profile Joined March 2012
Italy276 Posts
May 28 2013 18:00 GMT
#77
Cry me a River, l2p all of you whiny noobies!

User was warned for this post
furerkip
Profile Blog Joined May 2011
United States439 Posts
Last Edited: 2013-05-28 18:05:06
May 28 2013 18:00 GMT
#78
If you're going to buff the warp prism, at least nerf HTs or Colossi so Protoss units can't just choose to clump and send small units out at a time... I mean, TvP is really hard as it is for late game, so please don't just buff early game Protoss without making a slight weakness in their late game.

EDIT: A less whiny version of this is that if Protoss early game is actually going to be buffed, can we make them less dependent on Colossi/HTs so it's not just going to be a powerful Protoss through out the game. Besides, the Warp Prism speed buff will definitely help Protoss late game as well, so why not weaken late game Protoss as well.
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
May 28 2013 18:01 GMT
#79
Somewhere, in a dark room in Seoul, LiquidHerO pets his Dreamhack trophy and smiles.
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
Fig
Profile Joined March 2010
United States1324 Posts
May 28 2013 18:01 GMT
#80
Nice! Now the warp prism will have about the same average speed as a medivac (when you average the boost and normal). Seems like they want to make it fair. I approve.
Can't elope with my cantaloupe
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