• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:46
CEST 00:46
KST 07:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy2[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
BSL Season 234Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179
StarCraft 2
General
StarCraft open world shooter announced at BlizzCon Balance hotfix patch 5.0.16b (July 16) SC4ALL II: StarCraft 2 Player Announcement 8/8 The Death of Cheese: From a Professional Cheeser Yamato Cup Series
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
BSL Season 23 Bot on ladder an AI researcher's take on the ladder bot BGH Auto Balance -> http://bghmmr.eu/ [ASL22] Ro8 Preview: In A Tizzy
Tourneys
[BSL23] SM: Ret vs TerrOr -> DragOn vs StRyKeR [Megathread] Daily Proleagues [ASL22] Ro16 Group D [ASL22] Ro16 Group B
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine All you football fans (soccer)! Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Gaming Intensity, Problemati…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8244 users

MajOr and HerO forced to play WCS Matches on NA? - Page 12

Forum Index > SC2 General
Post a Reply
Prev 1 10 11 12 13 14 56 Next
Plansix
Profile Blog Joined April 2011
United States60190 Posts
Last Edited: 2013-05-01 03:39:30
May 01 2013 03:38 GMT
#221
On May 01 2013 12:34 opterown wrote:
Show nested quote +
On May 01 2013 12:34 Assirra wrote:
On May 01 2013 12:32 Plansix wrote:
On May 01 2013 12:22 opterown wrote:
question - if major and hero really had played on NA server instead of KR, how many people really would have noticed, without being told either way?

Unlikely anyone would have noticed. However, why do players need to freak out in public about every rule that they disagree with? Do we need to have a weekly drama session over every little rule that doesn't make perfect sense on all levels for each of the WCS leagues? When the rules said, "All matches will be played on NA", was there anything else to understand and does it warrant getting the community all riled up about it? Couldn't this have been escalated internally through MLG, rather than being let out to the public through twitter?

When you yell in public you will get noticed more/faster.

but it's also pretty bad manners e.g. if your boss tells you something you don't agree with, best to take it up with him personally before parading around haha

Exactly. I don't mind players and teams having complaints about the system, but they all don't need to air every single one in public. Its tiring and unprofessional. If you have a complaint about a rule, escalate it within MLG or have your team do it. It can be way more effective that people think. Everything does not need to be drama filled nonsense.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Assirra
Profile Joined August 2010
Belgium4169 Posts
Last Edited: 2013-05-01 03:40:23
May 01 2013 03:39 GMT
#222
On May 01 2013 12:34 opterown wrote:
Show nested quote +
On May 01 2013 12:34 Assirra wrote:
On May 01 2013 12:32 Plansix wrote:
On May 01 2013 12:22 opterown wrote:
question - if major and hero really had played on NA server instead of KR, how many people really would have noticed, without being told either way?

Unlikely anyone would have noticed. However, why do players need to freak out in public about every rule that they disagree with? Do we need to have a weekly drama session over every little rule that doesn't make perfect sense on all levels for each of the WCS leagues? When the rules said, "All matches will be played on NA", was there anything else to understand and does it warrant getting the community all riled up about it? Couldn't this have been escalated internally through MLG, rather than being let out to the public through twitter?

When you yell in public you will get noticed more/faster.

but it's also pretty bad manners e.g. if your boss tells you something you don't agree with, best to take it up with him personally before parading around haha

It all depends on the situation ofc. For this one yelling in public wouldn't give them nearly as much backfire as compared to having a problem with your boss.
IcedBacon
Profile Joined May 2011
Canada906 Posts
May 01 2013 03:42 GMT
#223
On May 01 2013 12:38 opterown wrote:
Show nested quote +
On May 01 2013 12:36 IcedBacon wrote:
On May 01 2013 12:29 TiberiusAk wrote:
Note: It's not just MajOr and HerO, it's MajOr, HerO, Axslav and Axletoss (at a minimum). So maybe MLG did it this way because the lag from New York City to KR server is worse than the lag from Korea to NA server.
The best reason I can think of for MLG to make this rule is that MLG's two observing PC's are in New York. Observers lagging seems to have an effect on the players too (in an WCS EU match today with Thorzain, both players were complaining about lag from observers).

So, if the quality is going to be ruined by lag whenever there is cross-continent play (even if both players are on the remote continent, but the casters are not), you might as well have the rule that players always play on AM.

If someone has experience with observer lag vs player lag please share your knowledge to help confirm/deny this.

Also thank you to the one person that came close to directly addressing this so far:
On May 01 2013 12:05 Noobity wrote:
Aren't the NA servers hosted mostly on the west coast? Seems logical to me that the lag from KR and NY be equally iffy than player lag be perfect and observer lag suck.

I live about an hour outside of NYC, I can't do shit on the KR server, lag constantly, and I have an alright connection. If I'm correct in assuming the west coast is where NA servers are located, then it's pretty much in between them, and this is not only a forgivable offense, but in fact the preferred decision for all involved.
<snip>


As if delay affects casters. The game always runs smoothly there's just a delay with commands being issued when you're the player.

the delay can affect the game too

Show nested quote +
On May 01 2013 12:37 Hrrrrm wrote:
On May 01 2013 12:34 opterown wrote:
On May 01 2013 12:34 Assirra wrote:
On May 01 2013 12:32 Plansix wrote:
On May 01 2013 12:22 opterown wrote:
question - if major and hero really had played on NA server instead of KR, how many people really would have noticed, without being told either way?

Unlikely anyone would have noticed. However, why do players need to freak out in public about every rule that they disagree with? Do we need to have a weekly drama session over every little rule that doesn't make perfect sense on all levels for each of the WCS leagues? When the rules said, "All matches will be played on NA", was there anything else to understand and does it warrant getting the community all riled up about it? Couldn't this have been escalated internally through MLG, rather than being let out to the public through twitter?

When you yell in public you will get noticed more/faster.

but it's also pretty bad manners e.g. if your boss tells you something you don't agree with, best to take it up with him personally before parading around haha


What's the problem if the rules were public anyways right? They are just making sure the public knows that it's affecting matches.



he could have worded it better


Yeah I forgot to take that into consideration. I would think that it'd still be smoother for the players if it were on KR though.
"I went Zerg because Artosis is a douchebag." -IdrA
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
May 01 2013 03:42 GMT
#224
On May 01 2013 11:57 Plansix wrote:
Show nested quote +
On May 01 2013 11:48 Dodgin wrote:
I'm actually shocked at how many people are ok with this, if they had played on the KR server and never said anything about it no one would have ever known the difference, it makes absolutely 0 difference in that match other than making it more fair. Online leagues, team leagues especially have always done kr vs kr if both players are in KR.

There are also people who get that all the games are to be played on the NA server. Exceptions can be made, but people understand that it isn't required and informing rules is important.


If the rules say two players who live in KR have to play each other on the NA server they're garbage rules and need to be changed, just because it was written as a rule doesn't mean you bow down to it without question.
Al Bundy
Profile Joined April 2010
7257 Posts
Last Edited: 2013-05-01 03:43:49
May 01 2013 03:42 GMT
#225
This just shows how problematic online tournaments are. I'm sorry for the one-liner, but the tournament organizers make the rules, so they get to make the decisions.
o choro é livre
TiberiusAk
Profile Joined August 2011
United States122 Posts
May 01 2013 03:43 GMT
#226
On May 01 2013 12:38 opterown wrote:
Show nested quote +
On May 01 2013 12:36 IcedBacon wrote:
On May 01 2013 12:29 TiberiusAk wrote:
Note: It's not just MajOr and HerO, it's MajOr, HerO, Axslav and Axletoss (at a minimum). So maybe MLG did it this way because the lag from New York City to KR server is worse than the lag from Korea to NA server.
The best reason I can think of for MLG to make this rule is that MLG's two observing PC's are in New York. Observers lagging seems to have an effect on the players too (in an WCS EU match today with Thorzain, both players were complaining about lag from observers).

So, if the quality is going to be ruined by lag whenever there is cross-continent play (even if both players are on the remote continent, but the casters are not), you might as well have the rule that players always play on AM.

If someone has experience with observer lag vs player lag please share your knowledge to help confirm/deny this.

Also thank you to the one person that came close to directly addressing this so far:
On May 01 2013 12:05 Noobity wrote:
Aren't the NA servers hosted mostly on the west coast? Seems logical to me that the lag from KR and NY be equally iffy than player lag be perfect and observer lag suck.

I live about an hour outside of NYC, I can't do shit on the KR server, lag constantly, and I have an alright connection. If I'm correct in assuming the west coast is where NA servers are located, then it's pretty much in between them, and this is not only a forgivable offense, but in fact the preferred decision for all involved.
<snip>


As if delay affects casters. The game always runs smoothly there's just a delay with commands being issued when you're the player.

the delay can affect the game too

This. There was a game just this afternoon in WCS EU (referenced in my original post) where a caster's lag was interfering with both players' ability to play the game well.
"I like the new weapon, it's solid removal with a really nice deathrattle in a mech deck. The murloc is a little confusing though, not sure why they thought shamans needed a murloc."
Plansix
Profile Blog Joined April 2011
United States60190 Posts
May 01 2013 03:43 GMT
#227
On May 01 2013 12:42 Dodgin wrote:
Show nested quote +
On May 01 2013 11:57 Plansix wrote:
On May 01 2013 11:48 Dodgin wrote:
I'm actually shocked at how many people are ok with this, if they had played on the KR server and never said anything about it no one would have ever known the difference, it makes absolutely 0 difference in that match other than making it more fair. Online leagues, team leagues especially have always done kr vs kr if both players are in KR.

There are also people who get that all the games are to be played on the NA server. Exceptions can be made, but people understand that it isn't required and informing rules is important.


If the rules say two players who live in KR have to play each other on the NA server they're garbage rules and need to be changed, just because it was written as a rule doesn't mean you bow down to it without question.

If the games are going to be casted live, its not going to matter what server they are on, since MLG is in NA. Observers must be connected to the game too.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
mtn
Profile Blog Joined August 2011
729 Posts
May 01 2013 03:44 GMT
#228
They both live in korea, they both should play on servers there... Its not like they play KR vs NA or something... We HAVE NO LAN, so whats the problem with playin on KR client when they BOTH live there???
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
May 01 2013 03:44 GMT
#229
On May 01 2013 12:43 Plansix wrote:
Show nested quote +
On May 01 2013 12:42 Dodgin wrote:
On May 01 2013 11:57 Plansix wrote:
On May 01 2013 11:48 Dodgin wrote:
I'm actually shocked at how many people are ok with this, if they had played on the KR server and never said anything about it no one would have ever known the difference, it makes absolutely 0 difference in that match other than making it more fair. Online leagues, team leagues especially have always done kr vs kr if both players are in KR.

There are also people who get that all the games are to be played on the NA server. Exceptions can be made, but people understand that it isn't required and informing rules is important.


If the rules say two players who live in KR have to play each other on the NA server they're garbage rules and need to be changed, just because it was written as a rule doesn't mean you bow down to it without question.

If the games are going to be casted live, its not going to matter what server they are on, since MLG is in NA. Observers must be connected to the game too.


Global play exists and It's very easy to change your client to the KR server, it only takes a few seconds. If the obs is lagging the game then MLG needs to improve their internet speed.
Shiori
Profile Blog Joined July 2011
3815 Posts
May 01 2013 03:46 GMT
#230
On May 01 2013 12:37 aksfjh wrote:
Show nested quote +
On May 01 2013 12:19 NonY wrote:
On May 01 2013 12:10 aksfjh wrote:
On May 01 2013 12:02 NonY wrote:
Having KR vs KR played on NA isn't an acceptable practice. There are other ways to encourage participants to reside in NA. It seems like a lot of people here are in favor of anything that discourages non-NA residents from playing WCS NA. But the thing is, the enforcement of this particular rule in this particular case is SO bad that it is immune to that argument. This isn't the proper way to do that. Let's get the best games we can out of these players.

Not just anything, just sensible rules. By all means, people from Antarctica to Mongolia can enter whatever tournament they want, but if you're not even going to host the games on NA, what's the point of calling it WCS NA? Especially in 2-3 seasons when half of EU and NA become Korean.

It's a technicality. I don't give a shit that the geographical location of the game server doesn't match up with the name of the tournament. It's extremely straightforward and obvious that the server that does its job the best should be the one used. I don't know how you can think symbolism is so much more important than a significant difference in latency. You anti-competition types that somehow got interested in professional SC2 are really stretching it with this kind of shit.

I want competition more than anything, which means incentives for top players to get out of Korea and into EU and NA on a semi-permanent basis. If pros living outside their region have to suffer every single game instead of only half or 3/4, it gives them and their team incentives to move. If viewers don't want to see "sub-par" games, they will pressure the organizers, teams, and players to make bigger commitments in their regions.

I'm not going to ask Hero to move to fucking America. That's absurd. I would much rather show my derision for organizers who bother to put on such farcical competitions. Why would I pressure the players when I can pressure the organizers much more justifiably/easily?
Plansix
Profile Blog Joined April 2011
United States60190 Posts
May 01 2013 03:47 GMT
#231
On May 01 2013 12:44 Dodgin wrote:
Show nested quote +
On May 01 2013 12:43 Plansix wrote:
On May 01 2013 12:42 Dodgin wrote:
On May 01 2013 11:57 Plansix wrote:
On May 01 2013 11:48 Dodgin wrote:
I'm actually shocked at how many people are ok with this, if they had played on the KR server and never said anything about it no one would have ever known the difference, it makes absolutely 0 difference in that match other than making it more fair. Online leagues, team leagues especially have always done kr vs kr if both players are in KR.

There are also people who get that all the games are to be played on the NA server. Exceptions can be made, but people understand that it isn't required and informing rules is important.


If the rules say two players who live in KR have to play each other on the NA server they're garbage rules and need to be changed, just because it was written as a rule doesn't mean you bow down to it without question.

If the games are going to be casted live, its not going to matter what server they are on, since MLG is in NA. Observers must be connected to the game too.


Global play exists and It's very easy to change your client to the KR server, it only takes a few seconds. If the obs is lagging the game then MLG needs to improve their internet speed.

That's not how it works, the obs is exactly the same as a player in SC2, so they can lag the game just like a player. MLG is in NY, which is pretty close to me. I have amazing fiber internet and my connection to KR is beyond garbage.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
May 01 2013 03:49 GMT
#232
makes perfect sense. They did sign up for WCS NA so play on NA server regardless of their location
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
Last Edited: 2013-05-01 03:50:35
May 01 2013 03:50 GMT
#233
On May 01 2013 12:47 Plansix wrote:
Show nested quote +
On May 01 2013 12:44 Dodgin wrote:
On May 01 2013 12:43 Plansix wrote:
On May 01 2013 12:42 Dodgin wrote:
On May 01 2013 11:57 Plansix wrote:
On May 01 2013 11:48 Dodgin wrote:
I'm actually shocked at how many people are ok with this, if they had played on the KR server and never said anything about it no one would have ever known the difference, it makes absolutely 0 difference in that match other than making it more fair. Online leagues, team leagues especially have always done kr vs kr if both players are in KR.

There are also people who get that all the games are to be played on the NA server. Exceptions can be made, but people understand that it isn't required and informing rules is important.


If the rules say two players who live in KR have to play each other on the NA server they're garbage rules and need to be changed, just because it was written as a rule doesn't mean you bow down to it without question.

If the games are going to be casted live, its not going to matter what server they are on, since MLG is in NA. Observers must be connected to the game too.


Global play exists and It's very easy to change your client to the KR server, it only takes a few seconds. If the obs is lagging the game then MLG needs to improve their internet speed.

That's not how it works, the obs is exactly the same as a player in SC2, so they can lag the game just like a player. MLG is in NY, which is pretty close to me. I have amazing fiber internet and my connection to KR is beyond garbage.


The players aren't " lagging " the game though, they just have delay because of the server location. The observer doesn't have to input command like a player does so delay doesn't affect them. It's definitely better than having both players play with delay.

I get that this is being done because of the WCS NA rules (has anyone confirmed that it is actually in the rules? do we even have a rule book?) but It's not ideal at all.
PH
Profile Blog Joined June 2008
United States6173 Posts
May 01 2013 03:50 GMT
#234
On May 01 2013 10:53 Grettin wrote:
How surprising.

Seriously...I'm shocked.
Hello
yrt123
Profile Joined October 2012
Singapore1246 Posts
May 01 2013 03:51 GMT
#235
Don't hate the Korean players. Hate Blizzard for setting up WCS the way it is if you wanna hate someone. When Blizz acts like they welcome Koreans into WCS AMERICA with open arms well obviously they are gonna go there, especially considering the fact that they are not in GSL CODE S(if they are they can't compete in other WCS S1 PREMIER) and therefore can't get a shot at WCS Season 1 from Korea, something MC pointed out when Blizz announced this mess. Obviously they will go to other WCS where they get a chance to compete from Season 1 and will for sure face softer competition too.

Sorry for off topic.
Gorribal
Profile Blog Joined March 2013
Canada186 Posts
May 01 2013 03:55 GMT
#236
I honestly don't see WCS NA is surviving. Lower quality players, lower quality casters, the majority of the tournament being online (compared to GSL all being offline), money can't just come out of nowhere. Who wants to sponsor NA when all the action is in Korea? Hopefully this ridiculousness will be gone next year and we will be back to how it used to be.
"PartinG keeps touching us and groping us (laughs)." - Rain
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
May 01 2013 03:56 GMT
#237
On May 01 2013 12:55 Gorribal wrote:
I honestly don't see WCS NA is surviving. Lower quality players, lower quality casters, the majority of the tournament being online (compared to GSL all being offline), money can't just come out of nowhere. Who wants to sponsor NA when all the action is in Korea? Hopefully this ridiculousness will be gone next year and we will be back to how it used to be.

it's only RO32 that is online (exact same as WCS EU), money mostly comes from blizzard afaik
ModeratorRetired LR Bonjwa
TL+ Member
HeavenResign
Profile Joined April 2011
United States702 Posts
May 01 2013 03:58 GMT
#238
On May 01 2013 12:55 Gorribal wrote:
I honestly don't see WCS NA is surviving. Lower quality players, lower quality casters, the majority of the tournament being online (compared to GSL all being offline), money can't just come out of nowhere. Who wants to sponsor NA when all the action is in Korea? Hopefully this ridiculousness will be gone next year and we will be back to how it used to be.


On the last SOTG Cloaken mentioned they want more and more to be off-line which is how it should've been in the first place but better late than never I guess.

And uhh, if you didn't notice, Blizzard is sponsoring NA.
woody60707
Profile Joined November 2010
United States1863 Posts
May 01 2013 04:00 GMT
#239
Has MLG ever allowed players to switch servers before? Has MLG in the past forced players to play on the NA servers? Because it would be unfair for the past players, and then change the rules for Major and HerO.

Also has this ever came up with with WCS EU/KR with with a Blizzard tournament in the past? Because it would be very unfair to past players that had to follow the rules. If the rules were bent in the past, they should allow it, it not, then no.
Mauldo
Profile Blog Joined January 2011
United States750 Posts
May 01 2013 04:04 GMT
#240
I'm all for "principle," and I'm all for a hard residency-based region lock. Also, if I've read this thread correctly (I'm sure I have), everyone seems okay with NA v KR/EU/NA = NA.

But there's a point where you have to accept that Blizzard acts like they want to build NA while at the same time giving Koreans every reason to come through and roflstomp us. That's the one question their Community Manager never really answered when he was bombarded by TotalBiscuit on SOTG last week.

But Koreans shouldn't be penalized because Blizzard is fucktarded and can't figure out if they want to actually create a NA scene or make sure what bones we have left are pulverized into dust. There is no reason KR v KR =/= KR, beyond the idea that the sins of the father are visited upon the son, which is never all that nice.
Prev 1 10 11 12 13 14 56 Next
Please log in or register to reply.
Live Events Refresh
BSL
19:00
S23 - Announcement Showmatch
Ret vs TerrOr
DragOn vs StRyKeR
ZZZero.O149
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech143
SpeCial 65
JuggernautJason65
StarCraft: Brood War
Shuttle 600
Artosis 547
ZZZero.O 149
NaDa 25
Dota 2
monkeys_forever358
NeuroSwarm123
League of Legends
Doublelift3605
JimRising 527
Heroes of the Storm
Grubby3093
Khaldor234
Other Games
summit1g6776
FrodaN3224
Liquid`RaSZi2437
XaKoH 489
KnowMe234
ZombieGrub70
Mew2King55
CosmosSc2 18
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 79
• mYiSmile124
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21946
Other Games
• Scarra871
• imaqtpie538
Upcoming Events
Replay Cast
1h 15m
Afreeca Starleague
11h 15m
Shine vs Rush
WardiTV Weekly
12h 15m
Monday Night Weeklies
17h 15m
Sparkling Tuna Cup
1d 11h
Afreeca Starleague
1d 11h
Light vs EffOrt
OSC
1d 13h
PiGosaur Cup
2 days
Kung Fu Cup
2 days
The PondCast
3 days
[ Show More ]
Replay Cast
4 days
Korean StarCraft League
5 days
CranKy Ducklings
5 days
GSL
6 days
Yamato Cup
6 days
Liquipedia Results

Completed

K-JUNGMAN
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.