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On April 22 2013 00:05 MasterOfPuppets wrote:Show nested quote +On April 22 2013 00:04 Esoterikk wrote:On April 22 2013 00:01 Luepert wrote: Maybe they should give NASL a chance... NASL is actually on the fast track to being the only decent League right now outside of Korea. Are they holding a League this year or did WCS kill them off completely. DreamHack? But yeah, we don't know anything for sure. It is pretty likely that WCS will cut into their viewercount/hype. :/
I'm more hyped for NASL than I am for WCS at this point unless they get their act together.
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On April 21 2013 17:47 Grovbolle wrote: Pretty much. That is the problem when Blizzard effectively kills all competition, it removes any pressure from organizers to actually do a decent job.
I find it hilarious how everyone were pitchforking ESL. So far they have done a better job than MLG that's for sure
I don't understand why people didn't like the job ESL did with WCS EU. The event was well run, and I enjoyed it a lot. I don't think Dreamhack would have done any better.
MLG has just put so many restrictions and I had to watch Gretorp play Protoss versus Zenio, instead of an actually competitve match because MLG didn't allow community casters...
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On April 22 2013 00:10 cekkmt wrote:Show nested quote +On April 22 2013 00:05 MasterOfPuppets wrote:On April 22 2013 00:04 Esoterikk wrote:On April 22 2013 00:01 Luepert wrote: Maybe they should give NASL a chance... NASL is actually on the fast track to being the only decent League right now outside of Korea. Are they holding a League this year or did WCS kill them off completely. DreamHack? But yeah, we don't know anything for sure. It is pretty likely that WCS will cut into their viewercount/hype. :/ Not if mlg continues to make questionable decisions. I don't really have a problem when the way MLG has been handling this. Code A qualifiers are barely broadcast too. It like complaining about the coverage of the preseason for baseball or the NLF draft. It shit that has to get done and not really designed for broadcast.
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On April 22 2013 00:12 BronzeKnee wrote:Show nested quote +On April 21 2013 17:47 Grovbolle wrote: Pretty much. That is the problem when Blizzard effectively kills all competition, it removes any pressure from organizers to actually do a decent job.
I find it hilarious how everyone were pitchforking ESL. So far they have done a better job than MLG that's for sure I don't understand why people didn't like the job ESL did with WCS EU. The event was well run, and I enjoyed it a lot. I don't think Dreamhack would have done any better. MLG has just put so many restrictions and I had to watch Gretorp play Protoss versus Zenio, instead of an actually competitve match because MLG didn't allow community casters... So much this. WCS EU qualifiers were awesome, mostly because you could choose between ~10 games to watch or so (even if you didn't understand the language the casters were using, you could still watch the match you wanted live) - this freedom of choice added so much value to the thing.
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On April 22 2013 00:12 BronzeKnee wrote:Show nested quote +On April 21 2013 17:47 Grovbolle wrote: Pretty much. That is the problem when Blizzard effectively kills all competition, it removes any pressure from organizers to actually do a decent job.
I find it hilarious how everyone were pitchforking ESL. So far they have done a better job than MLG that's for sure I don't understand why people didn't like the job ESL did with WCS EU. The event was well run, and I enjoyed it a lot. I don't think Dreamhack would have done any better. MLG has just put so many restrictions and I had to watch Gretorp play Protoss versus Zenio, instead of an actually competitve match because MLG didn't allow community casters... Because this is the thread where we act outraged about stuff and complain about things while we wait for the next thing to complain about. There is nothing to watch right now, so this is how we pass our time. And the reason the community casters weren't used was because they had to make it through all those matches in a reasonable period of time.
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Beyonder
Netherlands15103 Posts
Well, it must have been MLG demanding sole rights on broadcasting. Thanks MLG!
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On April 22 2013 00:17 Beyonder wrote: Well, it must have been MLG demanding sole rights on broadcasting. Thanks MLG!
Could it be that they didn't want any stream cheating and the wanted the matches to move at a brisk pace. Broadcasting matches takes time.
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So 1 week ago ESL was pitchforked to do mistakes. How could anyone claim Dreamhack would do better online qualifiers? Now MLG fails miserable, I would say actually even more on the format. Who says NASL would have had a smarter format
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I think people just need to wait and see instead of repeating other's complaints. For one, people are complaining about the qualifiers letting in non-resediential Americans, and then complain when some cannot get into the tournament. I believe most of people's problems will be fixed for next season, not next year. I feel people are getting confused on this and saying a year to overdramatize it. I'm in the wait and see category until the actual tournament starts.
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On April 21 2013 20:46 Shellshock1122 wrote: the best part is he was listed as DQed. then he resurrected himself and knocked out the next person in the bracket and got DQed again
He should receive a spot in the NA premier league for this performance.
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On April 22 2013 00:12 BronzeKnee wrote:Show nested quote +On April 21 2013 17:47 Grovbolle wrote: Pretty much. That is the problem when Blizzard effectively kills all competition, it removes any pressure from organizers to actually do a decent job.
I find it hilarious how everyone were pitchforking ESL. So far they have done a better job than MLG that's for sure I don't understand why people didn't like the job ESL did with WCS EU. The event was well run, and I enjoyed it a lot. I don't think Dreamhack would have done any better. MLG has just put so many restrictions and I had to watch Gretorp play Protoss versus Zenio, instead of an actually competitve match because MLG didn't allow community casters...
Exactly, ESL went smoothly. Maybe they were expecting more from main ESL stream, but since there were community stream as well it was all good.
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On April 22 2013 00:17 Plansix wrote:Show nested quote +On April 22 2013 00:12 BronzeKnee wrote:On April 21 2013 17:47 Grovbolle wrote: Pretty much. That is the problem when Blizzard effectively kills all competition, it removes any pressure from organizers to actually do a decent job.
I find it hilarious how everyone were pitchforking ESL. So far they have done a better job than MLG that's for sure I don't understand why people didn't like the job ESL did with WCS EU. The event was well run, and I enjoyed it a lot. I don't think Dreamhack would have done any better. MLG has just put so many restrictions and I had to watch Gretorp play Protoss versus Zenio, instead of an actually competitve match because MLG didn't allow community casters... Because this is the thread where we act outraged about stuff and complain about things while we wait for the next thing to complain about. There is nothing to watch right now, so this is how we pass our time. And the reason the community casters weren't used was because they had to make it through all those matches in a reasonable period of time.
You're just being jaded. This is no pass-time, several of these issues have their own threads and reddit pages too. Instead, you should bother to read the first few pages and see that MLG has made some rather inexcusable mistakes. I think the arbitrary exclusion of registered Chinese pros while known hackers/low level players/ineligible players were admitted casts doubt on the validity of all the results so far.
Not to mention, your own arguments make no sense. How do community casters delay the matches in any significant way? They would cast games at the same time as the MLG casters.
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So Teamliquid is still the only company to run large scale open tournaments without major issues ?
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On April 22 2013 00:14 Plansix wrote:Show nested quote +On April 22 2013 00:10 cekkmt wrote:On April 22 2013 00:05 MasterOfPuppets wrote:On April 22 2013 00:04 Esoterikk wrote:On April 22 2013 00:01 Luepert wrote: Maybe they should give NASL a chance... NASL is actually on the fast track to being the only decent League right now outside of Korea. Are they holding a League this year or did WCS kill them off completely. DreamHack? But yeah, we don't know anything for sure. It is pretty likely that WCS will cut into their viewercount/hype. :/ Not if mlg continues to make questionable decisions. I don't really have a problem when the way MLG has been handling this. Code A qualifiers are barely broadcast too. It like complaining about the coverage of the preseason for baseball or the NLF draft. It shit that has to get done and not really designed for broadcast.
These aren't Code A qualifiers, they're the Premier qualifiers, for the WCS NA equivalent of GSL Code S.
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On April 22 2013 00:25 Ghanburighan wrote:Show nested quote +On April 22 2013 00:17 Plansix wrote:On April 22 2013 00:12 BronzeKnee wrote:On April 21 2013 17:47 Grovbolle wrote: Pretty much. That is the problem when Blizzard effectively kills all competition, it removes any pressure from organizers to actually do a decent job.
I find it hilarious how everyone were pitchforking ESL. So far they have done a better job than MLG that's for sure I don't understand why people didn't like the job ESL did with WCS EU. The event was well run, and I enjoyed it a lot. I don't think Dreamhack would have done any better. MLG has just put so many restrictions and I had to watch Gretorp play Protoss versus Zenio, instead of an actually competitve match because MLG didn't allow community casters... Because this is the thread where we act outraged about stuff and complain about things while we wait for the next thing to complain about. There is nothing to watch right now, so this is how we pass our time. And the reason the community casters weren't used was because they had to make it through all those matches in a reasonable period of time. You're just being jaded. This is no pass-time, several of these issues have their own threads and reddit pages too. Instead, you should bother to read the first few pages and see that MLG has made some rather inexcusable mistakes. I think the arbitrary exclusion of registered Chinese pros while known hackers/low level players/ineligible players were admitted casts doubt on the validity of all the results so far. Not to mention, your own arguments make no sense. How do community casters delay the matches in any significant way? They would cast games at the same time as the MLG casters.
No I am just remembering that they put this together in 16 days and there are over 1000 players. There were issues, but I don't really mind them. The issue with the Chinese player seems like there was some fishy business going on and all of the information coming out seems to be a whole bunch of hearsay. But as China is across the ocean, I support MLG if they thought something wasn't right. The hacker issue is disappointing, but I really expected of them them to slip through. These are people who try to cheat and they are bound to find their way in.
As for broadcasters, it is just one more person that has to coordinate and get into matches. With Crank begging to have his last match run as soon as possible because he had been up for 30 hours, I really just wanted MLG to get through this as quickly as possible. I also think that all of the WCS are attempting to have their broadcasts on one channel so they can get more accurate viewer numbers for the events to pitch to sponsors. Splitting those across to community casters could muddy their numbers. But that is just speculation.
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At first I didn't believe this shit, but now I'm starting to realize how much MLG fucked up! It's quite hard to comprehend that when given so much responsibility they abuse the shit out of it, banning people asking about the chinese players.
It almost feels like people need to step up and say NO! Turn off their stream and tell MLG they don't deserve money or attention when they fuck up for participants in the tournament and even the community people. But MLG has that covered by being the only streamer so it's their stream or no stream, I'm gonna choose no stream and throw my money and time at dreamhack instead.
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Why is there no unison between these leagues? Why are ESL and MLG responsible for brackets, rules, qualification process, invites or anything. The only thing these two organization should be doing is airing, and casting the matches.
Something that should be epic is turning into the laughing stock of e-sports. What a fucking joke
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On April 22 2013 00:41 magnaflow wrote: Why is there no unison between these leagues? Why are ESL and MLG responsible for brackets, rules, qualification process, invites or anything. The only thing these two organization should be doing is airing, and casting the matches.
Something that should be epic is turning into the laughing stock of e-sports. What a fucking joke
No, they are running the events too. Blizzard is not handling the brackets or qualifications.
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On April 22 2013 00:36 Plansix wrote:Show nested quote +On April 22 2013 00:25 Ghanburighan wrote:On April 22 2013 00:17 Plansix wrote:On April 22 2013 00:12 BronzeKnee wrote:On April 21 2013 17:47 Grovbolle wrote: Pretty much. That is the problem when Blizzard effectively kills all competition, it removes any pressure from organizers to actually do a decent job.
I find it hilarious how everyone were pitchforking ESL. So far they have done a better job than MLG that's for sure I don't understand why people didn't like the job ESL did with WCS EU. The event was well run, and I enjoyed it a lot. I don't think Dreamhack would have done any better. MLG has just put so many restrictions and I had to watch Gretorp play Protoss versus Zenio, instead of an actually competitve match because MLG didn't allow community casters... Because this is the thread where we act outraged about stuff and complain about things while we wait for the next thing to complain about. There is nothing to watch right now, so this is how we pass our time. And the reason the community casters weren't used was because they had to make it through all those matches in a reasonable period of time. You're just being jaded. This is no pass-time, several of these issues have their own threads and reddit pages too. Instead, you should bother to read the first few pages and see that MLG has made some rather inexcusable mistakes. I think the arbitrary exclusion of registered Chinese pros while known hackers/low level players/ineligible players were admitted casts doubt on the validity of all the results so far. Not to mention, your own arguments make no sense. How do community casters delay the matches in any significant way? They would cast games at the same time as the MLG casters. No I am just remembering that they put this together in 16 days and there are over 1000 players. There were issues, but I don't really mind them. The issue with the Chinese player seems like there was some fishy business going on and all of the information coming out seems to be a whole bunch of hearsay. But as China is across the ocean, I support MLG if they thought something wasn't right. The hacker issue is disappointing, but I really expected of them them to slip through. These are people who try to cheat and they are bound to find their way in. As for broadcasters, it is just one more person that has to coordinate and get into matches. With Crank begging to have his last match run as soon as possible because he had been up for 30 hours, I really just wanted MLG to get through this as quickly as possible. I also think that all of the WCS are attempting to have their broadcasts on one channel so they can get more accurate viewer numbers for the events to pitch to sponsors. Splitting those across to community casters could muddy their numbers. But that is just speculation.
I find that MLG really sux because they allready have code s etcetc.. these are just qualifiers, nothing more... why not give the community the possibility to watch there fanfavorites... MLG just want revenue all for themselves... they should have had more channels and if they cant provide in more, let the communicty cast some qualifiers.. would have been best!
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Negatives from yesterday: Seems like quite a cluster fuck, I feel for the players. The people who are most dedicated to Blizzard's cause are getting screwed by lack of organization/terrible decision making.
Positives from yesterday: ...it can't get any WORSE, could it? I hope Blizzard learns from their (MASSIVE) mistakes.
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