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On April 08 2013 22:01 will216 wrote: The Major problem I have with WCS is that GSL and OSL prize pool is locked at 100k. The prize pool should be more because the region will be harder to win in. Also, this stop Koreans from just switching over to NA/EU for the easy money. Why stay in a harder region , when you can make the same amount of money in a easier region?
I am not 100% sure that is true. They said the "prize pool for WSC will be equal for all regions", which I think can be read that Blizzard is giving out the same amount per region. It doesn't confirm for me that GSL isn't also going to be providing their own funds as prize money.
I think it can be read both ways, but Blizzard normally only provides information on exactly what THEY are doing and does not comment on what other groups are also doing. Until the leagues start up for real, I am withholding my opinion.
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On April 08 2013 22:04 playa wrote:Show nested quote +On April 08 2013 21:56 will216 wrote:On April 08 2013 21:28 rename wrote:On April 08 2013 21:17 Nekovivie wrote:On April 08 2013 21:15 SpikeStarcraft wrote: I dont like region lock at all. I think you should be able to switch every season. Dont force people to commit for one year.
I understand the goal is to establish a EU and NA offline GSL. But locking people in for a year is locking foreigners out of the gsl and koreans consider leaving korea for wcs points.
If you just allow people to switch every season that would solve that dilemma..or as long as you dont reach Code S (or Code A) you are not region locked and can still compete in WCS EU/NA They want to avoid people going "Oh, this tournament has weaker players this season, I'll hop over to that one." Committing to a region for a year means you can't cheese like that. Just losing all your earned points + the need to go through CodeA + CodeA qualifiers every time should be enough to avoid such region hopping on a large scale. This currently just denies the whole thing for people who move mid-season due to switching teams, going to university or whatever... On April 08 2013 21:28 playa wrote: Are we encouraging people to drop out of school? Are we encouraging people to quit jobs? Have they found a way to cut the need for sleep out of one's life? I would just be curious as to what the superficial comments actually entailed, if it wasn't blatant bs.
There are things like After-Hour Gaming Leagues and that university league thing for people who dont want to be fulltime progamers or dont have enough talent to win stuff while in school ( like Life ) I don't understand how it would be hard for someone to go to school and also be a programer. Most of the WCS will take place online and Ro16 will take place on weekends. If they do go full offline with WCS, people should just lock themselves to the region they live in. Problem solved. The point is it actually wouldn't be that hard if they were competing against other players that were going to school/working/etc instead of Koreans who are already more talented than them and are already practicing as much as humanly possible. This system has jack shit to do with players. This is about Blizzard setting something up for the future that puts them in a position to run the scene and make way more than anyone else involved. You can't even run another event while a WCS is going on. This has jack shit to do with the foreign scene's well being, for now. Looks good on the outside to casuals. Good enough for them.
But you can run events during WCS , MLG and ESL will both have events going on during WCS. They did last time.
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On April 08 2013 22:06 Plansix wrote:Show nested quote +On April 08 2013 22:01 will216 wrote: The Major problem I have with WCS is that GSL and OSL prize pool is locked at 100k. The prize pool should be more because the region will be harder to win in. Also, this stop Koreans from just switching over to NA/EU for the easy money. Why stay in a harder region , when you can make the same amount of money in a easier region?
I am not 100% sure that is true. They said the "prize pool for WSC will be equal for all regions", which I think can be read that Blizzard is giving out the same amount per region. It doesn't confirm for me that GSL isn't also going to be providing their own funds as prize money. I think it can be read both ways, but Blizzard normally only provides information on exactly what THEY are doing and does not comment on what other groups are also doing. Until the leagues start up for real, I am withholding my opinion.
I'm not sure about that, because If GSL and OSL rise their prize pool with their own money. MLG and ESL will try to the same and I don't think Blizzard is looking for a prize pool war.
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On April 08 2013 22:06 will216 wrote:Show nested quote +On April 08 2013 22:04 playa wrote:On April 08 2013 21:56 will216 wrote:On April 08 2013 21:28 rename wrote:On April 08 2013 21:17 Nekovivie wrote:On April 08 2013 21:15 SpikeStarcraft wrote: I dont like region lock at all. I think you should be able to switch every season. Dont force people to commit for one year.
I understand the goal is to establish a EU and NA offline GSL. But locking people in for a year is locking foreigners out of the gsl and koreans consider leaving korea for wcs points.
If you just allow people to switch every season that would solve that dilemma..or as long as you dont reach Code S (or Code A) you are not region locked and can still compete in WCS EU/NA They want to avoid people going "Oh, this tournament has weaker players this season, I'll hop over to that one." Committing to a region for a year means you can't cheese like that. Just losing all your earned points + the need to go through CodeA + CodeA qualifiers every time should be enough to avoid such region hopping on a large scale. This currently just denies the whole thing for people who move mid-season due to switching teams, going to university or whatever... On April 08 2013 21:28 playa wrote: Are we encouraging people to drop out of school? Are we encouraging people to quit jobs? Have they found a way to cut the need for sleep out of one's life? I would just be curious as to what the superficial comments actually entailed, if it wasn't blatant bs.
There are things like After-Hour Gaming Leagues and that university league thing for people who dont want to be fulltime progamers or dont have enough talent to win stuff while in school ( like Life ) I don't understand how it would be hard for someone to go to school and also be a programer. Most of the WCS will take place online and Ro16 will take place on weekends. If they do go full offline with WCS, people should just lock themselves to the region they live in. Problem solved. The point is it actually wouldn't be that hard if they were competing against other players that were going to school/working/etc instead of Koreans who are already more talented than them and are already practicing as much as humanly possible. This system has jack shit to do with players. This is about Blizzard setting something up for the future that puts them in a position to run the scene and make way more than anyone else involved. You can't even run another event while a WCS is going on. This has jack shit to do with the foreign scene's well being, for now. Looks good on the outside to casuals. Good enough for them. But you can run events during WCS , MLG and ESL will both have events going on during WCS. They did last time.
Events during global season finals, and blizzcon finals are forbidden... so 4 weekends this, and 5 weekends next year are forbidden.I dont remember them saying anything about events during leagues.
Also, i wonder if all this means Artosis will eventually get into Code A.
On April 08 2013 22:09 will216 wrote: I'm not sure about that, because If GSL and OSL rise their prize pool with their own money. MLG and ESL will try to the same and I don't think Blizzard is looking for a prize pool war.
There might be a way around the wording. The word on the internet is that the 100k prize pool will only go to top32. Meaning the official price pool screws codeA completely
If there is enough commotion, CodeA/CodeS in theory could do something like set up an "appearance fee" system. Every time you play a matchup offline you will get a fixed extra fees - so on top of prize pool you would get. 1x appaerance fee, for getting to Ro48 CodeA ( show up in studio to play 1 matches per season) 2x appearance fee, for getting to Ro32 CodeA ( show up in studio to play 2 matches per season) 3x appearance fee, for getting to Ro24 CodeA ( show up in studio to play 3 matches per season) 3x appearance fee, for getting to Ro32 CodeS ( show up to studio to play 3 possible matches - you might only play 2 but there is chance of having to play 3 ) 6x appearance fee, for getting to Ro16 CodeS ( Ro32 + another possible 3 bo3's in ro16)
And so on. MLG and ESL could copy the system - but they will have only Premier Ro16 in the system, so they are eligible to give out less money.
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opterown
Australia54783 Posts
On April 08 2013 22:14 rename wrote:Show nested quote +On April 08 2013 22:06 will216 wrote:On April 08 2013 22:04 playa wrote:On April 08 2013 21:56 will216 wrote:On April 08 2013 21:28 rename wrote:On April 08 2013 21:17 Nekovivie wrote:On April 08 2013 21:15 SpikeStarcraft wrote: I dont like region lock at all. I think you should be able to switch every season. Dont force people to commit for one year.
I understand the goal is to establish a EU and NA offline GSL. But locking people in for a year is locking foreigners out of the gsl and koreans consider leaving korea for wcs points.
If you just allow people to switch every season that would solve that dilemma..or as long as you dont reach Code S (or Code A) you are not region locked and can still compete in WCS EU/NA They want to avoid people going "Oh, this tournament has weaker players this season, I'll hop over to that one." Committing to a region for a year means you can't cheese like that. Just losing all your earned points + the need to go through CodeA + CodeA qualifiers every time should be enough to avoid such region hopping on a large scale. This currently just denies the whole thing for people who move mid-season due to switching teams, going to university or whatever... On April 08 2013 21:28 playa wrote: Are we encouraging people to drop out of school? Are we encouraging people to quit jobs? Have they found a way to cut the need for sleep out of one's life? I would just be curious as to what the superficial comments actually entailed, if it wasn't blatant bs.
There are things like After-Hour Gaming Leagues and that university league thing for people who dont want to be fulltime progamers or dont have enough talent to win stuff while in school ( like Life ) I don't understand how it would be hard for someone to go to school and also be a programer. Most of the WCS will take place online and Ro16 will take place on weekends. If they do go full offline with WCS, people should just lock themselves to the region they live in. Problem solved. The point is it actually wouldn't be that hard if they were competing against other players that were going to school/working/etc instead of Koreans who are already more talented than them and are already practicing as much as humanly possible. This system has jack shit to do with players. This is about Blizzard setting something up for the future that puts them in a position to run the scene and make way more than anyone else involved. You can't even run another event while a WCS is going on. This has jack shit to do with the foreign scene's well being, for now. Looks good on the outside to casuals. Good enough for them. But you can run events during WCS , MLG and ESL will both have events going on during WCS. They did last time. Events during global season finals, and blizzcon finals are forbidden... so 4 weekends this, and 5 weekends next year are forbidden.I dont remember them saying anything about events during leagues. Also, i wonder if all this means Artosis will eventually get into Code A. 4 weekends in a year is hardly many though
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On April 08 2013 22:15 opterown wrote:Show nested quote +On April 08 2013 22:14 rename wrote:On April 08 2013 22:06 will216 wrote:On April 08 2013 22:04 playa wrote:On April 08 2013 21:56 will216 wrote:On April 08 2013 21:28 rename wrote:On April 08 2013 21:17 Nekovivie wrote:On April 08 2013 21:15 SpikeStarcraft wrote: I dont like region lock at all. I think you should be able to switch every season. Dont force people to commit for one year.
I understand the goal is to establish a EU and NA offline GSL. But locking people in for a year is locking foreigners out of the gsl and koreans consider leaving korea for wcs points.
If you just allow people to switch every season that would solve that dilemma..or as long as you dont reach Code S (or Code A) you are not region locked and can still compete in WCS EU/NA They want to avoid people going "Oh, this tournament has weaker players this season, I'll hop over to that one." Committing to a region for a year means you can't cheese like that. Just losing all your earned points + the need to go through CodeA + CodeA qualifiers every time should be enough to avoid such region hopping on a large scale. This currently just denies the whole thing for people who move mid-season due to switching teams, going to university or whatever... On April 08 2013 21:28 playa wrote: Are we encouraging people to drop out of school? Are we encouraging people to quit jobs? Have they found a way to cut the need for sleep out of one's life? I would just be curious as to what the superficial comments actually entailed, if it wasn't blatant bs.
There are things like After-Hour Gaming Leagues and that university league thing for people who dont want to be fulltime progamers or dont have enough talent to win stuff while in school ( like Life ) I don't understand how it would be hard for someone to go to school and also be a programer. Most of the WCS will take place online and Ro16 will take place on weekends. If they do go full offline with WCS, people should just lock themselves to the region they live in. Problem solved. The point is it actually wouldn't be that hard if they were competing against other players that were going to school/working/etc instead of Koreans who are already more talented than them and are already practicing as much as humanly possible. This system has jack shit to do with players. This is about Blizzard setting something up for the future that puts them in a position to run the scene and make way more than anyone else involved. You can't even run another event while a WCS is going on. This has jack shit to do with the foreign scene's well being, for now. Looks good on the outside to casuals. Good enough for them. But you can run events during WCS , MLG and ESL will both have events going on during WCS. They did last time. Events during global season finals, and blizzcon finals are forbidden... so 4 weekends this, and 5 weekends next year are forbidden.I dont remember them saying anything about events during leagues. Also, i wonder if all this means Artosis will eventually get into Code A. 4 weekends in a year is hardly many though
There are 46-48 other weekends left, so I am sure they can find room.
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On April 08 2013 22:09 will216 wrote:Show nested quote +On April 08 2013 22:06 Plansix wrote:On April 08 2013 22:01 will216 wrote: The Major problem I have with WCS is that GSL and OSL prize pool is locked at 100k. The prize pool should be more because the region will be harder to win in. Also, this stop Koreans from just switching over to NA/EU for the easy money. Why stay in a harder region , when you can make the same amount of money in a easier region?
I am not 100% sure that is true. They said the "prize pool for WSC will be equal for all regions", which I think can be read that Blizzard is giving out the same amount per region. It doesn't confirm for me that GSL isn't also going to be providing their own funds as prize money. I think it can be read both ways, but Blizzard normally only provides information on exactly what THEY are doing and does not comment on what other groups are also doing. Until the leagues start up for real, I am withholding my opinion. I'm not sure about that, because If GSL and OSL rise their prize pool with their own money. MLG and ESL will try to the same and I don't think Blizzard is looking for a prize pool war.
We will have to wait. I can see GOM giving out more money to keep the best players in Korea and sponsors may want their name associated with that large check at the end. Either way, I doubt that GOM is going to be giving out less money at the end of the season.
We will have to wait until news from the specific events(WCS NA, WCS EU) comes out to know for sure. Blizzard is clearly cranking through the details, but with some many groups and different regions to address, it will take time. As a person in the legal field, the idea of creating 3 separate leagues and dealing with all the legal issues with giving away prize money for competitions makes my head spin.
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On April 08 2013 22:23 Plansix wrote:Show nested quote +On April 08 2013 22:09 will216 wrote:On April 08 2013 22:06 Plansix wrote:On April 08 2013 22:01 will216 wrote: The Major problem I have with WCS is that GSL and OSL prize pool is locked at 100k. The prize pool should be more because the region will be harder to win in. Also, this stop Koreans from just switching over to NA/EU for the easy money. Why stay in a harder region , when you can make the same amount of money in a easier region?
I am not 100% sure that is true. They said the "prize pool for WSC will be equal for all regions", which I think can be read that Blizzard is giving out the same amount per region. It doesn't confirm for me that GSL isn't also going to be providing their own funds as prize money. I think it can be read both ways, but Blizzard normally only provides information on exactly what THEY are doing and does not comment on what other groups are also doing. Until the leagues start up for real, I am withholding my opinion. I'm not sure about that, because If GSL and OSL rise their prize pool with their own money. MLG and ESL will try to the same and I don't think Blizzard is looking for a prize pool war. We will have to wait. I can see GOM giving out more money to keep the best players in Korea and sponsors may want their name associated with that large check at the end. Either way, I doubt that GOM is going to be giving out less money at the end of the season. We will have to wait until news from the specific events(WCS NA, WCS EU) comes out to know for sure. Blizzard is clearly cranking through the details, but with some many groups and different regions to address, it will take time. As a person in the legal field, the idea of creating 3 separate leagues and dealing with all the legal issues with giving away prize money for competitions makes my head spin.
Nah there must be some ruling in writing that will keep the prizemoney in check, especially as all regions award the same ranking points. One tournament having a bigger prizepool will skew the player skill and damage the point rankings
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On April 08 2013 22:04 playa wrote:Show nested quote +On April 08 2013 21:56 will216 wrote:On April 08 2013 21:28 rename wrote:On April 08 2013 21:17 Nekovivie wrote:On April 08 2013 21:15 SpikeStarcraft wrote: I dont like region lock at all. I think you should be able to switch every season. Dont force people to commit for one year.
I understand the goal is to establish a EU and NA offline GSL. But locking people in for a year is locking foreigners out of the gsl and koreans consider leaving korea for wcs points.
If you just allow people to switch every season that would solve that dilemma..or as long as you dont reach Code S (or Code A) you are not region locked and can still compete in WCS EU/NA They want to avoid people going "Oh, this tournament has weaker players this season, I'll hop over to that one." Committing to a region for a year means you can't cheese like that. Just losing all your earned points + the need to go through CodeA + CodeA qualifiers every time should be enough to avoid such region hopping on a large scale. This currently just denies the whole thing for people who move mid-season due to switching teams, going to university or whatever... On April 08 2013 21:28 playa wrote: Are we encouraging people to drop out of school? Are we encouraging people to quit jobs? Have they found a way to cut the need for sleep out of one's life? I would just be curious as to what the superficial comments actually entailed, if it wasn't blatant bs.
There are things like After-Hour Gaming Leagues and that university league thing for people who dont want to be fulltime progamers or dont have enough talent to win stuff while in school ( like Life ) I don't understand how it would be hard for someone to go to school and also be a programer. Most of the WCS will take place online and Ro16 will take place on weekends. If they do go full offline with WCS, people should just lock themselves to the region they live in. Problem solved. The point is it actually wouldn't be that hard if they were competing against other players that were going to school/working/etc instead of Koreans who are already more talented than them and are already practicing as much as humanly possible. This system has jack shit to do with players. This is about Blizzard setting something up for the future that puts them in a position to run the scene and make way more than anyone else involved. You can't even run another event while a WCS is going on. This has jack shit to do with the foreign scene's well being, for now. Looks good on the outside to casuals. Good enough for them.
You think Blizzard expects to make a profit off esports? Smarten up please.
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The ability to forbid leagues, at all, is funny. This year it's a week. Next year it's two weeks, etc, etc. You can only be so bold your first time. You know how you really forbid leagues? You make your league worth it enough for the players.
The players are free to pick which region that gives them the best chance/odds. Yet, god forbid a better league spawned that was more favorable for everyone but a few Koreans. They have rules against monopolies for a reason.
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On April 08 2013 22:28 Nekovivie wrote:Show nested quote +On April 08 2013 22:23 Plansix wrote:On April 08 2013 22:09 will216 wrote:On April 08 2013 22:06 Plansix wrote:On April 08 2013 22:01 will216 wrote: The Major problem I have with WCS is that GSL and OSL prize pool is locked at 100k. The prize pool should be more because the region will be harder to win in. Also, this stop Koreans from just switching over to NA/EU for the easy money. Why stay in a harder region , when you can make the same amount of money in a easier region?
I am not 100% sure that is true. They said the "prize pool for WSC will be equal for all regions", which I think can be read that Blizzard is giving out the same amount per region. It doesn't confirm for me that GSL isn't also going to be providing their own funds as prize money. I think it can be read both ways, but Blizzard normally only provides information on exactly what THEY are doing and does not comment on what other groups are also doing. Until the leagues start up for real, I am withholding my opinion. I'm not sure about that, because If GSL and OSL rise their prize pool with their own money. MLG and ESL will try to the same and I don't think Blizzard is looking for a prize pool war. We will have to wait. I can see GOM giving out more money to keep the best players in Korea and sponsors may want their name associated with that large check at the end. Either way, I doubt that GOM is going to be giving out less money at the end of the season. We will have to wait until news from the specific events(WCS NA, WCS EU) comes out to know for sure. Blizzard is clearly cranking through the details, but with some many groups and different regions to address, it will take time. As a person in the legal field, the idea of creating 3 separate leagues and dealing with all the legal issues with giving away prize money for competitions makes my head spin. Nah there must be some ruling in writing that will keep the prizemoney in check, especially as all regions award the same ranking points. One tournament having a bigger prizepool will skew the player skill and damage the point rankings
The appearance fee thought i posted few posts ago circumvents these issues and also is pretty fair in many ways:
1) if you give player additional fees based on how many times they have to come to the studio - it compensates for the travel koreans have to do compared to playing from your home online. 2) until NA/EU scene are mature enough to go full online, it compensates for the vast skill difference between regions - also motivating more people to stay in korea for a while so the NA/EU will have some room to breath for newer talent. 3) it would help NA/EU player from further regions - so if you actually show up to ro16 lan, but get demolished there, you will not lose money compared to people who dropped out in 32 playing online only.
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On April 08 2013 22:42 Doodsmack wrote:Show nested quote +On April 08 2013 22:04 playa wrote:On April 08 2013 21:56 will216 wrote:On April 08 2013 21:28 rename wrote:On April 08 2013 21:17 Nekovivie wrote:On April 08 2013 21:15 SpikeStarcraft wrote: I dont like region lock at all. I think you should be able to switch every season. Dont force people to commit for one year.
I understand the goal is to establish a EU and NA offline GSL. But locking people in for a year is locking foreigners out of the gsl and koreans consider leaving korea for wcs points.
If you just allow people to switch every season that would solve that dilemma..or as long as you dont reach Code S (or Code A) you are not region locked and can still compete in WCS EU/NA They want to avoid people going "Oh, this tournament has weaker players this season, I'll hop over to that one." Committing to a region for a year means you can't cheese like that. Just losing all your earned points + the need to go through CodeA + CodeA qualifiers every time should be enough to avoid such region hopping on a large scale. This currently just denies the whole thing for people who move mid-season due to switching teams, going to university or whatever... On April 08 2013 21:28 playa wrote: Are we encouraging people to drop out of school? Are we encouraging people to quit jobs? Have they found a way to cut the need for sleep out of one's life? I would just be curious as to what the superficial comments actually entailed, if it wasn't blatant bs.
There are things like After-Hour Gaming Leagues and that university league thing for people who dont want to be fulltime progamers or dont have enough talent to win stuff while in school ( like Life ) I don't understand how it would be hard for someone to go to school and also be a programer. Most of the WCS will take place online and Ro16 will take place on weekends. If they do go full offline with WCS, people should just lock themselves to the region they live in. Problem solved. The point is it actually wouldn't be that hard if they were competing against other players that were going to school/working/etc instead of Koreans who are already more talented than them and are already practicing as much as humanly possible. This system has jack shit to do with players. This is about Blizzard setting something up for the future that puts them in a position to run the scene and make way more than anyone else involved. You can't even run another event while a WCS is going on. This has jack shit to do with the foreign scene's well being, for now. Looks good on the outside to casuals. Good enough for them. You think Blizzard expects to make a profit off esports? Smarten up please.
What do you think people said about real sports at the beginning? It's an investment. Blizzard isn't well off because they love charities. You should have seen the talk they did at MIT where everyone was acting like esports is going to dominate the future. MLG must be losing a lot off esports. That's usually what happens to me when I'm losing money. I act like I'm going to own the world next week.
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The more I read about WCS, the more I feel like Blizzards thought process was as follows "Hey this LCS thing riot is doing is pretty good, lets do that too" and then they went to announce WCS the next day.
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On April 08 2013 22:44 playa wrote: The ability to forbid leagues, at all, is funny. This year it's a week. Next year it's two weeks, etc, etc. You can only be so bold your first time. You know how you really forbid leagues? You make your league worth it enough for the players.
The players are free to pick which region that gives them the best chance/odds. Yet, god forbid a better league spawned that was more favorable for everyone but a few Koreans. They have rules against monopolies for a reason.
What are talking about ? This year, you can switch leagues at the end of the year and Next year at the beginning of season 1. I think that's fair.
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On April 08 2013 22:47 playa wrote:Show nested quote +On April 08 2013 22:42 Doodsmack wrote:On April 08 2013 22:04 playa wrote:On April 08 2013 21:56 will216 wrote:On April 08 2013 21:28 rename wrote:On April 08 2013 21:17 Nekovivie wrote:On April 08 2013 21:15 SpikeStarcraft wrote: I dont like region lock at all. I think you should be able to switch every season. Dont force people to commit for one year.
I understand the goal is to establish a EU and NA offline GSL. But locking people in for a year is locking foreigners out of the gsl and koreans consider leaving korea for wcs points.
If you just allow people to switch every season that would solve that dilemma..or as long as you dont reach Code S (or Code A) you are not region locked and can still compete in WCS EU/NA They want to avoid people going "Oh, this tournament has weaker players this season, I'll hop over to that one." Committing to a region for a year means you can't cheese like that. Just losing all your earned points + the need to go through CodeA + CodeA qualifiers every time should be enough to avoid such region hopping on a large scale. This currently just denies the whole thing for people who move mid-season due to switching teams, going to university or whatever... On April 08 2013 21:28 playa wrote: Are we encouraging people to drop out of school? Are we encouraging people to quit jobs? Have they found a way to cut the need for sleep out of one's life? I would just be curious as to what the superficial comments actually entailed, if it wasn't blatant bs.
There are things like After-Hour Gaming Leagues and that university league thing for people who dont want to be fulltime progamers or dont have enough talent to win stuff while in school ( like Life ) I don't understand how it would be hard for someone to go to school and also be a programer. Most of the WCS will take place online and Ro16 will take place on weekends. If they do go full offline with WCS, people should just lock themselves to the region they live in. Problem solved. The point is it actually wouldn't be that hard if they were competing against other players that were going to school/working/etc instead of Koreans who are already more talented than them and are already practicing as much as humanly possible. This system has jack shit to do with players. This is about Blizzard setting something up for the future that puts them in a position to run the scene and make way more than anyone else involved. You can't even run another event while a WCS is going on. This has jack shit to do with the foreign scene's well being, for now. Looks good on the outside to casuals. Good enough for them. You think Blizzard expects to make a profit off esports? Smarten up please. What do you think people said about real sports at the beginning? It's an investment. Blizzard isn't well off because they love charities. You should have seen the talk they did at MIT where everyone was acting like esports is going to dominate the future. MLG must be losing a lot off esports. That's usually what happens to me when I'm losing money. I act like I'm going to own the world next week.
The reason Blizzard is investing is that it is cheap marketing budget that reaches a lot of people. Companies spend tens of millions of dollars marketing movies and games through "traditional means" like ads and website splash pages. Those cost a lot and running an tournament like WCS is a cheaper way for Blizzard to reach a lot of people easily and deliver their products. 1.6 million in prize money is pretty cheap when compared to most marketing budgets.
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On April 08 2013 22:47 playa wrote:Show nested quote +On April 08 2013 22:42 Doodsmack wrote:On April 08 2013 22:04 playa wrote:On April 08 2013 21:56 will216 wrote:On April 08 2013 21:28 rename wrote:On April 08 2013 21:17 Nekovivie wrote:On April 08 2013 21:15 SpikeStarcraft wrote: I dont like region lock at all. I think you should be able to switch every season. Dont force people to commit for one year.
I understand the goal is to establish a EU and NA offline GSL. But locking people in for a year is locking foreigners out of the gsl and koreans consider leaving korea for wcs points.
If you just allow people to switch every season that would solve that dilemma..or as long as you dont reach Code S (or Code A) you are not region locked and can still compete in WCS EU/NA They want to avoid people going "Oh, this tournament has weaker players this season, I'll hop over to that one." Committing to a region for a year means you can't cheese like that. Just losing all your earned points + the need to go through CodeA + CodeA qualifiers every time should be enough to avoid such region hopping on a large scale. This currently just denies the whole thing for people who move mid-season due to switching teams, going to university or whatever... On April 08 2013 21:28 playa wrote: Are we encouraging people to drop out of school? Are we encouraging people to quit jobs? Have they found a way to cut the need for sleep out of one's life? I would just be curious as to what the superficial comments actually entailed, if it wasn't blatant bs.
There are things like After-Hour Gaming Leagues and that university league thing for people who dont want to be fulltime progamers or dont have enough talent to win stuff while in school ( like Life ) I don't understand how it would be hard for someone to go to school and also be a programer. Most of the WCS will take place online and Ro16 will take place on weekends. If they do go full offline with WCS, people should just lock themselves to the region they live in. Problem solved. The point is it actually wouldn't be that hard if they were competing against other players that were going to school/working/etc instead of Koreans who are already more talented than them and are already practicing as much as humanly possible. This system has jack shit to do with players. This is about Blizzard setting something up for the future that puts them in a position to run the scene and make way more than anyone else involved. You can't even run another event while a WCS is going on. This has jack shit to do with the foreign scene's well being, for now. Looks good on the outside to casuals. Good enough for them. You think Blizzard expects to make a profit off esports? Smarten up please. What do you think people said about real sports at the beginning? It's an investment. Blizzard isn't well off because they love charities. You should have seen the talk they did at MIT where everyone was acting like esports is going to dominate the future. MLG must be losing a lot off esports. That's usually what happens to me when I'm losing money. I act like I'm going to own the world next week.
You realize how much money Blizzard has likely sunk into SC2 esports for the sake of propping up and supporting a young industry? What revenue source do you suppose will be greater than Blizzard's costs to run future WCS tournaments? Please explain, I'd love to hear your expertise.
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On April 08 2013 22:53 will216 wrote:Show nested quote +On April 08 2013 22:44 playa wrote: The ability to forbid leagues, at all, is funny. This year it's a week. Next year it's two weeks, etc, etc. You can only be so bold your first time. You know how you really forbid leagues? You make your league worth it enough for the players.
The players are free to pick which region that gives them the best chance/odds. Yet, god forbid a better league spawned that was more favorable for everyone but a few Koreans. They have rules against monopolies for a reason. What are talking about ? This year, you can switch leagues at the end of the year and Next year at the beginning of season 1. I think that's fair.
Letting people switch one time after season 1 is totally fair and reasonable out the gate. This means Korean players can compete in GSL if they want, but not be locked in for the year. There is still risk involved for the world championship, but they to compete in the other leagues.
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On April 08 2013 22:58 Doodsmack wrote:Show nested quote +On April 08 2013 22:47 playa wrote:On April 08 2013 22:42 Doodsmack wrote:On April 08 2013 22:04 playa wrote:On April 08 2013 21:56 will216 wrote:On April 08 2013 21:28 rename wrote:On April 08 2013 21:17 Nekovivie wrote:On April 08 2013 21:15 SpikeStarcraft wrote: I dont like region lock at all. I think you should be able to switch every season. Dont force people to commit for one year.
I understand the goal is to establish a EU and NA offline GSL. But locking people in for a year is locking foreigners out of the gsl and koreans consider leaving korea for wcs points.
If you just allow people to switch every season that would solve that dilemma..or as long as you dont reach Code S (or Code A) you are not region locked and can still compete in WCS EU/NA They want to avoid people going "Oh, this tournament has weaker players this season, I'll hop over to that one." Committing to a region for a year means you can't cheese like that. Just losing all your earned points + the need to go through CodeA + CodeA qualifiers every time should be enough to avoid such region hopping on a large scale. This currently just denies the whole thing for people who move mid-season due to switching teams, going to university or whatever... On April 08 2013 21:28 playa wrote: Are we encouraging people to drop out of school? Are we encouraging people to quit jobs? Have they found a way to cut the need for sleep out of one's life? I would just be curious as to what the superficial comments actually entailed, if it wasn't blatant bs.
There are things like After-Hour Gaming Leagues and that university league thing for people who dont want to be fulltime progamers or dont have enough talent to win stuff while in school ( like Life ) I don't understand how it would be hard for someone to go to school and also be a programer. Most of the WCS will take place online and Ro16 will take place on weekends. If they do go full offline with WCS, people should just lock themselves to the region they live in. Problem solved. The point is it actually wouldn't be that hard if they were competing against other players that were going to school/working/etc instead of Koreans who are already more talented than them and are already practicing as much as humanly possible. This system has jack shit to do with players. This is about Blizzard setting something up for the future that puts them in a position to run the scene and make way more than anyone else involved. You can't even run another event while a WCS is going on. This has jack shit to do with the foreign scene's well being, for now. Looks good on the outside to casuals. Good enough for them. You think Blizzard expects to make a profit off esports? Smarten up please. What do you think people said about real sports at the beginning? It's an investment. Blizzard isn't well off because they love charities. You should have seen the talk they did at MIT where everyone was acting like esports is going to dominate the future. MLG must be losing a lot off esports. That's usually what happens to me when I'm losing money. I act like I'm going to own the world next week. You realize how much money Blizzard has likely sunk into SC2 esports for the sake of propping up and supporting a young industry? What revenue source do you suppose will be greater than Blizzard's costs to run future WCS tournaments? Please explain, I'd love to hear your expertise.
Riot Games is doing really good with LOL and that's all they have (I think). Blizzard should be ok with spending 1.6million on WCS.
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Philadelphia, PA10406 Posts
The response to every question was "we're working hard and will provide details soon."
How do you do announce something like this with so many details left hanging in the balance?
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Does this mean NA WCS games will be cast by axslav & axteltoss? -.-
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