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A Brief Q&A Regarding WCS 2013 - Page 2

Forum Index > SC2 General
164 CommentsPost a Reply
Prev 1 2 3 4 5 7 8 9 Next All
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
April 08 2013 08:50 GMT
#21
Cloaken I'm so sad that you have forsaken us by posting this only to reddit. I thought we were friends, man.
@RealHeyoka | ESL / DreamHack StarCraft Lead
AyaaLa
Profile Joined February 2012
Spain629 Posts
April 08 2013 08:50 GMT
#22
jesus christ.. this seem so rushed, and they decrease the prize pool.. dont know what i think about that.. hmm
i balance whine all the time.
SolidMoose
Profile Joined June 2011
United States1240 Posts
April 08 2013 08:56 GMT
#23
On April 08 2013 17:50 AyaaLa wrote:
jesus christ.. this seem so rushed, and they decrease the prize pool.. dont know what i think about that.. hmm


100,000 x 9 = 900,000
150,000 x 3 = 450,000
+ 250,000 = 1.6 Million

Seems right to me.
Nekovivie
Profile Joined October 2011
United Kingdom2599 Posts
April 08 2013 09:00 GMT
#24
Don't like that some games will be played online, especially with the number of hackers out there. Hope they eliminate that entirely.
If you are not supporting K-Pop you are hurting E-Sports.
nmetasch
Profile Joined April 2012
United States600 Posts
April 08 2013 09:10 GMT
#25
On April 08 2013 17:56 SolidMoose wrote:
Show nested quote +
On April 08 2013 17:50 AyaaLa wrote:
jesus christ.. this seem so rushed, and they decrease the prize pool.. dont know what i think about that.. hmm


100,000 x 9 = 900,000
150,000 x 3 = 450,000
+ 250,000 = 1.6 Million

Seems right to me.


Yeah, they didn't decrease it at all, they just spread out to more of the sc2 community, which is good. It will allow more players to commit to this as a full time job in other regions, because of much higher probability of placing in money. The topheaviness of tournament structure before this only allowed the top 20 pros to make a living, as well as popular streamers.
TheBloodyDwarf
Profile Blog Joined March 2012
Finland7524 Posts
April 08 2013 09:13 GMT
#26
They didnt bring any new information. They just answered to every question : We are working on it...
Fusilero: "I still can't believe he did that, like dude what the fuck there's fandom and then there's what he did like holy shit. I still see it when I close my eyes." <- reaction to the original drunk santa post which later caught on
Dingodile
Profile Joined December 2011
4139 Posts
April 08 2013 09:22 GMT
#27
why are so many thinking that prizepool is so important? Looks like in every thread, the game itself sc2 is the most less important stuff in a tournament.
Grubby | ToD | Moon | Lyn | Sky
Fjodorov
Profile Joined December 2011
5007 Posts
April 08 2013 09:23 GMT
#28
Its getting harder and harder to stay optimistic about his but im doing my best.
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
April 08 2013 09:24 GMT
#29
The price money distribution does spell terror for EU/NA would be my guess. If Korea would get more money, it would at least be motivation to stick around. This way it seems to me, that we will see even high caliber players leave towards EU and US
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
arkedos
Profile Joined July 2011
Germany1426 Posts
April 08 2013 09:32 GMT
#30
On April 08 2013 18:24 Type|NarutO wrote:
The price money distribution does spell terror for EU/NA would be my guess. If Korea would get more money, it would at least be motivation to stick around. This way it seems to me, that we will see even high caliber players leave towards EU and US


Which could also motivate EU and US players to finally practice properly
love esports - hate homophobia
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
April 08 2013 09:38 GMT
#31
not tooo enlightening ;;
ModeratorRetired LR Bonjwa
TL+ Member
Bowzar
Profile Joined December 2011
Sweden741 Posts
Last Edited: 2013-04-08 09:53:44
April 08 2013 09:53 GMT
#32
On April 08 2013 18:32 arkedos wrote:
Show nested quote +
On April 08 2013 18:24 Type|NarutO wrote:
The price money distribution does spell terror for EU/NA would be my guess. If Korea would get more money, it would at least be motivation to stick around. This way it seems to me, that we will see even high caliber players leave towards EU and US


Which could also motivate EU and US players to finally practice properly


Or they will just roll over and die and cry "its too hard!!11 "
Dingodile
Profile Joined December 2011
4139 Posts
April 08 2013 09:53 GMT
#33
On April 08 2013 18:38 opterown wrote:
not tooo enlightening ;;

except the pricepool announce for each global seasons and global finals there are zero new informations.
Still 0 Clarity for Sortof, Huk etc.
Grubby | ToD | Moon | Lyn | Sky
rename
Profile Joined February 2012
Estonia329 Posts
Last Edited: 2013-04-08 09:54:38
April 08 2013 09:54 GMT
#34
On April 08 2013 18:22 Dingodile wrote:
why are so many thinking that prizepool is so important? Looks like in every thread, the game itself sc2 is the most less important stuff in a tournament.


The issue is the best starcraft (GSL/OSL) is getting major shaft with the prize pool.
GSL/OSL premier league will have best production, best players, best games, highest skill level but only a tiny part of the prize pool - hence taking away some of the prestige and magic.
lord_nibbler
Profile Joined March 2004
Germany591 Posts
Last Edited: 2013-04-08 10:00:00
April 08 2013 09:56 GMT
#35
The important questions are still not answered IMHO.

I do not like their attitude towards the residency requirement question. They saying they want to 'avoid it if at all possible' feels like a cop-out to me. Why not ask the Korean teams / players directly what they would do?
And then communicate clearly, that they either foresee a big time migration of Korean players or that they are not. And whether they are ok with that or not.
I really do not know what their vision for this league is. And whether they just dream of it or if they actively work against certain unwanted situations.

For example, like someone in the other thread already said, why does Blizzard feel locking players into a region for a year is a good idea in the first place?
If you have a Code A / Code S layered league system, with only 3 seasons per year, than switching regions will already mean a player has to wait for 6 month until he can earn points from his new region. Why punish migrating players any more? Not all contracts last for a whole year or run out exactly at the end of the year for example.
Aelonius
Profile Blog Joined October 2010
Netherlands432 Posts
April 08 2013 09:57 GMT
#36
On April 08 2013 18:54 rename wrote:
Show nested quote +
On April 08 2013 18:22 Dingodile wrote:
why are so many thinking that prizepool is so important? Looks like in every thread, the game itself sc2 is the most less important stuff in a tournament.


The issue is the best starcraft (GSL/OSL) is getting major shaft with the prize pool.
GSL/OSL premier league will have best production, best players, best games, highest skill level but only a tiny part of the prize pool - hence taking away some of the prestige and magic.


Honestly, I am pretty sure things will be just fine.
Stop trying to be so negative about change. Yes, it may seem awkward at first but if this allows us a stable competition worldwide with an actual world championship based on those accomplishments, that's going to grow us as a sport.

Just wait and see, and if you have ideas on how to do things better then write them in a constructive manner.
''The nine most terrifying words in the English language are: 'I'm from the government and I'm here to help.''—Ronald Reagan
Aelonius
Profile Blog Joined October 2010
Netherlands432 Posts
Last Edited: 2013-04-08 10:02:25
April 08 2013 10:00 GMT
#37
On April 08 2013 18:56 lord_nibbler wrote:
The important questions are still not answered IMHO.
I do not like their attitude towards the residency requirement question. They saying they want to 'avoid it if at all possible' feels like a cop-out to me. Why not ask the Korean teams / players directly what they would do?
And then communicate clearly, that they either foresee a big time migration of Korean players or that they are not. And whether they are ok with that or not.
I really do not know what their vision for this league is. And whether they just dream of it or if they actively work against certain unwanted situations.

For example, like someone in the other thread already said, why does Blizzard feel locking players into a region for a year is a good idea in the first place?
If you have a Code A / Code S layered league system, with only 3 seasons per year, than switching regions will already mean a player has to wait for 6 month until he can earn points from his new region. Why punish migrating players any more? Not all contracts last for a whole year or run out exactly at the end of the year.


My interpretation is that the WCS qualifiers will take up part of the schedule, but that does not stop players from actually playing other tournaments if they are launched in Korea (or anywhere). As example: Someone in NA who signed up for one year competing in WCS, also still can go to Dreamhacks, NASL etc.

On April 08 2013 18:32 arkedos wrote:
Show nested quote +
On April 08 2013 18:24 Type|NarutO wrote:
The price money distribution does spell terror for EU/NA would be my guess. If Korea would get more money, it would at least be motivation to stick around. This way it seems to me, that we will see even high caliber players leave towards EU and US


Which could also motivate EU and US players to finally practice properly


^ This.
Most foreigners seem not to be able to deal with strict practice regimes and just freeball it out of there. Exception is Stephano who is really good even without the regime but such players are very rare. I think that in order to be on top, one should practice seriously and we should focus on building the same kind of system in EU/NA as the Koreans did.
''The nine most terrifying words in the English language are: 'I'm from the government and I'm here to help.''—Ronald Reagan
Derez
Profile Blog Joined January 2011
Netherlands6068 Posts
Last Edited: 2013-04-08 10:08:29
April 08 2013 10:04 GMT
#38
Well maybe blizzard will succeed in crushing the one competitive scene we actually have like this. I'm starting to seriously dislike these WCS plans, I only really care about the korean scene and I can't see this doing much good.

Winning a GSL will still be harder than winning any WCS tournament, and yet we are supposed to happy with less GSL replaced with a 16 man seasonal tournaments with (around) 7 competitive players present at a time. Then we get the world finals were the most succesful point farmers manage to get seeded in (hello TL koreans, top foreigners) by virtue of attending as much as possible yet never winning, plus a few actually good players who will take it in the end.

I'd have rather seen some kind of EU/NA tournaments that fed into GSL, or a WCS similar to last year.
Shawngood
Profile Joined March 2010
Germany473 Posts
April 08 2013 10:18 GMT
#39
Keep in mind that while each GSL/Korean season might have less prize money there is still the season global final on top. So it is actually way more prize money now.
@ESL_Shawn
rename
Profile Joined February 2012
Estonia329 Posts
Last Edited: 2013-04-08 10:26:26
April 08 2013 10:21 GMT
#40
On April 08 2013 19:18 Shawngood wrote:
Keep in mind that while each GSL/Korean season might have less prize money there is still the season global final on top. So it is actually way more prize money now.


Thats one of the beefs, the global final tournaments are kind of inferior due to the weekend format, and possible weaker seeds from other regions - but have 50% more prize money.

edit:
I honestly think they should take half of that weekend tourney prize money and put it back to the leagues

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