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On April 08 2013 23:02 will216 wrote:Show nested quote +On April 08 2013 22:58 Doodsmack wrote:On April 08 2013 22:47 playa wrote:On April 08 2013 22:42 Doodsmack wrote:On April 08 2013 22:04 playa wrote:On April 08 2013 21:56 will216 wrote:On April 08 2013 21:28 rename wrote:On April 08 2013 21:17 Nekovivie wrote:On April 08 2013 21:15 SpikeStarcraft wrote: I dont like region lock at all. I think you should be able to switch every season. Dont force people to commit for one year.
I understand the goal is to establish a EU and NA offline GSL. But locking people in for a year is locking foreigners out of the gsl and koreans consider leaving korea for wcs points.
If you just allow people to switch every season that would solve that dilemma..or as long as you dont reach Code S (or Code A) you are not region locked and can still compete in WCS EU/NA They want to avoid people going "Oh, this tournament has weaker players this season, I'll hop over to that one." Committing to a region for a year means you can't cheese like that. Just losing all your earned points + the need to go through CodeA + CodeA qualifiers every time should be enough to avoid such region hopping on a large scale. This currently just denies the whole thing for people who move mid-season due to switching teams, going to university or whatever... On April 08 2013 21:28 playa wrote: Are we encouraging people to drop out of school? Are we encouraging people to quit jobs? Have they found a way to cut the need for sleep out of one's life? I would just be curious as to what the superficial comments actually entailed, if it wasn't blatant bs.
There are things like After-Hour Gaming Leagues and that university league thing for people who dont want to be fulltime progamers or dont have enough talent to win stuff while in school ( like Life ) I don't understand how it would be hard for someone to go to school and also be a programer. Most of the WCS will take place online and Ro16 will take place on weekends. If they do go full offline with WCS, people should just lock themselves to the region they live in. Problem solved. The point is it actually wouldn't be that hard if they were competing against other players that were going to school/working/etc instead of Koreans who are already more talented than them and are already practicing as much as humanly possible. This system has jack shit to do with players. This is about Blizzard setting something up for the future that puts them in a position to run the scene and make way more than anyone else involved. You can't even run another event while a WCS is going on. This has jack shit to do with the foreign scene's well being, for now. Looks good on the outside to casuals. Good enough for them. You think Blizzard expects to make a profit off esports? Smarten up please. What do you think people said about real sports at the beginning? It's an investment. Blizzard isn't well off because they love charities. You should have seen the talk they did at MIT where everyone was acting like esports is going to dominate the future. MLG must be losing a lot off esports. That's usually what happens to me when I'm losing money. I act like I'm going to own the world next week. You realize how much money Blizzard has likely sunk into SC2 esports for the sake of propping up and supporting a young industry? What revenue source do you suppose will be greater than Blizzard's costs to run future WCS tournaments? Please explain, I'd love to hear your expertise. Riot Games is doing really good with LOL and that's all they have (I think). Blizzard should be ok with spending 1.6million on WCS.
It is marketing budget for all of their games that they are going to hype during the WCS. Look at it this way, Scott Pilgrim vs the World was estimated to have about 25 million in marketing budget(60 million in production, 85 million total spent). 1.6 million is nothing for Blizzard in marketing if the numbers back up the money spent.
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On April 08 2013 23:02 will216 wrote:Show nested quote +On April 08 2013 22:58 Doodsmack wrote:On April 08 2013 22:47 playa wrote:On April 08 2013 22:42 Doodsmack wrote:On April 08 2013 22:04 playa wrote:On April 08 2013 21:56 will216 wrote:On April 08 2013 21:28 rename wrote:On April 08 2013 21:17 Nekovivie wrote:On April 08 2013 21:15 SpikeStarcraft wrote: I dont like region lock at all. I think you should be able to switch every season. Dont force people to commit for one year.
I understand the goal is to establish a EU and NA offline GSL. But locking people in for a year is locking foreigners out of the gsl and koreans consider leaving korea for wcs points.
If you just allow people to switch every season that would solve that dilemma..or as long as you dont reach Code S (or Code A) you are not region locked and can still compete in WCS EU/NA They want to avoid people going "Oh, this tournament has weaker players this season, I'll hop over to that one." Committing to a region for a year means you can't cheese like that. Just losing all your earned points + the need to go through CodeA + CodeA qualifiers every time should be enough to avoid such region hopping on a large scale. This currently just denies the whole thing for people who move mid-season due to switching teams, going to university or whatever... On April 08 2013 21:28 playa wrote: Are we encouraging people to drop out of school? Are we encouraging people to quit jobs? Have they found a way to cut the need for sleep out of one's life? I would just be curious as to what the superficial comments actually entailed, if it wasn't blatant bs.
There are things like After-Hour Gaming Leagues and that university league thing for people who dont want to be fulltime progamers or dont have enough talent to win stuff while in school ( like Life ) I don't understand how it would be hard for someone to go to school and also be a programer. Most of the WCS will take place online and Ro16 will take place on weekends. If they do go full offline with WCS, people should just lock themselves to the region they live in. Problem solved. The point is it actually wouldn't be that hard if they were competing against other players that were going to school/working/etc instead of Koreans who are already more talented than them and are already practicing as much as humanly possible. This system has jack shit to do with players. This is about Blizzard setting something up for the future that puts them in a position to run the scene and make way more than anyone else involved. You can't even run another event while a WCS is going on. This has jack shit to do with the foreign scene's well being, for now. Looks good on the outside to casuals. Good enough for them. You think Blizzard expects to make a profit off esports? Smarten up please. What do you think people said about real sports at the beginning? It's an investment. Blizzard isn't well off because they love charities. You should have seen the talk they did at MIT where everyone was acting like esports is going to dominate the future. MLG must be losing a lot off esports. That's usually what happens to me when I'm losing money. I act like I'm going to own the world next week. You realize how much money Blizzard has likely sunk into SC2 esports for the sake of propping up and supporting a young industry? What revenue source do you suppose will be greater than Blizzard's costs to run future WCS tournaments? Please explain, I'd love to hear your expertise. Riot Games is doing really good with LOL and that's all they have (I think). Blizzard should be ok with spending 1.6million on WCS.
Yup, Riot is making money off esports. They made enough on ad revenue from twitch to earn back their millions in prize money and tournament production costs. Nope, it's not their insanely profitable f2p model that makes them their money, its ESPORTS!!!
Also the total cost of WCS for Blizzard is 1.6 mil. After all, prize money is the only money an organizer spends in running a tournament.
I'm not sure whether to laugh or cry at some of the arguments made on TL.
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On April 08 2013 23:07 tree.hugger wrote: The response to every question was "we're working hard and will provide details soon."
How do you do announce something like this with so many details left hanging in the balance?
Real simple, you are trying to get three separate parties on three separate parts of the world to nail down details. Plus all the teams and players. They all can't make up their minds 100% and then you drop the bomb to force them to nail it down. Then all the teams and players come in with issues you may not have thought of, but seem totally reasonable.
Oh yeah, and not everyone making the important decisions speaks the same language.
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On April 08 2013 23:10 Doodsmack wrote:Show nested quote +On April 08 2013 23:02 will216 wrote:On April 08 2013 22:58 Doodsmack wrote:On April 08 2013 22:47 playa wrote:On April 08 2013 22:42 Doodsmack wrote:On April 08 2013 22:04 playa wrote:On April 08 2013 21:56 will216 wrote:On April 08 2013 21:28 rename wrote:On April 08 2013 21:17 Nekovivie wrote:On April 08 2013 21:15 SpikeStarcraft wrote: I dont like region lock at all. I think you should be able to switch every season. Dont force people to commit for one year.
I understand the goal is to establish a EU and NA offline GSL. But locking people in for a year is locking foreigners out of the gsl and koreans consider leaving korea for wcs points.
If you just allow people to switch every season that would solve that dilemma..or as long as you dont reach Code S (or Code A) you are not region locked and can still compete in WCS EU/NA They want to avoid people going "Oh, this tournament has weaker players this season, I'll hop over to that one." Committing to a region for a year means you can't cheese like that. Just losing all your earned points + the need to go through CodeA + CodeA qualifiers every time should be enough to avoid such region hopping on a large scale. This currently just denies the whole thing for people who move mid-season due to switching teams, going to university or whatever... On April 08 2013 21:28 playa wrote: Are we encouraging people to drop out of school? Are we encouraging people to quit jobs? Have they found a way to cut the need for sleep out of one's life? I would just be curious as to what the superficial comments actually entailed, if it wasn't blatant bs.
There are things like After-Hour Gaming Leagues and that university league thing for people who dont want to be fulltime progamers or dont have enough talent to win stuff while in school ( like Life ) I don't understand how it would be hard for someone to go to school and also be a programer. Most of the WCS will take place online and Ro16 will take place on weekends. If they do go full offline with WCS, people should just lock themselves to the region they live in. Problem solved. The point is it actually wouldn't be that hard if they were competing against other players that were going to school/working/etc instead of Koreans who are already more talented than them and are already practicing as much as humanly possible. This system has jack shit to do with players. This is about Blizzard setting something up for the future that puts them in a position to run the scene and make way more than anyone else involved. You can't even run another event while a WCS is going on. This has jack shit to do with the foreign scene's well being, for now. Looks good on the outside to casuals. Good enough for them. You think Blizzard expects to make a profit off esports? Smarten up please. What do you think people said about real sports at the beginning? It's an investment. Blizzard isn't well off because they love charities. You should have seen the talk they did at MIT where everyone was acting like esports is going to dominate the future. MLG must be losing a lot off esports. That's usually what happens to me when I'm losing money. I act like I'm going to own the world next week. You realize how much money Blizzard has likely sunk into SC2 esports for the sake of propping up and supporting a young industry? What revenue source do you suppose will be greater than Blizzard's costs to run future WCS tournaments? Please explain, I'd love to hear your expertise. Riot Games is doing really good with LOL and that's all they have (I think). Blizzard should be ok with spending 1.6million on WCS. Yup, Riot is making money off esports. They made enough on ad revenue from twitch to earn back their millions in prize money and tournament production costs. Nope, it's not their insanely profitable f2p model that makes them their money, its ESPORTS!!! Also the total cost of WCS for Blizzard is 1.6 mil. After all, prize money is the only money an organizer spends in running a tournament. I'm not sure whether to laugh or cry at some of the arguments made on TL.
Its marketing budget. I will bet cash money they spent more than 1.6 million on TV ads for HotS.
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On April 08 2013 23:07 tree.hugger wrote: The response to every question was "we're working hard and will provide details soon."
How do you do announce something like this with so many details left hanging in the balance?
Probably Because its a very complicated thing to organize, and they didn't have enough time to both transition the existing global system into a new but superior model while also making all details public far in advance of the transition. There are unavoidable reasons for organizations to withhold certain details about pending plans for a while.
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Feels like an awful amount of technicalities to let Koreans go to EU and NA to take all the money and championship seeds
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On April 08 2013 22:58 Doodsmack wrote:Show nested quote +On April 08 2013 22:47 playa wrote:On April 08 2013 22:42 Doodsmack wrote:On April 08 2013 22:04 playa wrote:On April 08 2013 21:56 will216 wrote:On April 08 2013 21:28 rename wrote:On April 08 2013 21:17 Nekovivie wrote:On April 08 2013 21:15 SpikeStarcraft wrote: I dont like region lock at all. I think you should be able to switch every season. Dont force people to commit for one year.
I understand the goal is to establish a EU and NA offline GSL. But locking people in for a year is locking foreigners out of the gsl and koreans consider leaving korea for wcs points.
If you just allow people to switch every season that would solve that dilemma..or as long as you dont reach Code S (or Code A) you are not region locked and can still compete in WCS EU/NA They want to avoid people going "Oh, this tournament has weaker players this season, I'll hop over to that one." Committing to a region for a year means you can't cheese like that. Just losing all your earned points + the need to go through CodeA + CodeA qualifiers every time should be enough to avoid such region hopping on a large scale. This currently just denies the whole thing for people who move mid-season due to switching teams, going to university or whatever... On April 08 2013 21:28 playa wrote: Are we encouraging people to drop out of school? Are we encouraging people to quit jobs? Have they found a way to cut the need for sleep out of one's life? I would just be curious as to what the superficial comments actually entailed, if it wasn't blatant bs.
There are things like After-Hour Gaming Leagues and that university league thing for people who dont want to be fulltime progamers or dont have enough talent to win stuff while in school ( like Life ) I don't understand how it would be hard for someone to go to school and also be a programer. Most of the WCS will take place online and Ro16 will take place on weekends. If they do go full offline with WCS, people should just lock themselves to the region they live in. Problem solved. The point is it actually wouldn't be that hard if they were competing against other players that were going to school/working/etc instead of Koreans who are already more talented than them and are already practicing as much as humanly possible. This system has jack shit to do with players. This is about Blizzard setting something up for the future that puts them in a position to run the scene and make way more than anyone else involved. You can't even run another event while a WCS is going on. This has jack shit to do with the foreign scene's well being, for now. Looks good on the outside to casuals. Good enough for them. You think Blizzard expects to make a profit off esports? Smarten up please. What do you think people said about real sports at the beginning? It's an investment. Blizzard isn't well off because they love charities. You should have seen the talk they did at MIT where everyone was acting like esports is going to dominate the future. MLG must be losing a lot off esports. That's usually what happens to me when I'm losing money. I act like I'm going to own the world next week. You realize how much money Blizzard has likely sunk into SC2 esports for the sake of propping up and supporting a young industry? What revenue source do you suppose will be greater than Blizzard's costs to run future WCS tournaments? Please explain, I'd love to hear your expertise.
It almost sounds like you didn't know that (for blizzard) the highlight of last years WCS was all the WoW and D3 commercials and cosplays. The only reason they even had the finals in China was so that they could try and get more customers there, if WoW or SC2 would take a steady foothold in china then blizzards revenu would double.
But you can live in your fairytale world where you think blizzard is doing this for the greater good and for the health of the community, when in fact its all just another way for them to try and get in on some of the esports money whilst advertising the rest of their games.
Recap of last years WCS finals:
Lights go dark, epic music playing.. the hundreds of thousands of viewers are sitting at the edge of their seat after the long wait and poor production....
A light goes off at the stage and in comes a Panda, a Demon Hunter and that ghost girl from the sc2 campaign.. they hop around on stage for about 20 minutes... then comes the mist of pandaria traier for the 20th time.
Then a blizzard official comes out on stage and says "thank you for your support.. oh and btw here are some matches"....
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Is MLG making money or not? The guy talks about amazing sponsorship retention and having huge brands like Dr. Pepper. When I think of MLG, for some reason I think of e-sports. What is it that MLG is involved in? I forget, sometimes. Now, if you had a fuck ton of money and you realized that you made a game to be an e-sport (even saying that was their intention all along...), would you not invest in it, if some e-sports tournaments have already proven to be profitable?
Sooner or later everyone that is going to get your game has it. I'm sure they would have loved a way to keep making a lot of money off BW, even after everyone had the game. Hmm.
Propping up e-sports by making this years WCS much worse for every country that's not Korea. I knew Korea was important, but wow, I had no idea. Thank god for them saving esports.
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On April 08 2013 23:24 Fizzy wrote:Show nested quote +On April 08 2013 22:58 Doodsmack wrote:On April 08 2013 22:47 playa wrote:On April 08 2013 22:42 Doodsmack wrote:On April 08 2013 22:04 playa wrote:On April 08 2013 21:56 will216 wrote:On April 08 2013 21:28 rename wrote:On April 08 2013 21:17 Nekovivie wrote:On April 08 2013 21:15 SpikeStarcraft wrote: I dont like region lock at all. I think you should be able to switch every season. Dont force people to commit for one year.
I understand the goal is to establish a EU and NA offline GSL. But locking people in for a year is locking foreigners out of the gsl and koreans consider leaving korea for wcs points.
If you just allow people to switch every season that would solve that dilemma..or as long as you dont reach Code S (or Code A) you are not region locked and can still compete in WCS EU/NA They want to avoid people going "Oh, this tournament has weaker players this season, I'll hop over to that one." Committing to a region for a year means you can't cheese like that. Just losing all your earned points + the need to go through CodeA + CodeA qualifiers every time should be enough to avoid such region hopping on a large scale. This currently just denies the whole thing for people who move mid-season due to switching teams, going to university or whatever... On April 08 2013 21:28 playa wrote: Are we encouraging people to drop out of school? Are we encouraging people to quit jobs? Have they found a way to cut the need for sleep out of one's life? I would just be curious as to what the superficial comments actually entailed, if it wasn't blatant bs.
There are things like After-Hour Gaming Leagues and that university league thing for people who dont want to be fulltime progamers or dont have enough talent to win stuff while in school ( like Life ) I don't understand how it would be hard for someone to go to school and also be a programer. Most of the WCS will take place online and Ro16 will take place on weekends. If they do go full offline with WCS, people should just lock themselves to the region they live in. Problem solved. The point is it actually wouldn't be that hard if they were competing against other players that were going to school/working/etc instead of Koreans who are already more talented than them and are already practicing as much as humanly possible. This system has jack shit to do with players. This is about Blizzard setting something up for the future that puts them in a position to run the scene and make way more than anyone else involved. You can't even run another event while a WCS is going on. This has jack shit to do with the foreign scene's well being, for now. Looks good on the outside to casuals. Good enough for them. You think Blizzard expects to make a profit off esports? Smarten up please. What do you think people said about real sports at the beginning? It's an investment. Blizzard isn't well off because they love charities. You should have seen the talk they did at MIT where everyone was acting like esports is going to dominate the future. MLG must be losing a lot off esports. That's usually what happens to me when I'm losing money. I act like I'm going to own the world next week. You realize how much money Blizzard has likely sunk into SC2 esports for the sake of propping up and supporting a young industry? What revenue source do you suppose will be greater than Blizzard's costs to run future WCS tournaments? Please explain, I'd love to hear your expertise. It almost sounds like you didn't know that (for blizzard) the highlight of last years WCS was all the WoW and D3 commercials and cosplays.
The claim I'm refuting is that Blizzard is positioning itself with WCS to make direct money off the tournament itself (and to make "way more than anyone else").
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On April 08 2013 23:27 playa wrote: Is MLG making money or not? The guy talks about amazing sponsorship retention and having huge brands like Dr. Pepper. When I think of MLG, for some reason I think of e-sports. What is it that MLG is involved in? I forget, sometimes. Now, if you had a fuck ton of money and you realized that you made a game to be an e-sport (even saying that was their intention all along...), would you not invest in it, if some e-sports tournaments have already proven to be profitable?
Sooner or later everyone that is going to get your game has it. I'm sure they would have loved a way to keep making a lot of money off BW, even after everyone had the game. Hmm.
Propping up e-sports by making this years WCS much worse for every country that's not Korea. I knew Korea was important, but wow, I had no idea. Thank god for them saving esports.
I really can never tell what you are talking about or how you come to the conclusions that you do. I am not sure what you are getting at, but WCS is a good think for everyone, regardless of how much people freak out about the details in the coming days(and they will freak out, because thats what TL loves to do)
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On April 08 2013 23:27 playa wrote: Is MLG making money or not? The guy talks about amazing sponsorship retention and having huge brands like Dr. Pepper. When I think of MLG, for some reason I think of e-sports. What is it that MLG is involved in? I forget, sometimes. Now, if you had a fuck ton of money and you realized that you made a game to be an e-sport (even saying that was their intention all along...), would you not invest in it, if some e-sports tournaments have already proven to be profitable?
Sooner or later everyone that is going to get your game has it. I'm sure they would have loved a way to keep making a lot of money off BW, even after everyone had the game. Hmm.
Propping up e-sports by making this years WCS much worse for every country that's not Korea. I knew Korea was important, but wow, I had no idea. Thank god for them saving esports.
Odds are MLG is not making money. It's been said no tournaments are turning a profit. They are running loss leader models without a guarantee yet that they're gonna make money. Might seem crazy, but there's a reason IPL6 was cancelled. David Ting for one has stated that IPL needs years to become profitable, and that depends on an increase in viewership.
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I still don't like inviting players into the premier division, I know obviously Polt, Grubby, Vibe, Idra..etc will get there if there was a qualifier but it does take away from the competition for it I think. I think for season 1 they should just do an open tournament and fill the places like that. So top 16 get right into premier, then run code A to fill out the up and downs and the automatic promotion spots. It will give time to get to know the newer players that you wouldn't have heard of and it gives a lot of stories to the next season. Doing it the other way just makes it harder to get in for newer players and the format itself makes it very hard to fall out of the division because 1 best of 3 win means you stay in so even players horribly out of form have stayed in for a few seasons longer than they should have in GSL for instance. So you are pretty much given money and notoriety when you are completely out of form.
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Canada16217 Posts
On April 08 2013 23:43 Doodsmack wrote:Show nested quote +On April 08 2013 23:27 playa wrote: Is MLG making money or not? The guy talks about amazing sponsorship retention and having huge brands like Dr. Pepper. When I think of MLG, for some reason I think of e-sports. What is it that MLG is involved in? I forget, sometimes. Now, if you had a fuck ton of money and you realized that you made a game to be an e-sport (even saying that was their intention all along...), would you not invest in it, if some e-sports tournaments have already proven to be profitable?
Sooner or later everyone that is going to get your game has it. I'm sure they would have loved a way to keep making a lot of money off BW, even after everyone had the game. Hmm.
Propping up e-sports by making this years WCS much worse for every country that's not Korea. I knew Korea was important, but wow, I had no idea. Thank god for them saving esports.
Odds are MLG is not making money. It's been said no tournaments are turning a profit. They are running loss leader models without a guarantee yet that they're gonna make money. Might seem crazy, but there's a reason IPL6 was cancelled. David Ting for one has stated that IPL needs years to become profitable, and that depends on an increase in viewership. Didn't MLG already state they were turning profit? Sundance or someone else said this in some interview I believe. I could be completely wrong though(as it might have been for another company in NASL)
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On April 08 2013 23:54 FlukyS wrote: I still don't like inviting players into the premier division, I know obviously Polt, Grubby, Vibe, Idra..etc will get there if there was a qualifier but it does take away from the competition for it I think. I think for season 1 they should just do an open tournament and fill the places like that. So top 16 get right into premier, then run code A to fill out the up and downs and the automatic promotion spots. It will give time to get to know the newer players that you wouldn't have heard of and it gives a lot of stories to the next season. Doing it the other way just makes it harder to get in for newer players and the format itself makes it very hard to fall out of the division because 1 best of 3 win means you stay in so even players horribly out of form have stayed in for a few seasons longer than they should have in GSL for instance. So you are pretty much given money and notoriety when you are completely out of form. I think that might be a time issue more than anything else. Open qualifiers would be great, but they need to run a league to sync up with the currently running GSL. Any qualifiers would need to be run very quickly and they simply don't have time to pull it off.
It's one of those things, "it would be nice if...." But they have to make the thing work in the time they have.
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On April 09 2013 00:01 NovemberstOrm wrote:Show nested quote +On April 08 2013 23:43 Doodsmack wrote:On April 08 2013 23:27 playa wrote: Is MLG making money or not? The guy talks about amazing sponsorship retention and having huge brands like Dr. Pepper. When I think of MLG, for some reason I think of e-sports. What is it that MLG is involved in? I forget, sometimes. Now, if you had a fuck ton of money and you realized that you made a game to be an e-sport (even saying that was their intention all along...), would you not invest in it, if some e-sports tournaments have already proven to be profitable?
Sooner or later everyone that is going to get your game has it. I'm sure they would have loved a way to keep making a lot of money off BW, even after everyone had the game. Hmm.
Propping up e-sports by making this years WCS much worse for every country that's not Korea. I knew Korea was important, but wow, I had no idea. Thank god for them saving esports.
Odds are MLG is not making money. It's been said no tournaments are turning a profit. They are running loss leader models without a guarantee yet that they're gonna make money. Might seem crazy, but there's a reason IPL6 was cancelled. David Ting for one has stated that IPL needs years to become profitable, and that depends on an increase in viewership. Didn't MLG already state they were turning profit? Sundance or someone else said this in some interview I believe. I could be completely wrong though(as it might have been for another company in NASL) Yes, that is fact, he said that when talking about the new layout fr MLG.
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dont fking get it. the last wcs had local qualifiers and this just sounds like bla bla region based point system crap.
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On April 08 2013 23:54 FlukyS wrote: I still don't like inviting players into the premier division, I know obviously Polt, Grubby, Vibe, Idra..etc will get there if there was a qualifier but it does take away from the competition for it I think. I think for season 1 they should just do an open tournament and fill the places like that.
Seeding players would "solve" the issue with Koreans wanting to storm the NA and EU scene. If you give all the Premier league spots to NA and EU players, the Koreans will only be able to make it to Premier in Season 2 at earliest. That may still be more beneficial for them than doing the same thing in Korea, but at least it would take away the argument of "I'm stuck in Code A this season in KR, but I could be Code S in NA next month".
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With this being the case, we will be making a one-time exception at the end of Season 1 to allow players to make a change in their regional commitments for the rest of 2013. If a player currently playing in GSL would like to make a change at that time then they will be able to do so.
This sounds better than it really is. If any Code A player who doesn't get into Code S in KR this season can then switch, that's fine. But that player would need to go through qualifiers in, say, NA for Season 2, which means the earliest they'd be able to enter Premier league would be Season 3. They simply will not have enough WCS points to make a grand finals this year if that's the case.
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2014 - the Year Koreans moved to America
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On April 08 2013 17:33 Waxangel wrote:Show nested quote +With this being the case, we will be making a one-time exception at the end of Season 1 to allow players to make a change in their regional commitments for the rest of 2013. If a player currently playing in GSL would like to make a change at that time then they will be able to do so. We will have more information on exactly how this process will work well in advance of the conclusion of Season 1. No Backsies. Does this clear up anything at all? If taken literally, "a player currently playing in GSL", then does that mean only code s players can switch? code a and code s? what does that mean?
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