• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:30
CEST 13:30
KST 20:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy2GSL CK: More events planned pending crowdfunding3Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage4Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
Quebec Clan still alive ? BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding $5,000 WardiTV TLMC tournament - Presented by Monster Energy RSL Season 4 announced for March-April
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
BW General Discussion ASL21 General Discussion so ive been playing broodwar for a week straight. Gypsy to Korea Pros React To: JaeDong vs Queen
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group F [BSL22] RO32 Group B - Sunday 21:00 CEST
Strategy
Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Starcraft Tabletop Miniature Game Nintendo Switch Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread The China Politics Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How Streamers Inspire Gamers…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2167 users

TvZ Winrates with Mass Widow Mine - Page 5

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 26 27 28 Next All
Champi
Profile Joined March 2010
1422 Posts
April 08 2013 02:32 GMT
#81
doesnt really mean anything. games been out a month. more time is needed to develop new builds and strategies to evolve the meta game and deal with new units like the mine.

its at the very least, an interesting statistic for the time being.
BronzeKnee
Profile Joined March 2011
United States5219 Posts
Last Edited: 2013-04-08 02:34:15
April 08 2013 02:33 GMT
#82
On April 08 2013 11:26 opterown wrote:
Show nested quote +
On April 08 2013 11:21 ETisME wrote:
On April 08 2013 11:11 opterown wrote:
On April 08 2013 11:10 sibs wrote:
This was true for 2010 and 2011 but after all the terran early game nerfs and the queen buff on top of it terran had the worst early game rushes which was proven statistically.


is this a troll post?

Zerg has by far the worst early game cheeses, from 2010 to 2013, I don't see how this is even arguable, protoss doesn't have much either, I think terran has had best early game shenanigans throughout all the patches.

i dno, post-patch, any combination of 2-base roach, ling, bane pressure against greedy terrans does a heck of a lot more damage than terran all-ins against greedy zergs who defend with 6 queens.

I don't think opening with 6 queens should be considered as greedy...

hatch first into pool into no gas and a third base, then six queens off three base is pretty greedy :D

Show nested quote +
On April 08 2013 11:25 BronzeKnee wrote:
On April 08 2013 11:19 opterown wrote:
On April 08 2013 11:17 BronzeKnee wrote:
On April 08 2013 11:14 opterown wrote:
On April 08 2013 11:13 BronzeKnee wrote:
On April 08 2013 11:06 opterown wrote:
On April 08 2013 11:04 BronzeKnee wrote:
On April 08 2013 11:00 opterown wrote:
On April 08 2013 10:57 dsjoerg wrote:
[quote]

Well there ya go. OP is either wrong or obvious. Or both!

In other news, here's the >10 mutas stats:

well with the muta analysis, have we not reached a similar conclusion for ZvP? 49% with less than 10 mutas, 63% with more than 10 mutas for master level. the GM level is even greater (but with less sample size, of course). so we should also discuss how mutas are very strong in ZvP, stronger than widow mines are in TvZ

nice stats, btw :D commend you on that!


So, you just admitted that his analysis of Widow Mines was correct. And this also explains why every Zerg build Mutalisks in ZvP.

However, the reasoning is pretty simple. In WoL, Storm would eat away at Mutalisk packs, while in HotS a single storm isn't crippling because they can move off and regen. Thus Protoss players are forced more and more into Phoenixes, which is similar to when a Protoss player forces a Zerg into Corrupters, you can switch quickly into ground units and just win.

when did i say it was correct? i said: if you claim that widow mines are strong against zerg, i expect a similar claim for zvp. no such claim has come out. the fact that mutas, another tier 2 unit has even a greater differential in stats should be a bigger concern. therefore by following your line of reasoning, we need to nerf mutas before we nerf widow mines :D

i commend his work and effort, not his analysis or conclusion


I'm going try and explain this as simply as possible.

Reading the OP, we find that people who make 10+ Widow Mines in TvZ have a 10% high winrate based on GGtracker statistics. That is the analysis and the conclusion.

Though the OP states "Of course this doesn't exactly prove that Widow Mines are OP, but at the very least it suggests that getting/preventing mass widow mines is an important part of TvZ" It basically says nothing.

So now you state:

On April 08 2013 10:30 opterown wrote:
i bet if you compared games with over/under ten mutalisks, or over/under ten high templar, etc you would get similar stats


And then someone states such statistics. You commend the work and effort. By commending the work and effort, you are basically saying "hey look you did a good job collecting statistics" and that is opposed to doing a bad job, in which the statistics are basically wrong.

Thus, since the analysis and conclusion were based entirely on the collection of statistics and he makes no inference on whether or not Widow Mines are OP, and then you commend the very same process of statistical collection, you have agreed to the conclusion of the OP which is: "that people who make 10+ Widow Mines in TvZ have a 10% high winrate based on GGtracker statistics."

cool, so you get some winrates. i'm not attacking those numbers, i'm saying the conclusions that a lot of people are going to make are invalid.


EXACTLY! Thank you!

But remember this, those conclusions that argue that Widow Mines are not overpowered now have to be independent of the statistic presented! Otherwise they are invalid!

and whenever did i say the statistics were wrong? i claimed that
a) analysis of over/under 10 of other units would get similar stats
b) you cannot conclude anything significant from this

so i don't quite get why you are specifically talking to me about this


I caught you in an logical inconsistency and I'm pressing it to prove my point, that statistics don't lie, only those who abuse them.

You stated the conclusion of the OP was wrong "when did i say it was correct?... i commend his work and effort, not his analysis or conclusion", but the conclusion was the statistics. Now your trying to backtrack.

no, i never said it was wrong or right, go read the posts. "when did i say it was correct" does not mean "it is wrong"


You could have come in here and said "nice stats I commend the effort" like you did with the Mutalisk guy, but you didn't you choose to come in and say:

On April 08 2013 10:30 opterown wrote:
i bet if you compared games with over/under ten mutalisks, or over/under ten high templar, etc you would get similar stats


Now what is that? Well, it is an attempt to discredit the person who made the thread by saying "well of course, you could find statistics like that other units, who cares?"

The fact that you could find statistics like that other units has nothing to do with this thread. Those statistics are better left for another thread.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
Last Edited: 2013-04-08 02:36:49
April 08 2013 02:34 GMT
#83
On April 08 2013 11:33 BronzeKnee wrote:
Show nested quote +
On April 08 2013 11:26 opterown wrote:
On April 08 2013 11:21 ETisME wrote:
On April 08 2013 11:11 opterown wrote:
On April 08 2013 11:10 sibs wrote:
This was true for 2010 and 2011 but after all the terran early game nerfs and the queen buff on top of it terran had the worst early game rushes which was proven statistically.


is this a troll post?

Zerg has by far the worst early game cheeses, from 2010 to 2013, I don't see how this is even arguable, protoss doesn't have much either, I think terran has had best early game shenanigans throughout all the patches.

i dno, post-patch, any combination of 2-base roach, ling, bane pressure against greedy terrans does a heck of a lot more damage than terran all-ins against greedy zergs who defend with 6 queens.

I don't think opening with 6 queens should be considered as greedy...

hatch first into pool into no gas and a third base, then six queens off three base is pretty greedy :D

On April 08 2013 11:25 BronzeKnee wrote:
On April 08 2013 11:19 opterown wrote:
On April 08 2013 11:17 BronzeKnee wrote:
On April 08 2013 11:14 opterown wrote:
On April 08 2013 11:13 BronzeKnee wrote:
On April 08 2013 11:06 opterown wrote:
On April 08 2013 11:04 BronzeKnee wrote:
On April 08 2013 11:00 opterown wrote:
[quote]
well with the muta analysis, have we not reached a similar conclusion for ZvP? 49% with less than 10 mutas, 63% with more than 10 mutas for master level. the GM level is even greater (but with less sample size, of course). so we should also discuss how mutas are very strong in ZvP, stronger than widow mines are in TvZ

nice stats, btw :D commend you on that!


So, you just admitted that his analysis of Widow Mines was correct. And this also explains why every Zerg build Mutalisks in ZvP.

However, the reasoning is pretty simple. In WoL, Storm would eat away at Mutalisk packs, while in HotS a single storm isn't crippling because they can move off and regen. Thus Protoss players are forced more and more into Phoenixes, which is similar to when a Protoss player forces a Zerg into Corrupters, you can switch quickly into ground units and just win.

when did i say it was correct? i said: if you claim that widow mines are strong against zerg, i expect a similar claim for zvp. no such claim has come out. the fact that mutas, another tier 2 unit has even a greater differential in stats should be a bigger concern. therefore by following your line of reasoning, we need to nerf mutas before we nerf widow mines :D

i commend his work and effort, not his analysis or conclusion


I'm going try and explain this as simply as possible.

Reading the OP, we find that people who make 10+ Widow Mines in TvZ have a 10% high winrate based on GGtracker statistics. That is the analysis and the conclusion.

Though the OP states "Of course this doesn't exactly prove that Widow Mines are OP, but at the very least it suggests that getting/preventing mass widow mines is an important part of TvZ" It basically says nothing.

So now you state:

On April 08 2013 10:30 opterown wrote:
i bet if you compared games with over/under ten mutalisks, or over/under ten high templar, etc you would get similar stats


And then someone states such statistics. You commend the work and effort. By commending the work and effort, you are basically saying "hey look you did a good job collecting statistics" and that is opposed to doing a bad job, in which the statistics are basically wrong.

Thus, since the analysis and conclusion were based entirely on the collection of statistics and he makes no inference on whether or not Widow Mines are OP, and then you commend the very same process of statistical collection, you have agreed to the conclusion of the OP which is: "that people who make 10+ Widow Mines in TvZ have a 10% high winrate based on GGtracker statistics."

cool, so you get some winrates. i'm not attacking those numbers, i'm saying the conclusions that a lot of people are going to make are invalid.


EXACTLY! Thank you!

But remember this, those conclusions that argue that Widow Mines are not overpowered now have to be independent of the statistic presented! Otherwise they are invalid!

and whenever did i say the statistics were wrong? i claimed that
a) analysis of over/under 10 of other units would get similar stats
b) you cannot conclude anything significant from this

so i don't quite get why you are specifically talking to me about this


I caught you in an logical inconsistency and I'm pressing it to prove my point, that statistics don't lie, only those who abuse them.

You stated the conclusion of the OP was wrong "when did i say it was correct?... i commend his work and effort, not his analysis or conclusion", but the conclusion was the statistics. Now your trying to backtrack.

no, i never said it was wrong or right, go read the posts. "when did i say it was correct" does not mean "it is wrong"


You could have come in here and said "nice stats I commend the effort" like you did with the Mutalisk guy, but you didn't you choose to come in and say:

Show nested quote +
On April 08 2013 10:30 opterown wrote:
i bet if you compared games with over/under ten mutalisks, or over/under ten high templar, etc you would get similar stats


Now what is that? Well, it is an attempt to discredit the person who made the thread by saying "well of course, you could find statistics like that other units, who cares?"

The fact is it true for other units has nothing to do with this thread, or the statistics.

don't put words into my mouth, i said what i have said, and that's apparent to the other posters in this thread, thanks.

that's enough for this conversation, i'm not going to reply anymore
ModeratorRetired LR Bonjwa
TL+ Member
BronzeKnee
Profile Joined March 2011
United States5219 Posts
Last Edited: 2013-04-08 02:38:03
April 08 2013 02:34 GMT
#84
On April 08 2013 11:34 opterown wrote:
Show nested quote +
On April 08 2013 11:33 BronzeKnee wrote:
On April 08 2013 11:26 opterown wrote:
On April 08 2013 11:21 ETisME wrote:
On April 08 2013 11:11 opterown wrote:
On April 08 2013 11:10 sibs wrote:
This was true for 2010 and 2011 but after all the terran early game nerfs and the queen buff on top of it terran had the worst early game rushes which was proven statistically.


is this a troll post?

Zerg has by far the worst early game cheeses, from 2010 to 2013, I don't see how this is even arguable, protoss doesn't have much either, I think terran has had best early game shenanigans throughout all the patches.

i dno, post-patch, any combination of 2-base roach, ling, bane pressure against greedy terrans does a heck of a lot more damage than terran all-ins against greedy zergs who defend with 6 queens.

I don't think opening with 6 queens should be considered as greedy...

hatch first into pool into no gas and a third base, then six queens off three base is pretty greedy :D

On April 08 2013 11:25 BronzeKnee wrote:
On April 08 2013 11:19 opterown wrote:
On April 08 2013 11:17 BronzeKnee wrote:
On April 08 2013 11:14 opterown wrote:
On April 08 2013 11:13 BronzeKnee wrote:
On April 08 2013 11:06 opterown wrote:
On April 08 2013 11:04 BronzeKnee wrote:
[quote]

So, you just admitted that his analysis of Widow Mines was correct. And this also explains why every Zerg build Mutalisks in ZvP.

However, the reasoning is pretty simple. In WoL, Storm would eat away at Mutalisk packs, while in HotS a single storm isn't crippling because they can move off and regen. Thus Protoss players are forced more and more into Phoenixes, which is similar to when a Protoss player forces a Zerg into Corrupters, you can switch quickly into ground units and just win.

when did i say it was correct? i said: if you claim that widow mines are strong against zerg, i expect a similar claim for zvp. no such claim has come out. the fact that mutas, another tier 2 unit has even a greater differential in stats should be a bigger concern. therefore by following your line of reasoning, we need to nerf mutas before we nerf widow mines :D

i commend his work and effort, not his analysis or conclusion


I'm going try and explain this as simply as possible.

Reading the OP, we find that people who make 10+ Widow Mines in TvZ have a 10% high winrate based on GGtracker statistics. That is the analysis and the conclusion.

Though the OP states "Of course this doesn't exactly prove that Widow Mines are OP, but at the very least it suggests that getting/preventing mass widow mines is an important part of TvZ" It basically says nothing.

So now you state:

On April 08 2013 10:30 opterown wrote:
i bet if you compared games with over/under ten mutalisks, or over/under ten high templar, etc you would get similar stats


And then someone states such statistics. You commend the work and effort. By commending the work and effort, you are basically saying "hey look you did a good job collecting statistics" and that is opposed to doing a bad job, in which the statistics are basically wrong.

Thus, since the analysis and conclusion were based entirely on the collection of statistics and he makes no inference on whether or not Widow Mines are OP, and then you commend the very same process of statistical collection, you have agreed to the conclusion of the OP which is: "that people who make 10+ Widow Mines in TvZ have a 10% high winrate based on GGtracker statistics."

cool, so you get some winrates. i'm not attacking those numbers, i'm saying the conclusions that a lot of people are going to make are invalid.


EXACTLY! Thank you!

But remember this, those conclusions that argue that Widow Mines are not overpowered now have to be independent of the statistic presented! Otherwise they are invalid!

and whenever did i say the statistics were wrong? i claimed that
a) analysis of over/under 10 of other units would get similar stats
b) you cannot conclude anything significant from this

so i don't quite get why you are specifically talking to me about this


I caught you in an logical inconsistency and I'm pressing it to prove my point, that statistics don't lie, only those who abuse them.

You stated the conclusion of the OP was wrong "when did i say it was correct?... i commend his work and effort, not his analysis or conclusion", but the conclusion was the statistics. Now your trying to backtrack.

no, i never said it was wrong or right, go read the posts. "when did i say it was correct" does not mean "it is wrong"


You could have come in here and said "nice stats I commend the effort" like you did with the Mutalisk guy, but you didn't you choose to come in and say:

On April 08 2013 10:30 opterown wrote:
i bet if you compared games with over/under ten mutalisks, or over/under ten high templar, etc you would get similar stats


Now what is that? Well, it is an attempt to discredit the person who made the thread by saying "well of course, you could find statistics like that other units, who cares?"

The fact is it true for other units has nothing to do with this thread, or the statistics.

don't put words into my mouth, i said what i have said, and that's apparent to the other posters in this thread, thanks.


Well, you could have chose to commend him and say nice stats and give the little smile, but you didn't... and that says what it says too. That statement you gave doesn't foster further discussion, it just discredits what the OP is trying to show by saying other things can be shown in the same light. That is what the statement does.
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
April 08 2013 02:36 GMT
#85
--- Nuked ---
SolidMoose
Profile Joined June 2011
United States1240 Posts
April 08 2013 02:40 GMT
#86
This doesnt really saying anything. I mean, 10 is a random number in the first place to do a cutoff. Second, you could get this same data by arbitrarily picking random units Terran does or does not make. At best it's simply saying widow mines are an effective unit in the matchup. Just as are marines, marauders, medivacs, etc. It means nothing.
Entirety
Profile Blog Joined April 2012
1423 Posts
April 08 2013 02:40 GMT
#87
Okay, here's how to improve this analysis and control for some more variables.

1. Early-game shenanigans.
We need to control for these. How would we do that? Well, I would recommend finding the minimum time in all of the replays that 10 Widow Mines was achieved. Then, remove any games under this time from the sample. So, if it takes 10:00 to build 10 Widow Mines at the minimum, remove all those 4:30 11/11 games.

2. Already existing advantages.
Simply check each game and at the time when 10 Widow Mines were produced, check if the Terran was up in supply by 20 or more. If the Terran was already far ahead in supply, it is likely that Widow Mines did not contribute significantly to the Terran's victory.

3. Check the distribution of Widow Mine usage within Masters.
Notice that the proportion of Widow Mine games increases as you move up through the leagues? This may be because Bronze players cannot effectively control Widow Mines, whereas Masters players are proficient with them. Is it possible that such a gradient also exists within Masters (High Masters players use Widow Mines more often than Low Masters players). If so, then see if this is a cause (more skilled players use Widow Mines, leading to higher win rates) or an effect (Widow Mines are OP, so Terrans that use them are ranked higher).

4. Examine why Widow Mines were not used.
Maybe the Terran didn't go for Widow Mines because the Zerg had mass Ultralisks and the Terran thought that going Widow Mines would not help at all. In this case, the Terran's subsequent loss does not prove that Widow Mines would have fared any better.

5. Look at professional games.
IMMvp (정종현) | Fan Club: http://www.teamliquid.net/forum/viewmessage.php?topic_id=211431
ZenithM
Profile Joined February 2011
France15952 Posts
April 08 2013 02:40 GMT
#88
People who are going all "stats don't lie, they're just stats, don't hate on the stats, stats are good for you" kinda piss me off :D
Making the thread about that stat in the first place isn't innocent by any means.

Just a little link: http://wiki.teamliquid.net/starcraft2/Australian_Cyber_League/2012_Pro_Circuit/Sydney#Championship_Bracket
It's just all statistics man, in all good fun. By the way I'm Terran. Just a statistic too, not trying to say anything...

+ Show Spoiler +
It's even funnier because my link is even less relevant that OP's numbers.
aksfjh
Profile Joined November 2010
United States4853 Posts
April 08 2013 02:41 GMT
#89
On April 08 2013 11:17 BronzeKnee wrote:
Show nested quote +
On April 08 2013 11:14 opterown wrote:
On April 08 2013 11:13 BronzeKnee wrote:
On April 08 2013 11:06 opterown wrote:
On April 08 2013 11:04 BronzeKnee wrote:
On April 08 2013 11:00 opterown wrote:
On April 08 2013 10:57 dsjoerg wrote:
On April 08 2013 10:48 Emzeeshady wrote:
Also, we already knew Widow Mines are really good vs Zerg. This isn't all that informative.


Well there ya go. OP is either wrong or obvious. Or both!

In other news, here's the >10 mutas stats:

well with the muta analysis, have we not reached a similar conclusion for ZvP? 49% with less than 10 mutas, 63% with more than 10 mutas for master level. the GM level is even greater (but with less sample size, of course). so we should also discuss how mutas are very strong in ZvP, stronger than widow mines are in TvZ

nice stats, btw :D commend you on that!


So, you just admitted that his analysis of Widow Mines was correct. And this also explains why every Zerg build Mutalisks in ZvP.

However, the reasoning is pretty simple. In WoL, Storm would eat away at Mutalisk packs, while in HotS a single storm isn't crippling because they can move off and regen. Thus Protoss players are forced more and more into Phoenixes, which is similar to when a Protoss player forces a Zerg into Corrupters, you can switch quickly into ground units and just win.

when did i say it was correct? i said: if you claim that widow mines are strong against zerg, i expect a similar claim for zvp. no such claim has come out. the fact that mutas, another tier 2 unit has even a greater differential in stats should be a bigger concern. therefore by following your line of reasoning, we need to nerf mutas before we nerf widow mines :D

i commend his work and effort, not his analysis or conclusion


I'm going try and explain this as simply as possible.

Reading the OP, we find that people who make 10+ Widow Mines in TvZ have a 10% high winrate based on GGtracker statistics. That is the analysis and the conclusion.

Though the OP states "Of course this doesn't exactly prove that Widow Mines are OP, but at the very least it suggests that getting/preventing mass widow mines is an important part of TvZ" It basically says nothing.

So now you state:

On April 08 2013 10:30 opterown wrote:
i bet if you compared games with over/under ten mutalisks, or over/under ten high templar, etc you would get similar stats


And then someone states such statistics. You commend the work and effort. By commending the work and effort, you are basically saying "hey look you did a good job collecting statistics" and that is opposed to doing a bad job, in which the statistics are basically wrong.

Thus, since the analysis and conclusion were based entirely on the collection of statistics and he makes no inference on whether or not Widow Mines are OP, and then you commend the very same process of statistical collection, you have agreed to the conclusion of the OP which is: "that people who make 10+ Widow Mines in TvZ have a 10% high winrate based on GGtracker statistics."

cool, so you get some winrates. i'm not attacking those numbers, i'm saying the conclusions that a lot of people are going to make are invalid.


EXACTLY! Thank you!

But remember this, those conclusions that argue that Widow Mines are not overpowered now have to be independent of the statistic presented! Otherwise they are invalid!

Here's a conclusion for you: Widow mines are not OP because Terran winrates aren't ballooning out of control. Master Terrans are winning ~52.5% of their TvZs with that very same data, and the assumption with the game is that everything is "balanced" until proven otherwise. To conclude anything along the lines of "widow mines OP" is to show an inherent bias against Terran, as well as balance in general.

The topic itself is a goddamn farce because of what others have mentioned. It's a limited analysis, based on a very specific statistics, which leaves out a TON of context. Even context which can be provided by the source, GGTracker, is strangely absent, like winrates at other thresholds of widow mines, winrates for other units of Terran at different thresholds, and winrates of other units from other races at various thresholds.
Jarree
Profile Joined January 2012
Finland1004 Posts
April 08 2013 02:47 GMT
#90
Epic findings. And not in a good way.
BronzeKnee
Profile Joined March 2011
United States5219 Posts
Last Edited: 2013-04-08 03:01:41
April 08 2013 02:47 GMT
#91
On April 08 2013 11:41 aksfjh wrote:
Show nested quote +
On April 08 2013 11:17 BronzeKnee wrote:
On April 08 2013 11:14 opterown wrote:
On April 08 2013 11:13 BronzeKnee wrote:
On April 08 2013 11:06 opterown wrote:
On April 08 2013 11:04 BronzeKnee wrote:
On April 08 2013 11:00 opterown wrote:
On April 08 2013 10:57 dsjoerg wrote:
On April 08 2013 10:48 Emzeeshady wrote:
Also, we already knew Widow Mines are really good vs Zerg. This isn't all that informative.


Well there ya go. OP is either wrong or obvious. Or both!

In other news, here's the >10 mutas stats:

well with the muta analysis, have we not reached a similar conclusion for ZvP? 49% with less than 10 mutas, 63% with more than 10 mutas for master level. the GM level is even greater (but with less sample size, of course). so we should also discuss how mutas are very strong in ZvP, stronger than widow mines are in TvZ

nice stats, btw :D commend you on that!


So, you just admitted that his analysis of Widow Mines was correct. And this also explains why every Zerg build Mutalisks in ZvP.

However, the reasoning is pretty simple. In WoL, Storm would eat away at Mutalisk packs, while in HotS a single storm isn't crippling because they can move off and regen. Thus Protoss players are forced more and more into Phoenixes, which is similar to when a Protoss player forces a Zerg into Corrupters, you can switch quickly into ground units and just win.

when did i say it was correct? i said: if you claim that widow mines are strong against zerg, i expect a similar claim for zvp. no such claim has come out. the fact that mutas, another tier 2 unit has even a greater differential in stats should be a bigger concern. therefore by following your line of reasoning, we need to nerf mutas before we nerf widow mines :D

i commend his work and effort, not his analysis or conclusion


I'm going try and explain this as simply as possible.

Reading the OP, we find that people who make 10+ Widow Mines in TvZ have a 10% high winrate based on GGtracker statistics. That is the analysis and the conclusion.

Though the OP states "Of course this doesn't exactly prove that Widow Mines are OP, but at the very least it suggests that getting/preventing mass widow mines is an important part of TvZ" It basically says nothing.

So now you state:

On April 08 2013 10:30 opterown wrote:
i bet if you compared games with over/under ten mutalisks, or over/under ten high templar, etc you would get similar stats


And then someone states such statistics. You commend the work and effort. By commending the work and effort, you are basically saying "hey look you did a good job collecting statistics" and that is opposed to doing a bad job, in which the statistics are basically wrong.

Thus, since the analysis and conclusion were based entirely on the collection of statistics and he makes no inference on whether or not Widow Mines are OP, and then you commend the very same process of statistical collection, you have agreed to the conclusion of the OP which is: "that people who make 10+ Widow Mines in TvZ have a 10% high winrate based on GGtracker statistics."

cool, so you get some winrates. i'm not attacking those numbers, i'm saying the conclusions that a lot of people are going to make are invalid.


EXACTLY! Thank you!

But remember this, those conclusions that argue that Widow Mines are not overpowered now have to be independent of the statistic presented! Otherwise they are invalid!

Here's a conclusion for you: Widow mines are not OP because Terran winrates aren't ballooning out of control. Master Terrans are winning ~52.5% of their TvZs with that very same data, and the assumption with the game is that everything is "balanced" until proven otherwise. To conclude anything along the lines of "widow mines OP" is to show an inherent bias against Terran, as well as balance in general.

The topic itself is a goddamn farce because of what others have mentioned. It's a limited analysis, based on a very specific statistics, which leaves out a TON of context. Even context which can be provided by the source, GGTracker, is strangely absent, like winrates at other thresholds of widow mines, winrates for other units of Terran at different thresholds, and winrates of other units from other races at various thresholds.


"...i'm saying the conclusions that a lot of people are going to make are invalid."

You can draw whatever conclusion you want, but what I quoted above is what I was arguing and what I think of your conclusion. The statistic is what it is, and I think Entirety is on the right path.

This statistic shows what could be an issue, and we should look into it more before deciding it is or it isn't. Simply stating it is or isn't a problem is not a valid conclusion, and is the problem is thinking those kind of conclusions are valid.
Infinite Loop
Profile Joined October 2011
New Zealand41 Posts
April 08 2013 02:48 GMT
#92
I predict this thread will devolve into an all out balance war soon.
sage_francis
Profile Joined December 2006
France1823 Posts
April 08 2013 02:52 GMT
#93
This is a terrible thread who will obvioulsy, and one more time, lead to zerg tears against terran and wm.
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
Last Edited: 2013-04-08 02:52:59
April 08 2013 02:52 GMT
#94
So, it was a disguised whine thread ! Never think that would happens.
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
April 08 2013 03:05 GMT
#95
ive never seen a more useless stat
gz
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
Myrddraal
Profile Joined December 2010
Australia937 Posts
Last Edited: 2013-04-08 03:14:02
April 08 2013 03:09 GMT
#96
On April 08 2013 11:33 BronzeKnee wrote:
Show nested quote +
On April 08 2013 11:26 opterown wrote:
On April 08 2013 11:21 ETisME wrote:
On April 08 2013 11:11 opterown wrote:
On April 08 2013 11:10 sibs wrote:
This was true for 2010 and 2011 but after all the terran early game nerfs and the queen buff on top of it terran had the worst early game rushes which was proven statistically.


is this a troll post?

Zerg has by far the worst early game cheeses, from 2010 to 2013, I don't see how this is even arguable, protoss doesn't have much either, I think terran has had best early game shenanigans throughout all the patches.

i dno, post-patch, any combination of 2-base roach, ling, bane pressure against greedy terrans does a heck of a lot more damage than terran all-ins against greedy zergs who defend with 6 queens.

I don't think opening with 6 queens should be considered as greedy...

hatch first into pool into no gas and a third base, then six queens off three base is pretty greedy :D

On April 08 2013 11:25 BronzeKnee wrote:
On April 08 2013 11:19 opterown wrote:
On April 08 2013 11:17 BronzeKnee wrote:
On April 08 2013 11:14 opterown wrote:
On April 08 2013 11:13 BronzeKnee wrote:
On April 08 2013 11:06 opterown wrote:
On April 08 2013 11:04 BronzeKnee wrote:
On April 08 2013 11:00 opterown wrote:
[quote]
well with the muta analysis, have we not reached a similar conclusion for ZvP? 49% with less than 10 mutas, 63% with more than 10 mutas for master level. the GM level is even greater (but with less sample size, of course). so we should also discuss how mutas are very strong in ZvP, stronger than widow mines are in TvZ

nice stats, btw :D commend you on that!


So, you just admitted that his analysis of Widow Mines was correct. And this also explains why every Zerg build Mutalisks in ZvP.

However, the reasoning is pretty simple. In WoL, Storm would eat away at Mutalisk packs, while in HotS a single storm isn't crippling because they can move off and regen. Thus Protoss players are forced more and more into Phoenixes, which is similar to when a Protoss player forces a Zerg into Corrupters, you can switch quickly into ground units and just win.

when did i say it was correct? i said: if you claim that widow mines are strong against zerg, i expect a similar claim for zvp. no such claim has come out. the fact that mutas, another tier 2 unit has even a greater differential in stats should be a bigger concern. therefore by following your line of reasoning, we need to nerf mutas before we nerf widow mines :D

i commend his work and effort, not his analysis or conclusion


I'm going try and explain this as simply as possible.

Reading the OP, we find that people who make 10+ Widow Mines in TvZ have a 10% high winrate based on GGtracker statistics. That is the analysis and the conclusion.

Though the OP states "Of course this doesn't exactly prove that Widow Mines are OP, but at the very least it suggests that getting/preventing mass widow mines is an important part of TvZ" It basically says nothing.

So now you state:

On April 08 2013 10:30 opterown wrote:
i bet if you compared games with over/under ten mutalisks, or over/under ten high templar, etc you would get similar stats


And then someone states such statistics. You commend the work and effort. By commending the work and effort, you are basically saying "hey look you did a good job collecting statistics" and that is opposed to doing a bad job, in which the statistics are basically wrong.

Thus, since the analysis and conclusion were based entirely on the collection of statistics and he makes no inference on whether or not Widow Mines are OP, and then you commend the very same process of statistical collection, you have agreed to the conclusion of the OP which is: "that people who make 10+ Widow Mines in TvZ have a 10% high winrate based on GGtracker statistics."

cool, so you get some winrates. i'm not attacking those numbers, i'm saying the conclusions that a lot of people are going to make are invalid.


EXACTLY! Thank you!

But remember this, those conclusions that argue that Widow Mines are not overpowered now have to be independent of the statistic presented! Otherwise they are invalid!

and whenever did i say the statistics were wrong? i claimed that
a) analysis of over/under 10 of other units would get similar stats
b) you cannot conclude anything significant from this

so i don't quite get why you are specifically talking to me about this


I caught you in an logical inconsistency and I'm pressing it to prove my point, that statistics don't lie, only those who abuse them.

You stated the conclusion of the OP was wrong "when did i say it was correct?... i commend his work and effort, not his analysis or conclusion", but the conclusion was the statistics. Now your trying to backtrack.

no, i never said it was wrong or right, go read the posts. "when did i say it was correct" does not mean "it is wrong"


You could have come in here and said "nice stats I commend the effort" like you did with the Mutalisk guy, but you didn't you choose to come in and say:

Show nested quote +
On April 08 2013 10:30 opterown wrote:
i bet if you compared games with over/under ten mutalisks, or over/under ten high templar, etc you would get similar stats


Now what is that? Well, it is an attempt to discredit the person who made the thread by saying "well of course, you could find statistics like that other units, who cares?"

The fact that you could find statistics like that other units has nothing to do with this thread. Those statistics are better left for another thread.


Bronze, you do realise that you just accused opterown of backtracking and when he shut down your bad logic you went and backtracked yourself to attack his first post?

Also, I get that you were trying to defend the OP here, but you kinda made a complete fool of yourself by berating opterown for dismissing the OP and commending "the Mutalisk guy" because.. + Show Spoiler +
OP is "the Mutalisk guy"!
.

[stranded]: http://www.indiedb.com/games/stranded
FallDownMarigold
Profile Blog Joined December 2010
United States3710 Posts
Last Edited: 2013-04-08 03:11:19
April 08 2013 03:10 GMT
#97
It's probably also true Terran has a higher win rate with >7 SCVs produced in a game vs. <7 SCVs. I chose 7 because I didn't want to choose 10. This doesn't really prove that SCVs are OP though...
ChristianS
Profile Blog Joined March 2011
United States3304 Posts
April 08 2013 03:16 GMT
#98
These are potentially interesting statistics, although people are right that we shouldn't be too quick to draw conclusions from them. As some others mentioned, it would be valuable to control for games that end very early. And just to have some idea what these numbers even mean, there should be similar analyses for a number of existing units — ones from WoL that most people can agree are probably not imbalanced in HotS. For example, win rates in games with >10 tanks, win rates with >8 infestors, win rates with >6 battlecruisers, etc.

I'd predict games with >10 tanks don't vary that much from the overall winrate, games with <8 infestors are significantly higher, and games with >6 battlecruisers have win rates above 70% (since any game that allows the Terran to safely transition into air Terran is probably a game that Terran was winning).
"Never attribute to malice that which is adequately explained by stupidity." -Robert J. Hanlon
BronzeKnee
Profile Joined March 2011
United States5219 Posts
April 08 2013 03:16 GMT
#99
On April 08 2013 12:09 Myrddraal wrote:
Show nested quote +
On April 08 2013 11:33 BronzeKnee wrote:
On April 08 2013 11:26 opterown wrote:
On April 08 2013 11:21 ETisME wrote:
On April 08 2013 11:11 opterown wrote:
On April 08 2013 11:10 sibs wrote:
This was true for 2010 and 2011 but after all the terran early game nerfs and the queen buff on top of it terran had the worst early game rushes which was proven statistically.


is this a troll post?

Zerg has by far the worst early game cheeses, from 2010 to 2013, I don't see how this is even arguable, protoss doesn't have much either, I think terran has had best early game shenanigans throughout all the patches.

i dno, post-patch, any combination of 2-base roach, ling, bane pressure against greedy terrans does a heck of a lot more damage than terran all-ins against greedy zergs who defend with 6 queens.

I don't think opening with 6 queens should be considered as greedy...

hatch first into pool into no gas and a third base, then six queens off three base is pretty greedy :D

On April 08 2013 11:25 BronzeKnee wrote:
On April 08 2013 11:19 opterown wrote:
On April 08 2013 11:17 BronzeKnee wrote:
On April 08 2013 11:14 opterown wrote:
On April 08 2013 11:13 BronzeKnee wrote:
On April 08 2013 11:06 opterown wrote:
On April 08 2013 11:04 BronzeKnee wrote:
[quote]

So, you just admitted that his analysis of Widow Mines was correct. And this also explains why every Zerg build Mutalisks in ZvP.

However, the reasoning is pretty simple. In WoL, Storm would eat away at Mutalisk packs, while in HotS a single storm isn't crippling because they can move off and regen. Thus Protoss players are forced more and more into Phoenixes, which is similar to when a Protoss player forces a Zerg into Corrupters, you can switch quickly into ground units and just win.

when did i say it was correct? i said: if you claim that widow mines are strong against zerg, i expect a similar claim for zvp. no such claim has come out. the fact that mutas, another tier 2 unit has even a greater differential in stats should be a bigger concern. therefore by following your line of reasoning, we need to nerf mutas before we nerf widow mines :D

i commend his work and effort, not his analysis or conclusion


I'm going try and explain this as simply as possible.

Reading the OP, we find that people who make 10+ Widow Mines in TvZ have a 10% high winrate based on GGtracker statistics. That is the analysis and the conclusion.

Though the OP states "Of course this doesn't exactly prove that Widow Mines are OP, but at the very least it suggests that getting/preventing mass widow mines is an important part of TvZ" It basically says nothing.

So now you state:

On April 08 2013 10:30 opterown wrote:
i bet if you compared games with over/under ten mutalisks, or over/under ten high templar, etc you would get similar stats


And then someone states such statistics. You commend the work and effort. By commending the work and effort, you are basically saying "hey look you did a good job collecting statistics" and that is opposed to doing a bad job, in which the statistics are basically wrong.

Thus, since the analysis and conclusion were based entirely on the collection of statistics and he makes no inference on whether or not Widow Mines are OP, and then you commend the very same process of statistical collection, you have agreed to the conclusion of the OP which is: "that people who make 10+ Widow Mines in TvZ have a 10% high winrate based on GGtracker statistics."

cool, so you get some winrates. i'm not attacking those numbers, i'm saying the conclusions that a lot of people are going to make are invalid.


EXACTLY! Thank you!

But remember this, those conclusions that argue that Widow Mines are not overpowered now have to be independent of the statistic presented! Otherwise they are invalid!

and whenever did i say the statistics were wrong? i claimed that
a) analysis of over/under 10 of other units would get similar stats
b) you cannot conclude anything significant from this

so i don't quite get why you are specifically talking to me about this


I caught you in an logical inconsistency and I'm pressing it to prove my point, that statistics don't lie, only those who abuse them.

You stated the conclusion of the OP was wrong "when did i say it was correct?... i commend his work and effort, not his analysis or conclusion", but the conclusion was the statistics. Now your trying to backtrack.

no, i never said it was wrong or right, go read the posts. "when did i say it was correct" does not mean "it is wrong"


You could have come in here and said "nice stats I commend the effort" like you did with the Mutalisk guy, but you didn't you choose to come in and say:

On April 08 2013 10:30 opterown wrote:
i bet if you compared games with over/under ten mutalisks, or over/under ten high templar, etc you would get similar stats


Now what is that? Well, it is an attempt to discredit the person who made the thread by saying "well of course, you could find statistics like that other units, who cares?"

The fact that you could find statistics like that other units has nothing to do with this thread. Those statistics are better left for another thread.


Bronze, you do realise that you just accused opterown of backtracking and when he shut down your bad logic you went and backtracked yourself to attack his first post?

Also, I get that you were trying to defend the OP here, but you kinda made a complete fool of yourself by berating opterown for dismissing the OP and commending "the Mutalisk guy" because.. + Show Spoiler +
OP is "the Mutalisk guy"!
.



The fact the Mutalisk guy is the OP doesn't change anything regarding the conclusions of what was said or done. I could be the Mutalisk guy and the OP, still nothing would have changed.

And I didn't backtrack to attack his first post, re-read the whole chain.
dsjoerg
Profile Joined January 2012
United States384 Posts
April 08 2013 03:17 GMT
#100
On April 08 2013 11:41 aksfjh wrote:
Here's a conclusion for you: Widow mines are not OP because Terran winrates aren't ballooning out of control.


Simple ladder winrates have been soundly debunked as an indicator of balance. The reason being that the ladder MMR machinery ensures a ~50% winrate in aggregate. http://www.teamliquid.net/forum/viewmessage.php?topic_id=393423 and especially this comment from reddit.


The topic itself is a goddamn farce because of what others have mentioned. It's a limited analysis, based on a very specific statistics, which leaves out a TON of context. Even context which can be provided by the source, GGTracker, is strangely absent, like winrates at other thresholds of widow mines, winrates for other units of Terran at different thresholds, and winrates of other units from other races at various thresholds.


If people are interested in being able to generate these kind of stats for themselves I can add some pages to the GGTracker site to let them do that. I'd probably make it a GGTracker Pro thing because it's pretty punishing on the database at the moment.
card-carrying grubby fan. developer of GGTracker.
Prev 1 2 3 4 5 6 7 26 27 28 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Team League
11:00
Playoffs Day 2
WardiTV398
ComeBackTV 335
Rex59
3DClanTV 37
Liquipedia
CranKy Ducklings
10:00
Sea Duckling Open #144
CranKy Ducklings77
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko252
Rex 59
StarCraft: Brood War
Britney 42454
Bisu 1119
Jaedong 834
Hyuk 483
Larva 362
firebathero 259
EffOrt 183
Mini 179
Last 140
hero 132
[ Show more ]
ggaemo 123
Pusan 92
PianO 90
Zeus 79
Shinee 67
HiyA 43
Shine 40
scan(afreeca) 36
Hm[arnc] 32
[sc1f]eonzerg 31
Barracks 29
Free 28
yabsab 22
GoRush 17
Sacsri 15
IntoTheRainbow 13
Movie 8
ajuk12(nOOB) 7
Dota 2
Gorgc5436
XaKoH 808
XcaliburYe209
League of Legends
JimRising 353
Counter-Strike
zeus741
Super Smash Bros
Westballz41
Other Games
singsing1792
B2W.Neo702
Pyrionflax266
Hui .126
ArmadaUGS60
MindelVK12
Organizations
Counter-Strike
PGL1590
Other Games
BasetradeTV463
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
CasterMuse 0
sctven
[ Show 14 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP40
• LUISG 26
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1990
• TFBlade1084
Upcoming Events
uThermal 2v2 Circuit
3h 30m
IPSL
4h 30m
Hawk vs TBD
StRyKeR vs TBD
BSL
7h 30m
n0maD vs perroflaco
TerrOr vs ZZZero
MadiNho vs WolFix
DragOn vs LancerX
Sparkling Tuna Cup
22h 30m
WardiTV Team League
23h 30m
OSC
1d 1h
BSL
1d 7h
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
IPSL
1d 7h
Artosis vs TBD
Napoleon vs TBD
Replay Cast
1d 21h
Wardi Open
1d 22h
[ Show More ]
Afreeca Starleague
1d 22h
Soma vs YSC
Sharp vs sSak
Afreeca Starleague
2 days
Snow vs PianO
hero vs Rain
GSL
3 days
Replay Cast
3 days
Kung Fu Cup
4 days
The PondCast
4 days
Escore
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Escore Tournament S2: W2
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.