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TvZ Winrates with Mass Widow Mine - Page 7

Forum Index > SC2 General
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YourAdHere
Profile Joined May 2011
United States216 Posts
April 08 2013 05:05 GMT
#121
Games with less than 10 widow mines are more highly skewed to early game all ins which is much much much much much more common for the zerg.

dsjoerg
Profile Joined January 2012
United States384 Posts
April 08 2013 05:10 GMT
#122
On April 08 2013 12:47 petered wrote:
A much better metric would be either percentage of army resources in mines


Great idea, thanks!

[image loading]

So here we are looking only at Master level TvZ games that made it to at least the 15:00 mark. And then we measure the resource value of widow mines in their army at that time, compared to the total resource value of their Active Army.

Mostly this data reinforces things that "everybody knows" about widow mines -- they don't suck, they're not necessarily OP, T loves em vs Z, especially at the high level. That 10-15% row is interesting and we should keep an eye on it as more data rolls in. If I were a betting man (and I am!), I'd bet on that row remaining the highest winrate, but for it to move closer to the rest.
card-carrying grubby fan. developer of GGTracker.
plogamer
Profile Blog Joined January 2012
Canada3132 Posts
Last Edited: 2013-04-08 05:17:34
April 08 2013 05:10 GMT
#123
On April 08 2013 14:03 Orek wrote:
I just hope OP dsjoerg or any other people reading this thread is not discouraged to make interesting threads in future due to negative feedback. Some people don't realize that 1 liner negativity discrediting OP's work does harm to the community by turning away potential posters doing interesting researches. Constructive criticism is fine, though.


Natural selection, baby. (I just hope this 1 liner will turn you off from coddling the community)

On April 08 2013 14:10 dsjoerg wrote:
Show nested quote +
On April 08 2013 12:47 petered wrote:
A much better metric would be either percentage of army resources in mines


Great idea, thanks!

[image loading]

So here we are looking only at Master level TvZ games that made it to at least the 15:00 mark. And then we measure the resource value of widow mines in their army at that time, compared to the total resource value of their Active Army.

Mostly this data reinforces things that "everybody knows" about widow mines -- they don't suck, they're not necessarily OP, T loves em vs Z, especially at the high level. That 10-15% row is interesting and we should keep an eye on it as more data rolls in. If I were a betting man (and I am!), I'd bet on that row remaining the highest winrate, but for it to move closer to the rest.


How does this show that widow mines don't suck? And what's with the evasive-as-a-slippery-eel language? "They're not necessarily OP". No, your results don't show that widow mines are not necessarily OP either. Why? Read the damn thread.

What you just showed was an exercise in wasting everypony's time.
tenklavir
Profile Joined November 2010
Slovakia116 Posts
Last Edited: 2013-04-08 05:32:37
April 08 2013 05:22 GMT
#124
A quick basic linear regression analysis of Master TvZ Widow Mine % of Active Army @ 15:00, testing Win % as a function of WM%, yields an Rsq = 0.097.

Any of you geniuses arguing for the validity of this kind of nonsense want to guess what that means?

Edit: hint - it means exactly what this entire thread means. Nothing.

The problem with threads of this kind like this is exactly reflected in BronzeKnee's comments of "people can draw their own conclusions" etc. (I'm paraphrasing, before you jump at my throat saying TAHTS NOT WUT I SED). You cannot draw any reasonable conclusion from any of this, and it seems that most lack the mathematical background (or common sense) to understand why. It just starts a whine-fest shitstorm that accomplishes nothing but getting people pissed off over meaningless data.
aksfjh
Profile Joined November 2010
United States4853 Posts
April 08 2013 05:26 GMT
#125
On April 08 2013 14:22 tenklavir wrote:
A quick basic linear regression analysis of Master TvZ Widow Mine % of Active Army @ 15:00, testing Win % as a function of WM%, yields an Rsq = 0.097.

Any of you geniuses arguing for the validity of this kind of nonsense want to guess what that means?

Zerg don't brush their teeth regularly?
phodacbiet
Profile Joined August 2010
United States1739 Posts
April 08 2013 05:28 GMT
#126
I think ud find terran will have a higher win rate past 10 minutes with 10+ of any units... Same for any race for that matter
Entirety
Profile Blog Joined April 2012
1423 Posts
April 08 2013 05:28 GMT
#127
On April 08 2013 14:22 tenklavir wrote:
A quick basic linear regression analysis of Master TvZ Widow Mine % of Active Army @ 15:00, testing Win % as a function of WM%, yields an Rsq = 0.097.

Any of you geniuses arguing for the validity of this kind of nonsense want to guess what that means?


Merely 9.7% of the variation in winrate can be attributed to a variation in the % of resources devoted to Widow Mines.

In other words, the correlation is lousy.
IMMvp (정종현) | Fan Club: http://www.teamliquid.net/forum/viewmessage.php?topic_id=211431
tenklavir
Profile Joined November 2010
Slovakia116 Posts
April 08 2013 05:31 GMT
#128
On April 08 2013 14:28 Entirety wrote:
Show nested quote +
On April 08 2013 14:22 tenklavir wrote:
A quick basic linear regression analysis of Master TvZ Widow Mine % of Active Army @ 15:00, testing Win % as a function of WM%, yields an Rsq = 0.097.

Any of you geniuses arguing for the validity of this kind of nonsense want to guess what that means?


Merely 9.7% of the variation in winrate can be attributed to a variation in the % of resources devoted to Widow Mines.

In other words, the correlation is lousy.


Textbook answer! A+
Meatex
Profile Joined January 2011
Australia285 Posts
April 08 2013 05:34 GMT
#129
10 seems a perfectly reasonable number to base the comparison of mass widow mines vs opening with some defensive widow mines and having several in an army to strengthen a timing attack
Think about hellions produced when asking if a terran will mech or go bio after - most common is 6 into bio but sometimes terrans would go 8 or 10 but aren't committing to factory play
Really, why is real cheese so hard to come by in Korea? ^&^
spalding
Profile Joined August 2010
95 Posts
Last Edited: 2013-04-08 05:38:27
April 08 2013 05:35 GMT
#130
On April 08 2013 14:03 Orek wrote:
I just hope OP dsjoerg or any other people reading this thread is not discouraged to make interesting threads in future due to negative feedback. Some people don't realize that 1 liner negativity discrediting OP's work does harm to the community by turning away potential posters doing interesting researches. Constructive criticism is fine, though.

sometimes blunt responses get the point across very well though and from reading this thread it's clear that a lot of people have no clue whatsoever about statistics and if you open a thread to represent this data, one may expect some evidence in the form of math (hint : variance is a huge concern with such a limited sample size and so is selection bias) combined with logic to back up your thoughts/conclusion.
Orek
Profile Joined February 2012
1665 Posts
April 08 2013 05:35 GMT
#131
On April 08 2013 14:10 plogamer wrote:
Show nested quote +
On April 08 2013 14:03 Orek wrote:
I just hope OP dsjoerg or any other people reading this thread is not discouraged to make interesting threads in future due to negative feedback. Some people don't realize that 1 liner negativity discrediting OP's work does harm to the community by turning away potential posters doing interesting researches. Constructive criticism is fine, though.


Natural selection, baby. (I just hope this 1 liner will turn you off from coddling the community)

Very convincing when the word comes from a guy whose last thread was closed. I guess you are right. Some bad threads deserve to die. Coddling does harm, too it seems. Maybe OPs have to try harder to bring better contents.
dsjoerg
Profile Joined January 2012
United States384 Posts
April 08 2013 05:42 GMT
#132
On April 08 2013 14:10 plogamer wrote:
How does this show that widow mines don't suck?


If widow mines sucked badly enough, then win% would decrease as WM% increased. They're not so bad that you lose by using them. Even in large quantities like 15% of army strength.

No, your results don't show that widow mines are not necessarily OP either.


I thought of "OP" as some unit that, if you got a lot of it, you would have an EZ win. By that definition, you'd expect people with armies that were 25 and 30% widow mine to have higher win% than they do.

But clearly not everyone thinks of "OP" this way.
card-carrying grubby fan. developer of GGTracker.
plogamer
Profile Blog Joined January 2012
Canada3132 Posts
April 08 2013 05:44 GMT
#133
On April 08 2013 14:35 Orek wrote:
Show nested quote +
On April 08 2013 14:10 plogamer wrote:
On April 08 2013 14:03 Orek wrote:
I just hope OP dsjoerg or any other people reading this thread is not discouraged to make interesting threads in future due to negative feedback. Some people don't realize that 1 liner negativity discrediting OP's work does harm to the community by turning away potential posters doing interesting researches. Constructive criticism is fine, though.


Natural selection, baby. (I just hope this 1 liner will turn you off from coddling the community)

Very convincing when the word comes from a guy whose last thread was closed. I guess you are right. Some bad threads deserve to die. Coddling does harm, too it seems. Maybe OPs have to try harder to bring better contents.


Yep, my thread got closed so I must be defensive and blame everyone but my hilariously lousy post. Or I can be petty and sling personal insults. Nah, I have more fun things to do than go through someone's post history. How lame!
Myrddraal
Profile Joined December 2010
Australia937 Posts
April 08 2013 05:45 GMT
#134
On April 08 2013 12:16 BronzeKnee wrote:
Show nested quote +
On April 08 2013 12:09 Myrddraal wrote:
On April 08 2013 11:33 BronzeKnee wrote:
On April 08 2013 11:26 opterown wrote:
On April 08 2013 11:21 ETisME wrote:
On April 08 2013 11:11 opterown wrote:
On April 08 2013 11:10 sibs wrote:
This was true for 2010 and 2011 but after all the terran early game nerfs and the queen buff on top of it terran had the worst early game rushes which was proven statistically.


is this a troll post?

Zerg has by far the worst early game cheeses, from 2010 to 2013, I don't see how this is even arguable, protoss doesn't have much either, I think terran has had best early game shenanigans throughout all the patches.

i dno, post-patch, any combination of 2-base roach, ling, bane pressure against greedy terrans does a heck of a lot more damage than terran all-ins against greedy zergs who defend with 6 queens.

I don't think opening with 6 queens should be considered as greedy...

hatch first into pool into no gas and a third base, then six queens off three base is pretty greedy :D

On April 08 2013 11:25 BronzeKnee wrote:
On April 08 2013 11:19 opterown wrote:
On April 08 2013 11:17 BronzeKnee wrote:
On April 08 2013 11:14 opterown wrote:
On April 08 2013 11:13 BronzeKnee wrote:
On April 08 2013 11:06 opterown wrote:
[quote]
when did i say it was correct? i said: if you claim that widow mines are strong against zerg, i expect a similar claim for zvp. no such claim has come out. the fact that mutas, another tier 2 unit has even a greater differential in stats should be a bigger concern. therefore by following your line of reasoning, we need to nerf mutas before we nerf widow mines :D

i commend his work and effort, not his analysis or conclusion


I'm going try and explain this as simply as possible.

Reading the OP, we find that people who make 10+ Widow Mines in TvZ have a 10% high winrate based on GGtracker statistics. That is the analysis and the conclusion.

Though the OP states "Of course this doesn't exactly prove that Widow Mines are OP, but at the very least it suggests that getting/preventing mass widow mines is an important part of TvZ" It basically says nothing.

So now you state:

On April 08 2013 10:30 opterown wrote:
i bet if you compared games with over/under ten mutalisks, or over/under ten high templar, etc you would get similar stats


And then someone states such statistics. You commend the work and effort. By commending the work and effort, you are basically saying "hey look you did a good job collecting statistics" and that is opposed to doing a bad job, in which the statistics are basically wrong.

Thus, since the analysis and conclusion were based entirely on the collection of statistics and he makes no inference on whether or not Widow Mines are OP, and then you commend the very same process of statistical collection, you have agreed to the conclusion of the OP which is: "that people who make 10+ Widow Mines in TvZ have a 10% high winrate based on GGtracker statistics."

cool, so you get some winrates. i'm not attacking those numbers, i'm saying the conclusions that a lot of people are going to make are invalid.


EXACTLY! Thank you!

But remember this, those conclusions that argue that Widow Mines are not overpowered now have to be independent of the statistic presented! Otherwise they are invalid!

and whenever did i say the statistics were wrong? i claimed that
a) analysis of over/under 10 of other units would get similar stats
b) you cannot conclude anything significant from this

so i don't quite get why you are specifically talking to me about this


I caught you in an logical inconsistency and I'm pressing it to prove my point, that statistics don't lie, only those who abuse them.

You stated the conclusion of the OP was wrong "when did i say it was correct?... i commend his work and effort, not his analysis or conclusion", but the conclusion was the statistics. Now your trying to backtrack.

no, i never said it was wrong or right, go read the posts. "when did i say it was correct" does not mean "it is wrong"


You could have come in here and said "nice stats I commend the effort" like you did with the Mutalisk guy, but you didn't you choose to come in and say:

On April 08 2013 10:30 opterown wrote:
i bet if you compared games with over/under ten mutalisks, or over/under ten high templar, etc you would get similar stats


Now what is that? Well, it is an attempt to discredit the person who made the thread by saying "well of course, you could find statistics like that other units, who cares?"

The fact that you could find statistics like that other units has nothing to do with this thread. Those statistics are better left for another thread.


Bronze, you do realise that you just accused opterown of backtracking and when he shut down your bad logic you went and backtracked yourself to attack his first post?

Also, I get that you were trying to defend the OP here, but you kinda made a complete fool of yourself by berating opterown for dismissing the OP and commending "the Mutalisk guy" because.. + Show Spoiler +
OP is "the Mutalisk guy"!
.



The fact the Mutalisk guy is the OP doesn't change anything regarding the conclusions of what was said or done. I could be the Mutalisk guy and the OP, still nothing would have changed.

And I didn't backtrack to attack his first post, re-read the whole chain.


Seriously your posting frustrates me to no end, stop trying to change the focus when you are blatantly wrong, I said nothing about the conclusions, I said you look like a fool for attacking someone who was making reasonable arguments.

I read the whole exchange, and what it boiled down to was you were trying to dispute arguments that you claimed opterown made, which he never did, and when he shut you down you instead attacked his first post saying that he was trying to discredit the OP and that he should be more supportive like he was of "Mutalisk guy", which is itself is stupid because this kind of criticism is actually the most beneficial discussion that the OP could hope for, because if his statistics and conclusion are in fact solid then they only become more credible if they can stand up to such criticism.

Discussion is good, but when you get over defensive and start reading into things too much you kind of ruin any chance for a decent discussion.

I could be the Mutalisk guy and the OP

Actually considering how defensive you are being over every little criticism of the OP it wouldn't surprise me if you were.
[stranded]: http://www.indiedb.com/games/stranded
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
April 08 2013 05:49 GMT
#135
Don't cut off at ten. IMO do a probit regression with mines measured continuously. It would be interesting if you also included controls for skill differences somehow...
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
Novacute
Profile Joined September 2011
Australia313 Posts
Last Edited: 2013-04-08 05:55:32
April 08 2013 05:50 GMT
#136
Do you also want to make a thread on TvZ win rates with Mass Marines? Let's look at the statistics on that. Shocking right? Also you never mentioned the METAGAME at any point in this analysis. Players substitute widow mine for tanks due to their AOE. Obviously, more AOE counteracts Ling/Bling/Muta. If you did the exact same thing with tanks in WoL, you'd also come to a conclusion that Tanks are OP in TvZ. Oh and a nice correlation of 10%. That's not enough to infer anything from. Did you take into account player skill, mechanics, etc? What a pointless QQ thread.
tenklavir
Profile Joined November 2010
Slovakia116 Posts
April 08 2013 05:53 GMT
#137
On April 08 2013 14:42 dsjoerg wrote:
If widow mines sucked badly enough, then win% would decrease as WM% increased. They're not so bad that you lose by using them. Even in large quantities like 15% of army strength.


But that is exactly what happens (win % decreases as WM% increase) using the data that you just posted. The admittedly lousy correlation (Rsq = 0.097) between Win % and WM% is negative (Win % = 60.29 - 0.1429(WM%)). Does this mean we now conclude that the higher % of your army makeup being widow mines means your will lose? What if I left out the Rsq and never mentioned that the correlation was terrible? Would you have believed me? Does it even make sense?

Of course not, and this is exactly what I'm talking about. This entire discussion is worthless and people need to start understanding why you cannot draw any reasonable conclusion from such meaningless data.
Weryeery
Profile Joined June 2008
288 Posts
April 08 2013 05:57 GMT
#138
Why all those expansionrans just cant admit that WM are just damn good?
phodacbiet
Profile Joined August 2010
United States1739 Posts
April 08 2013 05:59 GMT
#139
On April 08 2013 14:10 dsjoerg wrote:
Show nested quote +
On April 08 2013 12:47 petered wrote:
A much better metric would be either percentage of army resources in mines


Great idea, thanks!

[image loading]

So here we are looking only at Master level TvZ games that made it to at least the 15:00 mark. And then we measure the resource value of widow mines in their army at that time, compared to the total resource value of their Active Army.

Mostly this data reinforces things that "everybody knows" about widow mines -- they don't suck, they're not necessarily OP, T loves em vs Z, especially at the high level. That 10-15% row is interesting and we should keep an eye on it as more data rolls in. If I were a betting man (and I am!), I'd bet on that row remaining the highest winrate, but for it to move closer to the rest.


Umm.. this doesnt prove widow mines OP or not OP. It just shows that terrans are winning in general (which is fine). You cant just pick a unit at random and say its the cause of increase win rates...
Novacute
Profile Joined September 2011
Australia313 Posts
April 08 2013 05:59 GMT
#140
On April 08 2013 14:59 phodacbiet wrote:
Show nested quote +
On April 08 2013 14:10 dsjoerg wrote:
On April 08 2013 12:47 petered wrote:
A much better metric would be either percentage of army resources in mines


Great idea, thanks!

[image loading]

So here we are looking only at Master level TvZ games that made it to at least the 15:00 mark. And then we measure the resource value of widow mines in their army at that time, compared to the total resource value of their Active Army.

Mostly this data reinforces things that "everybody knows" about widow mines -- they don't suck, they're not necessarily OP, T loves em vs Z, especially at the high level. That 10-15% row is interesting and we should keep an eye on it as more data rolls in. If I were a betting man (and I am!), I'd bet on that row remaining the highest winrate, but for it to move closer to the rest.


Umm.. this doesnt prove widow mines OP or not OP. It just shows that terrans are winning in general (which is fine). You cant just pick a unit at random and say its the cause of increase win rates...


Is OP going to have a heart attack when he does this exact thing with Marines?
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