• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:44
CET 12:44
KST 20:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Potential Updates Coming to the SC2 CN Server What mix of new & old maps do you want in the next ladder pool? (SC2) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 16-22): herO doubles, Cure surprises Weekly Cups (August 25-31): Clem's Last Straw?
Tourneys
WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April WardiTV Team League Season 10
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Gypsy to Korea How much money terran looses from gas steal? mca64Launcher - New Version with StarCraft: Remast Which mirror match you like most or least?
Tourneys
[ASL21] Ro24 Group C [Megathread] Daily Proleagues [ASL21] Ro24 Group B 2026 Changsha Offline Cup
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
Cricket [SPORT] 2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6569 users

TvZ Winrates with Mass Widow Mine

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 26 27 28 Next All
dsjoerg
Profile Joined January 2012
United States384 Posts
Last Edited: 2013-04-08 11:17:46
April 08 2013 00:59 GMT
#1
Someone on Reddit asked:

I'd be interested to see winrates vs T once there are large numbers of widow mines out. Watching GM streams, it feels like the rate is around 10%, and the mines are allowing (relatively) mediocre players to beat Top8 Zergs nearly every time.....


I thought the answer would be of interest to you all.

GGTracker has 961 Masters TvZ HotS 1v1 Ladder replays.
In 616 of those, the Terran produces 10 or fewer widow mines, and wins 49% of the time. In the other 345 games, the Terran produces more than 10 widow mines, and wins 59% of the time.

Of course this doesn't exactly prove that Widow Mines are OP, but at the very least it suggests that getting/preventing mass widow mines is an important part of TvZ.

More stats:
+ Show Spoiler +

[image loading]


Interesting findings from the above stats:
  • mass widow mines is much more prevalent in TvZ than in TvT or TvP
  • in TvZ, mass widow mine usage increases with league


Here are Masters 1v1 TvZ games

And here are Masters 1v1 Ladder TvZs with at least 10 widow mines at 15 minutes

EDIT:
Here are winrates for Master 1v1 Ladder TvZ, grouped by what % of the Terran's Active Army resources were devoted to Widow Mines at 15:00.
[image loading]

card-carrying grubby fan. developer of GGTracker.
rice_devOurer
Profile Joined July 2012
United States773 Posts
April 08 2013 01:03 GMT
#2
So this is like the spider mines of bw? (The more spider mines, the more wins)
IN SOVIET RUSSIA ノ┬─┬ノ ︵ ( \o°o)\ Table Flips you
Zenbrez
Profile Joined June 2012
Canada5973 Posts
April 08 2013 01:04 GMT
#3
GGTracker has 961 Masters TvZ HotS 1v1 Ladder replays.
In 616 of those, the Terran produces 10 or fewer widow mines, and wins 49% of the time. In the other 345 games, the Terran produces more than 10 widow mines, and wins 59% of the time.

49/51 perhaps?
Refer to my post.
Bippzy
Profile Blog Joined March 2011
United States1466 Posts
April 08 2013 01:05 GMT
#4
Out of curiousity, why did you set the cut off at 10? Did you use a certain build to determine that number? I haven't played or watched much hots yet, so if there is a pretty standard mass widow mine build i feel that should be used as a cutoff.

Still interested that more widow mines is correlated with more wins. But, correlafion doesn't mean causation, especially in an infant metagame.
LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK
BaaL`
Profile Joined May 2010
297 Posts
April 08 2013 01:06 GMT
#5
Pretty big selection bias? Games where T is winning already are much more likely to have 10+ widow mines, as the pushes would not get shut down and so the mines never get mopped up.

A 10% difference is nothing really if you consider any statistical effects.
denzelz
Profile Blog Joined November 2009
United States604 Posts
April 08 2013 01:07 GMT
#6
One thing I would point out is that a player who remembers to make mines consistently throughout a game is probably a higher level player than someone who doesn't. This is reflected in the statistic that 36% of TvZs at Masters level has 10+ widows mines compared to only 22% in Diamond.

At the same time though, the fact that using 10+ widow mines adds almost 10% to your winrate across ALL LEVELS is indicative of how good widow mines at.
dsjoerg
Profile Joined January 2012
United States384 Posts
April 08 2013 01:07 GMT
#7
On April 08 2013 10:05 Bippzy wrote:
Out of curiousity, why did you set the cut off at 10?


10 is as high as I can count.
card-carrying grubby fan. developer of GGTracker.
denzelz
Profile Blog Joined November 2009
United States604 Posts
Last Edited: 2013-04-08 01:10:00
April 08 2013 01:09 GMT
#8
On April 08 2013 10:06 BaaL` wrote:
Pretty big selection bias? Games where T is winning already are much more likely to have 10+ widow mines, as the pushes would not get shut down and so the mines never get mopped up.

A 10% difference is nothing really if you consider any statistical effects.


Statistical effects doesn't play into this since the data was not sampled from a larger set. You could say that the GM level games does not have enough data points to justify a conclusion, but it's a 10% difference across all levels.
KiLL_ORdeR
Profile Blog Joined June 2009
United States1518 Posts
Last Edited: 2013-04-08 01:11:18
April 08 2013 01:09 GMT
#9
On April 08 2013 10:05 Bippzy wrote:
Out of curiousity, why did you set the cut off at 10? Did you use a certain build to determine that number? I haven't played or watched much hots yet, so if there is a pretty standard mass widow mine build i feel that should be used as a cutoff.

Still interested that more widow mines is correlated with more wins. But, correlafion doesn't mean causation, especially in an infant metagame.


I think most builds that don't use mass widow mines will have 2 or 3 widow mines in each base, and maybe 1 for each counter attack route. After that I would assume Terrans would switch the factory to a tech lab and produce tanks, but I have yet to see a pro game where this happens since tanks aren't really viable anymore in TvZ.

I have a feeling it's actually the medivac's boost that is causing Terran to have a higher winrate. Games where Terran has less than 10 widow mines probably mean that they are playing at a disadvantage, either economically or in terms of unit comp since well used vipers pretty much rape tanks.
In order to move forward, we must rid ourselves of that which holds us back. Check out my stream and give me tips! twitch.tv/intotheskyy
dsjoerg
Profile Joined January 2012
United States384 Posts
April 08 2013 01:12 GMT
#10
On April 08 2013 10:06 BaaL` wrote:
Games where T is winning already are much more likely to have 10+ widow mines


These stats are for >10 widow mines produced. They don't all have to be alive at the same time.

That said, I agree that there absolutely must be some selection bias effect here, and correlation is not causation. However I thought the stats were still interesting. In particular, two effects that seem beyond the dread reach of selection bias are:
  • the relative absence of widow mines in TvP and TvT, and
  • the increasing presence of widow mines in higher league TvZ


Both of those facts suggest that the players themselves think mass widow mines are useful for TvZ. So it's at least a quantitative statement on the state of the metagame. Perhaps obvious to people who watch high-level TvZ a lot, but it's nice to see stats to back up what people say.
card-carrying grubby fan. developer of GGTracker.
BronzeKnee
Profile Joined March 2011
United States5219 Posts
Last Edited: 2013-04-08 01:16:47
April 08 2013 01:13 GMT
#11
On April 08 2013 10:06 BaaL` wrote:
Pretty big selection bias? Games where T is winning already are much more likely to have 10+ widow mines, as the pushes would not get shut down and so the mines never get mopped up.

A 10% difference is nothing really if you consider any statistical effects.


Please, explain the statistical effects that make a 10% difference, really nothing.

Because 10% is huge.
Entirety
Profile Blog Joined April 2012
1423 Posts
April 08 2013 01:13 GMT
#12
On April 08 2013 10:09 denzelz wrote:
Show nested quote +
On April 08 2013 10:06 BaaL` wrote:
Pretty big selection bias? Games where T is winning already are much more likely to have 10+ widow mines, as the pushes would not get shut down and so the mines never get mopped up.

A 10% difference is nothing really if you consider any statistical effects.


Statistical effects doesn't play into this since the data was not sampled from a larger set. You could say that the GM level games does not have enough data points to justify a conclusion, but it's a 10% difference across all levels.


Do you understand statistics? He is not talking about the sample size, he is mentioning that games in which the Terran has 10+ Widow Mines usually means the Terran is already winning.

That's the essence of sampling bias. What if I went to Wings of Liberty, found all the games where the Zerg has 30 Brood Lords and calculated the win rate? It would probably be 95% win rate for the Zerg. This tells us nothing because a Zerg with 30 Brood Lords has already won. Unless the players played "no rush 30 minutes", no Zerg player is able to produce 30 Brood Lords without a significant advantage.
IMMvp (정종현) | Fan Club: http://www.teamliquid.net/forum/viewmessage.php?topic_id=211431
dynwar7
Profile Joined May 2011
1983 Posts
April 08 2013 01:15 GMT
#13
To be honest 10 is not THAT many if you see HTOMario's replays lol....he builds like 16 or more IIRC.
Regarding the imbalance, hilarious to see Zergs defending themselves....
sibs
Profile Joined July 2012
635 Posts
April 08 2013 01:17 GMT
#14
10 widow mines are not a lot, I'd love if zerg could build 10 roaches and up our win rate by 10% .
starcraft911
Profile Blog Joined July 2008
Korea (South)1263 Posts
Last Edited: 2013-04-08 01:25:50
April 08 2013 01:18 GMT
#15
On April 08 2013 10:05 Bippzy wrote:
Out of curiousity, why did you set the cut off at 10? Did you use a certain build to determine that number? I haven't played or watched much hots yet, so if there is a pretty standard mass widow mine build i feel that should be used as a cutoff.

Still interested that more widow mines is correlated with more wins. But, correlafion doesn't mean causation, especially in an infant metagame.


Because choosing 10 shows his point wheras 5 or 20 may not. The number you pick makes a big differences in the picture you want to paint. (source: 10 years in pharma research with some very manipulative colleagues)

Protoss in broodwar that get 200 supply carrier/arbiter/obs have ~100% win rate vs terran. Zerg in WOL with 20+ Broodlords and 10+ Infestors have ~80% win rate vs terran.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
April 08 2013 01:19 GMT
#16
i do not think this is grounds for any good conclusion whatsoever
ModeratorRetired LR Bonjwa
TL+ Member
ZenithM
Profile Joined February 2011
France15952 Posts
April 08 2013 01:24 GMT
#17
I'd like to have the Terran winrates where less than 10 SVCs are built.
That would be equally interesting.
coL.hendralisk
Profile Joined September 2009
Zimbabwe1756 Posts
April 08 2013 01:24 GMT
#18
On April 08 2013 10:19 opterown wrote:
i do not think this is grounds for any good conclusion whatsoever


It isn't credible at all
BronzeKnee
Profile Joined March 2011
United States5219 Posts
Last Edited: 2013-04-08 02:38:53
April 08 2013 01:25 GMT
#19
On April 08 2013 10:13 Entirety wrote:
Show nested quote +
On April 08 2013 10:09 denzelz wrote:
On April 08 2013 10:06 BaaL` wrote:
Pretty big selection bias? Games where T is winning already are much more likely to have 10+ widow mines, as the pushes would not get shut down and so the mines never get mopped up.

A 10% difference is nothing really if you consider any statistical effects.


Statistical effects doesn't play into this since the data was not sampled from a larger set. You could say that the GM level games does not have enough data points to justify a conclusion, but it's a 10% difference across all levels.


Do you understand statistics? He is not talking about the sample size, he is mentioning that games in which the Terran has 10+ Widow Mines usually means the Terran is already winning.

That's the essence of sampling bias. What if I went to Wings of Liberty, found all the games where the Zerg has 30 Brood Lords and calculated the win rate? It would probably be 95% win rate for the Zerg. This tells us nothing because a Zerg with 30 Brood Lords has already won. Unless the players played "no rush 30 minutes", no Zerg player is able to produce 30 Brood Lords without a significant advantage.


Okay first, this isn't about a moment when the Terran has 10+ Widow as BaaL' suggests, it is when Terran produces 10 or more Widow Mines in a game. So the Terran pushes might be "getting shut down" left and right and the Terran may have no more than 1 Widow Mine at a time, but that is irrelevant, it only focuses on production.

In other words, the focus is correctly on whether or not the Terran is committing to Widow Mines. And so there is no "selection bias" as he suggests.

Second, comparing Widow Mines to Brood Lords is silly. 10 Widow Mines cost exactly as much as 10 Roaches, which 750-250. It isn't a lot over a the span of a game, and they can be Reactored. So it isn't like "well he has 10 Widow Mines, thus the game is already won."

So what we see is that people who make a lot of Widow Mines (10+) win 10% more games. That is pretty impressive.
Gihi
Profile Joined September 2011
384 Posts
April 08 2013 01:26 GMT
#20
In my opinion the game should be balanced around the highest level of play, not based on master league stats.
1 2 3 4 5 26 27 28 Next All
Please log in or register to reply.
Live Events Refresh
KCM Race Survival
10:00
Grand Final
Protoss vs Terran
Kim Chul Min (afreeca) 1963
LiquipediaDiscussion
The PondCast
10:00
Episode 87
CranKy Ducklings39
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 238
SortOf 150
ProTech148
StarCraft: Brood War
Sea 3096
Bisu 1825
BeSt 894
Mini 722
Snow 333
Light 253
EffOrt 250
Rush 220
Soulkey 183
Last 160
[ Show more ]
Soma 100
Backho 99
Pusan 84
Sharp 74
ZerO 71
firebathero 69
Larva 59
ToSsGirL 56
ggaemo 51
Hm[arnc] 47
sSak 39
sorry 36
Bale 34
Nal_rA 26
NotJumperer 23
Barracks 23
Free 23
Shinee 22
Shine 22
Icarus 19
[sc1f]eonzerg 17
GoRush 15
soO 12
SilentControl 12
eros_byul 0
Dota 2
BananaSlamJamma355
XcaliburYe179
Counter-Strike
olofmeister1446
shoxiejesuss1276
kennyS167
edward114
Other Games
singsing1970
Liquid`RaSZi764
crisheroes185
Fuzer 178
Sick146
Lowko145
Livibee114
Mew2King93
ZerO(Twitch)19
Rex1
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH366
• CranKy Ducklings SOOP2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 9
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
WardiTV Team League
16m
BASILISK vs Team Liquid
OSC
16m
OSC
6h 16m
Replay Cast
12h 16m
WardiTV Team League
1d
Big Brain Bouts
1d 5h
Fjant vs SortOf
YoungYakov vs Krystianer
Reynor vs HeRoMaRinE
RSL Revival
1d 22h
Cure vs Zoun
herO vs Rogue
WardiTV Team League
2 days
Platinum Heroes Events
2 days
BSL
2 days
[ Show More ]
RSL Revival
2 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
3 days
BSL
3 days
Replay Cast
3 days
Replay Cast
3 days
Afreeca Starleague
3 days
Light vs Calm
Royal vs Mind
Wardi Open
3 days
Monday Night Weeklies
4 days
OSC
4 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Rush vs PianO
Flash vs Speed
Replay Cast
5 days
Afreeca Starleague
5 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-03-25
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.