• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:07
CET 21:07
KST 05:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Potential Updates Coming to the SC2 CN Server Behind the Blue - Team Liquid History Book herO wins SC2 All-Star Invitational Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
RepMastered™: replay sharing and analyzer site ASL21 General Discussion KK Platform will provide 1 million CNY Recent recommended BW games Gypsy to Korea
Tourneys
[ASL21] Ro24 Group C [ASL21] Ro24 Group B [ASL21] Ro24 Group A [Megathread] Daily Proleagues
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Darkest Dungeon Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1077 users

TvZ Winrates with Mass Widow Mine - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 26 27 28 Next All
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
April 08 2013 02:03 GMT
#41
On April 08 2013 10:42 BronzeKnee wrote:
Show nested quote +
On April 08 2013 10:38 Entirety wrote:

- People who make more Widow Mines had the time/resources to do so.
When a Terran dies to 6pool, that is added to the category of "did not produce 10 Widow Mines" and lowers the win rate. Just the fact that the Terran even produced 10 Widow Mines means that the Terran survived really early game cheese.


Yes, because Terrans in Masters league die to 6 pools all the time... I clearly remember Idra destroying aLive with 6 Pools...

Are you joking?

If anything what you said raises the win rate! 11/11 is still pretty strong too... if anything I'd argue that if short games favor a high winrate for Terran, and this has been shown statistically many times in WOL.

11/11 is actually quite a weak build, it relies on zerg players going for something ridic like hatch gas 17pool or botching their micro (which terrans are also well capable of botching too).
ModeratorRetired LR Bonjwa
TL+ Member
Badfatpanda
Profile Blog Joined December 2010
United States9719 Posts
April 08 2013 02:03 GMT
#42
Correlation =/= Causation. In addition this is an insignificant amount of data to properly analyse or attempt to derive something meaningful from, your reason included.
Music is a higher revelation than all wisdom and philosophy. -Beethoven | Mech isn't a build, it's a way of life. -MajOr | Charlie.Sheen: "What is sarcastic, kids who have no courage to fight?" | #TerranPride #yolo #swag -Naama after 2-0'ing MC at HSC VI
BronzeKnee
Profile Joined March 2011
United States5219 Posts
Last Edited: 2013-04-08 02:05:14
April 08 2013 02:04 GMT
#43
On April 08 2013 11:00 opterown wrote:
Show nested quote +
On April 08 2013 10:57 dsjoerg wrote:
On April 08 2013 10:48 Emzeeshady wrote:
Also, we already knew Widow Mines are really good vs Zerg. This isn't all that informative.


Well there ya go. OP is either wrong or obvious. Or both!

In other news, here's the >10 mutas stats:

well with the muta analysis, have we not reached a similar conclusion for ZvP? 49% with less than 10 mutas, 63% with more than 10 mutas for master level. the GM level is even greater (but with less sample size, of course). so we should also discuss how mutas are very strong in ZvP, stronger than widow mines are in TvZ

nice stats, btw :D commend you on that!


So, you just admitted that his analysis of Widow Mines was correct, you do realize this right?

You cannot both like this method of statistics and attack it at the same time.
m0ck
Profile Blog Joined November 2010
4194 Posts
Last Edited: 2013-04-08 02:05:41
April 08 2013 02:04 GMT
#44
On April 08 2013 11:03 opterown wrote:
Show nested quote +
On April 08 2013 10:42 BronzeKnee wrote:
On April 08 2013 10:38 Entirety wrote:

- People who make more Widow Mines had the time/resources to do so.
When a Terran dies to 6pool, that is added to the category of "did not produce 10 Widow Mines" and lowers the win rate. Just the fact that the Terran even produced 10 Widow Mines means that the Terran survived really early game cheese.


Yes, because Terrans in Masters league die to 6 pools all the time... I clearly remember Idra destroying aLive with 6 Pools...

Are you joking?

If anything what you said raises the win rate! 11/11 is still pretty strong too... if anything I'd argue that if short games favor a high winrate for Terran, and this has been shown statistically many times in WOL.

11/11 is actually quite a weak build, it relies on zerg players going for something ridic like hatch gas 17pool or botching their micro (which terrans are also well capable of botching too).

Yeah, it's a weak 50/50% win build.

Come on, 2-rax in whatever form is not a weak build..

* and 10 wm = 4/5 mutas in cost
Baum
Profile Blog Joined April 2010
Germany1010 Posts
April 08 2013 02:06 GMT
#45
On April 08 2013 10:35 BronzeKnee wrote:
I'm shocked that people are just brushing off this as either not statistical significant or trying to discredit it. It isn't a be all, end all argument to buff or nerf anything, it is a simply statistic.

Show nested quote +
On April 08 2013 10:31 aksfjh wrote:

Further, this doesn't really show anything at this point.


Saying it shows nothing is ignorant. The only thing this shows is that when Terrans make more then 10 Widow Mines, they win more games. That is all it shows, nothing more, nothing less.


Maybe you should learn something about statistics. You can't just pick data and analyze it by randomly picking a variable and drawing a conclusion based on correlation this is not how statistics work at all.

On April 08 2013 10:42 BronzeKnee wrote:
Show nested quote +
On April 08 2013 10:38 Entirety wrote:

- People who make more Widow Mines had the time/resources to do so.
When a Terran dies to 6pool, that is added to the category of "did not produce 10 Widow Mines" and lowers the win rate. Just the fact that the Terran even produced 10 Widow Mines means that the Terran survived really early game cheese.


Yes, because Terrans in Masters league die to 6 pools all the time... I clearly remember Idra destroying aLive with 6 Pools...

Are you joking?

If anything what you said raises the win rate! 11/11 is still pretty strong too... if anything I'd argue that if short games favor a high winrate for Terran, and this has been shown statistically many times in WOL.


This was true for 2010 and 2011 but after all the terran early game nerfs and the queen buff on top of it terran had the worst early game rushes which was proven statistically.
I want to be with those who share secret things or else alone.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
Last Edited: 2013-04-08 02:06:48
April 08 2013 02:06 GMT
#46
On April 08 2013 11:04 BronzeKnee wrote:
Show nested quote +
On April 08 2013 11:00 opterown wrote:
On April 08 2013 10:57 dsjoerg wrote:
On April 08 2013 10:48 Emzeeshady wrote:
Also, we already knew Widow Mines are really good vs Zerg. This isn't all that informative.


Well there ya go. OP is either wrong or obvious. Or both!

In other news, here's the >10 mutas stats:

well with the muta analysis, have we not reached a similar conclusion for ZvP? 49% with less than 10 mutas, 63% with more than 10 mutas for master level. the GM level is even greater (but with less sample size, of course). so we should also discuss how mutas are very strong in ZvP, stronger than widow mines are in TvZ

nice stats, btw :D commend you on that!


So, you just admitted that his analysis of Widow Mines was correct. And this also explains why every Zerg build Mutalisks in ZvP.

However, the reasoning is pretty simple. In WoL, Storm would eat away at Mutalisk packs, while in HotS a single storm isn't crippling because they can move off and regen. Thus Protoss players are forced more and more into Phoenixes, which is similar to when a Protoss player forces a Zerg into Corrupters, you can switch quickly into ground units and just win.

when did i say it was correct? i said: if you claim that widow mines are strong against zerg, i expect a similar claim for zvp. no such claim has come out. the fact that mutas, another tier 2 unit has even a greater differential in stats should be a bigger concern. therefore by following your line of reasoning, we need to nerf mutas before we nerf widow mines :D

i commend his work and effort, not his analysis or conclusion
ModeratorRetired LR Bonjwa
TL+ Member
BronzeKnee
Profile Joined March 2011
United States5219 Posts
April 08 2013 02:06 GMT
#47
On April 08 2013 11:04 m0ck wrote:
Show nested quote +
On April 08 2013 11:03 opterown wrote:
On April 08 2013 10:42 BronzeKnee wrote:
On April 08 2013 10:38 Entirety wrote:

- People who make more Widow Mines had the time/resources to do so.
When a Terran dies to 6pool, that is added to the category of "did not produce 10 Widow Mines" and lowers the win rate. Just the fact that the Terran even produced 10 Widow Mines means that the Terran survived really early game cheese.


Yes, because Terrans in Masters league die to 6 pools all the time... I clearly remember Idra destroying aLive with 6 Pools...

Are you joking?

If anything what you said raises the win rate! 11/11 is still pretty strong too... if anything I'd argue that if short games favor a high winrate for Terran, and this has been shown statistically many times in WOL.

11/11 is actually quite a weak build, it relies on zerg players going for something ridic like hatch gas 17pool or botching their micro (which terrans are also well capable of botching too).

Yeah, it's a weak 50/50% win build.

Come on, 2-rax in whatever form is not a weak build..


All I know is that when I wanted the Marine portrait (I play Protoss), I started to 11/11 in all my ZvTs doing unranked in HOTS. And before I knew it I was playing High Masters.
dsjoerg
Profile Joined January 2012
United States384 Posts
April 08 2013 02:06 GMT
#48

well with the muta analysis, have we not reached a similar conclusion for ZvP? 49% with less than 10 mutas, 63% with more than 10 mutas for master level. the GM level is even greater (but with less sample size, of course). so we should also discuss how mutas are very strong in ZvP, stronger than widow mines are in TvZ


As a Protoss player I hate mutas, no argument there. However 10 mutas are much more expensive than 10 widow mines; 4x more gas! and 33% more minerals. And, reinforcing that, at the Master level, 10 mutas is achieved less frequently in ZvP than 10 WM in TvZ.

But yes, the rough parallel is that if the player can manage to produce 10 mutas, then yeah the Protoss player is probably in trouble. However I would argue that fact is less significant as 10 mutas are obviously more costly, especially in gas terms, and that objectively the 10-muta benchmark is achieved less often.
card-carrying grubby fan. developer of GGTracker.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
Last Edited: 2013-04-08 02:09:08
April 08 2013 02:07 GMT
#49
On April 08 2013 11:04 m0ck wrote:
Show nested quote +
On April 08 2013 11:03 opterown wrote:
On April 08 2013 10:42 BronzeKnee wrote:
On April 08 2013 10:38 Entirety wrote:

- People who make more Widow Mines had the time/resources to do so.
When a Terran dies to 6pool, that is added to the category of "did not produce 10 Widow Mines" and lowers the win rate. Just the fact that the Terran even produced 10 Widow Mines means that the Terran survived really early game cheese.


Yes, because Terrans in Masters league die to 6 pools all the time... I clearly remember Idra destroying aLive with 6 Pools...

Are you joking?

If anything what you said raises the win rate! 11/11 is still pretty strong too... if anything I'd argue that if short games favor a high winrate for Terran, and this has been shown statistically many times in WOL.

11/11 is actually quite a weak build, it relies on zerg players going for something ridic like hatch gas 17pool or botching their micro (which terrans are also well capable of botching too).

Yeah, it's a weak 50/50% win build.

Come on, 2-rax in whatever form is not a weak build..

* and 10 wm = 4/5 mutas in cost

On April 08 2013 11:06 BronzeKnee wrote:
Show nested quote +
On April 08 2013 11:04 m0ck wrote:
On April 08 2013 11:03 opterown wrote:
On April 08 2013 10:42 BronzeKnee wrote:
On April 08 2013 10:38 Entirety wrote:

- People who make more Widow Mines had the time/resources to do so.
When a Terran dies to 6pool, that is added to the category of "did not produce 10 Widow Mines" and lowers the win rate. Just the fact that the Terran even produced 10 Widow Mines means that the Terran survived really early game cheese.


Yes, because Terrans in Masters league die to 6 pools all the time... I clearly remember Idra destroying aLive with 6 Pools...

Are you joking?

If anything what you said raises the win rate! 11/11 is still pretty strong too... if anything I'd argue that if short games favor a high winrate for Terran, and this has been shown statistically many times in WOL.

11/11 is actually quite a weak build, it relies on zerg players going for something ridic like hatch gas 17pool or botching their micro (which terrans are also well capable of botching too).

Yeah, it's a weak 50/50% win build.

Come on, 2-rax in whatever form is not a weak build..


All I know is that when I wanted the Marine portrait (I play Protoss), I started to 11/11 in all my ZvTs doing unranked in HOTS. And before I knew it I was playing High Masters.

it's a lot lower than 50/50 in pro games. you can make your way to masters with 6pool, too. doesn't mean that build is good.
ModeratorRetired LR Bonjwa
TL+ Member
Entirety
Profile Blog Joined April 2012
1423 Posts
April 08 2013 02:08 GMT
#50
On April 08 2013 11:04 m0ck wrote:
Show nested quote +
On April 08 2013 11:03 opterown wrote:
On April 08 2013 10:42 BronzeKnee wrote:
On April 08 2013 10:38 Entirety wrote:

- People who make more Widow Mines had the time/resources to do so.
When a Terran dies to 6pool, that is added to the category of "did not produce 10 Widow Mines" and lowers the win rate. Just the fact that the Terran even produced 10 Widow Mines means that the Terran survived really early game cheese.


Yes, because Terrans in Masters league die to 6 pools all the time... I clearly remember Idra destroying aLive with 6 Pools...

Are you joking?

If anything what you said raises the win rate! 11/11 is still pretty strong too... if anything I'd argue that if short games favor a high winrate for Terran, and this has been shown statistically many times in WOL.

11/11 is actually quite a weak build, it relies on zerg players going for something ridic like hatch gas 17pool or botching their micro (which terrans are also well capable of botching too).

Yeah, it's a weak 50/50% win build.

Come on, 2-rax in whatever form is not a weak build..

* and 10 wm = 4/5 mutas in cost


Well 10 Marines is far less than 10 Widow Mines in terms of cost. And I bet if you take games where less than 10 Marines are built and compare them to games where more than 10 Marines are built, then you'd get pretty drastic results too.

You cannot compare costs in such a way.
IMMvp (정종현) | Fan Club: http://www.teamliquid.net/forum/viewmessage.php?topic_id=211431
Greenwizard
Profile Joined June 2012
48 Posts
April 08 2013 02:08 GMT
#51
On April 08 2013 10:45 BronzeKnee wrote:
Show nested quote +
On April 08 2013 10:41 Greenwizard wrote:
Ok this is totaly stupid if you really think about it. If the terran has more then 10 wm means he probably has a big army too ( it's min 15 + ), means he is probably winning in macro or is at the same level , less chance for him to be loseing. If the terran has less then 10 wm means he has a smaller army or (has less wm) and we can conclude that his army is small and maybe behind.
When you compare these things is like ... win rates if the zerg has 10+ ultras or less , win rates if the terran has 8+ bcs after min 15. You compare the winrate of a race on the fact if he has a bigger or smaller army at a point in game, of the bigger army has a bigger win rate. It's retarded and stupid excuse to blame mines.


Hey buddy, re-read this:

Show nested quote +
In 616 of those, the Terran produces 10 or fewer widow mines, and wins 49% of the time. In the other 345 games, the Terran produces more than 10 widow mines, and wins 59% of the time.


He doesn't have to have all 10 Mines at once. He just has to produce 10 or more throughout the game. And as I said before, comparing the number of Widow Mines to expensive tier 3 units at any point of the game is ridiculous. Widow Mines cost as much as a Roach for god sakes, and can be Reactored.

Finally, as I've been saying, no one said anything about blaming Mines, the OP just noted a statistic.



No my point is still valid , if he is posting on T having 200/200 and less then 10 WM compared to a T with 200/200 with more then 10 WM and the win rates and maybe the ones under 200/200. You have to take the factor that higher level Z kill the WM better so they need to be replaced.
sibs
Profile Joined July 2012
635 Posts
April 08 2013 02:10 GMT
#52
This was true for 2010 and 2011 but after all the terran early game nerfs and the queen buff on top of it terran had the worst early game rushes which was proven statistically.


is this a troll post?

Zerg has by far the worst early game cheeses, from 2010 to 2013, I don't see how this is even arguable, protoss doesn't have much either, I think terran has had best early game shenanigans throughout all the patches.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
April 08 2013 02:11 GMT
#53
On April 08 2013 11:10 sibs wrote:
Show nested quote +
This was true for 2010 and 2011 but after all the terran early game nerfs and the queen buff on top of it terran had the worst early game rushes which was proven statistically.


is this a troll post?

Zerg has by far the worst early game cheeses, from 2010 to 2013, I don't see how this is even arguable, protoss doesn't have much either, I think terran has had best early game shenanigans throughout all the patches.

i dno, post-patch, any combination of 2-base roach, ling, bane pressure against greedy terrans does a heck of a lot more damage than terran all-ins against greedy zergs who defend with 6 queens.
ModeratorRetired LR Bonjwa
TL+ Member
m0ck
Profile Blog Joined November 2010
4194 Posts
Last Edited: 2013-04-08 02:13:43
April 08 2013 02:11 GMT
#54
On April 08 2013 11:07 opterown wrote:
Show nested quote +
On April 08 2013 11:04 m0ck wrote:
On April 08 2013 11:03 opterown wrote:
On April 08 2013 10:42 BronzeKnee wrote:
On April 08 2013 10:38 Entirety wrote:

- People who make more Widow Mines had the time/resources to do so.
When a Terran dies to 6pool, that is added to the category of "did not produce 10 Widow Mines" and lowers the win rate. Just the fact that the Terran even produced 10 Widow Mines means that the Terran survived really early game cheese.


Yes, because Terrans in Masters league die to 6 pools all the time... I clearly remember Idra destroying aLive with 6 Pools...

Are you joking?

If anything what you said raises the win rate! 11/11 is still pretty strong too... if anything I'd argue that if short games favor a high winrate for Terran, and this has been shown statistically many times in WOL.

11/11 is actually quite a weak build, it relies on zerg players going for something ridic like hatch gas 17pool or botching their micro (which terrans are also well capable of botching too).

Yeah, it's a weak 50/50% win build.

Come on, 2-rax in whatever form is not a weak build..

* and 10 wm = 4/5 mutas in cost

it's a lot lower than 50/50 in pro games

Well, I would disagree, but we can't really find an answer to that.

11/11 can be used against all three races, it has been successfully employed from the beta and to the very end of WoL, it has been used to decide the very highest level of matches & it will continue to be used in HotS (at least vs Z). If the effectiveness dropped in WoL (and that is up for debate) I would argue that it was due to how often T would use it during the Z>T era.

*along with nerfs to buildtime
aksfjh
Profile Joined November 2010
United States4853 Posts
April 08 2013 02:12 GMT
#55
On April 08 2013 11:04 BronzeKnee wrote:
Show nested quote +
On April 08 2013 11:00 opterown wrote:
On April 08 2013 10:57 dsjoerg wrote:
On April 08 2013 10:48 Emzeeshady wrote:
Also, we already knew Widow Mines are really good vs Zerg. This isn't all that informative.


Well there ya go. OP is either wrong or obvious. Or both!

In other news, here's the >10 mutas stats:

well with the muta analysis, have we not reached a similar conclusion for ZvP? 49% with less than 10 mutas, 63% with more than 10 mutas for master level. the GM level is even greater (but with less sample size, of course). so we should also discuss how mutas are very strong in ZvP, stronger than widow mines are in TvZ

nice stats, btw :D commend you on that!


So, you just admitted that his analysis of Widow Mines was correct, you do realize this right?

You cannot both like this method of statistics and attack it at the same time.

My god you're thick. The implication is that it tells us it's strong, not broken. Well no shit Sherlock. There's nothing staggering about any of these spreads, just stating what is best in the metagame.
m0ck
Profile Blog Joined November 2010
4194 Posts
April 08 2013 02:12 GMT
#56
On April 08 2013 11:08 Entirety wrote:
Show nested quote +
On April 08 2013 11:04 m0ck wrote:
On April 08 2013 11:03 opterown wrote:
On April 08 2013 10:42 BronzeKnee wrote:
On April 08 2013 10:38 Entirety wrote:

- People who make more Widow Mines had the time/resources to do so.
When a Terran dies to 6pool, that is added to the category of "did not produce 10 Widow Mines" and lowers the win rate. Just the fact that the Terran even produced 10 Widow Mines means that the Terran survived really early game cheese.


Yes, because Terrans in Masters league die to 6 pools all the time... I clearly remember Idra destroying aLive with 6 Pools...

Are you joking?

If anything what you said raises the win rate! 11/11 is still pretty strong too... if anything I'd argue that if short games favor a high winrate for Terran, and this has been shown statistically many times in WOL.

11/11 is actually quite a weak build, it relies on zerg players going for something ridic like hatch gas 17pool or botching their micro (which terrans are also well capable of botching too).

Yeah, it's a weak 50/50% win build.

Come on, 2-rax in whatever form is not a weak build..

* and 10 wm = 4/5 mutas in cost


Well 10 Marines is far less than 10 Widow Mines in terms of cost. And I bet if you take games where less than 10 Marines are built and compare them to games where more than 10 Marines are built, then you'd get pretty drastic results too.

You cannot compare costs in such a way.

I'm arguing against the arbitrary "10 of everything!".

Cost is a much more reasonable line of comparison.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
April 08 2013 02:13 GMT
#57
On April 08 2013 11:11 m0ck wrote:
Show nested quote +
On April 08 2013 11:07 opterown wrote:
On April 08 2013 11:04 m0ck wrote:
On April 08 2013 11:03 opterown wrote:
On April 08 2013 10:42 BronzeKnee wrote:
On April 08 2013 10:38 Entirety wrote:

- People who make more Widow Mines had the time/resources to do so.
When a Terran dies to 6pool, that is added to the category of "did not produce 10 Widow Mines" and lowers the win rate. Just the fact that the Terran even produced 10 Widow Mines means that the Terran survived really early game cheese.


Yes, because Terrans in Masters league die to 6 pools all the time... I clearly remember Idra destroying aLive with 6 Pools...

Are you joking?

If anything what you said raises the win rate! 11/11 is still pretty strong too... if anything I'd argue that if short games favor a high winrate for Terran, and this has been shown statistically many times in WOL.

11/11 is actually quite a weak build, it relies on zerg players going for something ridic like hatch gas 17pool or botching their micro (which terrans are also well capable of botching too).

Yeah, it's a weak 50/50% win build.

Come on, 2-rax in whatever form is not a weak build..

* and 10 wm = 4/5 mutas in cost

it's a lot lower than 50/50 in pro games

Well, I would disagree, but we can't really find an answer to that.

11/11 can be used against all three races, it has been successfully employed from the beta and to the very end of WoL, it has been used to decide the very highest level of matches & it will continue to be used in HotS (at least vs Z). If the effectiveness dropped in WoL (and that is up for debate) I would argue that it was due to how often T would use it during the Z>T era.

11/11 almost never works in TvT, and only really works in TvP when the protoss derps a lot. it's used at the highest level since it's such a high pressure environment and micro mistakes make it more coinflippy. i'm fairly sure the 8/8/8 is a more common and better build these days anyway
ModeratorRetired LR Bonjwa
TL+ Member
BronzeKnee
Profile Joined March 2011
United States5219 Posts
Last Edited: 2013-04-08 02:14:54
April 08 2013 02:13 GMT
#58
On April 08 2013 11:06 opterown wrote:
Show nested quote +
On April 08 2013 11:04 BronzeKnee wrote:
On April 08 2013 11:00 opterown wrote:
On April 08 2013 10:57 dsjoerg wrote:
On April 08 2013 10:48 Emzeeshady wrote:
Also, we already knew Widow Mines are really good vs Zerg. This isn't all that informative.


Well there ya go. OP is either wrong or obvious. Or both!

In other news, here's the >10 mutas stats:

well with the muta analysis, have we not reached a similar conclusion for ZvP? 49% with less than 10 mutas, 63% with more than 10 mutas for master level. the GM level is even greater (but with less sample size, of course). so we should also discuss how mutas are very strong in ZvP, stronger than widow mines are in TvZ

nice stats, btw :D commend you on that!


So, you just admitted that his analysis of Widow Mines was correct. And this also explains why every Zerg build Mutalisks in ZvP.

However, the reasoning is pretty simple. In WoL, Storm would eat away at Mutalisk packs, while in HotS a single storm isn't crippling because they can move off and regen. Thus Protoss players are forced more and more into Phoenixes, which is similar to when a Protoss player forces a Zerg into Corrupters, you can switch quickly into ground units and just win.

when did i say it was correct? i said: if you claim that widow mines are strong against zerg, i expect a similar claim for zvp. no such claim has come out. the fact that mutas, another tier 2 unit has even a greater differential in stats should be a bigger concern. therefore by following your line of reasoning, we need to nerf mutas before we nerf widow mines :D

i commend his work and effort, not his analysis or conclusion


I'm going try and explain this as simply as possible.

Reading the OP, we find that people who make 10+ Widow Mines in TvZ have a 10% high winrate based on GGtracker statistics. That is the analysis and the conclusion.

Though the OP states "Of course this doesn't exactly prove that Widow Mines are OP, but at the very least it suggests that getting/preventing mass widow mines is an important part of TvZ" It basically says nothing.

So now you state:

On April 08 2013 10:30 opterown wrote:
i bet if you compared games with over/under ten mutalisks, or over/under ten high templar, etc you would get similar stats


And then someone states such statistics. You commend the work and effort. By commending the work and effort, you are basically saying "hey look you did a good job collecting statistics" and that is opposed to doing a bad job, in which the statistics are basically wrong.

Thus, since the analysis and conclusion were based entirely on the collection of statistics and he makes no inference on whether or not Widow Mines are OP, and then you commend the very same process of statistical collection, you have agreed to the conclusion of the OP which is: "that people who make 10+ Widow Mines in TvZ have a 10% high winrate based on GGtracker statistics."

On April 08 2013 11:12 aksfjh wrote:
Show nested quote +
On April 08 2013 11:04 BronzeKnee wrote:
On April 08 2013 11:00 opterown wrote:
On April 08 2013 10:57 dsjoerg wrote:
On April 08 2013 10:48 Emzeeshady wrote:
Also, we already knew Widow Mines are really good vs Zerg. This isn't all that informative.


Well there ya go. OP is either wrong or obvious. Or both!

In other news, here's the >10 mutas stats:

well with the muta analysis, have we not reached a similar conclusion for ZvP? 49% with less than 10 mutas, 63% with more than 10 mutas for master level. the GM level is even greater (but with less sample size, of course). so we should also discuss how mutas are very strong in ZvP, stronger than widow mines are in TvZ

nice stats, btw :D commend you on that!


So, you just admitted that his analysis of Widow Mines was correct, you do realize this right?

You cannot both like this method of statistics and attack it at the same time.

My god you're thick. The implication is that it tells us it's strong, not broken. Well no shit Sherlock. There's nothing staggering about any of these spreads, just stating what is best in the metagame.


And when did I ever say that it is was broken?

It is just a statistic. People come in here with an agenda like BaaL' and try to discredit what is obvious. That is what I'm fighting against.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
Last Edited: 2013-04-08 02:18:19
April 08 2013 02:14 GMT
#59
On April 08 2013 11:13 BronzeKnee wrote:
Show nested quote +
On April 08 2013 11:06 opterown wrote:
On April 08 2013 11:04 BronzeKnee wrote:
On April 08 2013 11:00 opterown wrote:
On April 08 2013 10:57 dsjoerg wrote:
On April 08 2013 10:48 Emzeeshady wrote:
Also, we already knew Widow Mines are really good vs Zerg. This isn't all that informative.


Well there ya go. OP is either wrong or obvious. Or both!

In other news, here's the >10 mutas stats:

well with the muta analysis, have we not reached a similar conclusion for ZvP? 49% with less than 10 mutas, 63% with more than 10 mutas for master level. the GM level is even greater (but with less sample size, of course). so we should also discuss how mutas are very strong in ZvP, stronger than widow mines are in TvZ

nice stats, btw :D commend you on that!


So, you just admitted that his analysis of Widow Mines was correct. And this also explains why every Zerg build Mutalisks in ZvP.

However, the reasoning is pretty simple. In WoL, Storm would eat away at Mutalisk packs, while in HotS a single storm isn't crippling because they can move off and regen. Thus Protoss players are forced more and more into Phoenixes, which is similar to when a Protoss player forces a Zerg into Corrupters, you can switch quickly into ground units and just win.

when did i say it was correct? i said: if you claim that widow mines are strong against zerg, i expect a similar claim for zvp. no such claim has come out. the fact that mutas, another tier 2 unit has even a greater differential in stats should be a bigger concern. therefore by following your line of reasoning, we need to nerf mutas before we nerf widow mines :D

i commend his work and effort, not his analysis or conclusion


I'm going try and explain this as simply as possible.

Reading the OP, we find that people who make 10+ Widow Mines in TvZ have a 10% high winrate based on GGtracker statistics. That is the analysis and the conclusion.

Though the OP states "Of course this doesn't exactly prove that Widow Mines are OP, but at the very least it suggests that getting/preventing mass widow mines is an important part of TvZ" It basically says nothing.

So now you state:

Show nested quote +
On April 08 2013 10:30 opterown wrote:
i bet if you compared games with over/under ten mutalisks, or over/under ten high templar, etc you would get similar stats


And then someone states such statistics. You commend the work and effort. By commending the work and effort, you are basically saying "hey look you did a good job collecting statistics" and that is opposed to doing a bad job, in which the statistics are basically wrong.

Thus, since the analysis and conclusion were based entirely on the collection of statistics and he makes no inference on whether or not Widow Mines are OP, and then you commend the very same process of statistical collection, you have agreed to the conclusion of the OP which is: "that people who make 10+ Widow Mines in TvZ have a 10% high winrate based on GGtracker statistics."

cool, so you get some winrates. i'm not attacking those numbers, i'm saying the conclusions that a lot of people are going to make are invalid. in fact, the wording "this doesn't exactly prove that Widow Mines are OP" somewhat suggests indeed that. indeed, the fact that the analysis stems from "I'd be interested to see winrates vs T once there are large numbers of widow mines out. Watching GM streams, it feels like the rate is around 10%, and the mines are allowing (relatively) mediocre players to beat Top8 Zergs nearly every time....." shows that this analysis was meant to show that widow mines are disproportionately strong
ModeratorRetired LR Bonjwa
TL+ Member
BronzeKnee
Profile Joined March 2011
United States5219 Posts
Last Edited: 2013-04-08 02:17:22
April 08 2013 02:17 GMT
#60
On April 08 2013 11:14 opterown wrote:
Show nested quote +
On April 08 2013 11:13 BronzeKnee wrote:
On April 08 2013 11:06 opterown wrote:
On April 08 2013 11:04 BronzeKnee wrote:
On April 08 2013 11:00 opterown wrote:
On April 08 2013 10:57 dsjoerg wrote:
On April 08 2013 10:48 Emzeeshady wrote:
Also, we already knew Widow Mines are really good vs Zerg. This isn't all that informative.


Well there ya go. OP is either wrong or obvious. Or both!

In other news, here's the >10 mutas stats:

well with the muta analysis, have we not reached a similar conclusion for ZvP? 49% with less than 10 mutas, 63% with more than 10 mutas for master level. the GM level is even greater (but with less sample size, of course). so we should also discuss how mutas are very strong in ZvP, stronger than widow mines are in TvZ

nice stats, btw :D commend you on that!


So, you just admitted that his analysis of Widow Mines was correct. And this also explains why every Zerg build Mutalisks in ZvP.

However, the reasoning is pretty simple. In WoL, Storm would eat away at Mutalisk packs, while in HotS a single storm isn't crippling because they can move off and regen. Thus Protoss players are forced more and more into Phoenixes, which is similar to when a Protoss player forces a Zerg into Corrupters, you can switch quickly into ground units and just win.

when did i say it was correct? i said: if you claim that widow mines are strong against zerg, i expect a similar claim for zvp. no such claim has come out. the fact that mutas, another tier 2 unit has even a greater differential in stats should be a bigger concern. therefore by following your line of reasoning, we need to nerf mutas before we nerf widow mines :D

i commend his work and effort, not his analysis or conclusion


I'm going try and explain this as simply as possible.

Reading the OP, we find that people who make 10+ Widow Mines in TvZ have a 10% high winrate based on GGtracker statistics. That is the analysis and the conclusion.

Though the OP states "Of course this doesn't exactly prove that Widow Mines are OP, but at the very least it suggests that getting/preventing mass widow mines is an important part of TvZ" It basically says nothing.

So now you state:

On April 08 2013 10:30 opterown wrote:
i bet if you compared games with over/under ten mutalisks, or over/under ten high templar, etc you would get similar stats


And then someone states such statistics. You commend the work and effort. By commending the work and effort, you are basically saying "hey look you did a good job collecting statistics" and that is opposed to doing a bad job, in which the statistics are basically wrong.

Thus, since the analysis and conclusion were based entirely on the collection of statistics and he makes no inference on whether or not Widow Mines are OP, and then you commend the very same process of statistical collection, you have agreed to the conclusion of the OP which is: "that people who make 10+ Widow Mines in TvZ have a 10% high winrate based on GGtracker statistics."

cool, so you get some winrates. i'm not attacking those numbers, i'm saying the conclusions that a lot of people are going to make are invalid.


EXACTLY! Thank you!

But remember this, those conclusions that argue that Widow Mines are not overpowered now have to be independent of the statistic presented! Otherwise they are invalid!
Prev 1 2 3 4 5 26 27 28 Next All
Please log in or register to reply.
Live Events Refresh
BSL
20:00
S22 - Ladder Tour #3
LiquipediaDiscussion
PSISTORM Gaming Misc
15:30
FSL s10 FINALS! PTB vs POG
Freeedom86
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft308
LamboSC2 210
SteadfastSC 85
Vindicta 47
SC2Nice 30
PattyMac 6
StarCraft: Brood War
Britney 19713
Mini 840
EffOrt 560
Shuttle 325
Soulkey 114
firebathero 97
hero 68
ZZZero.O 61
IntoTheRainbow 14
NaDa 6
Dota 2
Gorgc7529
Counter-Strike
fl0m2819
byalli1058
Super Smash Bros
hungrybox336
Heroes of the Storm
Khaldor544
Liquid`Hasu502
MindelVK20
Other Games
summit1g6361
Grubby2003
tarik_tv1500
Beastyqt631
ArmadaUGS621
Trikslyr49
Organizations
Other Games
gamesdonequick1982
StarCraft 2
angryscii 32
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• printf 22
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• Kozan
• IndyKCrew
StarCraft: Brood War
• HerbMon 41
• Michael_bg 9
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota250
League of Legends
• Jankos1672
Other Games
• imaqtpie1042
• Scarra369
• Shiphtur134
Upcoming Events
RSL Revival
13h 53m
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
15h 53m
BSL
22h 53m
Replay Cast
1d 3h
Replay Cast
1d 12h
Afreeca Starleague
1d 13h
Light vs Calm
Royal vs Mind
Wardi Open
1d 14h
Monday Night Weeklies
1d 19h
OSC
2 days
Sparkling Tuna Cup
2 days
[ Show More ]
Afreeca Starleague
2 days
Rush vs PianO
Flash vs Speed
Replay Cast
3 days
Afreeca Starleague
3 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
4 days
The PondCast
4 days
Replay Cast
5 days
RSL Revival
5 days
Replay Cast
6 days
RSL Revival
6 days
BSL
6 days
Liquipedia Results

Completed

Proleague 2026-03-27
WardiTV Winter 2026
Underdog Cup #3

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.