• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:48
CET 11:48
KST 19:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
HomeStory Cup 28 - Info & Preview10Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8
Community News
Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)38
StarCraft 2
General
HomeStory Cup 28 - Info & Preview StarCraft 2 Not at the Esports World Cup 2026 Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win Oliveira Would Have Returned If EWC Continued herO wins SC2 All-Star Invitational
Tourneys
HomeStory Cup 28 KSL Week 85 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open!
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 510 Safety Violation Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained
Brood War
General
Bleak Future After Failed ProGaming Career [ASL21] Potential Map Candidates BW General Discussion Potential ASL qualifier breakthroughs? BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Azhi's Colosseum - Season 2 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Path of Exile Mobile Legends: Bang Bang Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Esports Advertising Shap…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1990 users

TvZ Winrates with Mass Widow Mine - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 26 27 28 Next All
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
April 08 2013 02:03 GMT
#41
On April 08 2013 10:42 BronzeKnee wrote:
Show nested quote +
On April 08 2013 10:38 Entirety wrote:

- People who make more Widow Mines had the time/resources to do so.
When a Terran dies to 6pool, that is added to the category of "did not produce 10 Widow Mines" and lowers the win rate. Just the fact that the Terran even produced 10 Widow Mines means that the Terran survived really early game cheese.


Yes, because Terrans in Masters league die to 6 pools all the time... I clearly remember Idra destroying aLive with 6 Pools...

Are you joking?

If anything what you said raises the win rate! 11/11 is still pretty strong too... if anything I'd argue that if short games favor a high winrate for Terran, and this has been shown statistically many times in WOL.

11/11 is actually quite a weak build, it relies on zerg players going for something ridic like hatch gas 17pool or botching their micro (which terrans are also well capable of botching too).
ModeratorRetired LR Bonjwa
TL+ Member
Badfatpanda
Profile Blog Joined December 2010
United States9719 Posts
April 08 2013 02:03 GMT
#42
Correlation =/= Causation. In addition this is an insignificant amount of data to properly analyse or attempt to derive something meaningful from, your reason included.
Music is a higher revelation than all wisdom and philosophy. -Beethoven | Mech isn't a build, it's a way of life. -MajOr | Charlie.Sheen: "What is sarcastic, kids who have no courage to fight?" | #TerranPride #yolo #swag -Naama after 2-0'ing MC at HSC VI
BronzeKnee
Profile Joined March 2011
United States5219 Posts
Last Edited: 2013-04-08 02:05:14
April 08 2013 02:04 GMT
#43
On April 08 2013 11:00 opterown wrote:
Show nested quote +
On April 08 2013 10:57 dsjoerg wrote:
On April 08 2013 10:48 Emzeeshady wrote:
Also, we already knew Widow Mines are really good vs Zerg. This isn't all that informative.


Well there ya go. OP is either wrong or obvious. Or both!

In other news, here's the >10 mutas stats:

well with the muta analysis, have we not reached a similar conclusion for ZvP? 49% with less than 10 mutas, 63% with more than 10 mutas for master level. the GM level is even greater (but with less sample size, of course). so we should also discuss how mutas are very strong in ZvP, stronger than widow mines are in TvZ

nice stats, btw :D commend you on that!


So, you just admitted that his analysis of Widow Mines was correct, you do realize this right?

You cannot both like this method of statistics and attack it at the same time.
m0ck
Profile Blog Joined November 2010
4194 Posts
Last Edited: 2013-04-08 02:05:41
April 08 2013 02:04 GMT
#44
On April 08 2013 11:03 opterown wrote:
Show nested quote +
On April 08 2013 10:42 BronzeKnee wrote:
On April 08 2013 10:38 Entirety wrote:

- People who make more Widow Mines had the time/resources to do so.
When a Terran dies to 6pool, that is added to the category of "did not produce 10 Widow Mines" and lowers the win rate. Just the fact that the Terran even produced 10 Widow Mines means that the Terran survived really early game cheese.


Yes, because Terrans in Masters league die to 6 pools all the time... I clearly remember Idra destroying aLive with 6 Pools...

Are you joking?

If anything what you said raises the win rate! 11/11 is still pretty strong too... if anything I'd argue that if short games favor a high winrate for Terran, and this has been shown statistically many times in WOL.

11/11 is actually quite a weak build, it relies on zerg players going for something ridic like hatch gas 17pool or botching their micro (which terrans are also well capable of botching too).

Yeah, it's a weak 50/50% win build.

Come on, 2-rax in whatever form is not a weak build..

* and 10 wm = 4/5 mutas in cost
Baum
Profile Blog Joined April 2010
Germany1010 Posts
April 08 2013 02:06 GMT
#45
On April 08 2013 10:35 BronzeKnee wrote:
I'm shocked that people are just brushing off this as either not statistical significant or trying to discredit it. It isn't a be all, end all argument to buff or nerf anything, it is a simply statistic.

Show nested quote +
On April 08 2013 10:31 aksfjh wrote:

Further, this doesn't really show anything at this point.


Saying it shows nothing is ignorant. The only thing this shows is that when Terrans make more then 10 Widow Mines, they win more games. That is all it shows, nothing more, nothing less.


Maybe you should learn something about statistics. You can't just pick data and analyze it by randomly picking a variable and drawing a conclusion based on correlation this is not how statistics work at all.

On April 08 2013 10:42 BronzeKnee wrote:
Show nested quote +
On April 08 2013 10:38 Entirety wrote:

- People who make more Widow Mines had the time/resources to do so.
When a Terran dies to 6pool, that is added to the category of "did not produce 10 Widow Mines" and lowers the win rate. Just the fact that the Terran even produced 10 Widow Mines means that the Terran survived really early game cheese.


Yes, because Terrans in Masters league die to 6 pools all the time... I clearly remember Idra destroying aLive with 6 Pools...

Are you joking?

If anything what you said raises the win rate! 11/11 is still pretty strong too... if anything I'd argue that if short games favor a high winrate for Terran, and this has been shown statistically many times in WOL.


This was true for 2010 and 2011 but after all the terran early game nerfs and the queen buff on top of it terran had the worst early game rushes which was proven statistically.
I want to be with those who share secret things or else alone.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
Last Edited: 2013-04-08 02:06:48
April 08 2013 02:06 GMT
#46
On April 08 2013 11:04 BronzeKnee wrote:
Show nested quote +
On April 08 2013 11:00 opterown wrote:
On April 08 2013 10:57 dsjoerg wrote:
On April 08 2013 10:48 Emzeeshady wrote:
Also, we already knew Widow Mines are really good vs Zerg. This isn't all that informative.


Well there ya go. OP is either wrong or obvious. Or both!

In other news, here's the >10 mutas stats:

well with the muta analysis, have we not reached a similar conclusion for ZvP? 49% with less than 10 mutas, 63% with more than 10 mutas for master level. the GM level is even greater (but with less sample size, of course). so we should also discuss how mutas are very strong in ZvP, stronger than widow mines are in TvZ

nice stats, btw :D commend you on that!


So, you just admitted that his analysis of Widow Mines was correct. And this also explains why every Zerg build Mutalisks in ZvP.

However, the reasoning is pretty simple. In WoL, Storm would eat away at Mutalisk packs, while in HotS a single storm isn't crippling because they can move off and regen. Thus Protoss players are forced more and more into Phoenixes, which is similar to when a Protoss player forces a Zerg into Corrupters, you can switch quickly into ground units and just win.

when did i say it was correct? i said: if you claim that widow mines are strong against zerg, i expect a similar claim for zvp. no such claim has come out. the fact that mutas, another tier 2 unit has even a greater differential in stats should be a bigger concern. therefore by following your line of reasoning, we need to nerf mutas before we nerf widow mines :D

i commend his work and effort, not his analysis or conclusion
ModeratorRetired LR Bonjwa
TL+ Member
BronzeKnee
Profile Joined March 2011
United States5219 Posts
April 08 2013 02:06 GMT
#47
On April 08 2013 11:04 m0ck wrote:
Show nested quote +
On April 08 2013 11:03 opterown wrote:
On April 08 2013 10:42 BronzeKnee wrote:
On April 08 2013 10:38 Entirety wrote:

- People who make more Widow Mines had the time/resources to do so.
When a Terran dies to 6pool, that is added to the category of "did not produce 10 Widow Mines" and lowers the win rate. Just the fact that the Terran even produced 10 Widow Mines means that the Terran survived really early game cheese.


Yes, because Terrans in Masters league die to 6 pools all the time... I clearly remember Idra destroying aLive with 6 Pools...

Are you joking?

If anything what you said raises the win rate! 11/11 is still pretty strong too... if anything I'd argue that if short games favor a high winrate for Terran, and this has been shown statistically many times in WOL.

11/11 is actually quite a weak build, it relies on zerg players going for something ridic like hatch gas 17pool or botching their micro (which terrans are also well capable of botching too).

Yeah, it's a weak 50/50% win build.

Come on, 2-rax in whatever form is not a weak build..


All I know is that when I wanted the Marine portrait (I play Protoss), I started to 11/11 in all my ZvTs doing unranked in HOTS. And before I knew it I was playing High Masters.
dsjoerg
Profile Joined January 2012
United States384 Posts
April 08 2013 02:06 GMT
#48

well with the muta analysis, have we not reached a similar conclusion for ZvP? 49% with less than 10 mutas, 63% with more than 10 mutas for master level. the GM level is even greater (but with less sample size, of course). so we should also discuss how mutas are very strong in ZvP, stronger than widow mines are in TvZ


As a Protoss player I hate mutas, no argument there. However 10 mutas are much more expensive than 10 widow mines; 4x more gas! and 33% more minerals. And, reinforcing that, at the Master level, 10 mutas is achieved less frequently in ZvP than 10 WM in TvZ.

But yes, the rough parallel is that if the player can manage to produce 10 mutas, then yeah the Protoss player is probably in trouble. However I would argue that fact is less significant as 10 mutas are obviously more costly, especially in gas terms, and that objectively the 10-muta benchmark is achieved less often.
card-carrying grubby fan. developer of GGTracker.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
Last Edited: 2013-04-08 02:09:08
April 08 2013 02:07 GMT
#49
On April 08 2013 11:04 m0ck wrote:
Show nested quote +
On April 08 2013 11:03 opterown wrote:
On April 08 2013 10:42 BronzeKnee wrote:
On April 08 2013 10:38 Entirety wrote:

- People who make more Widow Mines had the time/resources to do so.
When a Terran dies to 6pool, that is added to the category of "did not produce 10 Widow Mines" and lowers the win rate. Just the fact that the Terran even produced 10 Widow Mines means that the Terran survived really early game cheese.


Yes, because Terrans in Masters league die to 6 pools all the time... I clearly remember Idra destroying aLive with 6 Pools...

Are you joking?

If anything what you said raises the win rate! 11/11 is still pretty strong too... if anything I'd argue that if short games favor a high winrate for Terran, and this has been shown statistically many times in WOL.

11/11 is actually quite a weak build, it relies on zerg players going for something ridic like hatch gas 17pool or botching their micro (which terrans are also well capable of botching too).

Yeah, it's a weak 50/50% win build.

Come on, 2-rax in whatever form is not a weak build..

* and 10 wm = 4/5 mutas in cost

On April 08 2013 11:06 BronzeKnee wrote:
Show nested quote +
On April 08 2013 11:04 m0ck wrote:
On April 08 2013 11:03 opterown wrote:
On April 08 2013 10:42 BronzeKnee wrote:
On April 08 2013 10:38 Entirety wrote:

- People who make more Widow Mines had the time/resources to do so.
When a Terran dies to 6pool, that is added to the category of "did not produce 10 Widow Mines" and lowers the win rate. Just the fact that the Terran even produced 10 Widow Mines means that the Terran survived really early game cheese.


Yes, because Terrans in Masters league die to 6 pools all the time... I clearly remember Idra destroying aLive with 6 Pools...

Are you joking?

If anything what you said raises the win rate! 11/11 is still pretty strong too... if anything I'd argue that if short games favor a high winrate for Terran, and this has been shown statistically many times in WOL.

11/11 is actually quite a weak build, it relies on zerg players going for something ridic like hatch gas 17pool or botching their micro (which terrans are also well capable of botching too).

Yeah, it's a weak 50/50% win build.

Come on, 2-rax in whatever form is not a weak build..


All I know is that when I wanted the Marine portrait (I play Protoss), I started to 11/11 in all my ZvTs doing unranked in HOTS. And before I knew it I was playing High Masters.

it's a lot lower than 50/50 in pro games. you can make your way to masters with 6pool, too. doesn't mean that build is good.
ModeratorRetired LR Bonjwa
TL+ Member
Entirety
Profile Blog Joined April 2012
1423 Posts
April 08 2013 02:08 GMT
#50
On April 08 2013 11:04 m0ck wrote:
Show nested quote +
On April 08 2013 11:03 opterown wrote:
On April 08 2013 10:42 BronzeKnee wrote:
On April 08 2013 10:38 Entirety wrote:

- People who make more Widow Mines had the time/resources to do so.
When a Terran dies to 6pool, that is added to the category of "did not produce 10 Widow Mines" and lowers the win rate. Just the fact that the Terran even produced 10 Widow Mines means that the Terran survived really early game cheese.


Yes, because Terrans in Masters league die to 6 pools all the time... I clearly remember Idra destroying aLive with 6 Pools...

Are you joking?

If anything what you said raises the win rate! 11/11 is still pretty strong too... if anything I'd argue that if short games favor a high winrate for Terran, and this has been shown statistically many times in WOL.

11/11 is actually quite a weak build, it relies on zerg players going for something ridic like hatch gas 17pool or botching their micro (which terrans are also well capable of botching too).

Yeah, it's a weak 50/50% win build.

Come on, 2-rax in whatever form is not a weak build..

* and 10 wm = 4/5 mutas in cost


Well 10 Marines is far less than 10 Widow Mines in terms of cost. And I bet if you take games where less than 10 Marines are built and compare them to games where more than 10 Marines are built, then you'd get pretty drastic results too.

You cannot compare costs in such a way.
IMMvp (정종현) | Fan Club: http://www.teamliquid.net/forum/viewmessage.php?topic_id=211431
Greenwizard
Profile Joined June 2012
48 Posts
April 08 2013 02:08 GMT
#51
On April 08 2013 10:45 BronzeKnee wrote:
Show nested quote +
On April 08 2013 10:41 Greenwizard wrote:
Ok this is totaly stupid if you really think about it. If the terran has more then 10 wm means he probably has a big army too ( it's min 15 + ), means he is probably winning in macro or is at the same level , less chance for him to be loseing. If the terran has less then 10 wm means he has a smaller army or (has less wm) and we can conclude that his army is small and maybe behind.
When you compare these things is like ... win rates if the zerg has 10+ ultras or less , win rates if the terran has 8+ bcs after min 15. You compare the winrate of a race on the fact if he has a bigger or smaller army at a point in game, of the bigger army has a bigger win rate. It's retarded and stupid excuse to blame mines.


Hey buddy, re-read this:

Show nested quote +
In 616 of those, the Terran produces 10 or fewer widow mines, and wins 49% of the time. In the other 345 games, the Terran produces more than 10 widow mines, and wins 59% of the time.


He doesn't have to have all 10 Mines at once. He just has to produce 10 or more throughout the game. And as I said before, comparing the number of Widow Mines to expensive tier 3 units at any point of the game is ridiculous. Widow Mines cost as much as a Roach for god sakes, and can be Reactored.

Finally, as I've been saying, no one said anything about blaming Mines, the OP just noted a statistic.



No my point is still valid , if he is posting on T having 200/200 and less then 10 WM compared to a T with 200/200 with more then 10 WM and the win rates and maybe the ones under 200/200. You have to take the factor that higher level Z kill the WM better so they need to be replaced.
sibs
Profile Joined July 2012
635 Posts
April 08 2013 02:10 GMT
#52
This was true for 2010 and 2011 but after all the terran early game nerfs and the queen buff on top of it terran had the worst early game rushes which was proven statistically.


is this a troll post?

Zerg has by far the worst early game cheeses, from 2010 to 2013, I don't see how this is even arguable, protoss doesn't have much either, I think terran has had best early game shenanigans throughout all the patches.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
April 08 2013 02:11 GMT
#53
On April 08 2013 11:10 sibs wrote:
Show nested quote +
This was true for 2010 and 2011 but after all the terran early game nerfs and the queen buff on top of it terran had the worst early game rushes which was proven statistically.


is this a troll post?

Zerg has by far the worst early game cheeses, from 2010 to 2013, I don't see how this is even arguable, protoss doesn't have much either, I think terran has had best early game shenanigans throughout all the patches.

i dno, post-patch, any combination of 2-base roach, ling, bane pressure against greedy terrans does a heck of a lot more damage than terran all-ins against greedy zergs who defend with 6 queens.
ModeratorRetired LR Bonjwa
TL+ Member
m0ck
Profile Blog Joined November 2010
4194 Posts
Last Edited: 2013-04-08 02:13:43
April 08 2013 02:11 GMT
#54
On April 08 2013 11:07 opterown wrote:
Show nested quote +
On April 08 2013 11:04 m0ck wrote:
On April 08 2013 11:03 opterown wrote:
On April 08 2013 10:42 BronzeKnee wrote:
On April 08 2013 10:38 Entirety wrote:

- People who make more Widow Mines had the time/resources to do so.
When a Terran dies to 6pool, that is added to the category of "did not produce 10 Widow Mines" and lowers the win rate. Just the fact that the Terran even produced 10 Widow Mines means that the Terran survived really early game cheese.


Yes, because Terrans in Masters league die to 6 pools all the time... I clearly remember Idra destroying aLive with 6 Pools...

Are you joking?

If anything what you said raises the win rate! 11/11 is still pretty strong too... if anything I'd argue that if short games favor a high winrate for Terran, and this has been shown statistically many times in WOL.

11/11 is actually quite a weak build, it relies on zerg players going for something ridic like hatch gas 17pool or botching their micro (which terrans are also well capable of botching too).

Yeah, it's a weak 50/50% win build.

Come on, 2-rax in whatever form is not a weak build..

* and 10 wm = 4/5 mutas in cost

it's a lot lower than 50/50 in pro games

Well, I would disagree, but we can't really find an answer to that.

11/11 can be used against all three races, it has been successfully employed from the beta and to the very end of WoL, it has been used to decide the very highest level of matches & it will continue to be used in HotS (at least vs Z). If the effectiveness dropped in WoL (and that is up for debate) I would argue that it was due to how often T would use it during the Z>T era.

*along with nerfs to buildtime
aksfjh
Profile Joined November 2010
United States4853 Posts
April 08 2013 02:12 GMT
#55
On April 08 2013 11:04 BronzeKnee wrote:
Show nested quote +
On April 08 2013 11:00 opterown wrote:
On April 08 2013 10:57 dsjoerg wrote:
On April 08 2013 10:48 Emzeeshady wrote:
Also, we already knew Widow Mines are really good vs Zerg. This isn't all that informative.


Well there ya go. OP is either wrong or obvious. Or both!

In other news, here's the >10 mutas stats:

well with the muta analysis, have we not reached a similar conclusion for ZvP? 49% with less than 10 mutas, 63% with more than 10 mutas for master level. the GM level is even greater (but with less sample size, of course). so we should also discuss how mutas are very strong in ZvP, stronger than widow mines are in TvZ

nice stats, btw :D commend you on that!


So, you just admitted that his analysis of Widow Mines was correct, you do realize this right?

You cannot both like this method of statistics and attack it at the same time.

My god you're thick. The implication is that it tells us it's strong, not broken. Well no shit Sherlock. There's nothing staggering about any of these spreads, just stating what is best in the metagame.
m0ck
Profile Blog Joined November 2010
4194 Posts
April 08 2013 02:12 GMT
#56
On April 08 2013 11:08 Entirety wrote:
Show nested quote +
On April 08 2013 11:04 m0ck wrote:
On April 08 2013 11:03 opterown wrote:
On April 08 2013 10:42 BronzeKnee wrote:
On April 08 2013 10:38 Entirety wrote:

- People who make more Widow Mines had the time/resources to do so.
When a Terran dies to 6pool, that is added to the category of "did not produce 10 Widow Mines" and lowers the win rate. Just the fact that the Terran even produced 10 Widow Mines means that the Terran survived really early game cheese.


Yes, because Terrans in Masters league die to 6 pools all the time... I clearly remember Idra destroying aLive with 6 Pools...

Are you joking?

If anything what you said raises the win rate! 11/11 is still pretty strong too... if anything I'd argue that if short games favor a high winrate for Terran, and this has been shown statistically many times in WOL.

11/11 is actually quite a weak build, it relies on zerg players going for something ridic like hatch gas 17pool or botching their micro (which terrans are also well capable of botching too).

Yeah, it's a weak 50/50% win build.

Come on, 2-rax in whatever form is not a weak build..

* and 10 wm = 4/5 mutas in cost


Well 10 Marines is far less than 10 Widow Mines in terms of cost. And I bet if you take games where less than 10 Marines are built and compare them to games where more than 10 Marines are built, then you'd get pretty drastic results too.

You cannot compare costs in such a way.

I'm arguing against the arbitrary "10 of everything!".

Cost is a much more reasonable line of comparison.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
April 08 2013 02:13 GMT
#57
On April 08 2013 11:11 m0ck wrote:
Show nested quote +
On April 08 2013 11:07 opterown wrote:
On April 08 2013 11:04 m0ck wrote:
On April 08 2013 11:03 opterown wrote:
On April 08 2013 10:42 BronzeKnee wrote:
On April 08 2013 10:38 Entirety wrote:

- People who make more Widow Mines had the time/resources to do so.
When a Terran dies to 6pool, that is added to the category of "did not produce 10 Widow Mines" and lowers the win rate. Just the fact that the Terran even produced 10 Widow Mines means that the Terran survived really early game cheese.


Yes, because Terrans in Masters league die to 6 pools all the time... I clearly remember Idra destroying aLive with 6 Pools...

Are you joking?

If anything what you said raises the win rate! 11/11 is still pretty strong too... if anything I'd argue that if short games favor a high winrate for Terran, and this has been shown statistically many times in WOL.

11/11 is actually quite a weak build, it relies on zerg players going for something ridic like hatch gas 17pool or botching their micro (which terrans are also well capable of botching too).

Yeah, it's a weak 50/50% win build.

Come on, 2-rax in whatever form is not a weak build..

* and 10 wm = 4/5 mutas in cost

it's a lot lower than 50/50 in pro games

Well, I would disagree, but we can't really find an answer to that.

11/11 can be used against all three races, it has been successfully employed from the beta and to the very end of WoL, it has been used to decide the very highest level of matches & it will continue to be used in HotS (at least vs Z). If the effectiveness dropped in WoL (and that is up for debate) I would argue that it was due to how often T would use it during the Z>T era.

11/11 almost never works in TvT, and only really works in TvP when the protoss derps a lot. it's used at the highest level since it's such a high pressure environment and micro mistakes make it more coinflippy. i'm fairly sure the 8/8/8 is a more common and better build these days anyway
ModeratorRetired LR Bonjwa
TL+ Member
BronzeKnee
Profile Joined March 2011
United States5219 Posts
Last Edited: 2013-04-08 02:14:54
April 08 2013 02:13 GMT
#58
On April 08 2013 11:06 opterown wrote:
Show nested quote +
On April 08 2013 11:04 BronzeKnee wrote:
On April 08 2013 11:00 opterown wrote:
On April 08 2013 10:57 dsjoerg wrote:
On April 08 2013 10:48 Emzeeshady wrote:
Also, we already knew Widow Mines are really good vs Zerg. This isn't all that informative.


Well there ya go. OP is either wrong or obvious. Or both!

In other news, here's the >10 mutas stats:

well with the muta analysis, have we not reached a similar conclusion for ZvP? 49% with less than 10 mutas, 63% with more than 10 mutas for master level. the GM level is even greater (but with less sample size, of course). so we should also discuss how mutas are very strong in ZvP, stronger than widow mines are in TvZ

nice stats, btw :D commend you on that!


So, you just admitted that his analysis of Widow Mines was correct. And this also explains why every Zerg build Mutalisks in ZvP.

However, the reasoning is pretty simple. In WoL, Storm would eat away at Mutalisk packs, while in HotS a single storm isn't crippling because they can move off and regen. Thus Protoss players are forced more and more into Phoenixes, which is similar to when a Protoss player forces a Zerg into Corrupters, you can switch quickly into ground units and just win.

when did i say it was correct? i said: if you claim that widow mines are strong against zerg, i expect a similar claim for zvp. no such claim has come out. the fact that mutas, another tier 2 unit has even a greater differential in stats should be a bigger concern. therefore by following your line of reasoning, we need to nerf mutas before we nerf widow mines :D

i commend his work and effort, not his analysis or conclusion


I'm going try and explain this as simply as possible.

Reading the OP, we find that people who make 10+ Widow Mines in TvZ have a 10% high winrate based on GGtracker statistics. That is the analysis and the conclusion.

Though the OP states "Of course this doesn't exactly prove that Widow Mines are OP, but at the very least it suggests that getting/preventing mass widow mines is an important part of TvZ" It basically says nothing.

So now you state:

On April 08 2013 10:30 opterown wrote:
i bet if you compared games with over/under ten mutalisks, or over/under ten high templar, etc you would get similar stats


And then someone states such statistics. You commend the work and effort. By commending the work and effort, you are basically saying "hey look you did a good job collecting statistics" and that is opposed to doing a bad job, in which the statistics are basically wrong.

Thus, since the analysis and conclusion were based entirely on the collection of statistics and he makes no inference on whether or not Widow Mines are OP, and then you commend the very same process of statistical collection, you have agreed to the conclusion of the OP which is: "that people who make 10+ Widow Mines in TvZ have a 10% high winrate based on GGtracker statistics."

On April 08 2013 11:12 aksfjh wrote:
Show nested quote +
On April 08 2013 11:04 BronzeKnee wrote:
On April 08 2013 11:00 opterown wrote:
On April 08 2013 10:57 dsjoerg wrote:
On April 08 2013 10:48 Emzeeshady wrote:
Also, we already knew Widow Mines are really good vs Zerg. This isn't all that informative.


Well there ya go. OP is either wrong or obvious. Or both!

In other news, here's the >10 mutas stats:

well with the muta analysis, have we not reached a similar conclusion for ZvP? 49% with less than 10 mutas, 63% with more than 10 mutas for master level. the GM level is even greater (but with less sample size, of course). so we should also discuss how mutas are very strong in ZvP, stronger than widow mines are in TvZ

nice stats, btw :D commend you on that!


So, you just admitted that his analysis of Widow Mines was correct, you do realize this right?

You cannot both like this method of statistics and attack it at the same time.

My god you're thick. The implication is that it tells us it's strong, not broken. Well no shit Sherlock. There's nothing staggering about any of these spreads, just stating what is best in the metagame.


And when did I ever say that it is was broken?

It is just a statistic. People come in here with an agenda like BaaL' and try to discredit what is obvious. That is what I'm fighting against.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
Last Edited: 2013-04-08 02:18:19
April 08 2013 02:14 GMT
#59
On April 08 2013 11:13 BronzeKnee wrote:
Show nested quote +
On April 08 2013 11:06 opterown wrote:
On April 08 2013 11:04 BronzeKnee wrote:
On April 08 2013 11:00 opterown wrote:
On April 08 2013 10:57 dsjoerg wrote:
On April 08 2013 10:48 Emzeeshady wrote:
Also, we already knew Widow Mines are really good vs Zerg. This isn't all that informative.


Well there ya go. OP is either wrong or obvious. Or both!

In other news, here's the >10 mutas stats:

well with the muta analysis, have we not reached a similar conclusion for ZvP? 49% with less than 10 mutas, 63% with more than 10 mutas for master level. the GM level is even greater (but with less sample size, of course). so we should also discuss how mutas are very strong in ZvP, stronger than widow mines are in TvZ

nice stats, btw :D commend you on that!


So, you just admitted that his analysis of Widow Mines was correct. And this also explains why every Zerg build Mutalisks in ZvP.

However, the reasoning is pretty simple. In WoL, Storm would eat away at Mutalisk packs, while in HotS a single storm isn't crippling because they can move off and regen. Thus Protoss players are forced more and more into Phoenixes, which is similar to when a Protoss player forces a Zerg into Corrupters, you can switch quickly into ground units and just win.

when did i say it was correct? i said: if you claim that widow mines are strong against zerg, i expect a similar claim for zvp. no such claim has come out. the fact that mutas, another tier 2 unit has even a greater differential in stats should be a bigger concern. therefore by following your line of reasoning, we need to nerf mutas before we nerf widow mines :D

i commend his work and effort, not his analysis or conclusion


I'm going try and explain this as simply as possible.

Reading the OP, we find that people who make 10+ Widow Mines in TvZ have a 10% high winrate based on GGtracker statistics. That is the analysis and the conclusion.

Though the OP states "Of course this doesn't exactly prove that Widow Mines are OP, but at the very least it suggests that getting/preventing mass widow mines is an important part of TvZ" It basically says nothing.

So now you state:

Show nested quote +
On April 08 2013 10:30 opterown wrote:
i bet if you compared games with over/under ten mutalisks, or over/under ten high templar, etc you would get similar stats


And then someone states such statistics. You commend the work and effort. By commending the work and effort, you are basically saying "hey look you did a good job collecting statistics" and that is opposed to doing a bad job, in which the statistics are basically wrong.

Thus, since the analysis and conclusion were based entirely on the collection of statistics and he makes no inference on whether or not Widow Mines are OP, and then you commend the very same process of statistical collection, you have agreed to the conclusion of the OP which is: "that people who make 10+ Widow Mines in TvZ have a 10% high winrate based on GGtracker statistics."

cool, so you get some winrates. i'm not attacking those numbers, i'm saying the conclusions that a lot of people are going to make are invalid. in fact, the wording "this doesn't exactly prove that Widow Mines are OP" somewhat suggests indeed that. indeed, the fact that the analysis stems from "I'd be interested to see winrates vs T once there are large numbers of widow mines out. Watching GM streams, it feels like the rate is around 10%, and the mines are allowing (relatively) mediocre players to beat Top8 Zergs nearly every time....." shows that this analysis was meant to show that widow mines are disproportionately strong
ModeratorRetired LR Bonjwa
TL+ Member
BronzeKnee
Profile Joined March 2011
United States5219 Posts
Last Edited: 2013-04-08 02:17:22
April 08 2013 02:17 GMT
#60
On April 08 2013 11:14 opterown wrote:
Show nested quote +
On April 08 2013 11:13 BronzeKnee wrote:
On April 08 2013 11:06 opterown wrote:
On April 08 2013 11:04 BronzeKnee wrote:
On April 08 2013 11:00 opterown wrote:
On April 08 2013 10:57 dsjoerg wrote:
On April 08 2013 10:48 Emzeeshady wrote:
Also, we already knew Widow Mines are really good vs Zerg. This isn't all that informative.


Well there ya go. OP is either wrong or obvious. Or both!

In other news, here's the >10 mutas stats:

well with the muta analysis, have we not reached a similar conclusion for ZvP? 49% with less than 10 mutas, 63% with more than 10 mutas for master level. the GM level is even greater (but with less sample size, of course). so we should also discuss how mutas are very strong in ZvP, stronger than widow mines are in TvZ

nice stats, btw :D commend you on that!


So, you just admitted that his analysis of Widow Mines was correct. And this also explains why every Zerg build Mutalisks in ZvP.

However, the reasoning is pretty simple. In WoL, Storm would eat away at Mutalisk packs, while in HotS a single storm isn't crippling because they can move off and regen. Thus Protoss players are forced more and more into Phoenixes, which is similar to when a Protoss player forces a Zerg into Corrupters, you can switch quickly into ground units and just win.

when did i say it was correct? i said: if you claim that widow mines are strong against zerg, i expect a similar claim for zvp. no such claim has come out. the fact that mutas, another tier 2 unit has even a greater differential in stats should be a bigger concern. therefore by following your line of reasoning, we need to nerf mutas before we nerf widow mines :D

i commend his work and effort, not his analysis or conclusion


I'm going try and explain this as simply as possible.

Reading the OP, we find that people who make 10+ Widow Mines in TvZ have a 10% high winrate based on GGtracker statistics. That is the analysis and the conclusion.

Though the OP states "Of course this doesn't exactly prove that Widow Mines are OP, but at the very least it suggests that getting/preventing mass widow mines is an important part of TvZ" It basically says nothing.

So now you state:

On April 08 2013 10:30 opterown wrote:
i bet if you compared games with over/under ten mutalisks, or over/under ten high templar, etc you would get similar stats


And then someone states such statistics. You commend the work and effort. By commending the work and effort, you are basically saying "hey look you did a good job collecting statistics" and that is opposed to doing a bad job, in which the statistics are basically wrong.

Thus, since the analysis and conclusion were based entirely on the collection of statistics and he makes no inference on whether or not Widow Mines are OP, and then you commend the very same process of statistical collection, you have agreed to the conclusion of the OP which is: "that people who make 10+ Widow Mines in TvZ have a 10% high winrate based on GGtracker statistics."

cool, so you get some winrates. i'm not attacking those numbers, i'm saying the conclusions that a lot of people are going to make are invalid.


EXACTLY! Thank you!

But remember this, those conclusions that argue that Widow Mines are not overpowered now have to be independent of the statistic presented! Otherwise they are invalid!
Prev 1 2 3 4 5 26 27 28 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 12m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 219
BRAT_OK 143
StarCraft: Brood War
Bisu 1249
Jaedong 603
Hyuk 589
Larva 423
PianO 260
EffOrt 227
ZerO 157
Mini 150
Last 121
Dewaltoss 110
[ Show more ]
Soulkey 63
ToSsGirL 56
Shuttle 52
Backho 45
NaDa 32
Free 22
zelot 19
HiyA 19
Bale 16
Terrorterran 15
soO 13
Noble 12
Movie 5
Dota 2
XaKoH 569
XcaliburYe144
NeuroSwarm131
League of Legends
JimRising 474
Other Games
gofns17713
singsing1063
WinterStarcraft580
C9.Mang0329
crisheroes209
ZerO(Twitch)15
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 78
• LUISG 17
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota280
League of Legends
• Jankos2318
• Stunt478
Upcoming Events
HomeStory Cup
1h 12m
Replay Cast
13h 12m
HomeStory Cup
1d 2h
Replay Cast
1d 13h
Replay Cast
2 days
Wardi Open
3 days
WardiTV Invitational
4 days
The PondCast
4 days
WardiTV Invitational
5 days
Liquipedia Results

Completed

Escore Tournament S1: W6
OSC Championship Season 13
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
HSC XXVIII
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W7
Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
LiuLi Cup: 2025 Grand Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.