TvZ Winrates with Mass Widow Mine - Page 9
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Account252508
3454 Posts
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Umpteen
United Kingdom1570 Posts
On April 08 2013 15:33 BronzeKnee wrote: I think you should put this data OP, it is revealing. What's most interesting is that, ignoring how many widow mines they're making, Master level Terrans are winning nearly 58% of the games that go beyond 15 minutes. | ||
Suikakuju
Germany238 Posts
On April 08 2013 21:47 monkybone wrote: This doesn't prove anything. It's basically showing that the widow mine is useful and that Zergs have not yet fully adapted to play against them. Well with widow mines and medivac drops all over your base I think I adapted pretty well.....gg and tap out. In my opinion widow mine and medivac boost is to rewarding. I always die when it gets to the point that terrans can drop like 2 places and siege your base entrance | ||
Suikakuju
Germany238 Posts
On April 08 2013 21:57 Umpteen wrote: What's most interesting is that regardless of how many widow mines they're making, Terrans are winning more than 50% of the games that go beyond 15 minutes. haha yes it is time david kim takes some action and see those numbers rise to like 60%.....poor terrans ![]() | ||
Blezza
United Kingdom191 Posts
TvZ WR in masters HoTS = 52.59% in favour of terran Numbers refer to the statistics at the top of the OP. | ||
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opterown
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Australia54784 Posts
On April 08 2013 22:06 Blezza wrote: 616/961 x 49% + 345/961 x 59% = 52.59% TvZ WR in masters HoTS = 52.59% in favour of terran which is actually not that bad considering that 45-55 is pretty balanced | ||
Nekovivie
United Kingdom2599 Posts
On April 08 2013 22:08 opterown wrote: which is actually not that bad considering that 45-55 is pretty balanced On faction winning 10% more games than the other is hardly balanced ![]() | ||
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opterown
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Australia54784 Posts
On April 08 2013 22:11 Nekovivie wrote: On faction winning 10% more games than the other is hardly balanced ![]() in 20 games, the matchup is 9-11. that's pretty good, i would say maps affect this balance a lottt more than the matchup itself | ||
Umpteen
United Kingdom1570 Posts
On April 08 2013 22:06 Blezza wrote: 616/961 x 49% + 345/961 x 59% = 52.59% TvZ WR in masters HoTS = 52.59% in favour of terran Sorry; with all the numbers flying about I don't know what you're referring to... | ||
Ballack
Norway821 Posts
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Umpteen
United Kingdom1570 Posts
On April 08 2013 22:11 Nekovivie wrote: On faction winning 10% more games than the other is hardly balanced ![]() The idea is that temporary swings of that much can occur without imbalance (a new strategy becoming popular, or an old one getting countered in a new or improved way). If it were 45-55 in favour of the same race consistently over a long period, that could be something worth investigating. | ||
Aquila-
516 Posts
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Decendos
Germany1338 Posts
this is especially true for hydras which should just get buffed since they literally suck in all MUs. roach hydra is viable in no MU because hydras still suck (and except being a bit faster they are literally 100% the same bad unit). give hydras 6 base range and instead of grooved spines another upgrade that: gives them 7 range or 20 more hp or a special ability, whatever. that would finally make hydras a unit that might not be completely wasted supply or money in midgame and make roach hydra more viable. On April 08 2013 22:26 Aquila- wrote: And now please the WoL winrates of TvZ when Zerg made Infestors...80%? Mediocre foreign Zergs were winning against top Korean Terrans left and right... wow so people still argue "you were OP earlier now its our time again".,.especially after 2 rax without depot or 5 rax reaper letting T be OP the first year of WoL. please stop arguing like that...it makes you look very stupid ^^ | ||
Blezza
United Kingdom191 Posts
On April 08 2013 22:26 Aquila- wrote: And now please the WoL winrates of TvZ when Zerg made Infestors...80%? Mediocre foreign Zergs were winning against top Korean Terrans left and right... That is completely irrelevant to the subject at hand, learn to stop being so ignorant. | ||
ItsFunToLose
United States776 Posts
On April 08 2013 10:06 BaaL` wrote: Pretty big selection bias? Games where T is winning already are much more likely to have 10+ widow mines, as the pushes would not get shut down and so the mines never get mopped up. A 10% difference is nothing really if you consider any statistical effects. if i take a sample of 10,000,000 coin flips and it comes out 51.1%/48.9% then statistically that's a HUGE deal(P<0.00000001 to reject the null that the coin is fair). the sample size is directly related to how big of a deal the deviance from expectation is. User was warned for this post edited out the unnecessary insult. ;-((( | ||
HellNino
France156 Posts
That is sooooooo weird! @_@ | ||
JustPassingBy
10776 Posts
On April 08 2013 21:47 monkybone wrote: This doesn't prove anything. It's basically showing that the widow mine is useful and that Zergs have not yet fully adapted to play against them. Wrong. It shows that I (random bnet user at plat) don't use enough widow mines in TvZ! | ||
forsooth
United States3648 Posts
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Razbu
Croatia10 Posts
you can't really tell anything about the success of the unit or lack thereof by shear stats like this. Besides we already know 1 mine can shot down 30+ lings so if you incorporate a good timing you can end the game with a bio push +2 mines... | ||
NEEDZMOAR
Sweden1277 Posts
On April 08 2013 10:41 Greenwizard wrote: Ok this is totaly stupid if you really think about it. If the terran has more then 10 wm means he probably has a big army too ( it's min 15 + ), means he is probably winning in macro or is at the same level , less chance for him to be loseing. If the terran has less then 10 wm means he has a smaller army or (has less wm) and we can conclude that his army is small and maybe behind. When you compare these things is like ... win rates if the zerg has 10+ ultras or less , win rates if the terran has 8+ bcs after min 15. You compare the winrate of a race on the fact if he has a bigger or smaller army at a point in game, of the bigger army has a bigger win rate. It's retarded and stupid excuse to blame mines. Consecrated copulate excrete... + Show Spoiler + Thanks to Synonym.com for child-proofing my post. I agree that the thread isn't really proving anything, but you cannot compare 10WM and the impact on a game with 10 ultras or 8 bcs or anything else that cost much more/harder to get/ harder to transition to, honestly, if T plays MMM+Mine, 10 mines isnt s big investment, neither does it take much time to produce... + Show Spoiler + - People who make more Widow Mines, which are "harder units to use" (arguably), may be better simply because you have to have a certain level of skill to utilize Widow Mines effectively. Gooby pls, Come on how is that even an argument... This post isnt worth a lot without more statistics to back it up but I think we all can agree that by watching GM/pro zerg streaming, WM seems to be a problem which needs adressing in some way (unless we're all freaking stupid and some Korean zerg comes up with an easy way to deal with them) | ||
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