• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:42
CEST 15:42
KST 22:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers17Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid24
StarCraft 2
General
Maestros of the Game 2 announced 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers INu's Battles#14 <BO.9 2Matches> Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
ASL21 General Discussion Data needed ASL21 Strategy, Pimpest Plays Discussions Pros React To: ASL S21, Ro.16 Group C BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro16 Group C Escore Tournament StarCraft Season 2 [ASL21] Ro16 Group D Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Dawn of War IV Diablo IV Nintendo Switch Thread Total Annihilation Server - TAForever Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2161 users

progamers really need to know patch date.. :( - Page 5

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
Al Bundy
Profile Joined April 2010
7257 Posts
January 15 2013 19:07 GMT
#81
I don't understand why would some people believe that only Zerg players need to adapt to this patch. This change affects every single Z matchup, whether it be ZvZ, ZvP or ZvT. This patch modifies Zerg strategy in the 3 matchups; the Protoss & Terran players will have to react to this, and adapt to these modified strategies.
o choro é livre
AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
Last Edited: 2013-01-15 19:15:41
January 15 2013 19:13 GMT
#82
On January 16 2013 01:13 Al Bundy wrote:
You are a pro, I'm sure you'll have no problem adapting. This patch is not exactly ground breaking, it's not like they overhauled the whole gameplay or something. Besides, basically every single progamer is in the same situation as you, so the field is leveled.

Reminds me of these football players who complain that they couldn't play to the best of their ability because it was raining that day.


The problem with this thought process is that different patches affect different races differently due to matchups. Allow me to provide examples.

Mirror match up, one race nerfed: Minimal advantage, both sides affected equally. Different skills may be required to win, such as innovation, but that is not necessarily a bad thing.

Mirror match up, one race buffed: same as above.

Non-mirror match up, one race nerfed: Depending on the degree of the nerf: one side may have it's standard strategies affected adversely, thus requiring significant innovation on their part to reach their former glory quickly, with no such burden on the opposing team.

Non-mirror match up, one race buffed: Same as the above, but with the added effect of the buffed side finding their own strategies easier to perform while the other side finds theirs harder.

So you see, it is not like football players complaining about rain since a patch might have, say, significantly changed ZvT on the Zerg's side, thus significantly impairing the Zerg and not the Terran.
Patches are not inherently fair in that regard. They screw different races over differently, not equally.
"How are you?" "I am fine, because it is not normal to scream in pain."
Mariosatr
Profile Joined September 2012
294 Posts
January 15 2013 19:13 GMT
#83
Yay, a Korean pro posted on TL

I completely agree though, I know Blizzard didn't intend to time this with IEM Katowice but it's still not good, they should at least add a test map or slam a release date on it. However, it's not a huge change and it's not something massively needed to adapt to, but that's just my input.
A mind sharper than any blade.
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
January 15 2013 19:15 GMT
#84
On January 16 2013 03:49 2muchSWAG wrote:
Show nested quote +
On January 16 2013 03:43 Zheryn wrote:
On January 16 2013 01:13 Al Bundy wrote:
You are a pro, I'm sure you'll have no problem adapting. This patch is not exactly ground breaking, it's not like they overhauled the whole gameplay or something. Besides, basically every single progamer is in the same situation as you, so the field is leveled.


Did you read his post? Adapting to these kind of changes will take time to figure out more optimal builds etc, you won't just do it in a few hours. I also have no idea why you think "every single progamer" is playing zerg all of a sudden.

They should definately announce these kind of changes in advance instead of just applying them over a night.


Exactly why he hasn't won a tournament nor is he a top tier Zerg. He can't adapt as fast as a Leenock or Life would. I am not saying GOLDEN IS A BAD PLAYER by any means, just saying he is a slow thinking player.

Just like how in school there are students who figure things out relatively fast, and there are students who are slow as hell, but that does not mean that THE SLOW STUDENTS ARE RETARDED FAILURES WITH NO FUTURE. Everyone is different, some take longer to adapt and some take less time.

Golden is one of those who take forever to adapt to even the smallest changes.


it doesnt matter on the pro's skill level. if patches come unnoticed, any pro would be "wtf!?" about it. golden decided to say that public via tl instead of complaining inhouse among teammates. your attempt at separating golden with other pros is fucking laughable when it is completely irrelevant, just like your student anology, wtf are you trying to prove?
age: 84 | location: california | sex: 잘함
Godwrath
Profile Joined August 2012
Spain10142 Posts
Last Edited: 2013-01-15 19:19:33
January 15 2013 19:16 GMT
#85
@Golden it would be better if you asked this at Battlenet forums instead in my honest opinion.

Sorry !

On January 16 2013 04:07 Al Bundy wrote:
I don't understand why would some people believe that only Zerg players need to adapt to this patch. This change affects every single Z matchup, whether it be ZvZ, ZvP or ZvT. This patch modifies Zerg strategy in the 3 matchups; the Protoss & Terran players will have to react to this, and adapt to these modified strategies.



Exactly, it would also make for better games for us to watch since progamers could have time to refine (maybe) slightly different strategies, specially when it comes to lategame, something that would be quite interesting right now.
Talack
Profile Joined September 2010
Canada2742 Posts
January 15 2013 19:16 GMT
#86
On January 16 2013 04:07 Al Bundy wrote:
I don't understand why would some people believe that only Zerg players need to adapt to this patch. This change affects every single Z matchup, whether it be ZvZ, ZvP or ZvT. This patch modifies Zerg strategy in the 3 matchups; the Protoss & Terran players will have to react to this, and adapt to these modified strategies.


This doesn't change TvZ beyond making BCs super slightly more effective in late-late game
HelloSon
Profile Joined April 2010
United States456 Posts
January 15 2013 19:17 GMT
#87
On January 16 2013 04:16 Talack wrote:
Show nested quote +
On January 16 2013 04:07 Al Bundy wrote:
I don't understand why would some people believe that only Zerg players need to adapt to this patch. This change affects every single Z matchup, whether it be ZvZ, ZvP or ZvT. This patch modifies Zerg strategy in the 3 matchups; the Protoss & Terran players will have to react to this, and adapt to these modified strategies.


This doesn't change TvZ beyond making BCs super slightly more effective in late-late game

MECH?!?!?
yo
Albinoswordfish
Profile Blog Joined October 2012
United States108 Posts
January 15 2013 19:17 GMT
#88
I don't think people realize how difficult it is to put release dates on patches. Patches are typically bug fixes rather than new features and if your a developer you know fixing a bug can range anywhere from 1 day to 1 month. If you look at the patch notes there were a number of bug fixes put into place.

Now if you want Blizzard to have two cycles of patches, one for bug fixing and one for balancing then that's a different issue however I really doubt they would want to do that. But the issue is that nowadays there are so many different tournaments that it's almost impossible to make everybody happy with a balance patch release date. I think it's just better not to announce it and they did say this was going to happen about a week ago.

I can understand the frustration from a programer's perspective but I don't see anything wrong with what Blizzard is doing.
ETisME
Profile Blog Joined April 2011
12704 Posts
January 15 2013 19:18 GMT
#89
Honestly I was surprised no pro hasn't spoken out about this before.

The best solution is probably allowing the tournaments to play at the last balance patch if the new patch is released during/a few days before the tournament begins.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Al Bundy
Profile Joined April 2010
7257 Posts
January 15 2013 19:20 GMT
#90
I'm sorry for that weather analogy. That was a really poor way to get my point across.
o choro é livre
lolmlg
Profile Joined November 2011
619 Posts
January 15 2013 19:22 GMT
#91
Does anyone seriously still believe that Blizzard cares about e-sports? There are people whose entire lives depend on their performance in this game and the company doesn't even think to inform them of the dates for impending balance changes?
Skytt
Profile Joined June 2011
Scotland333 Posts
January 15 2013 19:25 GMT
#92
On January 16 2013 04:16 Talack wrote:
Show nested quote +
On January 16 2013 04:07 Al Bundy wrote:
I don't understand why would some people believe that only Zerg players need to adapt to this patch. This change affects every single Z matchup, whether it be ZvZ, ZvP or ZvT. This patch modifies Zerg strategy in the 3 matchups; the Protoss & Terran players will have to react to this, and adapt to these modified strategies.


This doesn't change TvZ beyond making BCs super slightly more effective in late-late game


This doesn't change anything beyond making infested terrans marginally weaker. People are still going to spray them everywhere
Taters_
Profile Joined September 2012
Finland123 Posts
January 15 2013 19:32 GMT
#93
On January 16 2013 04:07 Al Bundy wrote:
I don't understand why would some people believe that only Zerg players need to adapt to this patch. This change affects every single Z matchup, whether it be ZvZ, ZvP or ZvT. This patch modifies Zerg strategy in the 3 matchups; the Protoss & Terran players will have to react to this, and adapt to these modified strategies.



Yeah, it affects zerg in every matchup yet it affects terran and protoss on only one matchup, and you don't understand how it's going to be a disadvantage for zerg? And as for your previous posts, what does it matter if you're a professional player or just like anyone else when a game you're playing changes? And it's quite unlikely that goldens first and only choice on getting some information on the matter has been to post it on a forum that uses a language he has only basic grasp of, the day before he heads out to a tournament that might or might not have the same game he has been practicing with. Why are you anyways so negative about this proposion?
tuho12345
Profile Blog Joined July 2011
4482 Posts
January 15 2013 19:35 GMT
#94
On January 16 2013 01:13 Al Bundy wrote:
You are a pro, I'm sure you'll have no problem adapting. This patch is not exactly ground breaking, it's not like they overhauled the whole gameplay or something. Besides, basically every single progamer is in the same situation as you, so the field is leveled.

Reminds me of these football players who complain that they couldn't play to the best of their ability because it was raining that day.

bullshit, all he asks for is just a specific day. At least if Blizz wanted to apply the patch today, why couldn't they just announced it 1-2 days earlier? Or are they just apply the patch whenever they have free time?
ikh
Profile Joined May 2010
United Kingdom251 Posts
Last Edited: 2013-01-15 19:37:42
January 15 2013 19:35 GMT
#95
On January 16 2013 04:17 Albinoswordfish wrote:
I don't think people realize how difficult it is to put release dates on patches. Patches are typically bug fixes rather than new features and if your a developer you know fixing a bug can range anywhere from 1 day to 1 month. If you look at the patch notes there were a number of bug fixes put into place.

i actually have a fair idea. it's not very difficult at all, this release date was all but set in stone well before it got released. blizzard is a company that works very slow and methodically through lots of bureaucracy and red tape to the point that it needs four different servants to tie its shoelaces before it can get up, stumble and fall. with which i mean they need a clear game plan. not a metaphor for the patching process which is neither technically demanding nor unpredictable, which i'm sure most people would agree when trying to remember how often sc2 patches have caused issues (much less gamebreaking issues) requiring hotfixes or unreasonable downtime, regional or global.

if someone inside the company capable of making a decision wanted it to happen, it would be no trouble at all to tell people when a goddamn game is being patched. it's something managed effortlessly by many, many gaming companies, and the reason blizzard isn't one of them is partly rooted in them being a company that doesn't really indulge in communicating with their customers. which i guess they're trying to improve on in recent years in a two steps forward one step back sort of way.
sparklyresidue
Profile Joined August 2011
United States5523 Posts
January 15 2013 19:41 GMT
#96
I can see this being very aggravating. Anyone who thinks "it's just a small change, you'll adapt day-of" is not giving enough consideration to specific preparation and strategy. This stuff definitely matters...
Like Tinkerbelle, I leave behind a sparkly residue.
Godwrath
Profile Joined August 2012
Spain10142 Posts
Last Edited: 2013-01-15 19:46:55
January 15 2013 19:44 GMT
#97
On January 16 2013 04:13 AnachronisticAnarchy wrote:
Show nested quote +
On January 16 2013 01:13 Al Bundy wrote:
You are a pro, I'm sure you'll have no problem adapting. This patch is not exactly ground breaking, it's not like they overhauled the whole gameplay or something. Besides, basically every single progamer is in the same situation as you, so the field is leveled.

Reminds me of these football players who complain that they couldn't play to the best of their ability because it was raining that day.


The problem with this thought process is that different patches affect different races differently due to matchups. Allow me to provide examples.

Mirror match up, one race nerfed: Minimal advantage, both sides affected equally. Different skills may be required to win, such as innovation, but that is not necessarily a bad thing.

Mirror match up, one race buffed: same as above.

Non-mirror match up, one race nerfed: Depending on the degree of the nerf: one side may have it's standard strategies affected adversely, thus requiring significant innovation on their part to reach their former glory quickly, with no such burden on the opposing team.

Non-mirror match up, one race buffed: Same as the above, but with the added effect of the buffed side finding their own strategies easier to perform while the other side finds theirs harder.

So you see, it is not like football players complaining about rain since a patch might have, say, significantly changed ZvT on the Zerg's side, thus significantly impairing the Zerg and not the Terran.
Patches are not inherently fair in that regard. They screw different races over differently, not equally.


You should tell that to Creator

Anyways, yes Zergs will have to adapt on 3 matchups, while other races on 1. Nobody can argue that the disadvantadge is bigger for zergs, but that doesn't mean that the other races don't have to adapt neither.

On January 16 2013 04:17 Albinoswordfish wrote:
I don't think people realize how difficult it is to put release dates on patches. Patches are typically bug fixes rather than new features and if your a developer you know fixing a bug can range anywhere from 1 day to 1 month. If you look at the patch notes there were a number of bug fixes put into place.

Now if you want Blizzard to have two cycles of patches, one for bug fixing and one for balancing then that's a different issue however I really doubt they would want to do that. But the issue is that nowadays there are so many different tournaments that it's almost impossible to make everybody happy with a balance patch release date. I think it's just better not to announce it and they did say this was going to happen about a week ago.

I can understand the frustration from a programer's perspective but I don't see anything wrong with what Blizzard is doing.



This is complete bullcrap. The patch had been already implemented on SEA, and they SHOULD do this since they focused this game to be an esports and you need to announce when the changes are going to be done so they will be able to see if they will have to adapt for their next match or not, specially if we are talking of leagues like GSL.
mratel
Profile Joined January 2013
Poland3 Posts
January 15 2013 19:51 GMT
#98
now i understand. but as this isn't in a patch notes i think its error on blizzard side.
More GG - More skill!
Albinoswordfish
Profile Blog Joined October 2012
United States108 Posts
January 15 2013 19:55 GMT
#99
On January 16 2013 04:35 ikh wrote:
Show nested quote +
On January 16 2013 04:17 Albinoswordfish wrote:
I don't think people realize how difficult it is to put release dates on patches. Patches are typically bug fixes rather than new features and if your a developer you know fixing a bug can range anywhere from 1 day to 1 month. If you look at the patch notes there were a number of bug fixes put into place.

i actually have a fair idea. it's not very difficult at all, this release date was all but set in stone well before it got released. blizzard is a company that works very slow and methodically through lots of bureaucracy and red tape to the point that it needs four different servants to tie its shoelaces before it can get up, stumble and fall. with which i mean they need a clear game plan. not a metaphor for the patching process which is neither technically demanding nor unpredictable, which i'm sure most people would agree when trying to remember how often sc2 patches have caused issues (much less gamebreaking issues) requiring hotfixes or unreasonable downtime, regional or global.

if someone inside the company capable of making a decision wanted it to happen, it would be no trouble at all to tell people when a goddamn game is being patched. it's something managed effortlessly by many, many gaming companies, and the reason blizzard isn't one of them is partly rooted in them being a company that doesn't really indulge in communicating with their customers. which i guess they're trying to improve on in recent years in a two steps forward one step back sort of way.


Yes you said it yourself Blizzard is a big company with lots of bureaucracy, that's not gonna change. If this were a small company then yes it would be more feasible but the number of steps it takes to release a patch is probably ridiculous. I'm just saying with big software companies it's really hard to release a patch and not trivial.
AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
Last Edited: 2013-01-15 20:07:15
January 15 2013 20:05 GMT
#100
On January 16 2013 04:44 Godwrath wrote:
Show nested quote +
On January 16 2013 04:13 AnachronisticAnarchy wrote:
On January 16 2013 01:13 Al Bundy wrote:
You are a pro, I'm sure you'll have no problem adapting. This patch is not exactly ground breaking, it's not like they overhauled the whole gameplay or something. Besides, basically every single progamer is in the same situation as you, so the field is leveled.

Reminds me of these football players who complain that they couldn't play to the best of their ability because it was raining that day.


The problem with this thought process is that different patches affect different races differently due to matchups. Allow me to provide examples.

Mirror match up, one race nerfed: Minimal advantage, both sides affected equally. Different skills may be required to win, such as innovation, but that is not necessarily a bad thing.

Mirror match up, one race buffed: same as above.

Non-mirror match up, one race nerfed: Depending on the degree of the nerf: one side may have it's standard strategies affected adversely, thus requiring significant innovation on their part to reach their former glory quickly, with no such burden on the opposing team.

Non-mirror match up, one race buffed: Same as the above, but with the added effect of the buffed side finding their own strategies easier to perform while the other side finds theirs harder.

So you see, it is not like football players complaining about rain since a patch might have, say, significantly changed ZvT on the Zerg's side, thus significantly impairing the Zerg and not the Terran.
Patches are not inherently fair in that regard. They screw different races over differently, not equally.


You should tell that to Creator

Anyways, yes Zergs will have to adapt on 3 matchups, while other races on 1. Nobody can argue that the disadvantadge is bigger for zergs, but that doesn't mean that the other races don't have to adapt neither.



In most circumstances, they don't have to adapt though. The onus is on the nerfed race to overcome their disadvantage, the other race just has to use their standard play to crush their opponents' half-assed and futile attempts at innovation.
"How are you?" "I am fine, because it is not normal to scream in pain."
Prev 1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
INu's Battles
11:00
INu's Battles#14
ByuN vs RogueLIVE!
IntoTheiNu 1202
LiquipediaDiscussion
Escore
10:00
Week 4
escodisco3720
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 157
Railgan 108
StarCraft: Brood War
Britney 66437
EffOrt 1365
Mini 641
Soma 447
Stork 382
firebathero 364
Soulkey 324
Snow 289
ggaemo 251
hero 114
[ Show more ]
Pusan 94
Hyun 91
sorry 82
Dewaltoss 78
Barracks 57
[sc1f]eonzerg 53
Sea.KH 52
soO 51
JYJ 48
sSak 48
Shine 35
ToSsGirL 34
Free 29
Sexy 26
scan(afreeca) 24
Rock 17
Terrorterran 14
Movie 13
GoRush 13
Sacsri 8
Icarus 7
Dota 2
Gorgc4952
qojqva1046
Counter-Strike
byalli858
allub314
kRYSTAL_61
Super Smash Bros
Mew2King75
Heroes of the Storm
Trikslyr28
Other Games
singsing1942
B2W.Neo1089
crisheroes353
Lowko310
DeMusliM307
Sick277
Liquid`LucifroN170
QueenE157
ArmadaUGS98
Organizations
Dota 2
PGL Dota 2 - Main Stream13457
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 94
• iHatsuTV 7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1679
• Nemesis1330
Other Games
• WagamamaTV139
Upcoming Events
RSL Revival
3h 18m
Big Brain Bouts
3h 18m
PiG vs DeMusliM
Reynor vs Bunny
Replay Cast
10h 18m
WardiTV Map Contest Tou…
21h 18m
Classic vs SHIN
MaxPax vs Percival
herO vs Clem
ByuN vs Rogue
Ladder Legends
1d 1h
uThermal 2v2 Circuit
1d 1h
BSL
1d 5h
Sparkling Tuna Cup
1d 20h
WardiTV Map Contest Tou…
1d 21h
Ladder Legends
2 days
[ Show More ]
BSL
2 days
CranKy Ducklings
2 days
Replay Cast
2 days
Wardi Open
2 days
Afreeca Starleague
2 days
Soma vs hero
Monday Night Weeklies
3 days
Replay Cast
3 days
Replay Cast
3 days
Afreeca Starleague
3 days
Leta vs YSC
Replay Cast
5 days
The PondCast
5 days
KCM Race Survival
5 days
Replay Cast
6 days
Replay Cast
6 days
Escore
6 days
Liquipedia Results

Completed

Proleague 2026-04-22
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Escore Tournament S2: W4
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.