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progamers really need to know patch date.. :( - Page 5

Forum Index > SC2 General
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Al Bundy
Profile Joined April 2010
7257 Posts
January 15 2013 19:07 GMT
#81
I don't understand why would some people believe that only Zerg players need to adapt to this patch. This change affects every single Z matchup, whether it be ZvZ, ZvP or ZvT. This patch modifies Zerg strategy in the 3 matchups; the Protoss & Terran players will have to react to this, and adapt to these modified strategies.
o choro é livre
AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
Last Edited: 2013-01-15 19:15:41
January 15 2013 19:13 GMT
#82
On January 16 2013 01:13 Al Bundy wrote:
You are a pro, I'm sure you'll have no problem adapting. This patch is not exactly ground breaking, it's not like they overhauled the whole gameplay or something. Besides, basically every single progamer is in the same situation as you, so the field is leveled.

Reminds me of these football players who complain that they couldn't play to the best of their ability because it was raining that day.


The problem with this thought process is that different patches affect different races differently due to matchups. Allow me to provide examples.

Mirror match up, one race nerfed: Minimal advantage, both sides affected equally. Different skills may be required to win, such as innovation, but that is not necessarily a bad thing.

Mirror match up, one race buffed: same as above.

Non-mirror match up, one race nerfed: Depending on the degree of the nerf: one side may have it's standard strategies affected adversely, thus requiring significant innovation on their part to reach their former glory quickly, with no such burden on the opposing team.

Non-mirror match up, one race buffed: Same as the above, but with the added effect of the buffed side finding their own strategies easier to perform while the other side finds theirs harder.

So you see, it is not like football players complaining about rain since a patch might have, say, significantly changed ZvT on the Zerg's side, thus significantly impairing the Zerg and not the Terran.
Patches are not inherently fair in that regard. They screw different races over differently, not equally.
"How are you?" "I am fine, because it is not normal to scream in pain."
Mariosatr
Profile Joined September 2012
294 Posts
January 15 2013 19:13 GMT
#83
Yay, a Korean pro posted on TL

I completely agree though, I know Blizzard didn't intend to time this with IEM Katowice but it's still not good, they should at least add a test map or slam a release date on it. However, it's not a huge change and it's not something massively needed to adapt to, but that's just my input.
A mind sharper than any blade.
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
January 15 2013 19:15 GMT
#84
On January 16 2013 03:49 2muchSWAG wrote:
Show nested quote +
On January 16 2013 03:43 Zheryn wrote:
On January 16 2013 01:13 Al Bundy wrote:
You are a pro, I'm sure you'll have no problem adapting. This patch is not exactly ground breaking, it's not like they overhauled the whole gameplay or something. Besides, basically every single progamer is in the same situation as you, so the field is leveled.


Did you read his post? Adapting to these kind of changes will take time to figure out more optimal builds etc, you won't just do it in a few hours. I also have no idea why you think "every single progamer" is playing zerg all of a sudden.

They should definately announce these kind of changes in advance instead of just applying them over a night.


Exactly why he hasn't won a tournament nor is he a top tier Zerg. He can't adapt as fast as a Leenock or Life would. I am not saying GOLDEN IS A BAD PLAYER by any means, just saying he is a slow thinking player.

Just like how in school there are students who figure things out relatively fast, and there are students who are slow as hell, but that does not mean that THE SLOW STUDENTS ARE RETARDED FAILURES WITH NO FUTURE. Everyone is different, some take longer to adapt and some take less time.

Golden is one of those who take forever to adapt to even the smallest changes.


it doesnt matter on the pro's skill level. if patches come unnoticed, any pro would be "wtf!?" about it. golden decided to say that public via tl instead of complaining inhouse among teammates. your attempt at separating golden with other pros is fucking laughable when it is completely irrelevant, just like your student anology, wtf are you trying to prove?
age: 84 | location: california | sex: 잘함
Godwrath
Profile Joined August 2012
Spain10138 Posts
Last Edited: 2013-01-15 19:19:33
January 15 2013 19:16 GMT
#85
@Golden it would be better if you asked this at Battlenet forums instead in my honest opinion.

Sorry !

On January 16 2013 04:07 Al Bundy wrote:
I don't understand why would some people believe that only Zerg players need to adapt to this patch. This change affects every single Z matchup, whether it be ZvZ, ZvP or ZvT. This patch modifies Zerg strategy in the 3 matchups; the Protoss & Terran players will have to react to this, and adapt to these modified strategies.



Exactly, it would also make for better games for us to watch since progamers could have time to refine (maybe) slightly different strategies, specially when it comes to lategame, something that would be quite interesting right now.
Talack
Profile Joined September 2010
Canada2742 Posts
January 15 2013 19:16 GMT
#86
On January 16 2013 04:07 Al Bundy wrote:
I don't understand why would some people believe that only Zerg players need to adapt to this patch. This change affects every single Z matchup, whether it be ZvZ, ZvP or ZvT. This patch modifies Zerg strategy in the 3 matchups; the Protoss & Terran players will have to react to this, and adapt to these modified strategies.


This doesn't change TvZ beyond making BCs super slightly more effective in late-late game
HelloSon
Profile Joined April 2010
United States456 Posts
January 15 2013 19:17 GMT
#87
On January 16 2013 04:16 Talack wrote:
Show nested quote +
On January 16 2013 04:07 Al Bundy wrote:
I don't understand why would some people believe that only Zerg players need to adapt to this patch. This change affects every single Z matchup, whether it be ZvZ, ZvP or ZvT. This patch modifies Zerg strategy in the 3 matchups; the Protoss & Terran players will have to react to this, and adapt to these modified strategies.


This doesn't change TvZ beyond making BCs super slightly more effective in late-late game

MECH?!?!?
yo
Albinoswordfish
Profile Blog Joined October 2012
United States108 Posts
January 15 2013 19:17 GMT
#88
I don't think people realize how difficult it is to put release dates on patches. Patches are typically bug fixes rather than new features and if your a developer you know fixing a bug can range anywhere from 1 day to 1 month. If you look at the patch notes there were a number of bug fixes put into place.

Now if you want Blizzard to have two cycles of patches, one for bug fixing and one for balancing then that's a different issue however I really doubt they would want to do that. But the issue is that nowadays there are so many different tournaments that it's almost impossible to make everybody happy with a balance patch release date. I think it's just better not to announce it and they did say this was going to happen about a week ago.

I can understand the frustration from a programer's perspective but I don't see anything wrong with what Blizzard is doing.
ETisME
Profile Blog Joined April 2011
12683 Posts
January 15 2013 19:18 GMT
#89
Honestly I was surprised no pro hasn't spoken out about this before.

The best solution is probably allowing the tournaments to play at the last balance patch if the new patch is released during/a few days before the tournament begins.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Al Bundy
Profile Joined April 2010
7257 Posts
January 15 2013 19:20 GMT
#90
I'm sorry for that weather analogy. That was a really poor way to get my point across.
o choro é livre
lolmlg
Profile Joined November 2011
619 Posts
January 15 2013 19:22 GMT
#91
Does anyone seriously still believe that Blizzard cares about e-sports? There are people whose entire lives depend on their performance in this game and the company doesn't even think to inform them of the dates for impending balance changes?
Skytt
Profile Joined June 2011
Scotland333 Posts
January 15 2013 19:25 GMT
#92
On January 16 2013 04:16 Talack wrote:
Show nested quote +
On January 16 2013 04:07 Al Bundy wrote:
I don't understand why would some people believe that only Zerg players need to adapt to this patch. This change affects every single Z matchup, whether it be ZvZ, ZvP or ZvT. This patch modifies Zerg strategy in the 3 matchups; the Protoss & Terran players will have to react to this, and adapt to these modified strategies.


This doesn't change TvZ beyond making BCs super slightly more effective in late-late game


This doesn't change anything beyond making infested terrans marginally weaker. People are still going to spray them everywhere
Taters_
Profile Joined September 2012
Finland123 Posts
January 15 2013 19:32 GMT
#93
On January 16 2013 04:07 Al Bundy wrote:
I don't understand why would some people believe that only Zerg players need to adapt to this patch. This change affects every single Z matchup, whether it be ZvZ, ZvP or ZvT. This patch modifies Zerg strategy in the 3 matchups; the Protoss & Terran players will have to react to this, and adapt to these modified strategies.



Yeah, it affects zerg in every matchup yet it affects terran and protoss on only one matchup, and you don't understand how it's going to be a disadvantage for zerg? And as for your previous posts, what does it matter if you're a professional player or just like anyone else when a game you're playing changes? And it's quite unlikely that goldens first and only choice on getting some information on the matter has been to post it on a forum that uses a language he has only basic grasp of, the day before he heads out to a tournament that might or might not have the same game he has been practicing with. Why are you anyways so negative about this proposion?
tuho12345
Profile Blog Joined July 2011
4482 Posts
January 15 2013 19:35 GMT
#94
On January 16 2013 01:13 Al Bundy wrote:
You are a pro, I'm sure you'll have no problem adapting. This patch is not exactly ground breaking, it's not like they overhauled the whole gameplay or something. Besides, basically every single progamer is in the same situation as you, so the field is leveled.

Reminds me of these football players who complain that they couldn't play to the best of their ability because it was raining that day.

bullshit, all he asks for is just a specific day. At least if Blizz wanted to apply the patch today, why couldn't they just announced it 1-2 days earlier? Or are they just apply the patch whenever they have free time?
ikh
Profile Joined May 2010
United Kingdom251 Posts
Last Edited: 2013-01-15 19:37:42
January 15 2013 19:35 GMT
#95
On January 16 2013 04:17 Albinoswordfish wrote:
I don't think people realize how difficult it is to put release dates on patches. Patches are typically bug fixes rather than new features and if your a developer you know fixing a bug can range anywhere from 1 day to 1 month. If you look at the patch notes there were a number of bug fixes put into place.

i actually have a fair idea. it's not very difficult at all, this release date was all but set in stone well before it got released. blizzard is a company that works very slow and methodically through lots of bureaucracy and red tape to the point that it needs four different servants to tie its shoelaces before it can get up, stumble and fall. with which i mean they need a clear game plan. not a metaphor for the patching process which is neither technically demanding nor unpredictable, which i'm sure most people would agree when trying to remember how often sc2 patches have caused issues (much less gamebreaking issues) requiring hotfixes or unreasonable downtime, regional or global.

if someone inside the company capable of making a decision wanted it to happen, it would be no trouble at all to tell people when a goddamn game is being patched. it's something managed effortlessly by many, many gaming companies, and the reason blizzard isn't one of them is partly rooted in them being a company that doesn't really indulge in communicating with their customers. which i guess they're trying to improve on in recent years in a two steps forward one step back sort of way.
sparklyresidue
Profile Joined August 2011
United States5523 Posts
January 15 2013 19:41 GMT
#96
I can see this being very aggravating. Anyone who thinks "it's just a small change, you'll adapt day-of" is not giving enough consideration to specific preparation and strategy. This stuff definitely matters...
Like Tinkerbelle, I leave behind a sparkly residue.
Godwrath
Profile Joined August 2012
Spain10138 Posts
Last Edited: 2013-01-15 19:46:55
January 15 2013 19:44 GMT
#97
On January 16 2013 04:13 AnachronisticAnarchy wrote:
Show nested quote +
On January 16 2013 01:13 Al Bundy wrote:
You are a pro, I'm sure you'll have no problem adapting. This patch is not exactly ground breaking, it's not like they overhauled the whole gameplay or something. Besides, basically every single progamer is in the same situation as you, so the field is leveled.

Reminds me of these football players who complain that they couldn't play to the best of their ability because it was raining that day.


The problem with this thought process is that different patches affect different races differently due to matchups. Allow me to provide examples.

Mirror match up, one race nerfed: Minimal advantage, both sides affected equally. Different skills may be required to win, such as innovation, but that is not necessarily a bad thing.

Mirror match up, one race buffed: same as above.

Non-mirror match up, one race nerfed: Depending on the degree of the nerf: one side may have it's standard strategies affected adversely, thus requiring significant innovation on their part to reach their former glory quickly, with no such burden on the opposing team.

Non-mirror match up, one race buffed: Same as the above, but with the added effect of the buffed side finding their own strategies easier to perform while the other side finds theirs harder.

So you see, it is not like football players complaining about rain since a patch might have, say, significantly changed ZvT on the Zerg's side, thus significantly impairing the Zerg and not the Terran.
Patches are not inherently fair in that regard. They screw different races over differently, not equally.


You should tell that to Creator

Anyways, yes Zergs will have to adapt on 3 matchups, while other races on 1. Nobody can argue that the disadvantadge is bigger for zergs, but that doesn't mean that the other races don't have to adapt neither.

On January 16 2013 04:17 Albinoswordfish wrote:
I don't think people realize how difficult it is to put release dates on patches. Patches are typically bug fixes rather than new features and if your a developer you know fixing a bug can range anywhere from 1 day to 1 month. If you look at the patch notes there were a number of bug fixes put into place.

Now if you want Blizzard to have two cycles of patches, one for bug fixing and one for balancing then that's a different issue however I really doubt they would want to do that. But the issue is that nowadays there are so many different tournaments that it's almost impossible to make everybody happy with a balance patch release date. I think it's just better not to announce it and they did say this was going to happen about a week ago.

I can understand the frustration from a programer's perspective but I don't see anything wrong with what Blizzard is doing.



This is complete bullcrap. The patch had been already implemented on SEA, and they SHOULD do this since they focused this game to be an esports and you need to announce when the changes are going to be done so they will be able to see if they will have to adapt for their next match or not, specially if we are talking of leagues like GSL.
mratel
Profile Joined January 2013
Poland3 Posts
January 15 2013 19:51 GMT
#98
now i understand. but as this isn't in a patch notes i think its error on blizzard side.
More GG - More skill!
Albinoswordfish
Profile Blog Joined October 2012
United States108 Posts
January 15 2013 19:55 GMT
#99
On January 16 2013 04:35 ikh wrote:
Show nested quote +
On January 16 2013 04:17 Albinoswordfish wrote:
I don't think people realize how difficult it is to put release dates on patches. Patches are typically bug fixes rather than new features and if your a developer you know fixing a bug can range anywhere from 1 day to 1 month. If you look at the patch notes there were a number of bug fixes put into place.

i actually have a fair idea. it's not very difficult at all, this release date was all but set in stone well before it got released. blizzard is a company that works very slow and methodically through lots of bureaucracy and red tape to the point that it needs four different servants to tie its shoelaces before it can get up, stumble and fall. with which i mean they need a clear game plan. not a metaphor for the patching process which is neither technically demanding nor unpredictable, which i'm sure most people would agree when trying to remember how often sc2 patches have caused issues (much less gamebreaking issues) requiring hotfixes or unreasonable downtime, regional or global.

if someone inside the company capable of making a decision wanted it to happen, it would be no trouble at all to tell people when a goddamn game is being patched. it's something managed effortlessly by many, many gaming companies, and the reason blizzard isn't one of them is partly rooted in them being a company that doesn't really indulge in communicating with their customers. which i guess they're trying to improve on in recent years in a two steps forward one step back sort of way.


Yes you said it yourself Blizzard is a big company with lots of bureaucracy, that's not gonna change. If this were a small company then yes it would be more feasible but the number of steps it takes to release a patch is probably ridiculous. I'm just saying with big software companies it's really hard to release a patch and not trivial.
AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
Last Edited: 2013-01-15 20:07:15
January 15 2013 20:05 GMT
#100
On January 16 2013 04:44 Godwrath wrote:
Show nested quote +
On January 16 2013 04:13 AnachronisticAnarchy wrote:
On January 16 2013 01:13 Al Bundy wrote:
You are a pro, I'm sure you'll have no problem adapting. This patch is not exactly ground breaking, it's not like they overhauled the whole gameplay or something. Besides, basically every single progamer is in the same situation as you, so the field is leveled.

Reminds me of these football players who complain that they couldn't play to the best of their ability because it was raining that day.


The problem with this thought process is that different patches affect different races differently due to matchups. Allow me to provide examples.

Mirror match up, one race nerfed: Minimal advantage, both sides affected equally. Different skills may be required to win, such as innovation, but that is not necessarily a bad thing.

Mirror match up, one race buffed: same as above.

Non-mirror match up, one race nerfed: Depending on the degree of the nerf: one side may have it's standard strategies affected adversely, thus requiring significant innovation on their part to reach their former glory quickly, with no such burden on the opposing team.

Non-mirror match up, one race buffed: Same as the above, but with the added effect of the buffed side finding their own strategies easier to perform while the other side finds theirs harder.

So you see, it is not like football players complaining about rain since a patch might have, say, significantly changed ZvT on the Zerg's side, thus significantly impairing the Zerg and not the Terran.
Patches are not inherently fair in that regard. They screw different races over differently, not equally.


You should tell that to Creator

Anyways, yes Zergs will have to adapt on 3 matchups, while other races on 1. Nobody can argue that the disadvantadge is bigger for zergs, but that doesn't mean that the other races don't have to adapt neither.



In most circumstances, they don't have to adapt though. The onus is on the nerfed race to overcome their disadvantage, the other race just has to use their standard play to crush their opponents' half-assed and futile attempts at innovation.
"How are you?" "I am fine, because it is not normal to scream in pain."
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