What is key to being a Good Caster - Page 5
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daralharb
United States59 Posts
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beesinyoface
2450 Posts
On September 03 2012 19:35 Ero-Sennin wrote: I would say it depends on the viewer, but I'm going to say that most important part of being a good caster is play-by-play and personality (don't come off as a prick). If I were to watch a baseball game, the play-by-play man is going to have the most important role. As someone who plays amateur baseball and has coached and instructed people through various levels, I'll also be able to relate to the announcer who has more intimate knowledge of what's going on - or, the game within the game. Same for football, except I don't know as much about football, I would not be able to explain to you the difference between a nickel defense and dime defense, I know a 3-4 plays with 3 down linemen instead of 4 (with a 4-3), and I know what zone and man-to-man coverages are. That being said, I'm going to relate more with the play-by-play, and have to take what the more in-depth person has to say at face value, whether he's wrong or not, I'm not good enough to judge. That being said, if you close your eyes (or listen on the radio), if the play-by-play man is lacking, it just ruins it. Same can be said for SC2 in my opinion. And so I answer the question as to what is the key to being a good caster? They have to have a solid play-by-play man. That has absolutely no relevance to watching SC2 matches. | ||
y0su
Finland7871 Posts
On September 03 2012 19:48 beesinyoface wrote: That has absolutely no relevance to watching SC2 matches. why not? I think it's spot on. (Not trying to take away from how important or enjoyable good analysis is, but bad play-by-play drives a cast into the ground.) | ||
Qikz
United Kingdom12021 Posts
The casting for SC2 isn't perfect, but the English casting of eSports never has been. You either have as Unstable rightly said casters who have full time jobs outside of casting and also those who cast full time for various tournaments. If they had enough time to be great at the game, they'd probably prefer to actually participate in the tournament themselves. One thing I've noticed recently is especially among the English casters, there's never any excitement. It's always so stale to listen to and the commentators like Tasteless who are supposed to create excitement just don't. Husky, Day9 and Khaldor (as some examples) really manage to get people hyped for what's going on, even Moletrap does it. Some however make it seem like they're reading from an autoqueue. The other issue I have is a lot of the time it really feels that casters are ignoring what the observer is showing them. Countless times at the GSL I've seen Legend? Observing really well and because neither of the two casters are looking at the preview screen that we see, they just plain ignore what's going on and talk about something else that's happening when the important thing is being shown by the obs. | ||
Silencioseu
Cyprus493 Posts
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Jermman
Canada174 Posts
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Jermman
Canada174 Posts
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Woizit
801 Posts
On September 03 2012 19:56 Qikz wrote: I think the main issue here is the community has completely unrealistic expectations of how much the casters should know. The only reason casters of football (soccer) for example seem to know more about the players than you probably do is they have a massive production team feeding that information. The casting for SC2 isn't perfect, but the English casting of eSports never has been. You either have as Unstable rightly said casters who have full time jobs outside of casting and also those who cast full time for various tournaments. If they had enough time to be great at the game, they'd probably prefer to actually participate in the tournament themselves. One thing I've noticed recently is especially among the English casters, there's never any excitement. It's always so stale to listen to and the commentators like Tasteless who are supposed to create excitement just don't. Husky, Day9 and Khaldor (as some examples) really manage to get people hyped for what's going on, even Moletrap does it. Some however make it seem like they're reading from an autoqueue. The other issue I have is a lot of the time it really feels that casters are ignoring what the observer is showing them. Countless times at the GSL I've seen Legend? Observing really well and because neither of the two casters are looking at the preview screen that we see, they just plain ignore what's going on and talk about something else that's happening when the important thing is being shown by the obs. I actually feel that Tasteless does a decent job, he just pales in comparison to Artosis's eloquence, which comes off especially cool when Artosis goes crazy and brings out his enlightening analysis along with what is happening. But not everybody can do that, and Tasteless does still go "Oh" and "Whoa" at most of the right moments. | ||
Murlox
France1699 Posts
On September 03 2012 19:56 Silencioseu wrote: Was watching TI2 yesterday and TobiWan was pure gold of a caster, and that's what i want to see from sc2 casters, raising the hype, and having good analytical abilities. I guess this is clearly a matter of opinion because I personally can't stand listening to Tobi for more than 10 seconds. I used to like his casts, way in the past, but now I simply can't stand his... thing. I feel that the criteria in OP are not criteria, but only OP's opinion about random casters. I'm not saying I'd have done a better job at defining criteria, nor that it is an interesting subject either. My top 5 would be Day[9], Artosis of old, Doa, BreakyCPK, Chill. I dislike Bitterman, Moletrap, Tasteless, Appolo and can't stand the currently screaming Tobi. | ||
habeck
1120 Posts
On September 03 2012 17:13 Liquid`Ret wrote: I have been watching starcraft and starcraft 2 for an extremely long time and I almost feel like the casting is getting worse and worse across the board. There are a few exceptions like Apollo, Rotterdam/MrBitter, Artosis (although he was much better a year ago) but with the other ones you can tell they almost never play the game anymore or never have played to begin with. Starcraft is a beautiful game. There is a very large group of players who have great mechanics and practice a lot, so their builds are very polished and they can all beat each other on any given day. Still some players do better than others, there is a huge mental aspect to the game and slight changes in builds or playstyles that can make all the difference and this is what makes starcraft matches so fun to watch. . Unfortunately, most casters are not very good at all at recognizing patterns or changes in the metagame, or builds. Infact there are so many occasions where casters who are newbies at the game, judge players and berate them for their mistakes, while they actually don't have a clue what is going on. Of course mistakes are much easier to point out than those little things players change in their play or the mind games that are going on at the top level. But these are the things that make starcraft a brilliant game to watch and follow. I feel like if we had professional casters who actually put the time and effort into delivering the best performance possible, the audience would come much closer to be able to experience starcraft in the same way that progamers experience it. With all the little nuances, mind games, and reasons why someone is doing what they're doing being analyzed and clearly explained. When I listen to a cast and would be unable to see the screen, I would feel like sc2 is a random slugfest with 2 guys just throwing units at each other. Every game feels the same, and one guy wins at the end. This actually makes Starcraft much less appealing to new people or people who are actually looking for depth, not cheap entertainment. Of course this is exaggerated, but it's still sad to me that there is so little actual skill and knowledge amongst casters. I really hope that eventually (sooner the better) we can go to a model where there is one person doing play by plays and coloring the cast, and one progamer or ex-progamer (who still keeps up his skill and knowledge of all the recent trends) doing analytical casting. We saw some of this when Grubby was casting with apollo/kalearis and TLO/apollo at assembly (and these guys have barely practiced casting). The current casters are actually not helping Starcraft 2 grow in my opinion, they just live off their initial fame and because of how e-sports works twitter followers and popularity is more important than quality, substance. I believe Starcraft 2 is a good enough game to keep people interested, as long as the skill on the screen is translated and well delivered to the audience. p.s sorry kinda off-topic, but felt like writing my opinion Its really way more fun listening to progamers casting. I love listening to idra lol | ||
TheRooster
Sweden719 Posts
On September 03 2012 17:35 Akhee wrote: you shouldnt criticize too much if you are missing most of the things wolf is probably the best player of the casters right now, if you say he doesnt know what hes talking then... you dont dont know what you talking, he has very cool insights and i would consider him just below artosis as analytical caster just to add thats not the first time totalbiscuit helps a progamer, he helped BlinG too Rotterdam is the best player of all the casters by far... I would say that Apollo, Rotterdam and Artosis are the best caster right now | ||
Jojo131
Brazil1631 Posts
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Kreb
4834 Posts
I dont think the main thing is playing or not, its more about having genuine interest. If you have geniune interest you'll be watching most/all major tournies, you will see what new strat develop, you'll see changes in the metagame, you will hear others commentate and pick up stuff they say in their analysis. Also you get knowledge of playstyles different players use. You'll also likely be actually "thinking" about the game. Theorizing whats good, whats bad, what drawbacks/advantages different strategies have. And since you're watching a ton of SC2 you'll constantly be able to check back on your previous theories and determine whether they were right or wrong. To me, it seems that the casters kinda falling off peoples radar (Tasteless seems to be the most mentioned example, to a lesser extent maybe Artosis and Day9) just arent really that interested. I mean, you can tell that Apollo lives and breathes SC2, while Tasteless publicly doesnt play and doesnt read forums. And its quite obvious that he doesnt keep up at all what happens in EU/NA, or even in Code A. While on the other hand look at someone like Grubby. Granted its his job, but hes obviously very interested in the game and keeps up with everything happening in the metagame etc. So yea, genuine interest in the game > just playing for the sake of playing. If a caster just commentates because its an income and not because of genuine interest, he will most likely start to lose ground compared to other casters. | ||
REDBLUEGREEN
Germany1903 Posts
No idea why suddenly everyone demands so much insight from the casters. If you are in a position to spot caster mistakes you probably can analyze the game yourself and understand what is going on and just enjoy the casters passion and excitement. Maybe it would be better to still watch it in a language you don't speak so you don't notice any mistakes :D Of course a caster who brings the passion and deep understanding would be the best but compared to just 3 years ago we are really spoiled now :D | ||
Cosmos
Belgium1077 Posts
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aintthatfunny
193 Posts
On September 03 2012 17:13 Liquid`Ret wrote: I have been watching starcraft and starcraft 2 for an extremely long time and I almost feel like the casting is getting worse and worse across the board. There are a few exceptions like Apollo, Rotterdam/MrBitter, Artosis (although he was much better a year ago) but with the other ones you can tell they almost never play the game anymore or never have played to begin with. Starcraft is a beautiful game. There is a very large group of players who have great mechanics and practice a lot, so their builds are very polished and they can all beat each other on any given day. Still some players do better than others, there is a huge mental aspect to the game and slight changes in builds or playstyles that can make all the difference and this is what makes starcraft matches so fun to watch. . Unfortunately, most casters are not very good at all at recognizing patterns or changes in the metagame, or builds. Infact there are so many occasions where casters who are newbies at the game, judge players and berate them for their mistakes, while they actually don't have a clue what is going on. Of course mistakes are much easier to point out than those little things players change in their play or the mind games that are going on at the top level. But these are the things that make starcraft a brilliant game to watch and follow. I feel like if we had professional casters who actually put the time and effort into delivering the best performance possible, the audience would come much closer to be able to experience starcraft in the same way that progamers experience it. With all the little nuances, mind games, and reasons why someone is doing what they're doing being analyzed and clearly explained. When I listen to a cast and would be unable to see the screen, I would feel like sc2 is a random slugfest with 2 guys just throwing units at each other. Every game feels the same, and one guy wins at the end. This actually makes Starcraft much less appealing to new people or people who are actually looking for depth, not cheap entertainment. Of course this is exaggerated, but it's still sad to me that there is so little actual skill and knowledge amongst casters. I really hope that eventually (sooner the better) we can go to a model where there is one person doing play by plays and coloring the cast, and one progamer or ex-progamer (who still keeps up his skill and knowledge of all the recent trends) doing analytical casting. We saw some of this when Grubby was casting with apollo/kalearis and TLO/apollo at assembly (and these guys have barely practiced casting). The current casters are actually not helping Starcraft 2 grow in my opinion, they just live off their initial fame and because of how e-sports works twitter followers and popularity is more important than quality, substance. I believe Starcraft 2 is a good enough game to keep people interested, as long as the skill on the screen is translated and well delivered to the audience. p.s sorry kinda off-topic, but felt like writing my opinion +1, casters should try to play as much as progamers IMO | ||
Jermman
Canada174 Posts
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PavelDatsyuk88
Sweden55 Posts
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PiGStarcraft
Australia976 Posts
If I want a dry learning experience about ingame specifics or someone's opinion on a build I'll go talk to clanmates or play ladder. The point of a cast is to just narrate the story. I don't care how insightful you are if you narrate poorly and prioritise dry analysis over play-by-play of ingame battles | ||
Deleted User 101379
4849 Posts
On September 03 2012 20:13 REDBLUEGREEN wrote: Most of us watched a shitton of korean BW vods without understanding anything. No idea why suddenly everyone demands so much insight from the casters. If you are in a position to spot caster mistakes you probably can analyze the game yourself and understand what is going on and just enjoy the casters passion and excitement. Maybe it would be better to still watch it in a language you don't speak so you don't notice any mistakes :D Of course a caster who brings the passion and deep understanding would be the best but compared to just 3 years ago we are really spoiled now :D I agree. There are so many people saying "Caster needs to know everything and be better than MKP&DRG&MC combined" but at the same time say they love to listen to the korean casters eventhough they don't understand a single word that isn't PLAGUUUUUUUU... | ||
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